walking32 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 37, D:1) a hobgoblin corpse (skeletalised by now) (8, -3, D:1) a rat corpse (skeletalised by now) (10, 9, D:1) 6 stones (12, 9, D:1) 5 stones (14, 25, D:1) a +0 leather armour (19, 3, D:1) a bat corpse (skeletalised by now) (19, 9, D:1) a quokka skeleton (19, 11, D:1) a rat skeleton (24, 27, D:1) a ball python skeleton (25, 20, D:1) a ball python skeleton (25, 25, D:1) a +0 club (26, 28, D:1) a bat skeleton (28, 27, D:1) a bat skeleton (31, 21, D:1) a +0 short sword (35, 10, D:1) a +0 whip a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 16, D:1) a hobgoblin corpse (skeletalised by now) (47, 25, D:1) a hobgoblin corpse (skeletalised by now) (48, 14, D:1) a +0 leather armour (51, 23, D:1) a +0 leather armour Level 2 of the Dungeon (3, -23, D:2) a +0 leather armour (11, -27, D:2) a bat skeleton (23, -26, D:2) a +0 dagger 5 stones (26, -2, D:2) a bat skeleton (35, -29, D:2) a hobgoblin skeleton (35, -27, D:2) a rat skeleton (45, -9, D:2) a +0 club (47, -33, D:2) a rat skeleton (48, -33, D:2) a ball python skeleton a frilled lizard skeleton Level 3 of the Dungeon [Shop] Tutye's Jewellery Shoppe a +6 ring of dexterity (unknown) (432 gold) the serpent talisman of Ligarisy {Dex+3 Slay+6} (1170 gold) [serpent talisman] Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a +5 ring of evasion (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) an amulet of magic regeneration (unknown) (360 gold) a maw talisman (180 gold) the amulet of Wuyz {Acrobat rF+ Dex+2 Slay+2} (679 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of magic regeneration (unknown) (360 gold) (0, 0, D:3) a rat skeleton (1, -1, D:3) a hobgoblin skeleton (2, 0, D:3) an adder skeleton (3, -7, D:3) a +0 robe (5, 9, D:3) a +0 whip a +0 leather armour (6, 10, D:3) a +0 short sword (11, 15, D:3) a +0 whip (12, -24, D:3) a +0 hand axe (12, -23, D:3) a +0 flail of protection an orc corpse (skeletalised by now) (16, -22, D:3) a +0 short sword (16, -18, D:3) a +0 dagger a +0 robe (17, -11, D:3) a +0 ring mail (24, -28, D:3) a quokka corpse (skeletalised by now) (36, -7, D:3) a bat skeleton (36, -6, D:3) a +0 trident an orc skeleton (36, -5, D:3) a +0 dagger a frilled lizard skeleton a kobold skeleton (37, -4, D:3) a hobgoblin skeleton (40, -15, D:3) a +0 whip 5 stones a kobold skeleton (41, 14, D:3) a +0 broad axe (43, -9, D:3) a frilled lizard skeleton (44, -23, D:3) a bat corpse (skeletalised by now) (46, -24, D:3) a +0 dagger (49, 7, D:3) a hobgoblin corpse (skeletalised by now) (54, 16, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 4 stones (3, 0, D:4) a +0 hand axe a +0 leather armour an orc corpse (12, -29, D:4) a hound corpse (skeletalised by now) (13, -24, D:4) an adder corpse (skeletalised by now) (16, -26, D:4) a +0 whip 2 stones (18, -24, D:4) a +0 club (19, -4, D:4) a wand of paralysis (3) (19, -3, D:4) 9 gold pieces a +0 flail a +0 leather armour a quokka corpse (22, 2, D:4) a +0 leather armour (23, -6, D:4) a +0 club (27, -30, D:4) a +0 trident