waagh Level 1 of the Dungeon (0, 0, D:1) a sanguine talisman (4, 46, D:1) 5 boomerangs (5, 36, D:1) a bat skeleton (6, 38, D:1) a hobgoblin skeleton (7, 35, D:1) a quill talisman (10, 40, D:1) 3 large rocks (11, 24, D:1) a +0 dagger a kobold skeleton (13, 43, D:1) a hobgoblin skeleton (14, 42, D:1) a +0 robe (15, 10, D:1) a +0 robe (18, 24, D:1) 2 poisoned darts (18, 39, D:1) a quokka skeleton (28, 21, D:1) a bat corpse (skeletalised by now) (32, 10, D:1) a bat corpse (skeletalised by now) (36, 52, D:1) a +0 club (39, 10, D:1) a +0 hand axe (40, 12, D:1) a quokka corpse (skeletalised by now) (43, 26, D:1) a jackal skeleton (47, 8, D:1) a +0 dagger a bat skeleton a kobold skeleton a quokka skeleton (47, 9, D:1) a frilled lizard skeleton (51, 20, D:1) a +0 short sword (56, 32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 6, D:2) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (7, 25, D:2) a frilled lizard corpse (skeletalised by now) (9, 15, D:2) a +0 dagger (11, 45, D:2) a +0 short sword a +0 leather armour (14, 9, D:2) a rat corpse (skeletalised by now) (20, 10, D:2) a bat skeleton (29, 29, D:2) a +0 short sword 4 stones (37, -8, D:2) 4 large rocks (46, -7, D:2) a rat corpse (skeletalised by now) (46, 35, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (47, 32, D:2) a +0 hammer (50, 0, D:2) a frilled lizard corpse (skeletalised by now) (60, 35, D:2) a hobgoblin corpse (skeletalised by now) (62, 6, D:2) a +0 leather armour Level 3 of the Dungeon (1, -2, D:3) a +0 hand axe (7, 20, D:3) a +0 flail a +0 chain mail an orc skeleton (8, 19, D:3) a hobgoblin skeleton (8, 35, D:3) a bat corpse (skeletalised by now) (14, 35, D:3) a quill talisman (15, 27, D:3) an adder skeleton (17, 2, D:3) a hobgoblin corpse (skeletalised by now) (17, 35, D:3) 2 flux baubles (27, 17, D:3) an adder skeleton (27, 26, D:3) a bat skeleton (28, 3, D:3) a +2 mace of protection a +0 chain mail the human corpse of Terence (skeletalised by now) (32, 17, D:3) the +0 chain mail "Pamm" {Command, Harm Str+3 SInv} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (35, 23, D:3) a +0 chain mail (37, 12, D:3) an adder corpse (skeletalised by now) (39, 16, D:3) a ball python corpse (skeletalised by now) (41, 40, D:3) 5 boomerangs (42, 19, D:3) a +0 dagger a +0 sling a hobgoblin skeleton (44, 18, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 11, D:4) a +0 whip a +0 leather armour (2, 12, D:4) a +0 short sword 3 stones a kobold skeleton (4, 12, D:4) a +2 heavy sling a +0 mace a centaur skeleton a hound skeleton (5, 3, D:4) a +0 falchion an orc corpse (skeletalised by now) (5, 4, D:4) an adder corpse (skeletalised by now) (5, 11, D:4) a +0 spear a gnoll skeleton (6, 6, D:4) a +0 sling (12, 14, D:4) a +0 club (12, 25, D:4) a +0 club (12, 26, D:4) a +0 flail a +0 whip an orc skeleton (13, 10, D:4) a +0 quarterstaff (13, 24, D:4) a +0 trident a +0 chain mail (13, 26, D:4) a +0 trident a +0 leather armour an orc skeleton (13, 28, D:4) a ball python corpse (skeletalised by now) (20, 30, D:4) a +0 dagger (21, 56, D:4) a +0 robe (22, 21, D:4) a ball python corpse (skeletalised by now) (30, 17, D:4) a +0 robe (39, 7, D:4) a +0 ring mail (45, 28, D:4) an iguana corpse (skeletalised by now) (50, 5, D:4) a +0 spear (59, 11, D:4) a +0 leather armour (62, 33, D:4) a +0 sling (66, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger a kobold skeleton (9, -11, D:5) an iguana corpse (skeletalised by now) (13, -12, D:5) a +0 robe (17, -7, D:5) a +0 flail a +0 club (18, -3, D:5) a +0 whip of venom (26, 15, D:5) a +0 hand axe an orc skeleton (31, -3, D:5) a +0 whip of freezing a +0 robe (42, 11, D:5) a +0 falchion (48, -4, D:5) a +0 ring mail (48, 7, D:5) a +0 dagger (51, 5, D:5) a +2 dire flail of holy wrath a +0 leather armour (51, 16, D:5) a +0 orcbow (51, 17, D:5) a +2 hand axe of electrocution a +0 ring mail (52, -11, D:5) a +0 falchion (53, 5, D:5) a +0 whip (57, 12, D:5) a +0 war axe a +0 robe (65, 5, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (0, 13, D:6) a parchment of Momentum Strike (7, 8, D:6) a +0 shortbow of draining (7, 20, D:6) a +0 ring mail (8, 10, D:6) a +0 dagger (17, -6, D:6) a parchment of Flame Wave (20, 10, D:6) a +0 helmet (24, -25, D:6) a +1 heavy halberd (24, 19, D:6) a +0 rapier a +0 scale mail (26, 19, D:6) a +0 dagger a +0 robe of positive energy (27, 5, D:6) a +0 robe (31, 5, D:6) a staff of earth (31, 14, D:6) a +0 flail (37, -22, D:6) 5 javelins (38, -3, D:6) 6 poisoned darts (38, 4, D:6) a parchment of Confusing Touch Level 7 of the Dungeon [Shop] Fatol's Antique Armour Shoppe a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 pair of gloves (117 gold) a +0 pair of boots (117 gold) a +0 ring mail (104 gold) (11, 20, D:7) a +0 pair of boots (15, -6, D:7) a parchment of Inner Flame (20, -4, D:7) a +0 flail (20, -3, D:7) a +2 dagger of draining a +0 leather armour (21, -3, D:7) a +0 whip a +0 flail (39, 6, D:7) a +0 spear (44, 5, D:7) a +0 quarterstaff (46, -14, D:7) a +0 leather armour (52, -20, D:7) a +0 scale mail of archery (53, 21, D:7) a +0 club (64, 19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 mace (18, -5, D:8) a +0 scale mail (24, 4, D:8) a +0 giant club a +0 giant club (28, 3, D:8) a +0 spear a +0 robe (29, 2, D:8) a +5 flail a +0 robe (29, 27, D:8) a +0 sling a +2 quarterstaff of holy wrath a +2 ring mail of cold resistance (30, 40, D:8) a staff of fire (33, 6, D:8) a +4 battleaxe a +0 robe (33, 7, D:8) a +3 great sword a +0 robe (38, 33, D:8) a +0 shortbow (47, -15, D:8) a +0 long sword a +0 plate armour a +0 club a +0 leather armour (49, -15, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Jouqis's Antique Weapon Boutique the +10 shortbow "Qadeub" {freeze, Fly rC+ rCorr SInv} (1707 gold) Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +1 heavy battleaxe (525 gold) a +0 great mace of pain (567 gold) the +5 rapier "Dizuqy" {venom, rN+} (898 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 heavy sling (98 gold) a +3 hand axe of draining (470 gold) the +6 long sword of Beogh, Brewing {elec, rElec rF+ Int+4} (1430 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:9) a +2 orcbow (10, 14, D:9) a +0 mace a +0 scale mail (14, -3, D:9) a +0 club a +0 ring mail (21, 24, D:9) a +0 dagger a +0 robe (23, -11, D:9) a +0 club (25, -8, D:9) a +0 whip (26, -8, D:9) a +0 falchion a +0 dagger of draining a +0 robe a +0 flail a +0 scale mail (27, -9, D:9) a +0 short sword 2 boomerangs a +0 plate armour (40, 20, D:9) a +0 robe (41, -9, D:9) a +0 robe (41, 27, D:9) a +0 war axe (45, 15, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a parchment of Kinetic Grapnel (8, -6, D:10) a +0 dagger a +0 robe (9, -9, D:10) a parchment of Inner Flame (13, -18, D:10) a +0 flail (14, -4, D:10) a +0 club (21, -35, D:10) a +0 dagger a +0 robe (23, -24, D:10) 6 poisoned darts (29, -3, D:10) an amulet of alchemy (49, 0, D:10) a +0 scale mail (51, -34, D:10) a +0 club (51, -32, D:10) a +2 vampiric spear a +0 ring mail (52, -33, D:10) a +0 halberd (52, -32, D:10) a +0 halberd (57, -23, D:10) a +0 leather armour (63, -5, D:10) a parchment of Call Canine Familiar Level 11 of the Dungeon (13, 32, D:11) a +0 robe (14, 4, D:11) the +11 halberd "Cimoron" {holy, rC+ Str+2 Int+3} rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, 9, D:11) 3 flux baubles (23, 25, D:11) 25 gold pieces (23, 26, D:11) the spider talisman of Ruwkokor {rPois rN+} [spider talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (24, 25, D:11) a +0 ring mail (24, 26, D:11) a wand of flame (2) (25, 38, D:11) 3 large rocks (27, 45, D:11) an orb of guile (34, 24, D:11) a +0 flail (35, 14, D:11) a +0 rapier (37, 25, D:11) a +0 short sword (37, 34, D:11) a +0 club a +0 leather armour a +2 dagger of draining a +0 robe (38, 22, D:11) a +0 hand axe (39, -4, D:11) a stone a +0 short sword (39, 29, D:11) a +0 glaive a +0 chain mail (40, -4, D:11) 2 poisoned darts a +0 dagger (41, -4, D:11) a +0 short sword (41, 30, D:11) a parchment of Call Imp (47, 33, D:11) a maw talisman Level 12 of the Dungeon (0, 0, D:12) a +0 falchion a +0 dagger (1, 0, D:12) a +0 dagger a +0 leather armour (2, 1, D:12) a +0 dire flail a +0 plate armour a +0 mace a +4 scale mail (10, 1, D:12) a +0 club (10, 22, D:12) a +2 dagger of distortion (17, -12, D:12) a parchment of Iskenderun's Mystic Blast (38, -7, D:12) 37 gold pieces (38, -6, D:12) 34 gold pieces (46, 28, D:12) a +0 robe (51, 15, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) 14 gold pieces (10, -22, D:13) a +0 dagger (11, 5, D:13) 18 gold pieces (13, 6, D:13) 18 gold pieces a +0 giant spiked club a +0 giant club (15, -19, D:13) a +0 shortbow the Ecumenical Temple