Dungeon Crawl Stone Soup version 0.34-a0-2086-g288739ea82 (webtiles) character file. Game seed: 4135673991643068424 30 waagh the Shooter (level 3, -2/33 HPs) Began as a Kobold Hunter on Jan 23, 2026. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:58 (888 turns). waagh the Shooter (Kobold Hunter) Turns: 888, Time: 00:00:59 Health: -2/33 AC: 21 Str: 8 XL: 3 Next: 37% Magic: 3/3 EV: 3 Int: 10 God: Gold: 49 SH: 0 Dex: 20 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ c - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (melded) Jewellery c - a ring of flight (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of poison {unknown} k - a scroll of fear {unknown} l - a scroll of vulnerability {unknown} m - a scroll of identify {unknown} n - a scroll of brand weapon {unknown} Potions i - a potion of invisibility Skills: + Level 2.7 Fighting + Level 5.6 Ranged Weapons + Level 3.0 Dodging + Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 36% 1 Poisonous Vapours Alch/Air 0% 1d1 36% 1 Sandblast Erth 0% 2d4 36% 1 Slow Hex 0% N/A 36% 1 Lesser Beckoning Tloc 0% N/A 50% 2 Vampiric Draining Necr 0% 2d6 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Something hits you but does no damage. You shoot an arrow. You shoot an arrow. You shoot an arrow. You feel less confused. You hear a shout! Something hits you but does no damage. You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Reactivating autopickup. Sigmund appears from thin air! You shoot an arrow. The arrow hits Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. You flicker for a moment. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot an arrow. Something hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Something hits you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. You flicker back into view. You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Something hits you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ###.### #.....# ##<....## #.......# ##.....## #.....# .....## ###>### ...... ...########.# #.... ..##...{♣..# #.#.#####.##.####### ....)..##†##.# ###.##.......# #.#####.#### #.......# #.).....# ###### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 5 goblins 4 kobolds 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Kobold Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 334 | D:1 | Reached XP level 3. HP: 17/22 MP: 3/3 841 | D:2 | Encountered Sigmund 888 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, minmay_hedge_maze D:2: layout_loops_cross, minivault_24, hangedman_decor_riveting, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.0 Fighting | | 2.7 Ranged Weapons | | 5.6 Action || total ---------------------------++------- Fire: Shortbow || 81 Drink: Attraction || 1 Invisibility || 1 Lignification || 1 Armour: None || 19 Leather armour || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 900 | 871 | 29 | 0 | 711 | 2 | 450.0 | Dungeon | 900 | 871 | 29 | 0 | 711 | 2 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 115 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+