waagh Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -16, D:1) a +0 ring mail (10, -2, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (10, 1, D:1) a +0 dagger (14, 5, D:1) a +0 short sword (24, -9, D:1) a +0 chain mail (24, -1, D:1) a frilled lizard skeleton (25, -2, D:1) a +0 club (28, 20, D:1) a +0 club (29, -18, D:1) a +0 club 3 stones (29, 16, D:1) a +0 dagger (31, -10, D:1) a quokka skeleton (35, 27, D:1) a quill talisman (42, -15, D:1) a +0 dagger (45, -13, D:1) a +0 leather armour (45, 36, D:1) a ball python corpse (skeletalised by now) (47, 22, D:1) a +0 ring mail (48, 4, D:1) a hobgoblin skeleton (49, -1, D:1) a +0 mace (54, 25, D:1) a +0 short sword (55, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 34, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff of chaos (1, 3, D:2) a +0 hammer (6, 14, D:2) a ball python skeleton (12, 28, D:2) a +0 dagger (13, 4, D:2) a bat skeleton (17, 12, D:2) a bat skeleton (18, 28, D:2) 2 boomerangs (20, 26, D:2) a +0 flail a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, 46, D:2) a +0 spear (26, -1, D:2) a +0 dagger a goblin skeleton (27, 44, D:2) 5 poisoned darts (42, 35, D:2) a ball python skeleton (45, 35, D:2) a +0 ring mail (47, 16, D:2) a +0 scale mail (49, 33, D:2) an orb of energy (52, 14, D:2) a +0 dagger (58, 10, D:2) 2 boomerangs Level 3 of the Dungeon (8, 7, D:3) a +0 ring mail (10, 17, D:3) a +0 short sword (18, 27, D:3) a +0 spear (19, -6, D:3) a +0 dagger a +0 sling (20, -6, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (21, -6, D:3) a +0 dagger of speed a goblin corpse (skeletalised by now) (21, -5, D:3) a +1 heavy sling a +0 dagger (21, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, -6, D:3) a +0 club (22, -5, D:3) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -4, D:3) a +0 spear a +0 animal skin a +0 dagger a goblin corpse (skeletalised by now) (22, 12, D:3) a +0 whip of venom (24, 11, D:3) a +0 robe a +0 club the goblin skeleton of Ijyb (27, 22, D:3) a +0 short sword (32, 11, D:3) 5 javelins (36, 11, D:3) a +0 whip a kobold corpse (skeletalised by now) (37, 11, D:3) a ball python skeleton (37, 12, D:3) a +0 dagger (39, 12, D:3) a frilled lizard skeleton (46, 14, D:3) an adder corpse (skeletalised by now) (50, -6, D:3) a frilled lizard corpse (skeletalised by now) (52, 6, D:3) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 18, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a kobold skeleton (3, 13, D:4) 6 boomerangs a +0 robe (18, -1, D:4) a hobgoblin corpse (skeletalised by now) (19, 7, D:4) a +0 whip (25, 29, D:4) a ball python skeleton (32, -13, D:4) an adder corpse (skeletalised by now) (33, 3, D:4) a +0 whip a kobold skeleton (36, 22, D:4) a +1 dagger of protection 5 stones (36, 27, D:4) an adder skeleton (37, 31, D:4) 5 poisoned darts (48, 16, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (3, -37, D:5) a hound skeleton (7, -17, D:5) a +0 scale mail (12, -34, D:5) a +0 rapier (15, -41, D:5) a +0 leather armour (16, -10, D:5) a +0 robe (16, -8, D:5) a +0 helmet (19, -42, D:5) a hive talisman (21, -8, D:5) a +0 short sword an orc corpse (skeletalised by now) (21, -7, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (21, -6, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (47, -20, D:5) an adder skeleton (60, -24, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Xagruiwu's Antique Armour Boutique a +0 plate armour (324 gold) a +0 robe (16 gold) a +0 scale mail (72 gold) a scarf of harm (162 gold) a +0 ring mail (72 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1080 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 ring mail (72 gold) a +3 scale mail of cold resistance (468 gold) a +4 ring mail of poison resistance (504 gold) a +0 leather armour (36 gold) (0, 0, D:6) a +0 leather armour a +0 cloak (7, -5, D:6) a +0 club (8, -4, D:6) a +0 dagger (17, -17, D:6) a ring of wizardry (17, -16, D:6) a +0 hand axe a +0 club a +0 leather armour (17, -15, D:6) a +0 hand axe (17, -14, D:6) a +2 dagger of protection a +0 robe a +0 flail a +0 leather armour (17, -9, D:6) a +2 war axe a +0 robe a +3 great sword a +0 robe (18, -10, D:6) a +0 battleaxe a +0 robe (19, -14, D:6) a +0 short sword (30, -11, D:6) a +0 club (31, -10, D:6) a +0 dagger a +0 robe (32, -9, D:6) a +0 club a +0 dagger (33, -9, D:6) a +0 short sword (42, -19, D:6) a +0 short sword (51, -15, D:6) a +1 devious dagger a +0 club a +0 dagger 3 stones (52, -16, D:6) a +0 whip 8 poisoned darts a +0 dagger 2 stones (53, -18, D:6) a +2 short sword of draining 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (7, 8, D:7) a +0 spear (13, -12, D:7) a +0 cloak (18, 18, D:7) 2 stones a +0 dagger (19, 17, D:7) 3 stones a +0 short sword (22, -14, D:7) a +0 trident (27, 23, D:7) a +0 trident (27, 24, D:7) a +0 leather armour a +0 falchion (28, 23, D:7) a +0 leather armour a +0 flail (38, 22, D:7) a +0 dagger a +0 robe (39, 22, D:7) a +0 whip a +0 ring mail (40, 23, D:7) a +0 trident 3 boomerangs a +0 plate armour (41, 3, D:7) a +0 rapier (44, -3, D:7) a +0 flail a +0 robe (50, 5, D:7) a +0 dagger a +0 hand axe (51, 3, D:7) a +2 short sword of speed a +0 ring mail (51, 5, D:7) a +0 club a +0 short sword Level 8 of the Dungeon [Shop] Wamuri's Antique Weapon Emporium the +10 halberd of Judgement {pain, Fly rElec Str+3} (1071 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +3 falchion of holy wrath (291 gold) a +1 falchion of flaming (161 gold) a +6 broad axe of freezing (626 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (826 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 quarterstaff of the Necropolis {speed, rCorr Str+3 Int+3} (1042 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +5 hand axe of pain (448 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1007 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a +1 shortbow of draining (161 gold) (0, 0, D:8) the +2 short sword of Naiq {flame, rF+ Int+2 Dex+3} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (4, -6, D:8) a medusa talisman (5, -6, D:8) a +0 long sword (18, 7, D:8) a +0 helmet (30, 17, D:8) 5 poisoned darts (30, 37, D:8) 5 poisoned darts (32, 22, D:8) a +0 dagger (35, 0, D:8) a +0 robe (36, 24, D:8) a +0 short sword 8 poisoned darts a +0 short sword (40, 19, D:8) a +0 scimitar (49, 8, D:8) a +0 robe (52, 2, D:8) a +2 sling of electrocution Level 9 of the Dungeon [Shop] Ycrijees's Assorted Antiques a wand of flame (10) (175 gold) a wand of digging (6) (630 gold) a lightning rod (4/4) (1000 gold) a potion of curing (75 gold) a scroll of blinking (237 gold) a +0 helmet (112 gold) a lightning rod (4/4) (1000 gold) a sack of spiders (1000 gold) a potion of mutation (200 gold) a potion of enlightenment (125 gold) (8, 2, D:9) a +0 whip (8, 4, D:9) a +0 flail a +0 flail (13, -9, D:9) a +0 falchion (15, -6, D:9) a +3 flail a +0 robe (17, -4, D:9) a +1 mace a +0 robe (17, -2, D:9) a +0 club a +0 scale mail (17, -1, D:9) a +0 dagger (17, 13, D:9) a -2 spear a +0 animal skin (18, -2, D:9) a +0 flail (18, 0, D:9) a +0 dagger a +0 robe (19, -1, D:9) a +1 heavy battleaxe a +0 robe a +0 mace 2 boomerangs a +0 leather armour (20, -2, D:9) a +0 dire flail a +0 robe (25, -24, D:9) a +0 club (25, -18, D:9) a +0 club (25, 21, D:9) a +0 leather armour (26, -24, D:9) a staff of air (26, -23, D:9) 2 poisoned darts (26, -17, D:9) a +0 whip (27, -24, D:9) a +0 leather armour (27, -23, D:9) a +0 ring mail (30, -16, D:9) a +0 ring mail (45, 11, D:9) a +0 halberd (45, 12, D:9) a +0 trident of venom a +0 ring mail (45, 13, D:9) a +0 spear (49, 9, D:9) a +0 club (55, -2, D:9) a +0 club (56, -14, D:9) a +0 flail (56, -13, D:9) a +1 spear of venom a +3 scale mail (56, -3, D:9) a +0 quarterstaff (57, -12, D:9) a +0 club Level 10 of the Dungeon (3, 15, D:10) a +0 scale mail (22, 33, D:10) a +0 quarterstaff (26, 8, D:10) a +0 halberd (26, 23, D:10) a +0 whip of freezing (27, 8, D:10) a +0 halberd (27, 19, D:10) a +0 chain mail (27, 23, D:10) a +0 short sword 3 poisoned darts (27, 25, D:10) a +0 short sword (28, 8, D:10) a +1 spear of flaming a +0 ring mail (28, 9, D:10) a +0 whip a +0 whip a +0 club (31, 20, D:10) a +0 ring mail (35, -3, D:10) a +0 short sword (36, -3, D:10) a +0 great sword (36, 26, D:10) a +0 leather armour (37, 10, D:10) a +1 falchion of protection (51, 33, D:10) 3 flux baubles (60, 13, D:10) a +0 trident (60, 17, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Uqoeny's Armour Boutique the +8 chain mail "Giulut" {+Blink rElec rC+++ Str-5} (1464 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-5: It affects your strength (-5). It cannot be enchanted further. a +1 scale mail of archery (208 gold) the +6 scale mail of Indemnity {rF+ rC+ Int+3} (980 gold) rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 crystal plate armour (1072 gold) the +2 ring mail "Zoyjem" {Harm Rampage Fly rElec} (481 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a +1 plate armour of fire resistance (480 gold) a +4 scale mail of positive energy (448 gold) a +1 ring mail of cold resistance (256 gold) (12, 4, D:11) 3 large rocks (29, 19, D:11) a +0 robe (33, 16, D:11) a +0 spear the Ecumenical Temple (19, 1, Temple) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (18, -15, Lair:1) a +0 ring mail (20, 13, Lair:1) a scarf of invisibility (53, 21, Lair:1) a +0 ring mail (61, 24, Lair:1) a +0 pair of gloves (63, -15, Lair:1) 6 poisoned darts (63, 7, Lair:1) 3 large rocks Level 2 of the Lair of Beasts (5, 9, Lair:2) a +0 quarterstaff (19, -11, Lair:2) a ring of magical power (25, -29, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 gold pieces (2, 7, Lair:3) a scroll of identify (4, 6, Lair:3) 19 gold pieces (7, 2, Lair:3) 20 gold pieces