Dungeon Crawl Stone Soup version 0.35-a0-964-gefe033949b (webtiles) character file. Game seed: 212891268920135444 42 walking32 the Chiller (level 3, -13/21 HPs) Began as an Octopode Ice Elementalist on Sept 1, 2026. Mangled by a gnoll ... wielding a +2 antimagic halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (774 turns). walking32 the Chiller (Octopode Ice Elementalist) Turns: 774, Time: 00:01:56 Health: -13/21 AC: 1 Str: 7 XL: 3 Next: 54% Magic: 3/7 EV: 12 Int: 19 God: Gold: 85 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . (100%) b - +1 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of see invisible rCorr . (100%) (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +1 devious dagger (weapon) Jewellery c - a ring of see invisible (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of moonshine {unknown} j - 3 potions of enlightenment {unknown} k - a potion of brilliance {unknown} l - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.9 Spellcasting + Level 1.2 Summonings + Level 4.3 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 8% 3 d - Summon Ice Beast Ice/Summ 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 8% 3 Teleport Other Tloc 2% N/A 43% 3 Sticky Flame Fire/Alch 2% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11215 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You feel less devious. You encounter a gnoll. It is wielding a +0 spear. A gnoll is nearby! You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +2 antimagic halberd. Found 11 gold pieces. The gnoll shouts! x3 The gnoll barely misses you. You hit the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you from afar with a +2 antimagic halberd. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +2 antimagic halberd. You feel your power leaking away. You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll hits you from afar with a +2 antimagic halberd. You feel your power leaking away. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll breaks free of you! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +2 antimagic halberd! Ouch! That really hurt! You die... ....##........# ###.##....##### ###.......# ######## ..........######......# .....#....##.........$# ....<..)..##..........# ..........##......ğ...# ..†...#...........ğ...# ........###.....@.....# .....#..###...........# ##.###................# ##.####................. ##.##.....<.)...######### ...............♣.. .....##..#.......# ...#....##.♣.<...# .....##..........# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms A hobgoblin (D:2) 2 quokkas 3 ball pythons 2 bats (D:2) A frilled lizard (D:1) A goblin (D:1) 4 kobolds A rat (D:2) 23 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:2) 1 creature vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walking32 the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 563 | D:2 | Reached skill level 1 in Summonings 563 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 567 | D:2 | Learned a level 3 spell: Frozen Ramparts 571 | D:2 | Learned a level 3 spell: Summon Ice Beast 774 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_diagonal, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_zigzag_1, infiniplex_forest_end_2 D:2: layout_rooms, grunt_ministairs_1 Skill XL: | 1 2 | ---------------+-------+----- Summonings | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Ice Magic | | 4.3 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Constrict || 8 Unarmed || 1 Dagger || 23 Tentacles || 3 Fire: Sling || 25 Cast: Freeze || 8 Summon Ice Beast || 1 Stab: Sleeping || 5 Armour: None || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 783 | 763 | 20 | 0 | 597 | 2 | 391.5 | Dungeon | 783 | 763 | 20 | 0 | 597 | 2 | 391.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 521 daAuts D:2: 261 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+