Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 9875203223357990423 234 waagh the Shooter (level 6, -1/103 HPs) Began as a Coglin Hexslinger on Dec 24, 2025. Slain by Grinder (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1232 turns). waagh the Shooter (Coglin Hexslinger) Turns: 1232, Time: 00:01:37 Health: -1/103 AC: 23 Str: 9 XL: 6 Next: 5% Magic: 7/7 EV: 2 Int: 12 God: Gold: 152 SH: 0 Dex: 18 Spells: 7/7 levels left rFire . . . (100%) a - +1 sling {Tenoch} rCold . . . (100%) c - -2 sling {Minjee} rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth HPRegen 0.37/turn MPRegen 0.10/turn %: no passive effects @: brilliant, berserking, tree-form, attractive, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Tenoch} c - a -2 sling (offhand) {Minjee} Armour b - a +0 robe (melded) Scrolls p - a scroll of poison d - a scroll of amnesia {unknown} c - 2 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of revelation {unknown} j - 2 scrolls of enchant weapon {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} Skills: + Level 2.4 Fighting * Level 3.5 Ranged Weapons + Level 1.8 Armour + Level 2.7 Dodging - Level 1.0 Spellcasting - Level 3.2 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 24% 2d2 12% 2 Sigil of Binding Hex 12% N/A 24% 3 Kiss of Death Conj/Necr 0% 2d5 30% 1 Sandblast Erth 0% 2d4 30% 1 Inner Flame Hex/Fire 8% N/A 36% 3 Blink Tloc 0% N/A 41% 2 Momentum Strike Conj/Tloc 0% 3d8 41% 2 Cause Fear Hex 6% N/A 61% 4 Dimensional Bullseye Hex/Tloc 3% N/A 83% 4 Animate Dead Necr 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History Grinder blinks! It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. Grinder blinks! It was a potion of attraction. You feel attractive to monsters. Terence hits you but does no damage. Grinder is attracted toward you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You clumsily bash Terence with your +1 sling. Terence is lightly wounded. You clumsily bash Terence with your -2 sling. Terence completely misses you. Grinder blinks! You hit Terence with your -2 sling! Terence is severely wounded. You clumsily bash Terence but do no damage. Terence hits you but does no damage. Grinder is attracted toward you. You hit Terence with your +1 sling! You kill Terence! Grinder blinks! Grinder is attracted toward you. You have reached level 6! You are too berserk! You cannot move. Grinder is attracted toward you. You barely miss Grinder with your -2 sling. Grinder is severely wounded. You closely miss Grinder with your +1 sling. Grinder hits you. You writhe in agony! You die... Grinder says, "Now the real fun starts!" #.......##.....# #.# ##.##.)####..### #.### #.##..# #.## #...# #.....####.#### ###.## ####.##...§.§.# #..... #.##.......# #.#.## #.##.§§....# #.#..# ###.##.......# #.##.# #...♣5.[.....# #.##.# #.#.##.......# #..... ###.#.##.......# ####.# #.....##.############.# #.#.####.# #......# #.#...)..### #.###### #.########.## #.# #.# ##.#.####.# #.######.###.....# You could see Grinder. Vanquished Creatures Sigmund (D:2) Terence (D:2) 2 adders (D:2) 3 ribbon worms (D:2) 3 endoplasms (D:2) 3 hobgoblins 3 quokkas (D:2) 3 ball pythons 2 bats A frilled lizard (D:1) 3 goblins 4 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 155 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 715 | D:2 | Encountered Sigmund 728 | D:2 | Killed Sigmund 729 | D:2 | Reached skill level 1 in Armour 729 | D:2 | Reached XP level 3. HP: 17/27 MP: 4/4 729 | D:2 | Reached XP level 4. HP: 21/33 MP: 5/5 729 | D:2 | Reached XP level 5. HP: 24/38 MP: 6/6 1203 | D:3 | Encountered Grinder 1209 | D:3 | Encountered Terence 1211 | D:3 | Paralysed by Grinder for 3.5 turns 1230 | D:2 | Killed Terence 1231 | D:2 | Reached XP level 6. HP: 9/46 MP: 7/7 1232 | D:2 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms D:2: layout_loops_cross, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, nicolae_overflow_prove_your_dedication, uniq_grinder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.5 Dodging | 2 | 2.7 Fighting | 2 | 2.4 Armour | 1 | 1.8 Hexes | 3 | 3.2 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Sling | | 7 || 7 Fire: Sling | 108 | 80 || 188 Drink: Haste | 1 | || 1 Curing | | 1 || 1 Brilliance | | 1 || 1 Attraction | | 1 || 1 Berserk rage | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 12 | 14 || 26 None | | 5 || 5 Dodge: Dodged | 16 | 11 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 1191 | 51 | 0 | 980 | 3 | 414.0 | Dungeon | 1242 | 1191 | 51 | 0 | 980 | 3 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 812 daAuts D:1: 414 daAuts D:3: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+