Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 2454773185877832958 1 waagh the Vexing (level 1, -2/12 HPs) Began as a Kobold Hexslinger on Nov 21, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (63 turns). waagh the Vexing (Kobold Hexslinger) Turns: 63, Time: 00:00:04 Health: -2/12 AC: 2 Str: 5 XL: 1 Next: 22% Magic: 2/2 EV: 14 Int: 14 God: Gold: 5 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of summoning {unknown} Skills: + Level 1.1 Fighting * Level 2.7 Ranged Weapons + Level 0.0 Armour + Level 2.4 Dodging - Level 1.1 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 12% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History There is a huge open gate here. c - a scroll labelled VIZ WYALAZI A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is severely wounded. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse You now have 5 gold pieces. A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! A bat comes into view. You shoot a sling bullet. The sling bullet closely misses the gnoll. The bat barely misses you. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! The gnoll misses you. A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 whip. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ##.. #.. #.# ### .####.# .<# ...j@.# #.# ..# ..###.# #.# ß.# ## #.#####.# ..#♣♣.. #.......##.. ''#..# ##.......... .....# ###.#.####. .....# #.#.# .###.####### #.#.# ...........### #####.#.# # You could see a gnoll. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 63 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 53 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 53 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts