walking32 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 8, D:1) a +0 robe (6, 9, D:1) a frilled lizard corpse (skeletalised by now) (10, -18, D:1) a +0 dagger (12, -4, D:1) a ball python skeleton (13, -4, D:1) a bat skeleton (21, 11, D:1) a +0 club (22, -14, D:1) a hobgoblin corpse (skeletalised by now) (31, -16, D:1) a +0 leather armour (33, -16, D:1) a +0 long sword (39, 3, D:1) a bat skeleton (52, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 27, D:2) a +0 ring mail (4, 25, D:2) a +0 chain mail (14, 14, D:2) a rat corpse (skeletalised by now) (14, 25, D:2) 6 stones (15, 15, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (15, 16, D:2) a rat corpse (skeletalised by now) (17, 20, D:2) a rat corpse (skeletalised by now) (26, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 15, D:2) a rat skeleton (27, 29, D:2) a +0 leather armour (29, 14, D:2) a rat skeleton (30, -8, D:2) a ball python corpse (skeletalised by now) (30, 9, D:2) a rat skeleton (35, 5, D:2) a rat skeleton (36, 26, D:2) a +3 flail of protection a +0 chain mail (38, -9, D:2) a +1 dagger of holy wrath a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Luanyamp's Jewellery Boutique a +4 ring of protection (unknown) (468 gold) a ring of flight (unknown) (227 gold) a ring of positive energy (unknown) (260 gold) a ring of magical power (unknown) (260 gold) the ring of Ferghifol {rC- EV+5 Int+2 Slay+5} (795 gold) [ring of evasion] rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +4 ring of slaying (unknown) (468 gold) an amulet of guardian spirit (unknown) (390 gold) an inkwell talisman (97 gold) the wellspring talisman of the Plum {Dex+2} (412 gold) [wellspring talisman] Dex+2: It affects your dexterity (+2). (0, 0, D:3) a +0 morningstar (2, -20, D:3) a +0 club (2, -2, D:3) a +0 hand axe (3, -34, D:3) a +0 long sword (3, -1, D:3) a +0 rapier (8, -19, D:3) a +0 robe (8, 5, D:3) a +0 pair of gloves (9, -33, D:3) a +0 mace (12, -33, D:3) a +0 robe (14, -20, D:3) a rat skeleton (14, -17, D:3) a +0 whip a +0 whip (14, -16, D:3) a +0 club (14, -14, D:3) a +0 spear a gnoll skeleton (14, -8, D:3) a +0 ring mail (29, -13, D:3) a +0 robe (31, 0, D:3) a quokka corpse (skeletalised by now) (38, -3, D:3) a +0 ring mail (40, -8, D:3) a +0 dagger (44, -8, D:3) a +0 club 3 stones (45, -32, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, -5, D:4) a +0 quarterstaff (13, -5, D:4) a +0 dagger (15, 10, D:4) a +0 club (20, 28, D:4) a +0 flail a +0 club a quokka skeleton a gnoll skeleton (21, 28, D:4) a +0 spear a gnoll skeleton (28, 4, D:4) a +0 long sword (29, 29, D:4) a +0 club a stone a kobold corpse (skeletalised by now) (30, 40, D:4) a +0 short sword (39, 29, D:4) a +0 giant spiked club (43, 20, D:4) a ball python skeleton (45, 18, D:4) a hound skeleton (50, 10, D:4) a ball python skeleton (52, 4, D:4) a ball python corpse (skeletalised by now) (56, 29, D:4) a +0 whip Level 5 of the Dungeon (4, -15, D:5) a +0 cloak of air (29, -31, D:5) a +0 spear a +0 giant spiked club (30, -28, D:5) a +0 giant club (32, -5, D:5) a +0 club (35, -5, D:5) a +0 whip (36, -5, D:5) a +0 whip (37, -37, D:5) a quill talisman (42, -33, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (15, 5, D:6) a +0 whip (16, 5, D:6) a +0 spear a +0 spear a +0 scale mail a +0 flail (20, -14, D:6) a +0 giant club (21, -14, D:6) a +0 trident (22, -17, D:6) a +0 whip (24, -3, D:6) the eel talisman of Hangman {-Tele rPois rF- Int+7} [eel talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). (unseen) (25, -1, D:6) a +0 quarterstaff (26, -3, D:6) a scroll of identify (26, 3, D:6) the eel talisman of the Cobbler {rPois Will+ MP+9} [eel talisman] rPois: It protects you from poison. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (unseen) (27, -3, D:6) a parchment of Apportation (27, 1, D:6) a ring of magical power (28, 2, D:6) a potion of moonshine (28, 3, D:6) 7 gold pieces (28, 5, D:6) 15 gold pieces (30, -27, D:6) a +0 whip (30, -5, D:6) a +0 whip a +0 leather armour (32, -31, D:6) a +2 whip of venom a +0 long sword a +0 spear a +0 helmet of sniping a +0 leather armour (38, -9, D:6) a +0 flail a +0 leather armour (39, -25, D:6) a +0 giant club (40, -18, D:6) a parchment of Searing Ray (40, 14, D:6) a +0 spear (40, 15, D:6) a +0 whip a +0 flail (41, 14, D:6) a +0 whip a +0 leather armour (42, 14, D:6) a +0 club the Ecumenical Temple