walking32 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a quokka corpse (skeletalised by now) (5, 3, D:1) 3 large rocks (6, -4, D:1) a +0 whip (6, 8, D:1) a rat corpse (skeletalised by now) (11, -7, D:1) a +0 dagger (13, -6, D:1) a +0 scale mail (17, -23, D:1) a hobgoblin corpse (skeletalised by now) (18, 12, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, -22, D:1) a hobgoblin corpse (skeletalised by now) (25, 31, D:1) a +0 robe (29, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -4, D:1) 5 stones a +0 dagger a quokka skeleton (36, 2, D:1) a rat skeleton (39, -3, D:1) a +0 dagger (44, 14, D:1) a +0 club (55, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 25, D:2) a quokka corpse (skeletalised by now) (33, -25, D:2) a ball python skeleton (35, -14, D:2) a +0 ring mail (37, -15, D:2) a +0 club (37, 3, D:2) a +0 whip (38, 14, D:2) a +0 short sword 4 stones (43, 1, D:2) a +0 flail (46, -22, D:2) a +0 whip (55, 12, D:2) a +0 dagger a goblin skeleton (58, -5, D:2) a jackal corpse (skeletalised by now) (58, -4, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (60, -7, D:2) a gnoll skeleton Level 3 of the Dungeon (1, 34, D:3) a +0 whip a +0 dagger 3 stones a +0 ring mail (2, 34, D:3) a +0 dagger of draining a +0 club a +0 mace a +0 leather armour (4, 19, D:3) a +0 dagger (18, 7, D:3) a +0 ring mail (18, 8, D:3) a +0 robe (21, 10, D:3) a +0 leather armour (21, 22, D:3) a +0 dagger (22, 19, D:3) a +0 dagger (26, 7, D:3) a +0 ring mail (33, 5, D:3) a +0 dagger a +0 sling a goblin skeleton (34, 7, D:3) a +0 club (35, -8, D:3) a +0 whip (36, 35, D:3) a +0 hammer (37, 33, D:3) a +2 quarterstaff of chaos (39, 26, D:3) a +0 hammer (44, -12, D:3) a +0 short sword (45, 21, D:3) a +0 whip a gnoll skeleton (45, 24, D:3) a +0 halberd a gnoll skeleton (45, 25, D:3) a +0 leather armour of willpower a +0 flail a +0 whip a gnoll skeleton (45, 26, D:3) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (56, 28, D:3) an adder skeleton Level 4 of the Dungeon (8, 8, D:4) a +0 club (9, -17, D:4) a +0 dagger a +0 chain mail (13, -18, D:4) a +0 dagger a +0 robe (13, -17, D:4) a +0 mace a +0 dagger a +0 robe (14, -16, D:4) a +0 flail a +0 club (23, -5, D:4) 6 gold pieces (23, -4, D:4) 9 gold pieces (29, -5, D:4) 8 gold pieces (29, -4, D:4) 11 gold pieces a +0 club a +0 ring mail (50, -22, D:4) a +0 flail a +0 leather armour (50, -21, D:4) a +0 dagger a +0 robe (50, -20, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Vifex's Antique Armour Emporium a +2 plate armour of fire resistance (735 gold) a +1 scale mail of cold resistance (336 gold) a +2 scale mail of willpower (441 gold) a +3 leather armour of poison resistance (441 gold) a +3 plate armour of death (808 gold) a +3 ring mail of cold resistance (546 gold) (0, 0, D:5) a +0 long sword (1, -9, D:5) a +0 flail (3, -3, D:5) a +0 whip (15, -41, D:5) a +0 heavy hand axe (19, -22, D:5) a +0 rapier a +0 leather armour (24, -39, D:5) a +0 buckler (31, -6, D:5) a +0 leather armour a +0 hand axe (31, -5, D:5) a +0 dagger a +0 dagger a +0 robe (31, -4, D:5) a +0 falchion a +0 dagger a +0 robe (37, -21, D:5) a +0 spear (39, 1, D:5) a +0 trident (41, -27, D:5) a +0 barding (51, -24, D:5) a +0 leather armour (59, -39, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -2, D:6) a +0 dagger (2, -1, D:6) a +0 trident a +0 scale mail (2, 0, D:6) a +0 shortbow (3, -1, D:6) a +0 spear a +0 giant club (4, -27, D:6) a +1 heavy hand axe a +0 leather armour (4, -1, D:6) a +0 spear (5, -26, D:6) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour (5, 0, D:6) a +0 hand axe a +0 scale mail (6, -1, D:6) a +0 club (6, 0, D:6) a +0 dagger a +0 robe (7, -53, D:6) a +0 ring mail (7, -52, D:6) a +0 giant club (7, -2, D:6) a +0 short sword (7, -1, D:6) a +0 short sword 3 stones a +0 dagger (8, -49, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe (9, -50, D:6) a +0 scythe a +0 robe (9, -48, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe (9, -4, D:6) a +0 dagger of electrocution (15, -1, D:6) a +0 dagger a +0 robe (15, 0, D:6) a +1 dagger of speed (16, -5, D:6) a +0 club a +0 flail (16, -1, D:6) a +0 whip (17, -13, D:6) a +0 short sword (17, -1, D:6) a +0 club a +0 robe (19, -1, D:6) a +0 whip 5 stones (20, -4, D:6) a +0 spear (20, -3, D:6) a +0 club (22, -54, D:6) a +0 leather armour a +0 hand axe (25, -59, D:6) a +0 leather armour a +0 mace (27, -56, D:6) a +0 ring mail a +0 trident (28, -55, D:6) a +0 robe a +0 dagger (37, -54, D:6) a +0 dagger (43, -47, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (1, 31, D:7) a +1 falchion of freezing a +0 robe (4, 29, D:7) a +4 morningstar a +0 robe (4, 30, D:7) a +0 short sword a +0 robe (6, 11, D:7) a +1 leather armour of poison resistance a +0 club (7, 26, D:7) a +2 battleaxe a +0 robe (8, 25, D:7) a +0 club (28, 37, D:7) a parchment of Sandblast Level 8 of the Dungeon [Shop] Seemotuh's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a parchment of Haunt (459 gold) a scroll of poison (56 gold) a scroll of summoning (133 gold) (2, -16, D:8) a +0 quarterstaff (5, -26, D:8) a +0 quarterstaff (15, 14, D:8) a +0 robe (24, -15, D:8) a +0 trident (25, 6, D:8) a +0 dagger a +0 leather armour (26, -18, D:8) a +1 pair of gloves (29, 3, D:8) a +0 partisan a +0 leather armour a +0 club (35, 4, D:8) a +0 dagger a +0 scale mail (44, 13, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -1, D:9) a +0 dagger (5, -20, D:9) a +0 shortbow (5, -19, D:9) a +0 robe a +0 dagger (6, -20, D:9) 3 stones a +0 club (8, 6, D:9) a +0 quarterstaff (10, 13, D:9) a +0 long sword of flaming (12, -31, D:9) a +2 whip of flaming a +0 shortbow (14, -29, D:9) a +0 dagger a +0 robe (15, -29, D:9) a +0 whip 3 stones (15, -28, D:9) a +5 scimitar a +0 robe a +0 robe a +0 mace a +0 robe a +2 battleaxe a +0 robe a +0 short sword a +0 robe a +0 whip (15, -27, D:9) a +0 great sword a +0 robe (17, -24, D:9) a +0 whip (17, 7, D:9) a +3 hand axe a +0 robe (19, -25, D:9) a +0 dagger a +0 robe (20, 7, D:9) a +0 robe a +0 hand axe (22, 7, D:9) a +2 scimitar a +0 robe (24, 9, D:9) a medusa talisman (26, 17, D:9) a +0 robe (32, 0, D:9) a +0 chain mail a +0 battleaxe (33, -1, D:9) a +0 leather armour a +0 whip (33, 0, D:9) a +2 heavy flail a +0 chain mail a +0 battleaxe a +0 orcbow a +0 whip (33, 9, D:9) a +0 giant spiked club a +0 giant spiked club (34, -1, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (35, -15, D:9) a +0 spear (36, -6, D:9) a +0 ring mail (43, -10, D:9) a +0 battleaxe a +0 chain mail (43, -9, D:9) a +0 dagger a +0 robe (43, -8, D:9) a +0 dagger a +0 dagger a +0 chain mail Level 10 of the Dungeon (12, -2, D:10) a +0 dagger (12, 0, D:10) a +0 short sword (12, 1, D:10) 3 stones a +0 short sword (13, -3, D:10) a +1 shortbow of flaming a +0 chain mail (13, -1, D:10) a stone a +0 whip a +0 club (13, 0, D:10) a +0 club a stone a +0 whip a +0 whip (13, 1, D:10) 4 stones a +0 whip (14, -2, D:10) a +0 short sword 5 stones a +0 whip (15, 3, D:10) a +0 short sword 3 stones (16, -3, D:10) a +0 club (18, -4, D:10) 5 stones a +0 dagger (19, -3, D:10) a +0 short sword (20, -3, D:10) a +0 whip (21, -3, D:10) a +0 whip (22, 4, D:10) an orb of mayhem (26, -9, D:10) a human corpse (skeletalised by now) (28, -10, D:10) a human corpse (skeletalised by now) (29, -8, D:10) a human corpse (skeletalised by now) (41, 22, D:10) a +0 war axe (43, -10, D:10) a +0 whip (44, -10, D:10) a +0 club (44, -8, D:10) a +0 short sword (45, -11, D:10) 5 stones a +0 short sword (48, 20, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (23, -4, D:11) a +0 robe (28, 0, D:11) a +0 club a +0 leather armour (29, -1, D:11) a +0 dagger a +0 leather armour (32, -2, D:11) a +0 hand axe a +0 scale mail (33, -2, D:11) a +0 battleaxe a +0 plate armour (34, -2, D:11) a +0 club a +0 chain mail (36, -3, D:11) a +0 giant spiked club a +0 giant club (37, -3, D:11) a +0 giant spiked club a +0 giant club (46, -31, D:11) a +0 ring mail (49, -35, D:11) a +0 leather armour (53, -29, D:11) a scarab talisman (56, 0, D:11) 3 large rocks (57, -8, D:11) a +0 robe (58, -16, D:11) a +0 robe a +0 dagger (60, -18, D:11) a +0 shortbow a +0 dagger a +0 leather armour (64, -30, D:11) a +0 mace (64, -18, D:11) a +0 short sword a +0 leather armour (65, -20, D:11) a +0 trident a +0 chain mail (66, -25, D:11) a +0 halberd a +0 chain mail (66, -24, D:11) a +0 dagger a +0 robe (67, -22, D:11) a +0 dagger (68, -24, D:11) a +0 dagger a +0 scale mail Level 12 of the Dungeon [Shop] Aligefao's Jewellery Shop a +5 ring of evasion (684 gold) a +6 ring of intelligence (684 gold) a ring of positive energy (380 gold) a ring of see invisible (285 gold) a +6 ring of dexterity (684 gold) the amulet "Alakhuuh" {Dissipate Slay+2 Stlth+} (915 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. the ring "Lagg" {Int+4 Dex+6 SInv} (1056 gold) [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. [Shop] Xevveiri's Weapon Boutique a +0 short sword (45 gold) a +0 hand cannon (405 gold) a +2 trident of distortion (310 gold) a +0 falchion (45 gold) 4 poisoned darts (36 gold) a +0 hand axe (45 gold) 6 atropa-tipped darts (81 gold) (2, 2, D:12) a +0 chain mail (4, 0, D:12) a +0 leather armour (16, 8, D:12) a +0 robe a +0 dagger (17, 7, D:12) a +0 dagger of electrocution (17, 8, D:12) a +0 robe a +0 dagger (22, 13, D:12) a +0 hand axe a parchment of Blink (22, 16, D:12) a +0 dagger a +0 chain mail (25, 26, D:12) a +0 leather armour a +0 short sword (25, 27, D:12) a +1 short sword of venom a +0 ring mail a +0 hand axe (26, 25, D:12) a +0 leather armour a +0 hand axe a +0 falchion (26, 42, D:12) a +0 flail (27, 20, D:12) a +0 giant spiked club (27, 40, D:12) a +2 shortbow of draining (27, 41, D:12) a +0 shortbow a +0 orcbow (27, 43, D:12) a +0 shortbow (30, 8, D:12) a +0 giant club (34, -5, D:12) a +0 robe (34, 1, D:12) a +0 dagger (34, 26, D:12) a +0 scimitar (36, 35, D:12) a curare-tipped dart (still there?) a +0 dagger (still there?) 5 gold pieces (still there?) (38, 28, D:12) a +0 sling a +0 scale mail a +0 club (40, 27, D:12) a +0 scale mail a +0 war axe (42, 27, D:12) a +0 giant club (43, 16, D:12) a +0 morningstar (44, 28, D:12) a +0 chain mail a +0 war axe (44, 30, D:12) a +0 robe (44, 31, D:12) a +0 spear (45, 6, D:12) a +1 heavy mace a +0 arbalest a +2 chain mail of willpower (48, 8, D:12) a +0 club (49, 7, D:12) a +0 dagger a +0 robe (50, 7, D:12) a +0 mace Level 13 of the Dungeon (2, -11, D:13) a +0 athame a +0 robe (32, -26, D:13) a +0 orcbow (32, -25, D:13) a +0 shortbow (32, -24, D:13) a +0 shortbow a +0 orcbow (32, -23, D:13) a +0 orcbow (33, -23, D:13) a +3 shortbow a +0 shortbow (34, -24, D:13) a +0 orcbow a +0 orcbow (34, -23, D:13) a +0 orcbow (39, -29, D:13) a +0 dagger (44, -12, D:13) a +0 leather armour (51, -9, D:13) a +0 robe a +0 dagger (52, -8, D:13) a +0 orcbow (53, -36, D:13) a +0 giant spiked club a +0 giant spiked club (55, -6, D:13) a +0 dagger (56, -5, D:13) a +0 lajatang Level 14 of the Dungeon (0, 0, D:14) a +3 longbow of flaming a +0 barding of fire resistance (17, -12, D:14) a +0 rapier a +0 robe (19, 13, D:14) the maw talisman of the Swamp {Fly} [maw talisman] Fly: It grants you flight. a +0 chain mail a +3 heavy executioner's axe (24, -7, D:14) a +0 robe (34, -21, D:14) a +0 ring mail (41, -26, D:14) a +0 orcbow (42, 22, D:14) a +0 hand axe a +0 leather armour (43, 22, D:14) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (43, 24, D:14) a +0 orcbow (46, 0, D:14) a +0 long sword a +0 robe (47, 1, D:14) a +0 rapier a +0 robe (52, -29, D:14) a +0 dagger (52, -28, D:14) a parchment of Summon Cactus Giant (55, -22, D:14) a +0 robe (55, -18, D:14) a +0 rapier a +0 robe (56, -13, D:14) a +0 chain mail (56, 13, D:14) a +0 trident (57, -6, D:14) a +0 longbow a +0 scale mail (58, -21, D:14) a +0 short sword a +0 leather armour (58, -15, D:14) a +0 scimitar of holy wrath a +0 dagger a +0 robe a +0 shortbow a +0 ring mail (59, -13, D:14) a +0 dagger a +0 leather armour (59, -12, D:14) a +0 long sword a +0 robe (60, -11, D:14) a +0 shortbow a +0 dagger a +0 leather armour (60, -9, D:14) a +0 long sword a +0 ring mail (60, -8, D:14) a +0 long sword a +0 chain mail (61, -10, D:14) a +0 rapier a +0 robe (62, -9, D:14) a +0 robe (62, -8, D:14) a +0 rapier a +0 scale mail (63, 4, D:14) a +0 great sword a +0 plate armour (66, -22, D:14) a scarab talisman Level 15 of the Dungeon [Shop] Yqusiu's Book Boutique a parchment of Olgreb's Toxic Radiance (221 gold) a parchment of Malign Gateway (557 gold) a parchment of Anguish (221 gold) a parchment of Platinum Paragon (884 gold) a parchment of Leda's Liquefaction (221 gold) a parchment of Searing Ray (98 gold) a parchment of Sculpt Simulacrum (425 gold) a parchment of Nazja's Percussive Tempering (312 gold) a parchment of Jinxbite (98 gold) a parchment of Infestation (710 gold) a parchment of Detonation Catalyst (312 gold) a parchment of Apportation (68 gold) a manual of Unarmed Combat (1360 gold) (0, 0, D:15) a +0 robe (3, -15, D:15) a +2 buckler (13, -28, D:15) a +0 cloak (16, -16, D:15) a +0 helmet (23, -17, D:15) a +0 robe a +0 war axe (26, -16, D:15) a +0 leather armour a +0 broad axe (27, -17, D:15) a +2 hand axe of electrocution a +0 leather armour (28, 1, D:15) a +2 hat (35, 13, D:15) a +0 long sword (55, 4, D:15) a +0 robe a +0 dagger (55, 7, D:15) a +0 short sword (56, 2, D:15) a +1 bardiche a +0 plate armour (56, 6, D:15) a +0 club (58, 5, D:15) a +0 robe a +0 dagger (60, 0, D:15) a staff of earth a +0 robe Level 1 of the Orcish Mines [Shop] Ohoodief's Armour Boutique a +5 plate armour of ponderousness (280 gold) a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) a +2 plate armour of cold resistance (490 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 buckler (63 gold) the +1 leather armour of Tomorrow {Will+ Dex+3} (362 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Timium's Book Boutique a parchment of Volatile Blastmotes (149 gold) a parchment of Mercury Arrow (98 gold) a parchment of Lehudib's Crystal Spear (710 gold) a parchment of Construct Spike Launcher (98 gold) a parchment of Awaken Armour (221 gold) a parchment of Iskenderun's Battlesphere (221 gold) a parchment of Dimensional Bullseye (221 gold) a parchment of Sandblast (68 gold) a parchment of Vampiric Draining (149 gold) a parchment of Haunt (557 gold) a manual of Forgecraft (1360 gold) a parchment of Fulsome Fusillade (710 gold) a parchment of Teleport Other (149 gold) a parchment of Sculpt Simulacrum (425 gold) (0, 0, Orc:1) a +0 chain mail a +0 halberd a +0 orcbow (0, 1, Orc:1) a +0 robe a +0 dagger a +0 short sword (3, -1, Orc:1) a +0 plate armour a +0 trident a +0 short sword (3, 0, Orc:1) a +0 dire flail a +0 dire flail (4, -12, Orc:1) a +0 war axe (4, 8, Orc:1) a +0 robe a +0 dagger (5, 1, Orc:1) a +2 mace of protection a +0 scale mail a +0 dagger (5, 7, Orc:1) a +1 leather armour of poison resistance a +0 devious short sword (5, 8, Orc:1) a +0 plate armour a +0 hand axe (6, -12, Orc:1) a +0 hand axe a +0 chain mail a +0 war axe a +0 orcbow (6, -11, Orc:1) a +0 leather armour a +0 dagger (6, 4, Orc:1) a +0 leather armour a +0 war axe (6, 10, Orc:1) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (7, 3, Orc:1) a +0 leather armour a +0 whip (8, -13, Orc:1) a +0 club (12, 37, Orc:1) a +0 giant spiked club (12, 39, Orc:1) a +0 hand axe (13, 37, Orc:1) a +0 chain mail a +0 dagger a +0 plate armour a +0 hand axe (17, 31, Orc:1) a +0 robe of willpower a +0 robe a +0 long sword a +0 dagger a +2 robe Level 2 of the Orcish Mines [Shop] Capsih's General Store a +0 scale mail (64 gold) a parchment of Haunt (524 gold) a lightning rod (4/4) (640 gold) a ring of protection from cold (400 gold) a +0 kite shield (112 gold) a parchment of Frozen Ramparts (140 gold) a scroll of identify (33 gold) a +0 whip (40 gold) [Shop] Pichaig's General Store a +1 great mace of protection (323 gold) a +0 whip (42 gold) a +0 ring mail (68 gold) a +1 helmet (195 gold) a wand of paralysis (4) (173 gold) a phantom mirror (680 gold) a wand of iceblast (8) (347 gold) a parchment of Haunt (557 gold) a parchment of Enfeeble (557 gold) a parchment of Summon Cactus Giant (425 gold) [Shop] Puru Esi's Magic Scroll Shop a parchment of Yara's Violent Unravelling (239 gold) a scroll of fog (52 gold) a scroll of noise (13 gold) a scroll of torment (123 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Wobbaf's Antique Weapon Emporium a +0 flail (112 gold) a +1 morningstar of holy wrath (569 gold) a +6 flail of protection (1158 gold) a +0 war axe (112 gold) a +5 battleaxe of flaming (1440 gold) a +0 short sword (96 gold) (0, 0, Orc:2) a +2 hand axe of freezing a +0 chain mail (2, -1, Orc:2) a +0 trident (2, 5, Orc:2) a +0 giant spiked club (2, 22, Orc:2) a +0 arbalest (4, 8, Orc:2) a +0 giant club (5, -1, Orc:2) a +0 hand axe (5, 16, Orc:2) a +0 giant club a +0 giant club (6, -24, Orc:2) a +0 giant club (6, -2, Orc:2) a +0 dagger (6, -1, Orc:2) a +0 falchion a +0 flail (7, -24, Orc:2) a +4 plate armour a +0 long sword (7, -1, Orc:2) a +0 dagger a +0 leather armour (8, -31, Orc:2) a +0 giant club (9, -28, Orc:2) a +0 athame a +0 robe (9, -25, Orc:2) a +0 halberd a +0 plate armour (9, -9, Orc:2) a +0 giant club (10, -29, Orc:2) a +1 halberd a +0 plate armour a +0 arbalest of flaming a +0 chain mail a +1 halberd (11, -28, Orc:2) a +0 ring mail a +0 flail (11, 0, Orc:2) a +0 giant club (12, -29, Orc:2) a +0 dagger (12, -27, Orc:2) a +0 orcbow (12, -9, Orc:2) a +0 giant club (12, -1, Orc:2) a +0 short sword (13, 0, Orc:2) a +0 falchion (13, 1, Orc:2) a +0 scale mail a +0 short sword (14, -1, Orc:2) a +0 dagger (15, -29, Orc:2) a +1 long sword of electrocution a +0 chain mail (15, -13, Orc:2) a +0 short sword (15, 16, Orc:2) a +0 dagger of draining a +0 hand axe (15, 18, Orc:2) a +0 club (15, 20, Orc:2) a +0 arbalest (16, -26, Orc:2) a +1 great sword a +0 chain mail (16, -16, Orc:2) a +0 hand axe (16, -12, Orc:2) a +0 leather armour a +0 falchion (16, 15, Orc:2) a +0 leather armour a +0 dagger (16, 16, Orc:2) a +0 club a +0 flail (16, 18, Orc:2) a +0 short sword (17, -27, Orc:2) a +0 giant club (17, -24, Orc:2) a +0 mace (17, -14, Orc:2) a +0 whip (17, -12, Orc:2) a +0 hand axe a +0 club a +0 ring mail a +0 dagger (17, -11, Orc:2) a +0 dagger (17, 16, Orc:2) a +1 mace of protection a +0 leather armour (17, 17, Orc:2) a +0 ring mail a +0 falchion (18, -29, Orc:2) a +0 giant club (18, -25, Orc:2) a +0 plate armour a +0 war axe (18, -10, Orc:2) a +0 whip (18, 17, Orc:2) a +0 dagger (18, 19, Orc:2) a +0 plate armour a +0 trident (19, -12, Orc:2) a +0 short sword (20, -25, Orc:2) a +0 mace a +0 leather armour a +0 club a +0 chain mail a +0 short sword a +0 orcbow (20, -9, Orc:2) a +0 chain mail a +0 glaive (21, -25, Orc:2) a +0 scale mail of resonance a +0 club (22, -31, Orc:2) a +0 giant spiked club (22, -30, Orc:2) a +2 arbalest of flaming a +0 chain mail a +0 mace a +0 plate armour a +0 great sword (22, 25, Orc:2) a +0 plate armour a +0 hand axe a +0 orcbow (23, 0, Orc:2) a +0 giant spiked club (24, -4, Orc:2) a +0 short sword a +0 scale mail (24, 0, Orc:2) a +4 halberd a +0 chain mail a +0 orcbow (24, 12, Orc:2) a +0 hand axe a +0 leather armour (25, -15, Orc:2) a +0 ring mail a +0 club (25, 8, Orc:2) a +0 giant club (25, 21, Orc:2) a +2 hand axe of freezing a +0 leather armour a +0 short sword (25, 23, Orc:2) a +0 robe a +0 dagger (25, 26, Orc:2) a +0 leather armour a +0 short sword (26, -16, Orc:2) a +0 whip (26, -15, Orc:2) a +0 chain mail a +0 short sword (26, 1, Orc:2) a +2 glaive of venom a +0 plate armour (27, 28, Orc:2) a +0 chain mail a +0 club (28, 29, Orc:2) a +4 plate armour a +0 short sword a +0 flail (29, -15, Orc:2) a +0 robe a +0 dagger (29, 8, Orc:2) a +0 arbalest (30, -4, Orc:2) a +1 long sword of electrocution a +0 dagger a +0 chain mail (31, -31, Orc:2) a +0 war axe a +0 chain mail (32, 6, Orc:2) a +0 chain mail a +0 war axe (34, -6, Orc:2) a +0 battleaxe a +0 plate armour (34, -5, Orc:2) a +0 hand axe a +0 arbalest a +0 chain mail (36, -9, Orc:2) a +0 chain mail a +0 flail a +0 orcbow (37, 2, Orc:2) a +0 quarterstaff (38, -2, Orc:2) a +3 ring mail a +0 dagger (38, 1, Orc:2) a +0 robe a +0 dagger (39, 1, Orc:2) a +0 devious short sword a +0 chain mail (39, 26, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 flail (40, -1, Orc:2) a +0 club (40, 25, Orc:2) a +1 robe a +0 dagger a +0 dagger a +0 robe (40, 26, Orc:2) a +0 trident a +0 plate armour (40, 29, Orc:2) a +4 heavy broad axe (41, -4, Orc:2) a +0 heavy dire flail a +0 plate armour (41, 9, Orc:2) a +0 plate armour (41, 10, Orc:2) 3 large rocks (41, 26, Orc:2) a +0 short sword of speed a +0 dagger a +0 robe (43, -5, Orc:2) a +0 arbalest (43, 3, Orc:2) a +0 scale mail (45, -1, Orc:2) a +0 falchion (45, 3, Orc:2) a +0 whip (46, -8, Orc:2) a +0 robe a +0 short sword (46, -6, Orc:2) a +0 mace (46, -5, Orc:2) a +0 club (46, 0, Orc:2) a +0 dagger of speed a +0 robe (46, 2, Orc:2) a +0 plate armour a +0 dire flail a +0 leather armour a +0 hand axe (46, 5, Orc:2) a +0 leather armour a +0 hand axe (47, -9, Orc:2) a +0 leather armour a +0 short sword (47, 6, Orc:2) a +0 dagger (47, 7, Orc:2) a +0 scale mail a +0 club (47, 9, Orc:2) a +0 orcbow a +0 trident a +0 plate armour (48, -10, Orc:2) a +0 leather armour a +0 dagger (48, -9, Orc:2) a +0 chain mail a +0 battleaxe (48, -8, Orc:2) a +3 hand axe a +0 leather armour (48, -1, Orc:2) a +0 falchion (48, 11, Orc:2) a +0 dagger a +0 leather armour (49, -12, Orc:2) a +0 dagger (49, -10, Orc:2) a +0 dagger (49, -3, Orc:2) a +0 chain mail a +0 partisan (49, 0, Orc:2) a +2 chain mail of fire resistance a +1 vampiric battleaxe (50, -12, Orc:2) a +0 plate armour a +0 flail a +0 orcbow (50, 2, Orc:2) a +0 ring mail a +0 club (50, 4, Orc:2) a +0 leather armour a +0 club (50, 10, Orc:2) a +3 plate armour a +0 glaive (50, 11, Orc:2) a +0 halberd a +0 robe (51, -3, Orc:2) a +0 war axe (51, -1, Orc:2) a +0 dagger (51, 0, Orc:2) a +0 chain mail a +0 glaive a +0 leather armour a +0 falchion (51, 1, Orc:2) a +0 robe a +0 dagger (51, 4, Orc:2) a +0 chain mail a +0 short sword a +0 arbalest (51, 6, Orc:2) a +0 dagger (52, -7, Orc:2) a +0 club a +0 robe a +0 scimitar (52, 6, Orc:2) a +0 trident (53, -8, Orc:2) a +3 chain mail a +0 long sword (53, 0, Orc:2) a +0 plate armour a +0 short sword (53, 6, Orc:2) a +0 leather armour a +0 long sword a +0 mace a +0 ring mail a +0 flail (53, 8, Orc:2) a +0 hand axe a +0 leather armour (54, 0, Orc:2) a +0 robe a +0 dagger (55, -10, Orc:2) a +0 dagger a +0 robe (55, -1, Orc:2) a +8 chain mail of ponderousness a +0 dagger a +0 flail a +0 short sword (55, 9, Orc:2) a +0 club (56, -2, Orc:2) a +0 ring mail a +0 mace (56, -1, Orc:2) a +0 club Level 1 of the Elven Halls [Shop] Ziom's Antique Armour Shoppe a +2 scale mail of fire resistance (378 gold) the +3 ring mail of the Snail {rElec rPois MP-4 Dex+3} (631 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. MP-4: It affects your magic capacity (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 leather armour of poison resistance (198 gold) a +4 chain mail of fire resistance (594 gold) the +5 scale mail of Sefaneac {Dex+5} (837 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +0 ring mail of the Pink Corner {rCorr Str-2 Int+2 SInv} (374 gold) rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Nussaas's Antique Armour Shoppe the +1 ring mail of Zahen {Fly rCorr} (592 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 plate armour of the Kappa {rC+ Str+2} (905 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 plate armour of resonance (837 gold) a +4 plate armour of fire resistance (1125 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1375 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +2 leather armour of poison resistance (400 gold) a +1 pair of boots of rampaging (412 gold) a +2 crystal plate armour (1800 gold) (0, 0, Elf:1) a +1 rapier a +0 leather armour (13, -17, Elf:1) a +0 robe a +0 long sword (14, -9, Elf:1) a maw talisman (16, 9, Elf:1) a +0 scimitar a +0 leather armour a +0 buckler (18, -3, Elf:1) a +0 dagger (26, -24, Elf:1) a +0 robe a +0 rapier (28, 27, Elf:1) a +0 long sword a +0 robe (29, 28, Elf:1) a +0 long sword a +0 robe a +0 buckler (30, -22, Elf:1) a +1 robe of cold resistance a +0 rapier (30, -20, Elf:1) a +0 ring mail a +0 long sword (30, 27, Elf:1) a +0 long sword a +0 ring mail (30, 30, Elf:1) a +0 scimitar a +0 robe (31, -24, Elf:1) a +2 long sword of freezing a +0 ring mail (31, -6, Elf:1) a +0 scale mail (31, 27, Elf:1) a +0 long sword a +0 robe (31, 30, Elf:1) a +0 long sword a +0 scale mail a +0 buckler (32, -16, Elf:1) a +0 dagger a +0 ring mail (32, -15, Elf:1) a +0 rapier a +0 robe (32, 29, Elf:1) a +1 long sword of flaming a +0 robe a +0 buckler (32, 31, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (33, -24, Elf:1) a +0 scimitar a +0 robe (33, -15, Elf:1) a +0 short sword a +0 robe (34, -21, Elf:1) a +0 long sword a +0 robe (36, -11, Elf:1) a +0 shortbow a +0 flail a +0 leather armour (39, -20, Elf:1) a +0 falchion (39, 28, Elf:1) a +0 robe (42, -18, Elf:1) a parchment of Scorch (42, -17, Elf:1) a +0 club (44, -8, Elf:1) a +0 short sword a +0 robe (45, -28, Elf:1) a +0 great mace (46, 22, Elf:1) a +1 robe of positive energy a +0 short sword a +0 robe a +0 short sword (47, 22, Elf:1) a +0 short sword a +0 robe (48, 22, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (55, 13, Elf:1) a +1 long sword of electrocution a +0 robe (59, 4, Elf:1) a +0 dagger a +0 leather armour (59, 12, Elf:1) a parchment of Flame Wave Level 2 of the Elven Halls (0, 0, Elf:2) a +4 shortbow a +0 leather armour a +0 short sword (0, 3, Elf:2) a +0 long sword (1, -8, Elf:2) a +2 robe of positive energy a +0 rapier (1, 0, Elf:2) a +4 scimitar a +0 robe (1, 19, Elf:2) a +0 arbalest (3, -3, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (3, -2, Elf:2) a +0 leather armour a +0 long sword (4, -2, Elf:2) a +0 robe a +0 scimitar a +0 shortbow (4, -1, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow a +0 robe a +0 long sword (4, 0, Elf:2) a +0 robe a +0 long sword (5, -7, Elf:2) a +0 ring mail a +0 long sword (6, 3, Elf:2) a +0 chain mail (13, 11, Elf:2) a +0 ring mail a +0 short sword (16, -9, Elf:2) a +0 plate armour (18, -9, Elf:2) a +0 dagger a +0 ring mail (21, 4, Elf:2) a +0 leather armour a +0 short sword (24, 26, Elf:2) a +0 leather armour a +0 short sword (25, -8, Elf:2) a +0 robe a +0 rapier (25, 25, Elf:2) a +0 robe a +0 scimitar (28, 22, Elf:2) a +0 rapier a +0 robe (29, 21, Elf:2) a +0 robe a +0 long sword (29, 26, Elf:2) a +0 long sword a +0 ring mail (30, 17, Elf:2) a +0 robe a +0 long sword (31, -5, Elf:2) a +0 robe a +0 dagger (32, 20, Elf:2) a +0 robe a +0 short sword (32, 23, Elf:2) a +2 long sword of draining a +0 robe (34, 16, Elf:2) a +0 long sword of freezing a +0 scale mail (34, 23, Elf:2) a +0 robe a +0 scimitar (35, 9, Elf:2) a +0 chain mail a +0 morningstar (35, 15, Elf:2) a +0 long sword a +0 robe (36, 7, Elf:2) a +0 chain mail a +0 hand axe (36, 9, Elf:2) a +0 chain mail a +0 partisan (38, -16, Elf:2) a +1 scimitar of freezing a +0 ring mail (38, 22, Elf:2) a +0 rapier a +0 robe (38, 32, Elf:2) a +2 dagger of protection a +0 ring mail (39, -15, Elf:2) a +1 rapier of draining a +0 robe (39, 8, Elf:2) a +0 chain mail a +0 short sword (40, -15, Elf:2) a +0 dagger a +0 robe (41, 13, Elf:2) a +0 robe a +0 long sword (42, -17, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (43, 30, Elf:2) a +0 short sword a +0 robe (44, 26, Elf:2) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves (53, -3, Elf:2) a +0 robe a +0 long sword (53, 0, Elf:2) a +0 leather armour a +0 dagger (54, -3, Elf:2) a +0 leather armour a +0 short sword (54, 0, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (55, -2, Elf:2) a +0 long sword of electrocution a +0 robe a +0 robe a +0 dagger a +0 robe a +0 rapier (55, -1, Elf:2) a +0 robe a +0 scimitar a +0 shortbow (55, 10, Elf:2) a +0 robe (56, -1, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (57, -8, Elf:2) a +0 robe a +0 dagger (57, -2, Elf:2) a +0 leather armour a +0 long sword (57, 1, Elf:2) a +0 robe a +0 short sword (61, 4, Elf:2) the +4 plate armour of Dogmatism {rPois Dex+4 Stlth-} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (62, 29, Elf:2) a blade talisman (65, -10, Elf:2) a +0 short sword a +0 robe (66, -10, Elf:2) a +0 longbow a +0 scimitar a +0 robe a +0 longbow a +0 scimitar a +0 leather armour (67, -10, Elf:2) a +0 devious short sword a +0 robe Level 3 of the Elven Halls [Shop] Sutef's Antique Weapon Emporium the +10 war axe "Badiutte" {sunder, rElec Str-4 SInv Stlth+} (2181 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (99 gold) a +0 battleaxe (330 gold) a +0 arbalest (247 gold) the +3 rapier of the Exiled Ghosts {devious, rElec rPois} (1277 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 quarterstaff (165 gold) a +0 sling (49 gold) a +0 arbalest (247 gold) a +1 flail of draining (438 gold) [Shop] Juerhi's Weapon Shoppe the +0 short sword "Jyocuch" {vamp, Fly rF- rC+ Str+3} (536 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 battleaxe (220 gold) a +4 dagger of speed (616 gold) a +0 long sword (77 gold) a +0 arbalest (165 gold) a +4 rapier of speed (847 gold) a +0 battleaxe (220 gold) a +1 short sword of electrocution (319 gold) a +0 halberd (88 gold) a +0 short sword (66 gold) 6 atropa-tipped darts (118 gold) [Shop] Upiempel's Assorted Antiques a +0 long sword (112 gold) a +0 short sword (96 gold) a phantom mirror (1280 gold) a potion of heal wounds (256 gold) a +1 war axe of venom (358 gold) (0, 0, Elf:3) a parchment of Kinetic Grapnel (9, 12, Elf:3) the earth staff of the Nightmares {Will+ Dex+6 Earth} [staff of earth] Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Earth: It increases the power of your Earth spells. (9, 14, Elf:3) a +2 rapier (11, 14, Elf:3) a parchment of Nazja's Percussive Tempering (12, 11, Elf:3) a +2 heavy quarterstaff (13, 14, Elf:3) a +0 long sword (15, 19, Elf:3) the +7 great sword of a ziggurat {chaos, rElec rF++} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 ring mail an amulet of guardian spirit a +0 heavy orcbow (16, 11, Elf:3) a parchment of Olgreb's Toxic Radiance (16, 13, Elf:3) a +4 falchion (18, 22, Elf:3) the +10 long sword "Rokhit" {valour, +Blink Str+2 Stlth+} +Blink: It lets you blink. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe an amulet of magic regeneration (19, 16, Elf:3) a +2 scimitar a +0 leather armour a +0 robe a +0 rapier (19, 20, Elf:3) a +1 scimitar a +0 robe a +0 short sword a +0 robe a +0 long sword (19, 21, Elf:3) a +4 rapier a +0 ring mail (20, 16, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (20, 17, Elf:3) a +0 robe a +0 long sword (20, 20, Elf:3) a +0 robe a +0 rapier a +0 ring mail (20, 21, Elf:3) a +1 scimitar a +0 ring mail (23, -4, Elf:3) a +2 scimitar of flaming a +0 robe (23, -3, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (23, -1, Elf:3) a +0 ring mail a +0 short sword (23, 11, Elf:3) a maw talisman (23, 12, Elf:3) the +8 plate armour "Eptamek" {rN+ Will- Dex+3} rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (23, 13, Elf:3) a +0 short sword of holy wrath (23, 14, Elf:3) an orb of pyromania (23, 18, Elf:3) a +1 athame of flaming a +0 robe (23, 19, Elf:3) a +2 antimagic quarterstaff a +0 leather armour a +0 long sword a +0 robe a +0 shortbow (24, 2, Elf:3) a +0 robe a +0 long sword (24, 11, Elf:3) a +1 buckler of positive energy (25, -3, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (25, 11, Elf:3) a staff of alchemy (25, 13, Elf:3) a +0 robe (25, 14, Elf:3) a +0 club (25, 24, Elf:3) a +0 plate armour (26, -1, Elf:3) a +0 whip (26, 11, Elf:3) the +0 plate armour of Quiet Fog {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (26, 12, Elf:3) a +3 chain mail of poison resistance (26, 19, Elf:3) a +0 leather armour a +0 longbow (27, 12, Elf:3) +1 pearl dragon scales (27, 13, Elf:3) a +5 heavy great sword a +0 long sword (27, 14, Elf:3) a +0 rapier a +0 leather armour (28, 14, Elf:3) a +2 heavy broad axe a +0 longbow a +2 leather armour of fire resistance (29, 13, Elf:3) a +5 falchion of distortion (29, 14, Elf:3) a +2 morningstar of holy wrath (29, 15, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (30, 12, Elf:3) a +1 leather armour of fire resistance (30, 14, Elf:3) the +10 plate armour of the Forest {rF+ rCorr Int+8 Dex-3} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (31, 12, Elf:3) a +0 pair of gloves of hurling (31, 16, Elf:3) a parchment of Shock (49, 35, Elf:3) a +0 long sword a +0 robe a +0 buckler (50, 34, Elf:3) a +0 rapier a +0 ring mail (55, -3, Elf:3) a parchment of Passwall (55, 42, Elf:3) a +0 chain mail a +0 glaive a +0 orcbow a +0 robe a +0 scimitar (55, 43, Elf:3) a +0 flail a +0 dagger (55, 44, Elf:3) a +0 chain mail a +0 halberd (56, 44, Elf:3) a +0 chain mail a +0 trident a +0 robe a +0 dagger Level 1 of the Lair of Beasts (1, -30, Lair:1) a +0 leather armour (2, 3, Lair:1) a medusa talisman (36, -11, Lair:1) a +0 antimagic hand axe a +0 leather armour (45, 14, Lair:1) a +0 ring mail of poison resistance a +0 sling a +0 quarterstaff Level 2 of the Lair of Beasts (2, 29, Lair:2) a +0 flail (18, 24, Lair:2) a +0 whip (23, 18, Lair:2) a +0 ring mail (38, -8, Lair:2) a +0 ring mail (40, 27, Lair:2) a rimehorn talisman (46, 14, Lair:2) a +0 ring mail (47, 5, Lair:2) a +0 trident Level 3 of the Lair of Beasts [Shop] Deynie's Book Emporium a parchment of Brom's Barrelling Boulder (221 gold) a manual of Maces & Flails (1360 gold) a parchment of Tukima's Dance (149 gold) a parchment of Shock (68 gold) a parchment of Sculpt Simulacrum (425 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Chain Lightning (884 gold) a parchment of Lehudib's Crystal Spear (710 gold) a parchment of Teleport Other (149 gold) a parchment of Metabolic Englaciation (312 gold) (10, -17, Lair:3) a +0 great mace (22, -43, Lair:3) a +0 leather armour (22, -19, Lair:3) a stone (24, -19, Lair:3) a stone (25, -19, Lair:3) a stone (27, -13, Lair:3) a stone (30, -20, Lair:3) a +2 robe a +0 dagger (35, -40, Lair:3) a parchment of Freeze (40, -39, Lair:3) a +0 leather armour (44, -19, Lair:3) a +0 chain mail (45, 5, Lair:3) a +0 scale mail (46, -11, Lair:3) a +0 ring mail (49, -17, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (8, 12, Lair:4) a +0 robe (24, 21, Lair:4) a +0 sling (35, -27, Lair:4) a +0 sling (46, -18, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) the +2 war axe "Miugh" {freeze, ^Fragile Str+5 Int+4} ^Fragile: It will be destroyed if unequipped. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (9, -16, Lair:5) a +0 spear (14, -18, Lair:5) a +0 robe a +0 short sword (19, -16, Lair:5) a +0 robe a +0 rapier (20, -17, Lair:5) a +0 robe a +0 rapier (20, -4, Lair:5) a +0 robe (20, -2, Lair:5) a +0 dagger a +0 robe a +0 buckler (21, -12, Lair:5) a +0 buckler a +0 robe a +0 dagger (21, -10, Lair:5) a +0 spear (23, -8, Lair:5) a +0 buckler a +0 robe a +0 dagger (25, 19, Lair:5) a parchment of Frozen Ramparts (38, -6, Lair:5) a +0 rapier a +0 robe (49, -11, Lair:5) a +0 robe a +0 dagger (49, -10, Lair:5) a +0 robe a +0 rapier (51, -9, Lair:5) a +0 short sword a +0 robe (53, -12, Lair:5) a +0 buckler a +0 robe a +0 rapier (58, 2, Lair:5) a +0 flail (62, -3, Lair:5) a +0 short sword a +0 robe (73, -22, Lair:5) the hive talisman of Beauty {rC+ rN+ Stlth+} [hive talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Level 1 of the Swamp (2, -1, Swamp:1) a +0 buckler a +0 spear (6, -5, Swamp:1) a +0 spear (7, -5, Swamp:1) a +0 spear (7, 17, Swamp:1) a +0 spear (34, 7, Swamp:1) the scarab talisman of the Spheres {*Corrode Will++ Dex+4} [scarab talisman] *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). Level 2 of the Swamp (0, 3, Swamp:2) a +0 spear (2, -7, Swamp:2) a +0 scale mail (6, 7, Swamp:2) a +0 spear (8, 9, Swamp:2) a +0 robe (8, 10, Swamp:2) a +0 buckler a +0 spear a +0 spear (9, 10, Swamp:2) a +2 buckler a +0 spear a +0 buckler a +4 spear (13, -2, Swamp:2) a +0 kite shield of reflection a +2 plate armour of willpower a +3 heavy broad axe (25, -2, Swamp:2) a +0 trident of entangling (25, -1, Swamp:2) a +0 scimitar (36, 0, Swamp:2) a +0 robe (44, 16, Swamp:2) a parchment of Swiftness (50, 33, Swamp:2) a +0 ring mail (53, 19, Swamp:2) a parchment of Swiftness Level 3 of the Swamp (9, 1, Swamp:3) a +0 battleaxe (13, -25, Swamp:3) a +0 chain mail (15, -5, Swamp:3) a +0 falchion (16, -7, Swamp:3) a parchment of Freeze (21, -17, Swamp:3) a human skeleton (29, -14, Swamp:3) a +0 spear (32, -7, Swamp:3) a +0 rapier (39, 3, Swamp:3) a +0 ring mail (42, -5, Swamp:3) a +0 club Level 4 of the Swamp (5, 0, Swamp:4) a +0 pair of boots (7, 3, Swamp:4) a +0 long sword a +0 spear (9, 4, Swamp:4) a +0 animal skin a +0 quarterstaff (13, 11, Swamp:4) a parchment of Ozocubu's Armour (16, 2, Swamp:4) a +0 ring mail (18, 7, Swamp:4) a +0 spear (21, -9, Swamp:4) a +3 spectral quarterstaff a +0 robe (27, -2, Swamp:4) a parchment of Ozocubu's Armour (34, 8, Swamp:4) a parchment of Animate Dead Level 1 of the Spider Nest (0, 0, Spider:1) a +0 great sword (2, -1, Spider:1) a parchment of Hoarfrost Cannonade (7, -13, Spider:1) a +0 war axe (7, -4, Spider:1) a +1 war axe of flaming (12, -3, Spider:1) a +0 robe (19, -28, Spider:1) a +0 hand axe (22, 10, Spider:1) a +0 pair of gloves of strength (26, -9, Spider:1) a +0 dagger (30, 3, Spider:1) a +0 robe (31, -2, Spider:1) a +0 flail (34, -20, Spider:1) a +0 dagger (36, -3, Spider:1) a +1 cloak of stealth (42, -1, Spider:1) a parchment of Passwall (44, -9, Spider:1) a +0 club Level 2 of the Spider Nest (0, 7, Spider:2) a +0 leather armour (13, 5, Spider:2) a +0 ring mail (18, -7, Spider:2) a +0 great sword (27, 7, Spider:2) a +0 cloak (42, -18, Spider:2) a +0 robe (46, 7, Spider:2) a +0 club (53, 20, Spider:2) a +0 plate armour (61, -12, Spider:2) a +2 spear of venom a +0 whip a +0 halberd a +2 short sword of flaming a +0 hand axe (62, -12, Spider:2) the inkwell talisman of the Rose {rF+ Str+3 Dex+5} [inkwell talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). a +0 pair of boots an amulet of guardian spirit a +0 robe (63, -5, Spider:2) the ring "Souvvich" {rPois rC- Str-3 Int+6 Dex+7 Stlth+} [ring of intelligence] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. (64, 7, Spider:2) a parchment of Ozocubu's Armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 shortbow (11, -11, Spider:3) the +7 chain mail of the Seven Ultimatums {Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (17, -14, Spider:3) a +2 partisan of venom (38, -17, Spider:3) a +0 leather armour (39, -11, Spider:3) the rimehorn talisman of the Unstoppable Knives {Str+2 Dex+3 Stlth+} [rimehorn talisman] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (41, -7, Spider:3) a +0 war axe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 robe (19, 16, Spider:4) a +0 ring mail (33, 12, Spider:4) a +0 scale mail (37, 28, Spider:4) a +4 glaive of venom a +0 kite shield a +0 robe (39, 36, Spider:4) a dragon-coil talisman (40, 28, Spider:4) a +0 quarterstaff (40, 29, Spider:4) an orb of pyromania a +0 robe a +0 war axe a scarf of harm (40, 35, Spider:4) a +0 leather armour a +0 hand axe (40, 36, Spider:4) a +3 hand axe a +0 leather armour (41, 28, Spider:4) the serpent talisman of Urosecla {rF- MP+10 Slay+6 SInv} [serpent talisman] rF-: It makes you vulnerable to fire. MP+10: It affects your magic capacity (+10). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. a +4 ring of slaying a staff of air a +5 ring of evasion a +0 robe of cold resistance 4 darts of disjunction a +5 ring of evasion a ring of wizardry a staff of air a blade talisman an amulet of reflection the +0 troll leather armour of Purple Dead-Nettles {rPois Regen+ Dex+2 SInv} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a staff of necromancy a riddle talisman the +3 troll leather armour "Ubliemio" {Bane rPois Regen+ SInv} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (41, 33, Spider:4) a +0 robe a +0 hand axe (54, 18, Spider:4) a +0 club (62, 6, Spider:4) an orb of guile Level 1 of the Vaults [Shop] Wecw's Magic Scroll Shoppe a scroll of enchant armour (124 gold) a scroll of fog (66 gold) a parchment of Forge Blazeheart Golem (208 gold) a scroll of vulnerability (66 gold) a scroll of teleportation (49 gold) a scroll of noise (16 gold) a scroll of torment (157 gold) (0, 0, Vaults:1) a +2 long sword of distortion a +0 tower shield a +0 chain mail (2, 1, Vaults:1) a +0 ring mail (2, 2, Vaults:1) a +0 chain mail a +0 broad axe a +0 chain mail a +0 battleaxe (4, -1, Vaults:1) a +0 kite shield a +0 plate armour a +0 long sword (6, 2, Vaults:1) a +1 arbalest of freezing (7, 2, Vaults:1) a +0 arbalest a +0 chain mail (12, 20, Vaults:1) a +0 robe (14, 10, Vaults:1) a +0 animal skin a +0 dire flail (16, 2, Vaults:1) a +0 dire flail (18, -18, Vaults:1) a +0 dire flail a +0 animal skin (18, 0, Vaults:1) a +0 chain mail of cold resistance (21, -1, Vaults:1) a +0 scale mail a +0 great mace (21, 0, Vaults:1) a +4 plate armour a +0 battleaxe a +0 chain mail a +0 broad axe a +0 tower shield a +0 chain mail a +0 long sword (22, 0, Vaults:1) a +0 arbalest a +0 chain mail a +0 battleaxe a +0 ring mail (23, 0, Vaults:1) a +0 plate armour a +0 war axe (25, 1, Vaults:1) a +0 scale mail a +0 morningstar (28, 12, Vaults:1) a +0 arbalest (29, 10, Vaults:1) a +0 arbalest (29, 13, Vaults:1) a +0 arbalest (30, 12, Vaults:1) a +0 arbalest (30, 14, Vaults:1) a +0 arbalest (36, 11, Vaults:1) the spider talisman "Zunn" {Int-3 Dex+3 SInv Stlth+} [spider talisman] Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (42, -10, Vaults:1) a +0 war axe a +0 scale mail (43, -17, Vaults:1) a parchment of Launch Clockwork Bee (58, 14, Vaults:1) a human skeleton (59, -13, Vaults:1) a parchment of Orb of Destruction (59, 3, Vaults:1) a +0 morningstar a +0 scale mail (59, 16, Vaults:1) a +0 morningstar a +0 scale mail (61, -24, Vaults:1) a +0 heavy arbalest (61, -23, Vaults:1) a +0 arbalest (61, 13, Vaults:1) a +0 great sword a +0 plate armour (62, -24, Vaults:1) a +0 arbalest of freezing a +4 arbalest (62, -23, Vaults:1) a +1 heavy arbalest (62, 13, Vaults:1) a +0 falchion a +0 scale mail (62, 14, Vaults:1) a +0 war axe a +0 chain mail (63, 13, Vaults:1) a human skeleton (64, -12, Vaults:1) a +4 scale mail a +0 trident a +0 trident (65, -27, Vaults:1) a +0 plate armour (65, 14, Vaults:1) a +2 falchion a +0 robe (65, 15, Vaults:1) a human skeleton (70, 14, Vaults:1) an orc skeleton Level 2 of the Vaults [Shop] Fuoczisi's Jewellery Emporium an amulet of chemistry (unknown) (720 gold) a ring of protection from fire (600 gold) a ring of protection from fire (600 gold) the ring "Byugal" {rPois rN+ rCorr} (883 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (1087 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a +6 ring of strength (864 gold) a ring of protection from fire (600 gold) the amulet of Zijuimu {Dissipate SInv} (988 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. SInv: It lets you see invisible. [Shop] Wudwaup's Book Emporium a parchment of Magnavolt (721 gold) a parchment of Hailstorm (193 gold) a parchment of Eringya's Noxious Bog (550 gold) a parchment of Conjure Ball Lightning (550 gold) a parchment of Dispel Undead (286 gold) a parchment of Summon Cactus Giant (550 gold) a parchment of Summon Hydra (721 gold) a parchment of Chain Lightning (1144 gold) a parchment of Detonation Catalyst (404 gold) a parchment of Fortress Blast (550 gold) a parchment of Blink (127 gold) a parchment of Alistair's Intoxication (404 gold) a parchment of Bombard (550 gold) (4, 44, Vaults:2) a +0 great mace a +0 ring mail (5, -4, Vaults:2) a +0 arbalest a +0 falchion a +0 ring mail (5, 52, Vaults:2) a +0 plate armour (9, 7, Vaults:2) a +0 long sword a +0 scale mail (10, 1, Vaults:2) a +0 trident (10, 7, Vaults:2) a +0 arbalest (10, 10, Vaults:2) a +0 scale mail (11, 8, Vaults:2) a +0 shortbow (13, 13, Vaults:2) a +0 scale mail (17, 20, Vaults:2) a +0 demon whip of draining a +0 animal skin (17, 30, Vaults:2) a +0 chain mail a +0 halberd (17, 31, Vaults:2) a +0 ring mail (17, 32, Vaults:2) a +0 scale mail (17, 34, Vaults:2) a +0 partisan a +0 ring mail a +0 partisan (18, 33, Vaults:2) a +0 long sword of draining a +0 ring mail (19, 32, Vaults:2) a +5 dire flail of protection a +0 scale mail (20, 33, Vaults:2) a +0 plate armour a +0 great sword (26, 35, Vaults:2) a +0 ring mail a +0 dire flail (28, 35, Vaults:2) a +2 great sword of holy wrath a +0 plate armour (28, 36, Vaults:2) a +0 mace a +0 arbalest (29, 18, Vaults:2) a +0 arbalest (29, 34, Vaults:2) a +0 leather armour a +0 arbalest (46, 10, Vaults:2) a +0 arbalest a +0 falchion a +0 ring mail (47, -4, Vaults:2) a +1 robe of cold resistance (47, -1, Vaults:2) a +3 dagger of freezing (50, -1, Vaults:2) a +0 leather armour of cold resistance a +0 club (50, 1, Vaults:2) a +2 dagger of freezing (50, 7, Vaults:2) a +1 dagger of venom a +0 robe (51, 44, Vaults:2) a +1 heavy partisan a +0 chain mail (52, 8, Vaults:2) a +0 scale mail (52, 17, Vaults:2) a +2 heavy dire flail a +0 animal skin (52, 28, Vaults:2) a +0 animal skin a +0 whip (52, 44, Vaults:2) a +1 heavy dire flail a +0 ring mail (53, -3, Vaults:2) an amulet of guardian spirit (54, 42, Vaults:2) a +0 plate armour a +0 battleaxe (56, -1, Vaults:2) a +0 pair of gloves of fire (56, 0, Vaults:2) a +0 chain mail (57, 8, Vaults:2) a +0 dire flail a +0 scale mail (57, 44, Vaults:2) a +0 scale mail a +0 morningstar (59, 43, Vaults:2) a +0 chain mail (60, 1, Vaults:2) the +5 woodcutter's axe It cannot be enchanted further. a +0 shortbow (60, 2, Vaults:2) a +0 rapier a +0 shortbow (60, 3, Vaults:2) a +0 orcbow a +0 orcbow (60, 4, Vaults:2) a +0 shortbow of freezing a +0 club (60, 16, Vaults:2) a +0 scale mail (61, 3, Vaults:2) a +0 shortbow a +0 falchion (61, 43, Vaults:2) a +0 arbalest (62, 42, Vaults:2) a +0 arbalest a +0 arbalest a +0 ring mail a +0 great mace a +0 leather armour a +0 dire flail (63, 43, Vaults:2) a +0 arbalest a +0 rapier (64, -2, Vaults:2) a +0 athame (64, -1, Vaults:2) a +2 vampiric war axe (64, 0, Vaults:2) a +0 broad axe (64, 1, Vaults:2) the +0 scale mail of the Apprentice {Rampage MP+10 Dex-2 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+10: It affects your magic capacity (+10). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (64, 2, Vaults:2) a +0 robe (64, 43, Vaults:2) a +0 arbalest (64, 44, Vaults:2) a +0 war axe a +0 scale mail a +0 war axe (65, 44, Vaults:2) a +0 arbalest (68, 39, Vaults:2) a +0 ring mail Level 3 of the Vaults (7, -11, Vaults:3) a +0 great mace a +0 scale mail (8, 2, Vaults:3) a +0 scale mail a +0 falchion a +0 arbalest (9, 2, Vaults:3) a +0 robe (14, 1, Vaults:3) a +2 arbalest of draining (14, 24, Vaults:3) a +0 morningstar a +0 ring mail (14, 25, Vaults:3) a +0 long sword a +0 chain mail (14, 26, Vaults:3) a +0 arbalest (14, 30, Vaults:3) a +0 dire flail a +0 animal skin (15, -2, Vaults:3) a +0 ring mail (15, 0, Vaults:3) a +3 long sword a +0 plate armour a +0 chain mail a +1 long sword of protection a +0 arbalest a +0 arbalest a +0 arbalest (15, 26, Vaults:3) a +0 flail a +0 scale mail (16, -3, Vaults:3) a +0 arbalest a +2 barding (16, 25, Vaults:3) a +0 bardiche a +0 plate armour (16, 26, Vaults:3) a +0 ring mail (16, 27, Vaults:3) a +2 heavy dire flail a +0 plate armour (17, -2, Vaults:3) a +2 heavy battleaxe a +0 chain mail (17, 24, Vaults:3) a +0 mace a +0 ring mail (18, -4, Vaults:3) a +1 hand cannon of flaming a +0 scale mail a +0 morningstar (18, -3, Vaults:3) a +0 leather armour a +0 great mace (18, -1, Vaults:3) a +2 dire flail of protection a +0 ring mail (18, 50, Vaults:3) the +6 tower shield "Xubruf" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (24, -9, Vaults:3) a +0 ring mail a +0 great mace (27, 2, Vaults:3) a +0 arbalest (31, 43, Vaults:3) a +0 great mace a +0 plate armour (31, 44, Vaults:3) a +0 ring mail (34, 48, Vaults:3) a +0 ring mail (40, 0, Vaults:3) a +0 glaive (47, -2, Vaults:3) a ring of wizardry (47, 2, Vaults:3) a +1 battleaxe of flaming (49, -3, Vaults:3) a +0 ring mail (49, -1, Vaults:3) a parchment of Launch Clockwork Bee (49, 1, Vaults:3) a +1 trident of protection (50, -2, Vaults:3) a +1 heavy shortbow (50, 4, Vaults:3) a ring of poison resistance (52, 4, Vaults:3) a parchment of Fulminant Prism (52, 53, Vaults:3) a +0 sling (53, -2, Vaults:3) a +0 hand axe (60, 23, Vaults:3) a parchment of Detonation Catalyst (60, 24, Vaults:3) a parchment of Cause Fear (66, -1, Vaults:3) a +0 ring mail a +0 great mace (68, 1, Vaults:3) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +1 trident of protection a +0 plate armour (68, 2, Vaults:3) a +0 scale mail a +0 dire flail (71, 43, Vaults:3) a +0 orcbow Level 4 of the Vaults (0, 0, Vaults:4) a +0 mace a +0 ring mail (5, 7, Vaults:4) a +0 arbalest (12, -14, Vaults:4) a +0 great mace of holy wrath a +0 ring mail a +0 morningstar a +3 ring mail (15, -38, Vaults:4) a parchment of Starburst (15, -14, Vaults:4) a parchment of Metabolic Englaciation (16, -25, Vaults:4) a +0 arbalest (16, -24, Vaults:4) a +1 great mace of concussion a +0 arbalest a +0 arbalest a +0 arbalest a +0 plate armour a +0 arbalest (16, 6, Vaults:4) a +0 shortbow (17, -25, Vaults:4) a +0 arbalest (17, 0, Vaults:4) a +0 trident a +0 animal skin (19, 9, Vaults:4) a parchment of Yara's Violent Unravelling (20, -16, Vaults:4) a +0 dire flail a +0 animal skin (22, -17, Vaults:4) a +0 mace (23, -22, Vaults:4) a staff of air (29, 5, Vaults:4) a +0 arbalest (30, -11, Vaults:4) a +0 arbalest (30, 5, Vaults:4) a +3 arbalest of electrocution (31, 6, Vaults:4) a +0 arbalest (32, -40, Vaults:4) a +0 ring mail (33, -2, Vaults:4) a +1 war axe of freezing a +1 war axe of freezing a +0 ring mail (45, -20, Vaults:4) a +0 plate armour (46, -7, Vaults:4) a +0 war axe (47, -19, Vaults:4) a +0 dagger (49, 14, Vaults:4) a +0 chain mail (69, -31, Vaults:4) a +0 leather armour a +0 great mace (69, -23, Vaults:4) a +0 whip a +0 animal skin (70, -31, Vaults:4) a +0 war axe a +0 plate armour Level 14 of a ziggurat (0, 0, Zig:14) the +6 mace "Arcanum" {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (0, 1, Zig:14) a staff of air (unseen) (0, 2, Zig:14) a box of beasts (0, 3, Zig:14) the amulet of Feetat {Dissipate rC+ Dex+2} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (1, 0, Zig:14) a parchment of Conjure Ball Lightning (1, 1, Zig:14) a parchment of Rimeblight (1, 2, Zig:14) a parchment of Passage of Golubria (1, 3, Zig:14) a +1 antimagic orcbow (unseen) (1, 4, Zig:14) the alchemy staff of the Sun {*Slow rElec rPois Will+ rCorr Alch} [staff of alchemy] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. (unseen) (2, 0, Zig:14) the ring "Wadit" {rN+ MP+5 Dex+6 SInv} [ring of dexterity] rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (unseen) (2, 1, Zig:14) a scroll of blinking (2, 2, Zig:14) a +6 ring of dexterity (2, 3, Zig:14) 2 scrolls of identify (3, 1, Zig:14) a scroll of enchant weapon (3, 2, Zig:14) a scroll of blinking (3, 3, Zig:14) a ring of resist corrosion (6, 4, Zig:14) 7 gold pieces (still there?) a +2 dagger (still there?) a +0 robe (still there?) (7, -3, Zig:14) 5 gold pieces (still there?) a +1 dagger of draining (still there?) a +0 robe (still there?) (7, -2, Zig:14) 3 gold pieces (still there?) a +1 athame of freezing (still there?) a +0 robe (still there?) (7, -1, Zig:14) 22 gold pieces (7, 3, Zig:14) 10 gold pieces (8, 0, Zig:14) 6 gold pieces (8, 2, Zig:14) 4 gold pieces (9, 4, Zig:14) 10 gold pieces (10, 5, Zig:14) 8 gold pieces (11, 0, Zig:14) 16 gold pieces (11, 1, Zig:14) 5 gold pieces (still there?) a +10 club of venom (still there?) (11, 4, Zig:14) 19 gold pieces (12, 3, Zig:14) 5 gold pieces (14, -1, Zig:14) 7 gold pieces (still there?) a +8 club of electrocution (still there?) (14, 3, Zig:14) 20 gold pieces (14, 5, Zig:14) 17 gold pieces (14, 6, Zig:14) 19 gold pieces (15, 0, Zig:14) 14 gold pieces (15, 4, Zig:14) 13 gold pieces (16, 5, Zig:14) 21 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 giant spiked club (8, -37, Depths:1) a +0 robe (16, -23, Depths:1) a +0 robe a +0 athame (16, -20, Depths:1) a +0 robe a +0 whip (17, -24, Depths:1) a +0 great sword (18, -18, Depths:1) a +1 battleaxe of freezing (18, -17, Depths:1) a +2 dire flail of protection a +0 ring mail (23, -22, Depths:1) a +1 cloak (24, -21, Depths:1) 3 large rocks (25, -21, Depths:1) a +0 robe (27, -23, Depths:1) a +1 battleaxe of freezing (27, -21, Depths:1) a parchment of Forge Lightning Spire (28, -49, Depths:1) an elf corpse (skeletalised by now) (28, -46, Depths:1) a staff of air (28, -44, Depths:1) an elf corpse (skeletalised by now) (30, -45, Depths:1) a +0 war axe a +0 animal skin (31, -46, Depths:1) 2 large rocks (31, -44, Depths:1) a +0 war axe a +0 animal skin (31, -23, Depths:1) 5 large rocks (31, -11, Depths:1) the fire staff "Heduo" {rF+ Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a ring of flight the amulet of Kejioc {Acrobat rPois rC+ MP+7} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). a ring of willpower a ring of see invisible the amulet "Muler" {Regen+ Int+2} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). a ring of wizardry a +4 ring of protection the ring of Spite {rPois Str+5 Dex+9} [ring of dexterity] rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+9: It affects your dexterity (+9). a +6 ring of strength a ring of protection from fire a ring of positive energy a ring of magical power a +0 helmet of light a +2 robe of willpower a ring of resist corrosion a ring of protection from cold the orb of Autotheism {Guile, rF+} rF+: It protects you from fire. a ring of poison resistance a ring of protection from fire a ring of positive energy the +0 helmet "Daracucw" {Harm rCorr Str+3 SInv} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a scarf of invisibility the +4 robe of the New World {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. 7 curare-tipped darts the +2 helmet of the Monkey {rPois rC- Dex+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 2 throwing nets an amulet of magic regeneration a +1 kite shield of cold resistance a +1 cloak of poison resistance 75 poisoned darts 12 atropa-tipped darts an amulet of wildshape an amulet of regeneration a +2 cloak of willpower a +0 pair of boots of flying (32, -45, Depths:1) a +6 broad axe a +0 animal skin (32, -44, Depths:1) 4 large rocks (32, -32, Depths:1) a +0 flail (32, -19, Depths:1) a +0 leather armour a +0 battleaxe (32, 2, Depths:1) the +3 leather armour "Xueh" {^Drain Str+3 Dex+6} ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (33, -45, Depths:1) an elf corpse (skeletalised by now) (33, -14, Depths:1) 4 large rocks (34, -44, Depths:1) a +0 plate armour (35, -49, Depths:1) +0 ice dragon scales (35, -48, Depths:1) a +0 great mace (36, -48, Depths:1) an elf corpse (skeletalised by now) (36, -11, Depths:1) a +1 demon blade of draining a +0 robe (37, -39, Depths:1) a +0 great mace (38, -37, Depths:1) an elf corpse (skeletalised by now) (39, -48, Depths:1) a +0 great mace (39, -45, Depths:1) an elf corpse (skeletalised by now) (39, -38, Depths:1) an elf corpse (skeletalised by now) (41, -43, Depths:1) a +0 battleaxe (46, -17, Depths:1) a +0 chain mail (47, -35, Depths:1) a +3 demon trident of freezing (47, -34, Depths:1) the cold staff of Havoc {rC+ rCorr Tloc Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (47, -33, Depths:1) a staff of cold (49, -28, Depths:1) a +5 heavy partisan a +0 plate armour (50, -33, Depths:1) a +3 scale mail of resonance (51, -29, Depths:1) a +4 long sword of draining a +0 chain mail (52, -29, Depths:1) a +1 scimitar of flaming a +0 chain mail (53, -30, Depths:1) a +5 scimitar a +0 chain mail (54, -31, Depths:1) a +4 scimitar a +0 plate armour (55, -31, Depths:1) a +1 buckler of protection a +0 war axe a +0 ring mail (55, -24, Depths:1) a +0 vampiric battleaxe a +0 plate armour (57, -22, Depths:1) a +2 long sword (58, -38, Depths:1) a +2 long sword of flaming a +0 glaive a +0 plate armour a +0 chain mail (59, -37, Depths:1) a +2 dagger a +0 robe (60, -35, Depths:1) a +2 vampiric great sword a +0 ring mail (60, -26, Depths:1) a +2 heavy sling a +0 robe (60, -22, Depths:1) a +4 ring of slaying (60, -21, Depths:1) a staff of fire (60, -20, Depths:1) a +2 chain mail of resonance (61, -33, Depths:1) 5 large rocks (62, -6, Depths:1) a +0 long sword a +0 robe Level 2 of the Depths [Shop] Hecak's Book Emporium a manual of Axes (2160 gold) a parchment of Ozocubu's Refrigeration (885 gold) a parchment of Forge Monarch Bomb (675 gold) a parchment of Disjunction (1128 gold) a parchment of Martyr's Knell (351 gold) a parchment of Bombard (675 gold) a parchment of Stone Arrow (237 gold) a parchment of Fireball (496 gold) a parchment of Detonation Catalyst (496 gold) a parchment of Frozen Ramparts (237 gold) [Shop] Nutiyloimi's Armour Shop a +0 chain mail (144 gold) a +1 scale mail of willpower (384 gold) a +0 pair of boots of flying (276 gold) a +3 leather armour (456 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 chain mail (144 gold) [Shop] Bageaguf's Book Emporium a parchment of Eringya's Surprising Crocodile (221 gold) a parchment of Launch Clockwork Bee (149 gold) a parchment of Brom's Barrelling Boulder (221 gold) a parchment of Animate Dead (221 gold) a parchment of Ensorcelled Hibernation (98 gold) a parchment of Stone Arrow (149 gold) a parchment of Gell's Gavotte (425 gold) a parchment of Sticky Flame (221 gold) a parchment of Ozocubu's Refrigeration (557 gold) a parchment of Hoarfrost Cannonade (312 gold) a manual of Polearms (1360 gold) a parchment of Silence (312 gold) a parchment of Starburst (425 gold) [Shop] Dicez's Jewellery Boutique a +4 ring of protection (792 gold) an inkwell talisman (165 gold) a dragon-coil talisman (660 gold) the blade talisman of Compassion {Str+2} (1716 gold) [blade talisman] Str+2: It affects your strength (+2). a quill talisman (165 gold) the rimehorn talisman "Oroun" {rCorr Str+3} (987 gold) [rimehorn talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a ring of protection from fire (550 gold) [Shop] Ahargh's Jewellery Boutique the ring "Ocesumm" {Str+8 SInv} (1490 gold) [ring of strength] Str+8: It affects your strength (+8). SInv: It lets you see invisible. a ring of willpower (725 gold) an amulet of chemistry (unknown) (870 gold) an amulet of the acrobat (870 gold) the ring "Huamoaj" {rF+ rC+ Int-2 Dex+2 Slay+3} (1496 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of see invisible (435 gold) an amulet of faith (unknown) (1160 gold) the ring of the Blind Eye {*Slow +Blink rN+ rCorr AC+4} (1571 gold) [ring of protection] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). (0, 0, Depths:2) a +0 great sword (3, -11, Depths:2) a +0 orcbow (6, -12, Depths:2) a +0 robe (9, -23, Depths:2) a +0 robe (25, -28, Depths:2) a +0 executioner's axe (27, 0, Depths:2) a +0 barding of flying (31, -27, Depths:2) a +4 scale mail of cold resistance (32, -20, Depths:2) a +2 falchion of flaming (32, -11, Depths:2) a parchment of Alistair's Walking Alembic (33, -15, Depths:2) a +2 scimitar of venom a +0 robe a +0 long sword a +0 robe (33, 0, Depths:2) a +0 demon whip (35, -17, Depths:2) a +2 dagger of venom a +0 robe a +0 robe a +0 long sword (35, -16, Depths:2) a +3 rapier a +0 robe (36, -23, Depths:2) a +0 partisan a +0 robe (36, -21, Depths:2) a +0 dagger a +0 robe (36, -16, Depths:2) a +0 robe a +0 dagger (37, -23, Depths:2) a +0 robe a +0 whip (37, -17, Depths:2) the +1 hat "Oblumeeh" {-Tele rElec rPois Str+6} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 whip a +0 robe an amulet of dissipation (37, -3, Depths:2) a +1 great sword of flaming (40, -29, Depths:2) a +0 robe (41, 3, Depths:2) a +0 spear (50, -26, Depths:2) a +2 great sword of flaming (51, -31, Depths:2) 4 large rocks (55, -15, Depths:2) a +2 dire flail of holy wrath a +0 dire flail Level 3 of the Depths [Shop] Gigg's Distillery a potion of brilliance (133 gold) a potion of haste (333 gold) a potion of haste (333 gold) a potion of brilliance (133 gold) a potion of ambrosia (266 gold) a potion of heal wounds (266 gold) a potion of attraction (100 gold) a potion of ambrosia (266 gold) [Shop] Ynaps's Assorted Antiques a +0 cloak (117 gold) a +0 ring mail (104 gold) a scroll of fog (104 gold) a potion of invisibility (208 gold) the +10 rapier "Kouwaot" {flame, rC+} (1921 gold) rC+: It protects you from cold. It cannot be enchanted further. a tin of tremorstones (2/2) (1040 gold) a scroll of summoning (247 gold) a +4 scimitar (728 gold) a staff of conjuration (650 gold) [Shop] Umuigoc's Book Shoppe a parchment of Sculpt Simulacrum (775 gold) a parchment of Alistair's Walking Alembic (570 gold) a parchment of Fortress Blast (775 gold) a parchment of Dimensional Bullseye (403 gold) a parchment of Gell's Gavotte (775 gold) a parchment of Confusing Touch (272 gold) a parchment of Lehudib's Crystal Spear (1295 gold) a parchment of Dispel Undead (403 gold) a parchment of Sticky Flame (403 gold) (0, 0, Depths:3) a +2 robe of willpower a +0 trident (14, -14, Depths:3) a +0 scythe of flaming (14, -10, Depths:3) a +0 robe a +0 athame (14, -8, Depths:3) a +0 partisan of flaming a +0 plate armour (15, -16, Depths:3) a +0 vampiric scythe (15, -10, Depths:3) a +2 heavy halberd a +0 chain mail (16, -7, Depths:3) a +0 robe a +0 athame (16, -4, Depths:3) a +0 animal skin a +0 war axe (17, -10, Depths:3) a +2 war axe a +0 plate armour a +0 chain mail a +0 partisan (17, -9, Depths:3) a +3 demon trident a +0 chain mail (17, -8, Depths:3) a +0 robe a +0 dagger (18, -26, Depths:3) a +0 falchion (19, 0, Depths:3) a +0 robe a +0 whip (23, -17, Depths:3) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +0 plate armour (30, -33, Depths:3) a +0 great mace a +0 dire flail (31, -19, Depths:3) a +2 demon whip of pain (31, -18, Depths:3) a +2 demon trident of draining (41, -37, Depths:3) a +0 long sword a +0 robe (42, -16, Depths:3) a +0 animal skin a +0 war axe (43, -11, Depths:3) a +0 robe a +0 trident (43, 7, Depths:3) a +0 short sword (44, -13, Depths:3) 4 large rocks (45, -11, Depths:3) a +0 pair of gloves of strength a +0 long sword a +0 chain mail (46, -10, Depths:3) a +0 plate armour a +0 great sword (47, -7, Depths:3) a +2 dagger of venom a +0 robe (48, -8, Depths:3) a +0 great sword of flaming (49, -51, Depths:3) a parchment of Sphinx Sisters (49, -10, Depths:3) 3 large rocks (49, -9, Depths:3) a +0 great sword of flaming (49, -8, Depths:3) a +0 robe a +0 long sword (50, -8, Depths:3) a +2 antimagic war axe a +0 animal skin (50, 8, Depths:3) a +0 battleaxe of freezing (51, -15, Depths:3) a +0 robe (51, 7, Depths:3) a +0 sling (54, 7, Depths:3) a +2 great mace of pain a +0 scale mail (55, -15, Depths:3) a parchment of Sandblast (59, -3, Depths:3) a +0 pair of gloves of parrying (62, -19, Depths:3) a +0 quarterstaff a +0 animal skin (63, -18, Depths:3) a +0 great sword of flaming (63, -13, Depths:3) a parchment of Brom's Barrelling Boulder (64, -11, Depths:3) a +2 cloak (64, -9, Depths:3) a +2 great sword of flaming (65, -18, Depths:3) a +0 mace Level 4 of the Depths [Shop] Unyminil's Antique Armour Shop a +4 chain mail of poison resistance (1020 gold) a +0 plate armour (612 gold) a +0 robe (30 gold) a +0 ring mail (136 gold) [Shop] Guic's Book Shop a parchment of Summon Hydra (721 gold) a parchment of Forge Phalanx Beetle (550 gold) a parchment of Ignite Poison (286 gold) a parchment of Permafrost Eruption (550 gold) a parchment of Gloom (193 gold) a parchment of Animate Dead (286 gold) a parchment of Starburst (550 gold) a parchment of Hellfire Mortar (721 gold) a parchment of Airstrike (286 gold) a parchment of Passage of Golubria (286 gold) a parchment of Dragon's Call (1144 gold) a parchment of Dispersal (550 gold) a parchment of Manifold Assault (721 gold) a parchment of Curse of Agony (404 gold) a parchment of Metabolic Englaciation (404 gold) [Shop] Noecunk's Armour Boutique a +0 plate armour (486 gold) a +0 plate armour (486 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 plate armour (486 gold) a scarf of resistance (864 gold) a +0 plate armour (486 gold) a +3 ring mail of poison resistance (621 gold) a +0 ring mail (108 gold) a +4 chain mail of fire resistance (891 gold) (0, 0, Depths:4) a parchment of Flame Wave (0, 22, Depths:4) a +0 pair of boots (0, 24, Depths:4) a +0 hat (0, 33, Depths:4) a parchment of Gloom (2, 34, Depths:4) a large rock (5, -1, Depths:4) a large rock (5, 26, Depths:4) a large rock (7, -2, Depths:4) a large rock (7, 12, Depths:4) a +0 long sword a +0 cloak (9, 0, Depths:4) a large rock (9, 37, Depths:4) a large rock (9, 41, Depths:4) a +2 hat a +0 robe (10, 10, Depths:4) a +0 battleaxe of freezing (12, 38, Depths:4) a large rock (13, 27, Depths:4) the orb of Compassion {Stardust, rN+} rN+: It protects you from negative energy. a +0 trident (14, 20, Depths:4) a +0 dire flail (14, 25, Depths:4) a +0 trident (15, 2, Depths:4) a +0 dagger a +0 cloak (16, 21, Depths:4) the orb of the Stone Wall {Guile, Harm} Harm: It increases damage dealt and taken. a +2 trident of entangling (16, 23, Depths:4) a +0 war axe a +0 cloak (17, 46, Depths:4) a large rock (18, 21, Depths:4) a +0 cloak of corrosion resistance a +0 short sword (19, 10, Depths:4) a large rock (21, 48, Depths:4) the riddle talisman of the Stone Wall {Harm rElec Str-2 Slay+2} [riddle talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (22, 2, Depths:4) a large rock (27, 13, Depths:4) a +0 long sword (28, 39, Depths:4) a +0 dagger a +0 cloak (31, 43, Depths:4) a +0 battleaxe of freezing (32, 16, Depths:4) a +0 shortbow of flaming (33, 38, Depths:4) a +0 battleaxe of freezing a +0 buckler a +4 ring of slaying a +6 ring of strength (37, 33, Depths:4) a +2 heavy war axe (40, 33, Depths:4) a +0 trident (43, 20, Depths:4) a +0 spear (45, 27, Depths:4) a +0 plate armour a +0 dire flail (46, 24, Depths:4) a +1 cloak a +0 short sword (46, 26, Depths:4) 4 large rocks (46, 28, Depths:4) a +0 short sword 4 large rocks (47, 8, Depths:4) a staff of fire (50, 17, Depths:4) a +2 scimitar of draining a +0 robe (51, 26, Depths:4) a +0 halberd (52, 15, Depths:4) 2 large rocks (52, 18, Depths:4) a +0 great sword of flaming (52, 22, Depths:4) a +2 war axe of pain a +0 pair of boots (53, 7, Depths:4) a scarf of shadows (54, 9, Depths:4) a +1 spectral quarterstaff a +0 robe (57, 17, Depths:4) a +3 ring mail (63, 30, Depths:4) a +0 robe