walking32 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (15, -32, D:1) a +0 scale mail (22, 5, D:1) a +0 club (25, -31, D:1) a +0 dagger (38, -40, D:1) a +0 short sword (38, 12, D:1) a staff of fire (43, -39, D:1) a +0 spear a gnoll corpse (skeletalised by now) (43, -29, D:1) a bat corpse (skeletalised by now) (45, -25, D:1) a +0 spear (46, -15, D:1) a rat skeleton (52, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -6, D:2) a +0 club (14, -2, D:2) a bat skeleton (16, 9, D:2) a bat skeleton (16, 10, D:2) a rat skeleton (17, 3, D:2) a +0 dagger a kobold skeleton (17, 8, D:2) a rat skeleton a rat skeleton a hobgoblin skeleton (18, 6, D:2) a +0 dagger (19, -17, D:2) a +0 chain mail (20, -7, D:2) a quokka skeleton (23, -8, D:2) a +0 hand axe (28, 14, D:2) a ball python skeleton (29, -17, D:2) a +0 leather armour (40, 15, D:2) a +0 ring mail (41, 16, D:2) a hobgoblin skeleton (45, 43, D:2) a +0 chain mail a +0 scale mail (48, -11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +3 dagger (2, -1, D:3) a bat corpse (skeletalised by now) (4, -1, D:3) an adder skeleton (5, -5, D:3) a +0 ring mail (8, -1, D:3) a ball python skeleton (10, -1, D:3) a bat skeleton (29, -21, D:3) a bat skeleton (29, -19, D:3) a bat skeleton (30, -17, D:3) a +0 sling a +0 dagger (35, -23, D:3) 4 stones a +0 club (35, -19, D:3) a +0 trident (41, -14, D:3) a bat skeleton (44, -10, D:3) a hobgoblin skeleton (44, -6, D:3) a +0 trident (46, -15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) the +8 dagger "Subel" {heavy, rF++ Will+ Int+2} rF++: It greatly protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, 5, D:4) a quokka corpse (skeletalised by now) (11, -38, D:4) a +0 dagger (12, -4, D:4) a +0 trident (15, -36, D:4) an iguana skeleton (20, -12, D:4) a +0 dagger (20, -11, D:4) a +0 flail a +0 short sword an orc skeleton (20, -10, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -48, D:4) a +0 whip (34, -19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 scale mail (2, -16, D:5) a +0 ring mail (11, -14, D:5) a +0 ring mail (12, 17, D:5) a +0 leather armour (20, 18, D:5) a +2 whip of electrocution a +0 whip an orc skeleton an orc skeleton (20, 19, D:5) a +0 club an orc corpse (skeletalised by now) (20, 35, D:5) 5 stones a hobgoblin corpse (skeletalised by now) (20, 37, D:5) 5 stones a goblin corpse (skeletalised by now) (20, 39, D:5) 5 stones a gnoll corpse (skeletalised by now) (24, 34, D:5) 5 stones (24, 36, D:5) 5 stones (24, 38, D:5) 5 stones a gnoll corpse (skeletalised by now) (38, 14, D:5) a +0 helmet (38, 23, D:5) a +0 shortbow (40, 11, D:5) a +0 giant spiked club (42, -9, D:5) an adder skeleton an iguana skeleton (42, 16, D:5) a +0 quarterstaff (43, -11, D:5) the +0 ring mail of Marbles {Harm Fly Will- SInv} Harm: It increases damage dealt and taken. Fly: It grants you flight. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (43, -10, D:5) a black bear skeleton (50, -4, D:5) an adder skeleton (50, 10, D:5) a +0 barding of cold resistance (51, -5, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Pisheex's Antique Weapon Emporium a +0 vampiric trident (262 gold) a +0 broad axe (189 gold) a +0 glaive (210 gold) a +0 flail (73 gold) a +2 longbow of draining (667 gold) a +0 scimitar (126 gold) a +0 trident (73 gold) the +6 scimitar of Victory {flame, Int+6 Stlth-} (1239 gold) Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 rapier (115 gold) (0, 0, D:6) an electric eel corpse (skeletalised by now) (12, 6, D:6) an iguana corpse (skeletalised by now) (15, 9, D:6) a bullfrog skeleton (15, 10, D:6) a +0 short sword (18, 9, D:6) a +0 flail (18, 10, D:6) a hound corpse (skeletalised by now) (19, 8, D:6) a +0 dagger a +0 robe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (20, 25, D:6) a +0 ring mail (29, 22, D:6) a +0 shortbow (31, 17, D:6) a +0 dagger (32, 19, D:6) a +0 hand axe an orc skeleton (35, 26, D:6) a +0 dagger of protection a +0 robe (43, 30, D:6) a steam dragon corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (12, -19, D:7) a hound corpse (skeletalised by now) (22, 26, D:7) a +0 dagger (29, -7, D:7) a +0 shortbow (29, -6, D:7) a howler monkey skeleton (33, -7, D:7) a howler monkey skeleton (36, 0, D:7) a +0 sling (38, 26, D:7) a black bear skeleton (42, 37, D:7) a +0 orcbow (43, 37, D:7) a +0 dagger a wand of light (11) (46, 5, D:7) a +0 orcbow a centaur skeleton (46, 31, D:7) a +0 dagger a +0 robe (46, 35, D:7) a +0 short sword of electrocution a +0 ring mail (47, 28, D:7) a +0 ring mail (48, 4, D:7) a +0 flail (51, -7, D:7) a +0 short sword (52, -7, D:7) a +1 devious athame a +0 club a +0 athame a +0 robe a +0 athame a +0 robe a +0 robe (58, -7, D:7) a wand of light (9) (60, -13, D:7) a +0 whip Level 8 of the Dungeon (5, 0, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 orcbow a +0 plate armour (5, 2, D:8) a +0 mace (5, 10, D:8) a +4 mace of concussion (6, 0, D:8) a +0 flail a +0 leather armour (15, 12, D:8) a +0 flail a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (16, 12, D:8) a +0 dagger a +0 robe (16, 28, D:8) a +0 chain mail (17, 5, D:8) a wand of light (9) (19, 13, D:8) a +4 whip a +0 ring mail an orc skeleton (25, 27, D:8) a +0 leather armour (26, 15, D:8) a parchment of Tukima's Dance (29, 26, D:8) a +0 mace an orc corpse (skeletalised by now) (29, 28, D:8) a parchment of Summon Mana Viper (37, 16, D:8) an adder skeleton (52, 16, D:8) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) Level 9 of the Dungeon (7, -13, D:9) a yak corpse (skeletalised by now) (10, 1, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (11, 10, D:9) a wand of polymorph (6) (15, -21, D:9) a +0 club (28, -18, D:9) a +0 helmet a wand of paralysis (4) a +0 robe a +0 dagger (30, -19, D:9) a +0 mace a +0 robe a +0 dagger an acid dragon skeleton (30, 0, D:9) a +0 dagger a +0 club a +0 whip a kobold skeleton a yak skeleton a yak skeleton a kobold skeleton (31, -18, D:9) a +0 chain mail a +0 club (31, -17, D:9) a warg skeleton (31, -14, D:9) a +0 falchion (32, -12, D:9) a +0 whip (34, -6, D:9) a parchment of Cigotuvi's Putrefaction (35, -14, D:9) a +0 war axe (37, 10, D:9) a water moccasin corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 14, Lair:1) a wand of polymorph (5) (1, 35, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (5, 6, Lair:1) a blink frog skeleton (6, 4, Lair:1) a blink frog corpse (skeletalised by now) (9, 26, Lair:1) a cane toad skeleton (11, 25, Lair:1) a wand of paralysis (3) (18, 23, Lair:1) a wand of digging (2) (25, 28, Lair:1) a komodo dragon skeleton (36, 21, Lair:1) a yak skeleton (36, 22, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (43, 41, Lair:1) a +0 trident (45, -1, Lair:1) a +0 plate armour (50, 16, Lair:1) a basilisk corpse (skeletalised by now) (56, 13, Lair:1) a +0 leather armour (56, 32, Lair:1) a komodo dragon skeleton Level 2 of the Lair of Beasts (8, 3, Lair:2) a wolf corpse a wolf corpse a komodo dragon corpse a hydra corpse (14, -3, Lair:2) a javelin (14, -2, Lair:2) 2 javelins (16, -4, Lair:2) a redback corpse (18, -2, Lair:2) a hell rat corpse