waagh Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 11, D:1) a quokka corpse (skeletalised by now) (11, 11, D:1) a bat corpse (skeletalised by now) (12, 10, D:1) a bat corpse (skeletalised by now) (16, 22, D:1) a +0 dagger (19, -33, D:1) a frilled lizard corpse (skeletalised by now) (21, 16, D:1) a +0 club (24, -21, D:1) a rat corpse (skeletalised by now) (24, 16, D:1) a +0 whip (30, 23, D:1) a rat corpse (skeletalised by now) (38, -3, D:1) a ball python skeleton (43, -4, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 9, D:2) a +0 ring mail (8, 22, D:2) a ball python skeleton (10, 8, D:2) a +0 dagger a +0 sling (13, 7, D:2) a +0 hand axe (19, 18, D:2) a +0 whip a kobold skeleton (19, 22, D:2) a +0 club a goblin skeleton (26, 15, D:2) a +0 short sword (28, 22, D:2) a +0 great sword (35, -2, D:2) a +0 dagger (35, 9, D:2) a ball python skeleton (39, 19, D:2) a +0 ring mail (40, 8, D:2) a +0 short sword 3 stones (47, 15, D:2) a +0 spear (48, 10, D:2) a frilled lizard corpse (skeletalised by now) (50, 5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Pokit's Book Boutique a parchment of Nazja's Percussive Tempering (220 gold) a parchment of Rending Blade (156 gold) a parchment of Forge Monarch Bomb (300 gold) a parchment of Summon Seismosaurus Egg (156 gold) a parchment of Grave Claw (69 gold) a parchment of Fulminant Prism (156 gold) (6, -3, D:3) a +0 whip (10, -12, D:3) a +0 flail (10, -4, D:3) a +0 short sword a +0 ring mail a +0 club (11, -2, D:3) a +0 hand axe (14, 4, D:3) a +0 short sword a spider talisman (15, 6, D:3) a +0 club (21, -1, D:3) a +0 flail a +0 whip a +1 whip of venom a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, 20, D:3) a +0 club (23, 19, D:3) a ball python skeleton (28, 4, D:3) a +0 leather armour (28, 16, D:3) a bat corpse (skeletalised by now) (29, 3, D:3) a +0 sling (36, -9, D:3) a +0 club (36, 6, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 36, D:4) a +0 club (8, 16, D:4) a +0 falchion a +0 leather armour a +0 dagger a +0 dagger a +0 robe (22, 34, D:4) a black bear skeleton (27, 30, D:4) 5 stones a +0 dagger (28, 18, D:4) a +0 club a +0 leather armour (32, 9, D:4) a +0 club (33, 10, D:4) a +0 club (40, 14, D:4) a +0 giant club (42, 14, D:4) a +0 short sword 4 stones (48, 12, D:4) a staff of alchemy (55, 47, D:4) a +0 flail 2 boomerangs (60, 18, D:4) a +0 spear (61, 18, D:4) a +0 spear (61, 19, D:4) a +0 club a +0 robe a +0 whip Level 5 of the Dungeon (0, 0, D:5) 5 atropa-tipped darts (5, -26, D:5) a parchment of Launch Clockwork Bee (7, -10, D:5) a +0 giant club a +0 morningstar a +0 chain mail (7, 5, D:5) a +0 mace a +0 ring mail (11, -22, D:5) a +1 heavy spear (12, -7, D:5) a +0 robe (13, -19, D:5) the +10 spear of Voit {entangle, rF++ rC+ rCorr SInv} rF++: It greatly protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (13, -14, D:5) a +0 trident (14, -19, D:5) a +0 battleaxe (14, -14, D:5) a +3 scale mail of death (unseen) (15, -10, D:5) a +1 short sword of draining (20, -9, D:5) a +0 club (21, -25, D:5) a +0 ring mail (46, -21, D:5) 2 boomerangs (56, -43, D:5) a +0 rapier (59, -36, D:5) a +1 shortbow of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, -40, D:6) a parchment of Summon Small Mammal (6, -36, D:6) a +0 war axe (9, -28, D:6) a +0 dagger (11, 1, D:6) a ring of resist corrosion (12, -32, D:6) a +0 battleaxe a +0 robe (12, 0, D:6) a +2 orcbow of freezing (13, -36, D:6) a +0 scimitar a +0 robe a +0 long sword a +0 robe (14, -36, D:6) a +0 dagger a +0 robe a +3 hand axe of freezing a +0 robe (15, -6, D:6) a +0 robe (49, -32, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Zeecal's Weapon Shop the +8 scimitar of the Saviour {valour, *Corrode rPois rC+ rN+} (1130 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} (1440 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. 3 darts of disjunction (48 gold) the +6 quarterstaff "Geteahuh" {flame, rF+} (954 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 falchion of holy wrath (133 gold) a +1 heavy shortbow (223 gold) (0, 0, D:7) a medusa talisman (2, -17, D:7) a +0 scale mail (2, 11, D:7) a +1 war axe of electrocution a +0 robe (3, -7, D:7) a parchment of Summon Small Mammal (3, 17, D:7) a +0 robe a +3 spear a +0 robe a +0 dagger (4, 18, D:7) a +0 robe a +2 falchion (7, -4, D:7) a +0 plate armour (8, -13, D:7) a +0 long sword (11, -5, D:7) a spore talisman (13, -15, D:7) a +3 devious short sword 4 stones (14, 8, D:7) a +0 flail a +0 scale mail (14, 9, D:7) a +0 short sword (14, 19, D:7) a +0 leather armour a +1 mace of draining (14, 22, D:7) a +0 short sword (15, -13, D:7) a +0 dagger a +0 whip (15, 8, D:7) a +0 club (15, 20, D:7) a +0 leather armour a +0 short sword (16, 8, D:7) a +0 short sword 5 poisoned darts (16, 19, D:7) a +0 whip (17, 5, D:7) a +0 club a +0 chain mail (18, -11, D:7) a staff of fire (22, 24, D:7) a +0 leather armour a +0 club (23, -12, D:7) a +0 flail (23, 5, D:7) an orb of attunement (23, 15, D:7) a +0 short sword a +0 scale mail (23, 16, D:7) a +0 dagger a +2 robe of cold resistance (25, 21, D:7) a +0 trident (26, 20, D:7) a +0 club a +0 scale mail a +0 robe a +1 dagger of venom a +0 shortbow (29, 17, D:7) a +0 rapier 3 poisoned darts a +0 robe (29, 18, D:7) a +0 shortbow (31, 35, D:7) a staff of necromancy (39, 16, D:7) a +0 robe (45, 8, D:7) a +0 dagger (49, 2, D:7) 6 large rocks Level 8 of the Dungeon (5, -16, D:8) a +0 ring mail (6, -5, D:8) a +4 falchion of freezing a +0 robe a +2 mace of freezing a +0 robe (7, -4, D:8) a +2 scimitar a +0 robe (8, -15, D:8) a +0 club (11, -11, D:8) a parchment of Summon Small Mammal (45, -6, D:8) a +0 hand axe a +0 trident a +0 spear of entangling a +0 scale mail (46, -6, D:8) a +0 dagger a +0 spear a +0 spear (46, -5, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Vesuqog's Jewellery Shop the ring of Puurrafae {rPois Wiz Dex+4} (595 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Dex+4: It affects your dexterity (+4). the ring "Zegoph" {rPois rC++ Str-2 Dex+4 Stlth+} (618 gold) [ring of poison resistance] rPois: It protects you from poison. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +5 ring of evasion (432 gold) a +5 ring of evasion (432 gold) a +6 ring of strength (unknown) (432 gold) the ring "Jastran" {rN+ Str-4 Int+6 Slay+3} (616 gold) [ring of intelligence] rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Hemap" {rPois rCorr Int+3} (450 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). an amulet of the acrobat (unknown) (360 gold) (6, 9, Lair:1) a ring of protection from cold (10, 9, Lair:1) a +0 robe (27, -22, Lair:1) a +0 ring mail (32, -35, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts