waagh Level 1 of the Dungeon (0, 10, D:1) 7 gold pieces (0, 11, D:1) 12 gold pieces (1, 10, D:1) 11 gold pieces (1, 11, D:1) a gold piece (1, 12, D:1) 14 gold pieces (1, 30, D:1) a frilled lizard corpse (skeletalised by now) (1, 32, D:1) a bat corpse (skeletalised by now) (3, -7, D:1) a +2 dagger 5 stones (4, -7, D:1) a +0 pair of boots (7, -11, D:1) a hobgoblin corpse (skeletalised by now) (10, 42, D:1) a frilled lizard corpse (skeletalised by now) (12, 22, D:1) a bat skeleton (14, 22, D:1) a bat skeleton (19, 30, D:1) a bat skeleton (21, 25, D:1) a +0 short sword 3 stones a kobold skeleton (23, 28, D:1) a frilled lizard skeleton (23, 30, D:1) a +0 flail (24, 6, D:1) a +0 falchion (29, 28, D:1) a +0 club (32, 13, D:1) a rat skeleton (38, 26, D:1) a maw talisman (44, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, -9, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Kudav's Distillery a potion of haste (unknown) (140 gold) a potion of invisibility (unknown) (112 gold) a potion of magic (unknown) (112 gold) a potion of mutation (unknown) (112 gold) a potion of invisibility (unknown) (112 gold) 2 potions of lignification (unknown) (84 gold) a potion of lignification (unknown) (42 gold) 2 potions of curing (unknown) (84 gold) a potion of heal wounds (unknown) (112 gold) 2 potions of curing (unknown) (84 gold) (0, 0, D:2) a +0 whip (1, -12, D:2) the inkwell talisman of Proximity {rCorr Int+5} [inkwell talisman] rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (3, -19, D:2) a +0 hand axe (13, -1, D:2) an adder corpse (skeletalised by now) (15, -39, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (18, -18, D:2) a +0 leather armour (18, -5, D:2) a bat corpse (skeletalised by now) (22, -18, D:2) an adder corpse (skeletalised by now) (27, 8, D:2) a +0 robe (29, -25, D:2) a +0 leather armour (33, -30, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -32, D:2) a jackal corpse (skeletalised by now) (43, -29, D:2) a ball python corpse (skeletalised by now) (47, 10, D:2) a ball python corpse (skeletalised by now) (58, -22, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 5, D:3) a +0 dagger (5, 42, D:3) a +0 dagger (5, 44, D:3) a +0 club (9, 32, D:3) a +0 dagger an orc skeleton (12, -2, D:3) a +0 club (12, 9, D:3) an adder corpse (skeletalised by now) (13, 52, D:3) a +0 leather armour (19, 8, D:3) a +0 short sword (37, 23, D:3) a hobgoblin corpse (skeletalised by now) (37, 34, D:3) a ball python skeleton (41, 47, D:3) a jackal skeleton (41, 48, D:3) a +0 short sword a kobold skeleton (42, 50, D:3) a rat skeleton (43, 48, D:3) a +0 dagger (49, 20, D:3) a +0 whip a stone a +0 war axe (49, 21, D:3) a +0 dagger a +0 scale mail (49, 22, D:3) a +0 club a boomerang a +0 chain mail an orc corpse (skeletalised by now) (50, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (56, 8, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (10, -2, D:4) a curare-tipped dart (11, -2, D:4) 2 curare-tipped darts 11 gold pieces (29, 12, D:4) a +0 whip 2 stones a kobold corpse (33, 11, D:4) 11 gold pieces