Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 16462929865965792733 44 waagh the Shooter (level 3, -6/28 HPs) Began as a Formicid Hunter on July 29, 2026. Mangled by a raven (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (1326 turns). waagh the Shooter (Formicid Hunter) Turns: 1326, Time: 00:00:50 Health: -6/28 AC: 3 Str: 15 XL: 3 Next: 85% Magic: 3/3 EV: 11 Int: 8 God: Gold: 43 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Wands p - a wand of polymorph (5) Scrolls s - a scroll of butterflies r - a scroll of revelation I - a scroll of immolation Potions d - a potion of resistance {unknown} f - a potion of invisibility {unknown} j - a potion of lignification {unknown} Skills: + Level 2.7 Fighting * Level 4.5 Ranged Weapons + Level 1.2 Armour + Level 2.2 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 47% 1 Soul Splinter Necr 0% N/A 47% 1 Volatile Blastmotes Fire/Tloc 0% 2d10 85% 3 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow misses the quokka. A quokka is nearby! You shoot an arrow. The arrow hits the quokka. The quokka is almost dead. A quokka is nearby! You shoot an arrow. The arrow hits the quokka. You kill the quokka! No target in view! No target in view! Key pressed, stopping explore. No target in view! No target in view! j - a viscous orange potion No target in view! A black bear comes into view. You shoot an arrow. The arrow barely misses the black bear. The black bear growls angrily. A black bear is nearby! You shoot an arrow. The arrow hits the black bear but does no damage. You shoot an arrow. The arrow hits the black bear. The black bear is lightly wounded. The black bear bites you but does no damage. The black bear claws you. x2 You shoot an arrow. The arrow barely misses the black bear. The black bear bites you. The black bear closely misses you. The black bear claws you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a black bear (lightly wounded, will become an ogre, a raven, or a human, chance to affect: 48%) The black bear evaporates and reforms as a raven! You encounter a raven. The raven pecks you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the raven. The raven is lightly wounded. The raven pecks you! You die... #.#.# #.#* *,,,,,,,,..g.♣*** ##.#.### #.# *.#****,,...g.♣♣* .......# #.# *.# *,,....g.., .....#.# #.# ###*.#** *,,....ggg# .#.###.# #.# #..,...# *,{........ #..###.###.# #.#*.#.# ****#.#*#.< ##.........# #.#*.#.# #.# #.# #.####.##### #.##b#.# #.# #.# .#####.# #..@.#.# ##'###.# ..<...># #.####.# ##...##.# .####### #.####.# ##.....#.# .##.## #.##.#.# ##........# .#...#########......###.........# .............†........'.......... .#...#########.#...####.........# .##.## #.##.## ##.......## .#### #.#### ##.....## You could see a raven. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 7 hobgoblins 4 quokkas 5 ball pythons 5 bats 2 frilled lizards 7 goblins 5 kobolds 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 93 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 549 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 621 | D:1 | Reached skill level 1 in Armour 657 | D:2 | Encountered Robin 659 | D:2 | Encountered a black bear 1325 | D:2 | a black bear changed into a raven 1325 | D:2 | Encountered a raven 1326 | D:2 | Mangled by a raven Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic D:2: layout_loops_corners, hex_medium, grunt_ministairs_13, kennysheep_generic_room_5, nrook_campfire, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.2 Fighting | | 2.7 Ranged Weapons | | 4.5 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 101 Evoke: Wand of polymorph || 1 Read: Immolation || 1 Revelation || 1 Armour: Leather armour || 21 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1349 | 1324 | 25 | 0 | 1095 | 2 | 674.5 | Dungeon | 1349 | 1324 | 25 | 0 | 1095 | 2 | 674.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 698 daAuts D:2: 651 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+