walking32 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 6, D:1) a rat corpse (skeletalised by now) (1, 32, D:1) a bat corpse (skeletalised by now) (4, 30, D:1) a bat skeleton (4, 34, D:1) a +0 short sword (7, 36, D:1) a +0 short sword a kobold skeleton (17, 15, D:1) a rat skeleton (34, 41, D:1) a rat skeleton (35, 5, D:1) a +0 dagger a stone (40, 19, D:1) a +0 club (45, -9, D:1) a hobgoblin skeleton (47, 36, D:1) a bat corpse (skeletalised by now) (48, 2, D:1) a rat skeleton (49, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 10, D:2) an adder skeleton (9, 22, D:2) a hobgoblin corpse (skeletalised by now) (14, 25, D:2) a +2 mace of holy wrath (25, 10, D:2) a rat skeleton (27, -5, D:2) a hobgoblin skeleton (31, 28, D:2) a +0 ring mail (37, 27, D:2) a jackal skeleton (38, 26, D:2) a jackal skeleton a hobgoblin skeleton (44, -5, D:2) a jackal skeleton (55, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (17, 29, D:3) a +0 trident (18, 27, D:3) a +0 dagger a +0 flail a +0 whip an orc skeleton (18, 28, D:3) a +0 mace (37, 20, D:3) a +0 dagger (39, 2, D:3) an adder skeleton (44, 2, D:3) a hobgoblin skeleton (47, 21, D:3) a +0 dagger (50, -12, D:3) a jackal corpse (skeletalised by now) (51, -9, D:3) a jackal corpse (skeletalised by now) (51, 29, D:3) a +0 club (52, -10, D:3) a jackal corpse (skeletalised by now) (54, -7, D:3) a jackal corpse (skeletalised by now) (57, 32, D:3) a +0 club a +0 spear a gnoll skeleton (58, 35, D:3) a +0 whip (62, -9, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (8, 0, D:4) a +0 scale mail (9, 8, D:4) a +0 club (10, 9, D:4) a +0 short sword 2 stones (11, -9, D:4) a +0 sling (12, 12, D:4) a +0 dagger (15, -10, D:4) a +0 short sword (18, 0, D:4) a +0 dagger a +0 robe (18, 2, D:4) a +0 hand axe a +0 scale mail (19, 2, D:4) a +0 dagger a +0 robe (26, -23, D:4) a +0 dagger (26, -2, D:4) a +0 club (26, 16, D:4) a +0 club (27, -2, D:4) a +1 dagger of speed (27, 1, D:4) a +0 dagger (27, 16, D:4) a +0 club (28, 14, D:4) a +0 club (29, 10, D:4) a +0 dagger a +0 dagger (29, 12, D:4) a +0 dagger (36, 19, D:4) a +0 dagger a +0 sling (46, 18, D:4) an iguana skeleton Level 5 of the Dungeon [Shop] Vaock's Antique Armour Shoppe a +0 robe (26 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) the +0 plate armour of the Foremost Knaves {Harm Will+ Str+3} (1070 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 robe (374 gold) a +0 plate armour (522 gold) a +0 leather armour (58 gold) (6, 1, D:5) a +0 short sword (14, -7, D:5) a +0 halberd (17, -2, D:5) a +0 club (18, -13, D:5) a parchment of Ozocubu's Armour (22, -25, D:5) a +0 pair of gloves of hurling (25, -23, D:5) a +0 mace (26, -23, D:5) a +0 club a +0 dagger a +0 flail a +0 leather armour a +0 hand axe (27, -35, D:5) a +0 club a +0 ring mail (28, -35, D:5) a +0 falchion a +0 hand axe a +0 ring mail (29, -35, D:5) a +0 dagger a +0 robe (30, -34, D:5) a +0 flail a +0 leather armour (30, -20, D:5) a +0 hand axe (42, 4, D:5) a parchment of Jinxbite (46, 11, D:5) a +0 short sword a +0 mace (47, 11, D:5) a +0 club a +0 hand axe (48, 13, D:5) a +0 club Level 6 of the Dungeon (10, 16, D:6) a +0 whip (11, 11, D:6) a parchment of Awaken Armour (21, 7, D:6) a +0 flail a +0 spear a +0 scale mail (21, 8, D:6) a +0 whip (23, 5, D:6) a +0 club (24, 5, D:6) a +0 shortbow (29, 9, D:6) a +0 dagger a +0 robe (36, -2, D:6) a +0 giant club (38, 0, D:6) a +2 plate armour of willpower (46, -18, D:6) a +0 ring mail (51, 26, D:6) a +0 dagger of flaming a +0 morningstar a +0 robe (53, 24, D:6) a +0 robe (53, 28, D:6) a +0 club Level 7 of the Dungeon [Shop] Teir's Jewellery Boutique the ring "Koun" {rF+ Will+ Dex+3} (746 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). an amulet of faith (unknown) (680 gold) the amulet "Webliq Zoics" {Faith SInv} (870 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. SInv: It lets you see invisible. a ring of protection from fire (425 gold) a ring of willpower (unknown) (425 gold) an amulet of faith (unknown) (680 gold) the ring of Uppalota {Int+6 Dex+3} (838 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). [Shop] Bafe Nodey's Antique Weapon Shoppe a +1 great sword of protection (342 gold) a +1 mace of protection (190 gold) a +9 giant spiked club (892 gold) a +2 flail of draining (329 gold) a +0 morningstar of protection (165 gold) the +8 morningstar "Wigunov" {concuss, *Rage rF+ Dex+7} (1306 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +2 athame of pain (666 gold) the +7 morningstar of the Endless March {freeze, rElec rPois Int-3 Dex+5} (1227 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +4 morningstar of Ascent {flame, *Slow Fly Str+9 Dex-5} (768 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. Str+9: It affects your strength (+9). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (0, 0, D:7) a +0 war axe (2, 40, D:7) a +0 robe a +0 robe (4, 25, D:7) a +3 war axe a +0 robe (4, 27, D:7) a +0 club a +0 scale mail (7, 12, D:7) a +0 spear (15, 16, D:7) a +0 dire flail a +0 robe (15, 18, D:7) a +4 flail a +0 robe (15, 19, D:7) a +1 mace a +0 robe (21, 10, D:7) a parchment of Cause Fear (21, 33, D:7) a +4 dagger (21, 34, D:7) a +0 club (21, 35, D:7) a +0 flail a +0 ring mail (21, 36, D:7) a +0 whip a +0 leather armour (22, 32, D:7) a +0 short sword a +0 leather armour (24, 7, D:7) a +0 short sword (28, 5, D:7) a +0 giant club (29, 33, D:7) a +0 whip (32, 30, D:7) a +0 leather armour Level 8 of the Dungeon (1, -20, D:8) a +2 mace a +0 robe (6, -26, D:8) a +3 war axe a +0 long sword a +0 robe a +0 robe (11, -29, D:8) a +0 scale mail (12, -24, D:8) a +0 scimitar a +0 robe (13, -27, D:8) 6 large rocks (18, -2, D:8) a parchment of Jinxbite (32, -32, D:8) a +0 falchion (33, 2, D:8) a +0 orcbow (34, -36, D:8) a +0 mace (46, 11, D:8) a +0 mace (47, -16, D:8) a +0 ring mail (47, 12, D:8) a +0 flail (47, 15, D:8) a +0 short sword (48, 13, D:8) a +0 club a +0 ring mail (53, 10, D:8) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (4, -43, Lair:1) a +0 war axe (21, -22, Lair:1) a +0 leather armour (25, 2, Lair:1) a parchment of Summon Ice Beast (30, 12, Lair:1) an orb of guile (32, -18, Lair:1) a +0 pair of boots (45, -11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (4, -3, Lair:2) a +0 ring mail (4, 9, Lair:2) a +0 robe (37, 8, Lair:2) 6 gold pieces (39, -1, Lair:2) a +0 ring mail (55, 2, Lair:2) 7 gold pieces (still there?) a +1 vampiric spear (still there?) a scarf of harm (still there?)