waagh Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 14, D:1) a ball python skeleton (3, 28, D:1) a rat skeleton (4, 28, D:1) a ball python corpse (skeletalised by now) (9, 5, D:1) a ball python corpse (skeletalised by now) (10, -5, D:1) a frilled lizard skeleton (10, 8, D:1) 3 poisoned darts (12, 8, D:1) a +0 chain mail (13, 18, D:1) a +4 hand axe of electrocution (18, 0, D:1) a +0 dagger 4 stones (19, 1, D:1) a +0 hand axe (22, 7, D:1) a ball python skeleton (27, 11, D:1) a staff of conjuration (28, 20, D:1) a ball python skeleton (29, 3, D:1) a rat corpse (skeletalised by now) (29, 16, D:1) a quokka skeleton (29, 19, D:1) a +0 club (31, 10, D:1) a +0 whip (34, 26, D:1) a +0 club (37, 22, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (38, -8, D:1) a frilled lizard skeleton (39, -6, D:1) a bat skeleton (39, 17, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -14, D:2) an amulet of regeneration (10, -14, D:2) a +0 spear (11, -42, D:2) a +0 dagger of venom (13, -38, D:2) a hobgoblin corpse (skeletalised by now) (20, -18, D:2) a +0 leather armour (22, -35, D:2) 2 flux baubles (25, -31, D:2) a +1 long sword of flaming (31, -32, D:2) a +0 club a goblin corpse (skeletalised by now) (34, -31, D:2) a +0 dagger (34, -26, D:2) a +0 ring mail (36, -25, D:2) 5 boomerangs (38, -37, D:2) a rat corpse (skeletalised by now) (41, -7, D:2) a ball python skeleton (46, -25, D:2) a +0 club (58, -32, D:2) a bat skeleton (61, -7, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a spore talisman (10, -37, D:3) a +0 robe (14, -22, D:3) a +0 robe (17, -36, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, -36, D:3) a frilled lizard corpse (skeletalised by now) (37, -26, D:3) a +0 club Level 4 of the Dungeon (4, 47, D:4) a +0 mace (6, 44, D:4) a +0 plate armour (9, 0, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (13, 4, D:4) a +0 spear (14, 20, D:4) a +0 quarterstaff (19, 28, D:4) a +0 ring mail (30, 37, D:4) a +2 scale mail of poison resistance a +0 flail of protection (45, 33, D:4) a +0 club a +0 buckler (56, 44, D:4) a +0 whip (57, 4, D:4) a +0 ring mail (57, 44, D:4) a +0 spear a gnoll corpse (skeletalised by now) a black bear corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (2, 48, D:5) a +0 spear (2, 49, D:5) a +0 club a +0 club a +0 club (4, 46, D:5) a +0 mace (22, 33, D:5) a staff of cold (23, 6, D:5) a +0 leather armour (30, 4, D:5) a +0 rapier (33, 28, D:5) a quill talisman (35, 11, D:5) a +0 ring mail (54, 42, D:5) a +0 spear (59, 36, D:5) 8 gold pieces Level 6 of the Dungeon (14, 3, D:6) a +0 falchion (20, 18, D:6) a scarab talisman (21, 15, D:6) a +0 pair of gloves (21, 35, D:6) a +0 shortbow of flaming (27, -20, D:6) a +0 orcbow (28, 0, D:6) a +0 shortbow (35, -5, D:6) a +0 halberd a +0 spear (35, -4, D:6) a +0 whip (36, -5, D:6) a +0 whip (38, 20, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (16, -23, D:7) a +0 leather armour (20, -23, D:7) the +1 rapier "Jippabb" {vamp, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (31, -53, D:7) a +0 mace a +4 dagger of speed a +0 leather armour a +2 trident of draining a +0 robe an orb of energy an amulet of faith (36, -11, D:7) a +0 club a +0 whip a +0 hand axe a +0 leather armour a +0 club (37, -11, D:7) a +0 spear (41, -15, D:7) a +0 club (41, -11, D:7) a +0 leather armour (41, -4, D:7) a +0 falchion a +0 robe (41, -3, D:7) a +0 great sword a +0 robe a +0 spear a +0 robe (43, 2, D:7) the +8 flail of the Riding Gods {protect, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 8 of the Dungeon [Shop] Riduschuh's Antique Armour Shop a +3 chain mail of cold resistance (728 gold) a +3 leather armour of cold resistance (624 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1040 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +3 ring mail of poison resistance (598 gold) a +2 leather armour of cold resistance (494 gold) a +0 robe (23 gold) (8, 22, D:8) a +0 orcbow (8, 23, D:8) a +0 trident a +0 scale mail a +0 whip (8, 24, D:8) a +0 mace a +2 plate armour of cold resistance (8, 25, D:8) a +0 dagger (8, 26, D:8) a +0 dagger a +0 chain mail (12, 23, D:8) a +0 whip (14, -2, D:8) a +0 whip a +0 plate armour a +6 battleaxe a +0 orcbow (20, -3, D:8) a +0 club a +0 dagger (29, 23, D:8) a +0 flail a +0 robe a +0 whip a +0 orcbow (29, 24, D:8) a +0 whip (30, 23, D:8) a +0 whip (30, 24, D:8) a +0 leather armour a +0 falchion (32, 20, D:8) a +2 whip of pain (33, 17, D:8) a +0 flail (37, 23, D:8) a staff of necromancy (39, -3, D:8) a +0 leather armour (43, 16, D:8) a +0 leather armour (44, 19, D:8) a +0 helmet (46, -8, D:8) 4 silver javelins Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (6, -9, D:9) a +0 giant club a +0 dire flail (9, 14, D:9) a +0 whip a stone (10, 15, D:9) a +0 dagger 4 poisoned darts (11, 15, D:9) a +0 short sword a stone (11, 16, D:9) a +0 club 2 stones (12, 17, D:9) a +0 club 2 poisoned darts (34, 31, D:9) a +0 robe (36, 21, D:9) a +0 club 7 poisoned darts (37, 22, D:9) a +0 club a stone (38, 23, D:9) a +0 dagger a +0 dagger 9 stones (38, 24, D:9) a +0 dagger 2 stones (38, 25, D:9) a +0 dagger (39, 23, D:9) a +0 whip (40, 23, D:9) a +0 short sword 4 stones (57, 11, D:9) a +0 long sword (65, -3, D:9) a +0 whip of flaming a +0 robe Level 10 of the Dungeon (7, 10, D:10) a +0 hand axe (8, 9, D:10) a +0 dagger a +0 robe (9, 9, D:10) a +0 orcbow (14, 11, D:10) a +0 robe a +0 dagger (15, 11, D:10) a +0 flail (18, 4, D:10) a +1 orcbow (26, -7, D:10) a +0 spear (28, -8, D:10) a +0 spear (28, 3, D:10) a +0 flail (30, -5, D:10) a +0 spear (30, 2, D:10) a +4 trident of protection a +0 ring mail (31, -1, D:10) a +0 club (37, -15, D:10) the death talisman of the Trout {Int+4} [talisman of death] Int+4: It affects your intelligence (+4). (51, -9, D:10) a +0 giant club a +0 giant spiked club (51, 10, D:10) a +0 helmet (52, -12, D:10) a +0 leather armour (54, -21, D:10) a scroll of noise (57, 12, D:10) a +0 chain mail Level 11 of the Dungeon (8, 9, D:11) a +0 giant club a +0 giant club (9, -1, D:11) a +0 robe (24, -9, D:11) a +0 leather armour (24, 6, D:11) a +0 giant club a +0 giant club (52, -19, D:11) a ring of flight (60, 15, D:11) 2 boomerangs Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (1, 23, Lair:2) 14 gold pieces (8, 10, Lair:2) a +0 chain mail (15, 24, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (27, 17, Lair:2) a +0 scale mail a +0 heavy dire flail (33, -4, Lair:2) a +0 quarterstaff (36, 23, Lair:2) a +0 morningstar (40, -12, Lair:2) a +0 flail (40, 12, Lair:2) a +0 falchion Level 3 of the Lair of Beasts [Shop] Rauddegi's General Store a potion of heal wounds (145 gold) a potion of attraction (54 gold) a +2 robe (219 gold) a scroll of amnesia (72 gold) a parchment of Death's Door (884 gold) a +3 plate armour of cold resistance (680 gold) a potion of curing (54 gold) the amulet "Abyif" {Wildshape Slay+3} (843 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 trident of protection (105 gold) (27, 29, Lair:3) a +0 scale mail (28, 48, Lair:3) a +0 ring mail (31, 3, Lair:3) a scroll of noise (31, 47, Lair:3) a +0 rapier (32, 27, Lair:3) 6 poisoned darts (37, 25, Lair:3) the +2 ring mail of Fedhas's Esteem {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (40, 21, Lair:3) a +0 sling (55, -6, Lair:3) a ring of flight Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (8, -24, Lair:4) 6 boomerangs (11, 19, Lair:4) a +0 falchion (34, 20, Lair:4) a +0 spear (35, -19, Lair:4) the rimehorn talisman "Weg Reym" {Rampage rN+ Str+2} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (46, 4, Lair:4) a +0 chain mail (58, 15, Lair:4) a +0 plate armour of fire resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 dagger a +0 robe (1, -17, Lair:5) a +0 dagger a +0 robe (3, 1, Lair:5) a +0 dagger of draining a +0 robe (4, -32, Lair:5) a +0 whip a +0 robe (5, 9, Lair:5) a +0 war axe (11, -39, Lair:5) a +0 shortbow (30, -1, Lair:5) a human skeleton (30, 0, Lair:5) a human skeleton (35, -36, Lair:5) a scarf of resistance (42, -39, Lair:5) a parchment of Fugue of the Fallen (44, 0, Lair:5) a maw talisman (58, 12, Lair:5) a +0 ring mail (62, 0, Lair:5) a +0 chain mail