walking32 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a hobgoblin skeleton (2, 1, D:1) a bat skeleton (3, 1, D:1) a hobgoblin skeleton (9, -12, D:1) a bat skeleton (11, -5, D:1) a +0 club a goblin skeleton (23, 20, D:1) a +0 dagger a goblin skeleton (24, -15, D:1) a +0 club (25, -15, D:1) a +0 dagger (27, 0, D:1) a +0 club (33, 12, D:1) a +0 whip (42, 10, D:1) a hobgoblin skeleton (43, 11, D:1) a hobgoblin skeleton (52, 1, D:1) a hobgoblin skeleton (54, -4, D:1) a +0 short sword a kobold skeleton (56, -4, D:1) a +0 short sword Level 2 of the Dungeon (2, -1, D:2) a +0 club (2, 4, D:2) a quokka corpse (skeletalised by now) (2, 5, D:2) a hobgoblin corpse (skeletalised by now) (2, 20, D:2) a +0 dagger (8, -6, D:2) a ball python skeleton (9, 23, D:2) a +0 dagger a +0 sling (10, -13, D:2) a ball python skeleton (13, 22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, -1, D:2) a +0 robe (15, 35, D:2) a +0 dagger 3 stones (37, -7, D:2) an adder skeleton (37, 36, D:2) a frilled lizard skeleton (39, 4, D:2) a ball python skeleton (41, 12, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Hueruaca's Distillery a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) a potion of might (40 gold) a potion of enlightenment (50 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of moonshine (10 gold) a potion of brilliance (unknown) (40 gold) a potion of magic (80 gold) (11, -12, D:3) a +0 mace an orc skeleton (13, -1, D:3) a +0 dagger a +0 robe a +0 dagger a goblin skeleton (15, 1, D:3) a +0 club a +0 club an orc skeleton (15, 2, D:3) a +0 dagger a +0 leather armour a +0 robe a +0 dagger an orc skeleton (24, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -10, D:3) a +0 club a goblin skeleton (25, 7, D:3) a +0 robe (26, -9, D:3) a rat skeleton (31, -4, D:3) a +0 dagger (32, -2, D:3) a +0 dagger (47, 1, D:3) a +0 dagger a ball python skeleton Level 4 of the Dungeon (1, 0, D:4) a +0 whip a +0 whip (3, -2, D:4) a +0 halberd (4, -2, D:4) a +0 club a gnoll skeleton (4, -1, D:4) a +0 whip a +0 leather armour a gnoll skeleton (5, -6, D:4) an adder skeleton (6, -9, D:4) a +0 short sword (8, -10, D:4) a +0 sling (10, -10, D:4) a +0 vampiric war axe (12, 14, D:4) an adder skeleton (13, -4, D:4) a +0 club a +0 leather armour an orc skeleton (13, -3, D:4) a +0 flail (14, -4, D:4) a +0 whip (14, -3, D:4) a +0 dagger an orc skeleton (19, -14, D:4) a parchment of Confusing Touch (27, -11, D:4) a +0 short sword a +0 scale mail the elf skeleton of Duvessa (27, -10, D:4) a +4 dagger of electrocution a +0 robe the elf skeleton of Dowan (27, -2, D:4) a +0 mace (35, -5, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (0, 2, D:5) a +0 hand axe (1, -20, D:5) an adder corpse (skeletalised by now) (1, 14, D:5) Sif Muna's Codex of the Band Spells Type Level a - Summon Small Mammal Summoning 1 (2, 14, D:5) Sif Muna's Discursus on Starting Spells Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (3, 14, D:5) Sif Muna's Introduction to Signs Spells Type Level a - Slow Hexes 1 (unseen) (7, -31, D:5) a +0 whip an orc corpse (skeletalised by now) (12, -20, D:5) a +0 giant spiked club an ogre skeleton (12, -7, D:5) a +0 leather armour (22, 2, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (22, 14, D:5) a +0 short sword (44, 3, D:5) a +0 cloak (52, 3, D:5) a +0 shortbow (61, -33, D:5) the +2 falchion of Peril {valour, ^Drain Str+2 Int+5} ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 6 of the Dungeon (5, 8, D:6) a +0 spear a gnoll skeleton (6, 7, D:6) a +0 short sword of electrocution a +0 leather armour an orc corpse (skeletalised by now) (7, 8, D:6) a +0 flail (7, 9, D:6) a +0 trident a +0 ring mail a +0 kite shield (7, 10, D:6) a +0 dagger a +0 robe a +0 halberd an orc skeleton (7, 12, D:6) a +0 whip of venom a +0 leather armour an orc skeleton (12, 24, D:6) a +0 mace (16, -8, D:6) the +1 hand axe of the Salmon {sunder, +Blink rN+ Stlth+} +Blink: It lets you blink. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, 8, D:6) a +0 flail (18, 9, D:6) a +0 whip a +0 club a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, 20, D:6) a black bear corpse (skeletalised by now) (19, 8, D:6) a +0 flail a +0 halberd a gnoll skeleton a gnoll skeleton (24, 9, D:6) an adder skeleton (27, 21, D:6) a +0 leather armour (36, 29, D:6) a hound corpse (skeletalised by now) (37, 13, D:6) a +0 leather armour (37, 30, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a potion of curing (1, -14, D:7) a +0 plate armour (8, -5, D:7) a +0 ring mail (9, 0, D:7) 10 gold pieces (13, -13, D:7) a +0 chain mail (16, 9, D:7) a +0 long sword (17, 8, D:7) a +0 club (20, 8, D:7) a +0 spear (21, 7, D:7) a +0 spear (21, 9, D:7) a +0 spear (22, 8, D:7) a +0 spear (23, 4, D:7) a +0 dagger a bailey (0, 0, Bailey) a +0 trident a +0 chain mail a +0 war axe an orc corpse (1, -3, Bailey) a +0 war axe (2, -3, Bailey) a +0 war axe an orc corpse (3, -17, Bailey) a +0 halberd a +0 scale mail an orc corpse (3, -3, Bailey) a +0 halberd a +0 scale mail a +0 hand axe a +0 halberd a +0 ring mail a +0 halberd an orc corpse an orc corpse an orc corpse (3, 11, Bailey) a +0 halberd an orc corpse (4, -14, Bailey) a +0 spear a +0 scale mail a +0 halberd a +0 ring mail an orc corpse an orc corpse (5, -15, Bailey) a +0 halberd a +0 trident an orc corpse (5, -14, Bailey) a +0 war axe a +0 halberd a +0 scale mail an orc corpse