walking32 Level 1 of the Dungeon [Shop] Feisil's Book Emporium a parchment of Metabolic Englaciation (202 gold) a parchment of Death Channel (275 gold) a parchment of Scorch (63 gold) a parchment of Mercury Arrow (63 gold) a parchment of Platinum Paragon (572 gold) a parchment of Ozocubu's Armour (96 gold) a parchment of Dispel Undead (143 gold) a parchment of Vampiric Draining (96 gold) a manual of Unarmed Combat (880 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 4, D:1) a rat corpse (skeletalised by now) (8, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -31, D:1) a +0 chain mail (20, -7, D:1) a rat corpse (skeletalised by now) (22, 6, D:1) a rat corpse (skeletalised by now) (23, -31, D:1) a +0 short sword (27, -42, D:1) a hobgoblin corpse (skeletalised by now) (27, -31, D:1) a +0 dagger (28, -8, D:1) a +0 leather armour (30, -12, D:1) a +0 robe (42, -28, D:1) a rat corpse (skeletalised by now) (46, -29, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Kuzot's Antique Weapon Emporium a +1 lajatang of pain (890 gold) a +0 dagger (40 gold) a +0 trident (70 gold) a +0 short sword (60 gold) a +0 spear (60 gold) the +9 mace of Conscience {drain, Int+3 Dex+4} (1442 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 rapier of speed (670 gold) a +0 mace (60 gold) a +0 dagger (40 gold) (10, 36, D:2) a +0 ring mail (15, 47, D:2) a rat corpse (skeletalised by now) (22, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (30, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 25, D:2) a +0 robe (44, 41, D:2) the felid skeleton of Natasha (52, 12, D:2) a +0 sling a +0 club a goblin skeleton (52, 26, D:2) a +0 plate armour (56, 43, D:2) a +0 dagger (64, -1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (67, 18, D:2) a +0 spear Level 3 of the Dungeon (4, 13, D:3) a +0 short sword 3 stones (4, 14, D:3) a +0 dagger an orc corpse (skeletalised by now) (9, 22, D:3) a frilled lizard corpse (skeletalised by now) (12, 34, D:3) a +0 flail of protection (18, -8, D:3) a frilled lizard corpse (skeletalised by now) (24, 4, D:3) a bat corpse (skeletalised by now) (33, 24, D:3) a medusa talisman (35, 24, D:3) a +0 dagger (40, 0, D:3) a +0 club 2 stones (45, 0, D:3) 2 flux baubles (49, 20, D:3) a ball python corpse (skeletalised by now) (56, 28, D:3) a parchment of Forge Blazeheart Golem (56, 30, D:3) a +0 short sword Level 4 of the Dungeon (7, 34, D:4) a +0 sling (12, 11, D:4) a +0 hand axe (14, 18, D:4) a +0 robe (19, 5, D:4) a hobgoblin corpse (skeletalised by now) (21, -10, D:4) a +0 robe (28, 29, D:4) a +0 short sword (33, -3, D:4) a +0 club (36, 2, D:4) a +0 spear a +0 spear a gnoll skeleton (36, 4, D:4) a +0 spear (36, 5, D:4) a +0 whip a gnoll skeleton (37, 3, D:4) an adder skeleton (42, 2, D:4) a +4 heavy flail a +0 chain mail the human skeleton of Edmund (43, 18, D:4) a +0 chain mail (52, 1, D:4) a +0 robe (53, -8, D:4) a +0 dagger a +0 giant spiked club (62, -15, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Oguy's Armour Shoppe a +1 chain mail of resonance (198 gold) the +2 ring mail of Whack-A-Mole {Will+ Str+2} (369 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 scale mail (48 gold) a +0 pair of gloves of infusion (138 gold) a +0 ring mail (48 gold) the +0 chain mail "Doquaff" {Resonance, Rampage rElec Will++ Slay-4} (248 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. a +2 robe (154 gold) (9, 25, D:5) a +0 giant club (11, -8, D:5) a +0 robe (13, -9, D:5) a parchment of Slow (15, 23, D:5) a +4 mace a +0 leather armour (15, 24, D:5) a +0 hand axe a +0 robe (17, -9, D:5) a +0 spear (19, 26, D:5) a +0 mace a +0 robe (21, 17, D:5) a +4 hand axe a +0 robe (23, 44, D:5) a +0 trident (37, 31, D:5) a +0 battleaxe (44, 17, D:5) a +0 ring mail (46, 38, D:5) a +0 flail (53, 3, D:5) a +0 pair of boots (53, 5, D:5) a +2 cloak (56, 13, D:5) a +0 mace a +0 whip a +0 leather armour a +0 dagger a +0 robe (57, 13, D:5) a +0 mace a +0 ring mail (64, 0, D:5) a +0 scale mail Level 6 of the Dungeon (0, 30, D:6) a +0 dagger a +0 robe (0, 32, D:6) a +0 dagger a +0 robe a +0 hand axe (1, 33, D:6) a +0 short sword a +0 ring mail (2, 34, D:6) a +0 dagger (12, 26, D:6) a +5 scimitar a +0 flail a +0 robe a +0 robe a +3 falchion a +0 robe (16, 16, D:6) a +0 dagger a +0 robe (17, 16, D:6) a +0 club a +0 leather armour (19, 18, D:6) a +0 trident (20, 19, D:6) a +0 war axe a +0 ring mail (21, -7, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (21, -5, D:6) a +0 hand axe (24, -4, D:6) a +0 hand axe (32, 30, D:6) a +0 dagger a +0 leather armour a +0 flail a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 17, D:6) a +2 hand axe of pain a +1 robe of willpower (44, 29, D:6) a +0 dagger a +0 robe (44, 32, D:6) a +0 short sword a +0 leather armour (49, 24, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Jujudior's Armour Shop the +1 cloak of the Leaf {+Inv Air} (582 gold) +Inv: It lets you turn invisible. Air: It increases the power of your Air spells. It cannot be enchanted further. a +2 leather armour of poison resistance (320 gold) a +3 scale mail of cold resistance (520 gold) a +2 robe (258 gold) a +2 robe of cold resistance (358 gold) the +2 scale mail of Okhluzid {^Drain rC+++ Regen+} (1008 gold) ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +2 ring mail of fire resistance (420 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (698 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:7) a +0 ring mail (1, -21, D:7) a maw talisman (7, 1, D:7) a +0 halberd (8, -1, D:7) a +0 halberd (9, 0, D:7) a +0 halberd (9, 1, D:7) a +0 halberd (10, -1, D:7) a +0 halberd (11, -34, D:7) a +0 robe (15, -13, D:7) a +0 dagger (20, -11, D:7) a +0 shortbow (24, 7, D:7) a +0 helmet of sniping (33, -35, D:7) a +0 dagger a +0 robe (36, -26, D:7) a +0 hand axe (39, -13, D:7) a +0 rapier Level 8 of the Dungeon (2, 0, D:8) a +0 flail (14, -27, D:8) a +0 dagger a +0 robe (17, -22, D:8) a +0 robe (20, 20, D:8) a +0 chain mail (21, 7, D:8) a +0 falchion (25, -15, D:8) a +0 dagger a +0 robe (25, -5, D:8) a +0 trident a +0 leather armour (27, -13, D:8) a +0 robe (43, -22, D:8) a stone (46, -19, D:8) a stone (48, -28, D:8) a stone (48, -20, D:8) a stone (50, -29, D:8) a stone (53, -26, D:8) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (26, -24, Lair:1) a ring of flight (38, -31, Lair:1) a +0 ring mail (48, -8, Lair:1) a +0 quarterstaff (55, 15, Lair:1) a +0 trident Level 2 of the Lair of Beasts a Gauntlet (0, 0, Gauntlet) (unseen) (1, 0, Gauntlet) (unseen) (2, 0, Gauntlet) (unseen) (4, 0, Gauntlet) (unseen) (5, 0, Gauntlet) (unseen) (5, 19, Gauntlet) 6 gold pieces a +0 flail (6, 0, Gauntlet) (unseen) (6, 7, Gauntlet) the +0 helmet of the Hurtling Gods {Snipe, MP+8 Int+3} MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (6, 19, Gauntlet) 14 gold pieces a +0 mace a +0 flail (8, 0, Gauntlet) (unseen) (8, 7, Gauntlet) a potion of haste (9, 31, Gauntlet) a +0 scale mail (10, 0, Gauntlet) (unseen) (12, 0, Gauntlet) (unseen) (13, 0, Gauntlet) (unseen) (14, 0, Gauntlet) (unseen)