Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 12815880152287445437 2 walking32 the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Oct 2, 2026. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (111 turns). walking32 the Chiller (Merfolk Ice Elementalist) Turns: 111, Time: 00:01:01 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 2/3 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.1 Spellcasting + Level 0.1 Summonings + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5888 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 short sword. d - a smoky clear potion You see here a +0 short sword. b - a +0 short sword b - a +0 short sword (weapon) Found a stone staircase leading down. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! You encounter a kobold. It is wielding a +0 short sword. Found a fuming clear potion. You encounter an endoplasm. The kobold shouts! You encounter a kobold. It is wielding a +0 dagger. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You encounter a goblin and an endoplasm. The goblin shouts! You hit the endoplasm. The endoplasm is moderately wounded. The kobold hits you with a +0 short sword. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) You freeze the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... ##### ....... ############ ....... ######........... .....:.##................ .............#.#######... .......#g###.#.# #### ..K....#@# #.#.# .......#j# #.#.# ........K# #.... .......j.....#.# .....!..####.#.. ........# #.#.. ####+##.# #.. ### You could see 2 endoplasms, a goblin and a kobold. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Short sword || 3 Unarmed || 1 Cast: Freeze || 4 Armour: Robe || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 78 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 78 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+