walking32 Level 1 of the Dungeon [Shop] Futhread's Weapon Shop a +0 triple sword of freezing (319 gold) 6 boomerangs (132 gold) a +1 scimitar of holy wrath (195 gold) a +3 war axe of venom (233 gold) 2 datura-tipped darts (19 gold) a +0 club (5 gold) a +0 sling (16 gold) a +0 spear (33 gold) (0, 0, D:1) a +0 ring mail (6, 25, D:1) a quokka corpse (skeletalised by now) (8, 1, D:1) a +0 ring mail (10, 24, D:1) a +0 dagger (11, 0, D:1) a +0 short sword 5 stones (12, -6, D:1) a rat skeleton (14, -10, D:1) a +0 leather armour (15, 1, D:1) a +0 ring mail (17, -11, D:1) a +0 quarterstaff (17, 7, D:1) a +0 club a goblin skeleton (21, 3, D:1) a bat corpse (skeletalised by now) (22, 31, D:1) a +0 spear (24, 31, D:1) a human corpse (skeletalised by now) (25, -6, D:1) a +0 ring mail (26, -1, D:1) a +0 short sword (27, -17, D:1) a +0 whip (28, -12, D:1) a ball python corpse (skeletalised by now) (29, 8, D:1) a frilled lizard corpse (skeletalised by now) (37, -12, D:1) a +0 ring mail (41, -9, D:1) a +0 club Level 2 of the Dungeon (2, 20, D:2) a +0 chain mail (5, -1, D:2) a ball python corpse (skeletalised by now) (8, 6, D:2) a rat skeleton (12, 23, D:2) a ball python skeleton (15, 1, D:2) a +0 club a goblin skeleton (20, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 28, D:2) an adder corpse (skeletalised by now) (43, 1, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (2, -16, D:3) a +0 mace (2, 22, D:3) a +0 robe (6, -8, D:3) a rat corpse (skeletalised by now) (17, -12, D:3) a +0 whip (21, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (23, -12, D:3) a +0 hand axe (29, -11, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (30, -9, D:3) an adder corpse (skeletalised by now) (32, -16, D:3) a +0 robe (32, 2, D:3) a bat corpse (skeletalised by now) (43, 6, D:3) a +0 mace (45, -2, D:3) a frilled lizard corpse (skeletalised by now) (47, 11, D:3) a +0 dagger Level 4 of the Dungeon (1, -17, D:4) a jackal corpse (skeletalised by now) (1, -13, D:4) a +0 club an orc corpse (skeletalised by now) (5, -20, D:4) a +0 hand axe (7, -33, D:4) a +0 leather armour (9, -25, D:4) a +0 whip a kobold skeleton (10, -28, D:4) a parchment of Ozocubu's Armour (13, -8, D:4) an adder skeleton (14, -25, D:4) a frilled lizard skeleton (16, -4, D:4) a +1 vampiric dagger 4 stones (17, -26, D:4) a +0 dagger a +0 sling a goblin skeleton (18, -13, D:4) a +0 whip (18, -8, D:4) a +0 hand axe (22, -1, D:4) a hobgoblin skeleton (25, 0, D:4) a +0 mace (29, -22, D:4) 4 stones a +0 club (46, -28, D:4) a +0 plate armour (48, -5, D:4) a +0 hammer (49, -15, D:4) a +0 hammer (49, -5, D:4) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (51, -17, D:4) a +0 hammer Level 5 of the Dungeon (4, -2, D:5) a +0 dagger a +0 robe (6, -3, D:5) a +0 dagger (6, -2, D:5) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (7, -3, D:5) a +0 dagger (8, -1, D:5) a +0 whip a +0 chain mail (20, 25, D:5) a +0 pair of gloves (27, 1, D:5) a +0 whip a +0 flail an orc skeleton an orc skeleton (28, 0, D:5) a +0 hand axe a +0 leather armour an orc skeleton (28, 1, D:5) a +0 dagger an orc skeleton (29, 1, D:5) a +0 dagger a +0 chain mail (48, 2, D:5) a gnoll skeleton (49, 4, D:5) a +0 spear (49, 5, D:5) a +0 halberd a +0 whip a +0 leather armour a gnoll skeleton (50, 4, D:5) a +0 mace Level 6 of the Dungeon [Shop] Gaeczeif's General Store the ring "Vahix" {rElec rC+ SInv} (468 gold) [ring of see invisible] rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. a parchment of Airstrike (169 gold) the +3 mace "Komiotul" {spect, *Rage rElec Int+2} (501 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a potion of moonshine (unknown) (13 gold) a parchment of Conjure Ball Lightning (325 gold) 2 potions of mutation (unknown) (208 gold) a potion of moonshine (unknown) (13 gold) a potion of mutation (unknown) (104 gold) the conjuration staff "Hemeh" {rN+ SInv Conj} (525 gold) [staff of conjuration] rN+: It protects you from negative energy. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (0, 0, D:6) a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (1, -14, D:6) a +0 club (2, 0, D:6) a +0 spear a gnoll corpse (skeletalised by now) (3, -33, D:6) a +0 scale mail (5, -30, D:6) a +0 robe (5, -10, D:6) a +3 flail of protection a +0 chain mail (5, 0, D:6) a +0 mace of holy wrath a +0 spear a +0 flail a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, -27, D:6) a +0 shortbow (14, -19, D:6) a +0 dagger a +0 leather armour (16, -29, D:6) an adder skeleton (17, -29, D:6) a +0 orcbow a centaur skeleton (17, -14, D:6) a +0 trident (18, -31, D:6) a sanguine talisman (19, -22, D:6) a +0 dagger (46, -9, D:6) a +0 spear a +0 spear a +0 scale mail a +0 kite shield a gnoll skeleton (47, -9, D:6) a +0 ring mail a +0 giant spiked club a +0 whip an ogre skeleton a gnoll skeleton (48, -9, D:6) a +0 halberd an adder skeleton (49, -9, D:6) a +0 spear a +0 spear a gnoll skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 14, D:7) a +0 scale mail (7, 12, D:7) a +0 tower shield (8, 36, D:7) a +1 whip of distortion (11, 13, D:7) a +0 dagger of venom (12, 20, D:7) a +0 robe (20, 33, D:7) a +0 spear (22, 33, D:7) a +0 whip of electrocution (22, 35, D:7) a +0 club (23, 35, D:7) a +0 dagger (25, -6, D:7) a +0 hand axe a +0 leather armour (30, 39, D:7) a +0 robe (31, -5, D:7) a +0 short sword (36, 18, D:7) a +0 leather armour Level 8 of the Dungeon the Ecumenical Temple