waagh Level 1 of the Dungeon (0, 0, D:1) 10 gold pieces (0, 1, D:1) 13 gold pieces (0, 2, D:1) 6 gold pieces (1, 0, D:1) 13 gold pieces (1, 1, D:1) 5 gold pieces (1, 2, D:1) 8 gold pieces (2, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 0, D:1) 15 gold pieces (2, 1, D:1) 9 gold pieces (2, 2, D:1) 16 gold pieces (3, 22, D:1) an inkwell talisman (4, 7, D:1) a +0 ring mail (10, 14, D:1) a +0 whip a quokka skeleton a kobold skeleton a rat skeleton (10, 15, D:1) a rat skeleton (11, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 9, D:1) a +0 falchion (40, -14, D:1) a jackal corpse (skeletalised by now) (44, -18, D:1) a ball python corpse (skeletalised by now) (52, -18, D:1) a hobgoblin corpse (skeletalised by now) (56, -18, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 1, D:2) a +0 club (9, 0, D:2) a +0 dagger (17, 14, D:2) a +0 club (20, 6, D:2) a ball python corpse (skeletalised by now) (23, 3, D:2) a +0 dagger 3 stones (27, -6, D:2) an inkwell talisman (28, 5, D:2) a +0 dagger a kobold skeleton (38, 22, D:2) a +0 short sword (42, 6, D:2) a ball python skeleton (43, -11, D:2) 3 boomerangs (44, 25, D:2) a +0 ring mail (46, 25, D:2) a +0 cloak (52, -10, D:2) a +0 hammer (53, -7, D:2) a +2 quarterstaff of chaos Level 3 of the Dungeon [Shop] Bawnil Ydue's General Store a box of beasts (440 gold) a +0 cloak (49 gold) a scroll of revelation (82 gold) a phantom mirror (440 gold) a parchment of Summon Ice Beast (105 gold) a lightning rod (4/4) (440 gold) a parchment of Cigotuvi's Putrefaction (159 gold) the +1 robe of the Arcane {Harm rElec Int+2 Stlth+} (295 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a lightning rod (4/4) (440 gold) (0, 0, D:3) a +0 dagger (1, -3, D:3) a +0 dagger (2, 37, D:3) a +0 dagger (4, 14, D:3) 5 poisoned darts (4, 32, D:3) a +2 chain mail of poison resistance a +0 short sword the human skeleton of Terence (14, 23, D:3) a hobgoblin corpse (skeletalised by now) (21, 7, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (23, 39, D:3) a frilled lizard skeleton (24, 38, D:3) a +0 club a goblin skeleton (29, 14, D:3) an adder corpse (skeletalised by now) (30, 13, D:3) a +0 robe (30, 30, D:3) a +0 dagger (33, 8, D:3) a +0 ring mail (34, 1, D:3) a rat corpse (skeletalised by now) (35, 22, D:3) an adder skeleton (38, -15, D:3) an amulet of dissipation (38, 17, D:3) a +0 club (39, 22, D:3) a +0 dagger (42, 23, D:3) a rat skeleton (43, 22, D:3) a rat skeleton Level 4 of the Dungeon (3, -7, D:4) a +0 halberd a +0 robe a gnoll corpse (skeletalised by now) (7, -11, D:4) 5 poisoned darts (10, 4, D:4) a +0 shortbow a centaur skeleton (10, 5, D:4) a +0 mace a +0 short sword (12, 3, D:4) a +0 dagger a +0 robe (13, -5, D:4) 5 javelins (13, 4, D:4) a +0 dagger an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) (13, 5, D:4) a +0 falchion a +0 flail a +0 chain mail (23, -3, D:4) a +0 halberd (24, -3, D:4) a +0 halberd a +0 halberd a +0 halberd a gnoll skeleton a gnoll skeleton (26, 24, D:4) a +0 ring mail (30, 8, D:4) a +0 quarterstaff (38, -14, D:4) a +0 leather armour (41, -2, D:4) a +0 club a +0 leather armour (41, 26, D:4) a jackal corpse (skeletalised by now) (46, 5, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton (47, 5, D:4) a +0 club a +0 leather armour an orc skeleton Level 5 of the Dungeon (4, 6, D:5) a +0 devious rapier (8, 10, D:5) a +0 mace a +0 chain mail (16, 5, D:5) a +0 trident (16, 13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 36, D:6) a +0 ring mail (1, 7, D:6) a +0 buckler (16, 20, D:6) a +0 scale mail (25, 15, D:6) a +0 robe (32, 14, D:6) a +0 ring mail (36, 13, D:6) a +0 pair of boots (40, -5, D:6) a staff of necromancy (61, -15, D:6) a scarab talisman (69, 20, D:6) a +0 flail Level 7 of the Dungeon (7, -9, D:7) a +0 spear a +0 club (7, -8, D:7) a +0 club a +0 whip a +0 robe a +0 club (10, -19, D:7) a +0 glaive (13, 9, D:7) a staff of conjuration (20, 9, D:7) a +0 trident (30, -20, D:7) a +0 ring mail (30, -16, D:7) a +0 halberd (32, -18, D:7) a +0 spear a +0 ring mail a +0 buckler (33, -19, D:7) a +0 club a +0 leather armour (36, 8, D:7) a +0 chain mail (42, -26, D:7) 4 poisoned darts (43, -4, D:7) a +0 dagger (44, -24, D:7) a +0 mace (44, -4, D:7) a +4 dagger 3 stones (44, -3, D:7) a +0 dagger 3 poisoned darts (45, -15, D:7) a +0 plate armour (45, -3, D:7) a +0 short sword (45, -2, D:7) a +0 trident (53, 4, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 ring mail (0, 1, D:8) a +4 flail (0, 3, D:8) a +0 short sword a +0 short sword a +0 leather armour a +0 whip (0, 12, D:8) a +6 ring of intelligence (8, 4, D:8) a +0 flail (11, 14, D:8) a +0 battleaxe a +0 robe a +2 long sword a +0 robe a +2 great sword a +0 robe (12, 24, D:8) a +4 dire flail a +0 robe (13, 21, D:8) a +0 scimitar a +0 robe (15, 4, D:8) a parchment of Blink (15, 8, D:8) a +0 falchion (24, 32, D:8) a +0 falchion (25, 33, D:8) a +0 robe (35, 24, D:8) a +0 shortbow (42, 38, D:8) a +0 leather armour (42, 41, D:8) a +0 scimitar Level 9 of the Dungeon [Shop] Untou's Antique Armour Emporium a +2 robe of willpower (286 gold) a +3 ring mail of cold resistance (416 gold) a +2 chain mail of death (368 gold) a +3 scale mail of death (416 gold) a +0 scale mail of willpower (176 gold) a +0 pair of boots of rampaging (184 gold) (16, -2, D:9) a +0 shortbow (19, -18, D:9) a +0 robe (25, 12, D:9) a +0 robe (31, -9, D:9) a +1 shortbow (32, 8, D:9) a +0 sling (35, -11, D:9) a +2 pair of boots of earth a +0 cloak the +0 robe of Bymyll {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe a +1 dire flail of freezing a +0 robe a +0 hand axe a +0 robe a +0 mace a +0 robe a +3 dagger a +0 robe a +1 flail a +0 robe a +0 hand axe (40, -21, D:9) a +0 halberd a +0 robe (41, -21, D:9) a +3 hand axe a +0 robe (41, -5, D:9) a +0 falchion a +0 robe (42, -21, D:9) a +0 short sword a +0 robe (42, -5, D:9) a +0 short sword a +0 robe (43, -3, D:9) a +0 mace a +0 robe Level 10 of the Dungeon (0, 0, D:10) 4 poisoned darts (0, 6, D:10) a +0 giant spiked club a +0 giant club (3, 3, D:10) a +0 robe (14, 39, D:10) a hive talisman (22, -3, D:10) a +0 robe (22, 11, D:10) a +0 ring mail of cold resistance (24, -5, D:10) a +1 heavy war axe (29, 6, D:10) 5 gold pieces a +0 scale mail a +0 club (29, 10, D:10) 5 gold pieces a +0 club (32, 38, D:10) a +0 giant club a +0 giant club (33, 39, D:10) a +0 flail a +0 robe a +0 dagger (33, 42, D:10) a +0 ring mail (34, 39, D:10) a +0 robe a +0 dagger (35, 29, D:10) a +0 robe (35, 39, D:10) a +0 club (41, 31, D:10) a +0 plate armour a +1 scimitar of electrocution (42, 7, D:10) a +0 flail (45, 19, D:10) a +0 mace (46, 19, D:10) a +0 scale mail a +0 flail (47, 34, D:10) 5 poisoned darts a +0 club (48, 33, D:10) a +0 orcbow (48, 34, D:10) a +0 chain mail a +0 war axe a +0 orcbow (49, 11, D:10) a +0 trident a +0 robe a +0 dagger (52, 14, D:10) a +0 club (53, 9, D:10) a +0 leather armour a +0 trident (53, 10, D:10) a +0 ring mail a +1 dagger of draining a boomerang a +0 hand axe (53, 11, D:10) a +0 dagger (53, 12, D:10) a +0 giant spiked club a +0 giant club a +0 dagger (56, 11, D:10) a +0 long sword a +0 plate armour (56, 12, D:10) a +0 dagger a +0 robe a +0 flail (56, 13, D:10) a +0 dagger (57, 13, D:10) a +0 short sword a +2 whip of venom 5 stones a +0 dagger a +0 robe a +0 club 8 poisoned darts (57, 14, D:10) a +0 trident (60, 22, D:10) a +1 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 whip (1, -27, D:11) a +0 club (2, -27, D:11) a +0 whip (2, -6, D:11) a +1 scale mail of willpower 6 javelins a +1 broad axe a +0 ring mail a +0 hand axe (3, -28, D:11) a +0 spear a +0 scale mail (3, -26, D:11) a +0 halberd (3, -14, D:11) the +1 cloak of Conatus {Will+} Will+: It increases your willpower. It cannot be enchanted further. (4, -2, D:11) a ring of flight a +0 leather armour a +0 dagger (5, -11, D:11) a +6 ring of intelligence (5, -10, D:11) a +0 giant club a +0 robe (5, 0, D:11) a +0 leather armour a +0 club (5, 10, D:11) a +0 leather armour (6, 13, D:11) a +0 robe (18, 1, D:11) a +0 ring mail (23, -15, D:11) a +0 leather armour (23, 3, D:11) a +0 dagger (25, -15, D:11) a +0 orcbow (31, -2, D:11) an amulet of regeneration (35, 7, D:11) a +0 war axe (36, -7, D:11) a +0 dagger a +0 robe (36, -6, D:11) a +0 flail (38, -26, D:11) a +0 scale mail (39, -21, D:11) a +0 club a +0 dagger a +0 dagger 4 poisoned darts (40, -23, D:11) a +0 short sword a +0 club 8 stones (40, -22, D:11) a +0 short sword a +0 dagger (40, -1, D:11) a +0 club a +0 short sword a +0 leather armour (41, -1, D:11) a +0 dagger of venom a +0 robe (42, -24, D:11) a +0 club 5 stones (43, 1, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 orcbow (0, 20, D:12) a +0 hand axe a +0 animal skin (8, 4, D:12) a +4 ring of slaying (12, 12, D:12) a +0 mace (13, 1, D:12) a +0 shortbow (16, -2, D:12) a +0 club (22, 7, D:12) a +0 mace (30, 29, D:12) a +0 long sword (34, 3, D:12) the +0 helmet of Okawaru's Benevolence {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (34, 5, D:12) a +0 arbalest (35, -7, D:12) a +0 club (39, 20, D:12) a +0 dire flail a +0 giant club (42, 6, D:12) a parchment of Rending Blade (43, 11, D:12) 3 stones a +0 short sword (45, 11, D:12) 5 poisoned darts a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (46, 5, D:12) a +0 helmet (46, 12, D:12) a +0 robe a +0 dagger a +0 whip (47, 12, D:12) 2 poisoned darts a +2 vampiric short sword Level 13 of the Dungeon [Shop] Tupo's Armour Shop the +0 plate armour "Kuromani" {Harm *Slow rElec Dex+3} (784 gold) Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 chain mail of willpower (432 gold) the +2 pair of boots of Tuelytrige {Rampage Str+3 Int+4 Dex-3} (717 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +4 ring mail of cold resistance (744 gold) a +1 scale mail of poison resistance (312 gold) a +6 chain mail of ponderousness (312 gold) a +0 pair of gloves of strength (276 gold) (10, -3, D:13) a +0 ring mail a +0 long sword a +0 chain mail a +0 broad axe a +0 arbalest a +0 orcbow (10, -2, D:13) a +0 robe a +0 whip (11, -9, D:13) a +0 great sword (13, 3, D:13) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (19, -12, D:13) a +4 ring of slaying (27, 1, D:13) a +0 hand axe (29, -18, D:13) an amulet of chemistry a +6 ring of strength (34, 4, D:13) a +0 scale mail (37, -12, D:13) a +0 demon trident (49, -5, D:13) a +0 buckler (49, 11, D:13) a +0 ring mail (53, -28, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (4, -2, D:14) a +0 chain mail (5, 3, D:14) a potion of moonshine (13, 7, D:14) 6 large rocks (23, 13, D:14) a potion of moonshine (25, 4, D:14) 6 large rocks a +2 scimitar of flaming (26, 4, D:14) a +0 dagger a +0 robe (26, 23, D:14) a +1 heavy hand axe (27, 24, D:14) a parchment of Dimensional Bullseye (27, 26, D:14) a +0 giant club a +0 giant club (27, 28, D:14) a +0 long sword a +0 scale mail of fire resistance (27, 32, D:14) a +0 leather armour (28, 28, D:14) 4 large rocks (29, 19, D:14) a +0 pair of gloves (31, 18, D:14) a +3 plate armour of command (31, 20, D:14) a +0 plate armour of death (31, 21, D:14) a +3 great sword of venom (31, 22, D:14) the +0 long sword of Demonkind {heavy, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (32, 13, D:14) 4 large rocks (32, 18, D:14) a +0 spear a +0 robe (32, 24, D:14) a +4 spear of entangling (33, 12, D:14) 4 large rocks (33, 19, D:14) a +0 rapier a +0 leather armour (34, 22, D:14) a +4 hand axe of sundering (38, 12, D:14) a +0 sling of flaming (38, 14, D:14) a +0 great sword (39, 21, D:14) a +0 ring mail (40, 12, D:14) a +0 chain mail (55, 0, D:14) a +0 orcbow (55, 1, D:14) a +0 shortbow (55, 11, D:14) a +0 orcbow (56, 0, D:14) a +0 shortbow a +0 orcbow a +0 orcbow (56, 1, D:14) a +0 orcbow (60, 0, D:14) a +0 flail a +0 ring mail (62, -2, D:14) 3 large rocks Level 15 of the Dungeon [Shop] Umekluum's Antique Armour Boutique a +1 cloak of poison resistance (270 gold) a +1 ring mail of cold resistance (320 gold) a +1 chain mail of fire resistance (360 gold) a +1 troll leather armour (440 gold) a +0 buckler of protection (230 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (800 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. an orb of attunement (340 gold) a +3 ring mail of fire resistance (520 gold) the orb of Cowardice {Mayhem, rN++ Regen+ Stlth- Earth} (774 gold) rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. a scarf of resistance (640 gold) (0, 0, D:15) the +3 scale mail of Gimneph {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (1, 1, D:15) a +0 orcbow (3, 4, D:15) a parchment of Ozocubu's Armour (7, -33, D:15) a +0 leather armour a +0 war axe a +0 robe a +0 hand axe a +0 leather armour a +0 war axe (8, -34, D:15) 4 large rocks (9, 10, D:15) a +0 trident (14, -3, D:15) a +0 plate armour (16, -36, D:15) a +0 quarterstaff (16, 7, D:15) a +0 scimitar (18, -8, D:15) a +0 leather armour a +1 great mace (18, -7, D:15) a +0 buckler (19, -16, D:15) a +0 ring mail (19, -4, D:15) 4 large rocks (25, -36, D:15) a +0 robe a +0 spear (26, -36, D:15) a +0 giant club (26, -35, D:15) a +0 giant spiked club a +0 giant club a +2 dire flail of protection (27, -33, D:15) a +0 giant club a +0 giant club (31, 0, D:15) a +0 scale mail (41, -11, D:15) a +0 ring mail Level 1 of the Orcish Mines [Shop] Zassad's Antique Armour Emporium a +0 robe (27 gold) a +0 ring mail (120 gold) a scarf of shadows (360 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 chain mail (180 gold) a +0 leather armour (60 gold) [Shop] Neateyw's Book Boutique a parchment of Teleport Other (182 gold) a parchment of Passwall (182 gold) a parchment of Fulsome Fusillade (913 gold) a parchment of Ozocubu's Armour (182 gold) a parchment of Gloom (182 gold) a parchment of Anguish (275 gold) a parchment of Lee's Rapid Deconstruction (395 gold) a parchment of Awaken Armour (275 gold) (3, -4, Orc:1) a +0 club (4, -4, Orc:1) a +0 hand axe (5, -7, Orc:1) 2 boomerangs a +0 short sword (6, -6, Orc:1) a +0 robe a +0 dagger (7, 1, Orc:1) a +0 leather armour a +0 whip (15, 4, Orc:1) a +0 robe a +0 dagger (16, 4, Orc:1) a +0 hand axe a +0 ring mail (17, 3, Orc:1) a +0 mace (18, 0, Orc:1) a +1 short sword of speed a +0 leather armour (18, 3, Orc:1) a +0 club a +0 trident a +0 chain mail (20, 3, Orc:1) a +0 club (36, 11, Orc:1) a +0 mace a +0 plate armour a +1 mace of protection a +0 orcbow a +0 plate armour a +2 long sword of holy wrath a +8 chain mail of ponderousness (36, 13, Orc:1) a +0 scimitar 3 boomerangs a +0 chain mail a +3 dagger a +0 robe (37, 12, Orc:1) a +0 long sword a +0 chain mail a +0 whip a +0 leather armour a +0 giant club (37, 13, Orc:1) a +2 dagger of electrocution a +1 robe of fire resistance (38, 11, Orc:1) a +0 partisan a +0 plate armour a +0 dagger a +0 robe a +0 halberd a +0 plate armour a +0 halberd 4 boomerangs a +0 chain mail (38, 12, Orc:1) a +0 short sword a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (38, 13, Orc:1) a +0 halberd a +0 plate armour (39, 11, Orc:1) a +0 dagger a +0 flail Level 2 of the Orcish Mines [Shop] Rony's General Store a book of Sloth (550 gold) a parchment of Permafrost Eruption (484 gold) a scroll of poison (72 gold) a parchment of Sticky Flame (246 gold) a scroll of enchant armour (135 gold) a potion of might (unknown) (72 gold) a phantom mirror (680 gold) a +0 dagger of protection (74 gold) [Shop] Lutaij's Antique Weapon Emporium a +1 dagger of freezing (275 gold) a +0 halberd (104 gold) a +0 mace of protection (145 gold) a +0 short sword (78 gold) a +0 quarterstaff (130 gold) a +0 sling (39 gold) a +0 bardiche (390 gold) a +0 trident (91 gold) a +1 dagger of draining (275 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1734 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. [Shop] Molohacs's Antique Armour Shoppe the +0 chain mail of Marbles {Rampage} (416 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +0 scale mail (128 gold) a +0 robe (28 gold) a +1 plate armour of poison resistance (864 gold) a +0 cloak of willpower (368 gold) a +0 chain mail (192 gold) a +0 plate armour (576 gold) a +2 plate armour of poison resistance (1024 gold) [Shop] Wasufici's Weapon Shoppe a +1 heavy great sword (425 gold) the +5 hand cannon of the Loving Gods {heavy, ^Contam Will++ Dex+2} (1584 gold) ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 long sword (59 gold) a +1 heavy scimitar (302 gold) 6 datura-tipped darts (91 gold) a +0 long sword (59 gold) 4 boomerangs (136 gold) 6 curare-tipped darts (122 gold) a +0 dagger (34 gold) the +6 broad axe "Beetlebane" {flame, Dex+4} (1047 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, Orc:2) a +1 short sword of draining a +0 dagger a +0 robe (1, 0, Orc:2) a +1 falchion of holy wrath (2, -1, Orc:2) a +0 hand axe (2, 0, Orc:2) a +0 glaive a +0 robe a +0 flail a +0 leather armour a +0 hand axe (3, -3, Orc:2) a +2 heavy hand axe a +0 mace (8, 16, Orc:2) a +0 club a +0 short sword a +0 chain mail a +0 dagger a +0 robe (8, 22, Orc:2) a +0 orcbow a +0 arbalest (9, 13, Orc:2) a +0 arbalest (9, 15, Orc:2) a +0 dagger a +0 robe (10, 16, Orc:2) a +0 battleaxe a boomerang a +0 plate armour a +0 short sword a +0 dagger a +0 robe (10, 17, Orc:2) a +0 dagger a +0 club (10, 18, Orc:2) a +0 flail (11, 17, Orc:2) a +1 trident of protection (14, 31, Orc:2) a +0 whip a +0 leather armour a +2 short sword of flaming a +0 plate armour (15, 30, Orc:2) a +0 dagger a +0 leather armour (15, 32, Orc:2) a +0 giant club (22, 40, Orc:2) a +0 dagger a +0 robe (23, 40, Orc:2) a +0 whip a +0 whip (24, 19, Orc:2) a +0 hand axe a +0 chain mail (24, 35, Orc:2) a +0 hand axe (24, 37, Orc:2) a +0 club (24, 39, Orc:2) a +0 dagger a +2 robe of willpower (25, 19, Orc:2) a +0 dagger a +0 robe (25, 24, Orc:2) a +0 short sword (25, 36, Orc:2) a +0 dagger (25, 38, Orc:2) a +0 falchion a +0 battleaxe a +0 plate armour (26, 19, Orc:2) a +0 club (26, 23, Orc:2) a +0 devious dagger a +0 ring mail (26, 29, Orc:2) a +0 flail a +0 leather armour a +0 dagger of electrocution a +0 leather armour a +0 flail a +0 trident a +0 chain mail (26, 30, Orc:2) a +0 long sword a +0 robe a +0 dagger a +6 chain mail of ponderousness a +0 great sword a +0 chain mail (27, 24, Orc:2) a +0 dagger a +0 robe (27, 25, Orc:2) a +0 mace (27, 26, Orc:2) a +0 club (27, 27, Orc:2) a +0 falchion a +0 leather armour (27, 28, Orc:2) a +0 flail a +0 orcbow a +1 battleaxe of flaming a +0 chain mail a +0 scimitar a +0 chain mail a +0 short sword a +0 mace (27, 29, Orc:2) a +3 mace a +0 short sword a +0 ring mail (28, 25, Orc:2) a +0 long sword a +0 chain mail (28, 28, Orc:2) a +0 club a +0 dagger a +0 leather armour (29, 27, Orc:2) a +0 dagger a +0 leather armour (30, 19, Orc:2) a +0 scimitar a +0 plate armour (30, 23, Orc:2) a +0 scimitar a +0 plate armour a +0 short sword 2 boomerangs a +0 plate armour a +0 falchion (31, 18, Orc:2) a +0 flail (31, 19, Orc:2) a +0 dagger a +0 robe (51, 16, Orc:2) a +0 flail a +0 ring mail (51, 17, Orc:2) a +0 trident (51, 18, Orc:2) a +0 dagger a +0 robe (55, 20, Orc:2) a +0 arbalest (56, 16, Orc:2) a +0 mace a +0 dagger a +0 robe (57, 15, Orc:2) a +0 flail (58, 42, Orc:2) a +0 trident a +0 chain mail (59, 18, Orc:2) a +0 club a +0 ring mail (60, 44, Orc:2) a +0 glaive a +0 plate armour (61, 44, Orc:2) a +0 whip a +0 chain mail Level 1 of the Lair of Beasts (7, 18, Lair:1) a +0 chain mail (19, 36, Lair:1) 4 poisoned darts (24, 19, Lair:1) a +0 robe (27, -4, Lair:1) a parchment of Fulminant Prism (28, -2, Lair:1) a +0 ring mail (29, 42, Lair:1) a +0 helmet Level 2 of the Lair of Beasts [Shop] Wauwu's Jewellery Shoppe the ring of Untolo {rElec EV+5 Int+6} (1189 gold) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Int+6: It affects your intelligence (+6). an amulet of reflection (570 gold) an amulet of chemistry (570 gold) the wellspring talisman "Jengit" {+Blink Int+3} (898 gold) [wellspring talisman] +Blink: It lets you blink. Int+3: It affects your intelligence (+3). a ring of wizardry (570 gold) a ring of willpower (unknown) (475 gold) an amulet of dissipation (570 gold) (0, 0, Lair:2) a +4 ring of slaying a +4 ring of protection a +2 robe of positive energy a +1 heavy long sword (42, -47, Lair:2) a +0 club (53, -5, Lair:2) 4 poisoned darts Level 3 of the Lair of Beasts (12, -37, Lair:3) a +0 arbalest (14, -14, Lair:3) 5 boomerangs (23, -28, Lair:3) a potion of berserk rage 4 potions of moonshine (28, -45, Lair:3) 5 atropa-tipped darts (39, -20, Lair:3) a +0 chain mail (44, -30, Lair:3) a +0 falchion (53, -14, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (12, -30, Lair:4) a +1 hat of intelligence (24, 0, Lair:4) a +0 dagger (28, -10, Lair:4) a +0 robe (35, -30, Lair:4) a +0 short sword (56, -12, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts [Shop] Fieng's Antique Weapon Shoppe a +5 whip of venom (600 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1952 gold) rF+: It protects you from fire. It cannot be enchanted further. a +1 dagger of venom (188 gold) the +4 hand axe "Mowisa" {freeze, Dex+3} (774 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 executioner's axe of Gluttony {flame, rCorr} (892 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 short sword of venom (112 gold) (6, -16, Lair:5) a +0 chain mail (10, -20, Lair:5) a +0 trident (13, 30, Lair:5) a +0 spear (14, 12, Lair:5) a +3 battleaxe of flaming a +1 leather armour of positive energy (22, -8, Lair:5) a +2 longbow of flaming a +0 barding of flying (24, 4, Lair:5) a +0 ring mail of fire resistance (27, 15, Lair:5) a +2 robe of positive energy (27, 16, Lair:5) the +3 dagger "Kimiditz" {speed, rF++ rN+ Dex-2} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (31, 31, Lair:5) a +0 flail (36, 8, Lair:5) a +0 leather armour (39, 18, Lair:5) a +2 rapier of draining (39, 26, Lair:5) a +0 quarterstaff (51, 21, Lair:5) a +0 falchion (56, -11, Lair:5) a +3 orcbow (57, -14, Lair:5) 3 flux baubles (61, 23, Lair:5) a +0 sling (63, 29, Lair:5) a +0 dagger (68, 35, Lair:5) a +0 pair of gloves Level 1 of the Swamp (10, -4, Swamp:1) a potion of moonshine Level 2 of the Swamp (4, 10, Swamp:2) 4 gold pieces (12, 9, Swamp:2) a ring of flight