waagh Level 1 of the Dungeon (5, 15, D:1) a +0 war axe (9, 21, D:1) a +0 trident (9, 24, D:1) a ball python corpse (skeletalised by now) (12, 24, D:1) a ball python corpse (skeletalised by now) (18, -11, D:1) a +0 club (19, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 18, D:1) 2 poisoned darts (22, -10, D:1) a hobgoblin corpse (skeletalised by now) (27, 11, D:1) a +0 robe (28, 8, D:1) 5 poisoned darts (36, 11, D:1) a bat corpse (skeletalised by now) (36, 27, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (37, 16, D:1) a +0 robe (38, 11, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (48, -17, D:1) 6 stones (48, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, 1, D:2) a +0 robe (6, 15, D:2) a +0 short sword a kobold skeleton (6, 18, D:2) a +0 club a goblin skeleton (8, 30, D:2) a +0 dagger (10, 30, D:2) a rimehorn talisman (11, 0, D:2) 3 poisoned darts (18, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 18, D:2) a +0 dagger a +0 club a +0 animal skin a +0 dagger a +0 club a +0 club a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, 20, D:2) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (21, -18, D:2) a quokka skeleton (25, -6, D:2) a ball python corpse (skeletalised by now) (29, -25, D:2) a jackal skeleton (32, -25, D:2) a jackal skeleton (33, -25, D:2) a jackal skeleton (34, 3, D:2) a +0 club (36, -25, D:2) a jackal skeleton (37, -28, D:2) a +0 leather armour (37, 5, D:2) a +0 club (52, -25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (1, -3, D:3) a +0 dagger (5, -25, D:3) a +0 robe (5, -16, D:3) a quokka corpse (skeletalised by now) (6, -13, D:3) a +0 sling (6, 8, D:3) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (22, 1, D:3) an adder skeleton (27, -7, D:3) 5 atropa-tipped darts (35, -5, D:3) a staff of air (49, -4, D:3) a +0 kite shield (61, -19, D:3) a quokka corpse (skeletalised by now) (62, -19, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Sivocoac's Distillery a potion of might (56 gold) 2 potions of invisibility (unknown) (224 gold) a potion of ambrosia (112 gold) a potion of heal wounds (112 gold) a potion of enlightenment (70 gold) a potion of berserk rage (unknown) (70 gold) a potion of curing (42 gold) a potion of cancellation (112 gold) a potion of enlightenment (70 gold) (3, 5, D:4) a +0 whip a +0 club (4, 5, D:4) a +0 spear a +0 ring mail a +0 kite shield (5, 3, D:4) a +0 whip (5, 5, D:4) a +0 whip (10, 6, D:4) 6 poisoned darts (14, 0, D:4) a +0 war axe (15, 0, D:4) a staff of fire (18, 12, D:4) a +0 dagger a +0 ring mail a +0 trident an orc skeleton (19, 11, D:4) a +0 whip a +0 hand axe an orc skeleton (24, 23, D:4) a +0 dagger a +0 sling (26, 3, D:4) a +0 club (27, -2, D:4) a jackal skeleton (27, -1, D:4) a +0 chain mail a +0 club a +0 robe a +0 dagger (28, -1, D:4) a +0 short sword (29, 0, D:4) a +0 robe a +0 trident (34, 19, D:4) a +0 club an orc skeleton (35, 21, D:4) the +1 falchion of Hulem {pain, rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (36, -14, D:4) 6 boomerangs (37, -9, D:4) a +0 dagger (37, 9, D:4) a +0 hand axe (37, 16, D:4) 2 stones a +0 short sword a kobold skeleton (38, -7, D:4) a +0 cloak (38, 8, D:4) a +0 leather armour a +0 whip a +0 scale mail a +0 whip a +0 whip an orc skeleton an orc skeleton (38, 9, D:4) a +0 cloak (39, 9, D:4) a +0 leather armour a +0 flail an orc skeleton (43, -2, D:4) a +0 dagger (43, 23, D:4) a +0 giant club (45, 24, D:4) a +0 club (48, 17, D:4) a +3 flail of protection Level 5 of the Dungeon (12, -31, D:5) a +0 whip a +0 club a +0 club a +0 leather armour a +0 whip (13, -31, D:5) a +0 spear a +0 spear (21, -21, D:5) a +0 whip (21, -20, D:5) a +0 halberd a +0 spear (22, -20, D:5) a +0 spear (25, -13, D:5) a +0 robe (30, -36, D:5) a +0 halberd (31, -36, D:5) a +0 flail a +1 hand axe of flaming a +0 hand axe (47, -8, D:5) a +0 whip (49, -38, D:5) a +0 dagger (49, -9, D:5) a +0 leather armour a +0 whip (50, -37, D:5) a +0 trident (50, -36, D:5) a +0 scale mail a +0 club (50, -9, D:5) a +0 halberd (51, -21, D:5) a +0 giant club (52, -31, D:5) a +0 trident (53, -24, D:5) a +0 robe a +0 dagger (54, 9, D:5) a +0 dagger (55, -36, D:5) 3 boomerangs a +0 short sword (55, -35, D:5) a +0 war axe a +0 flail a +0 scale mail a +0 dagger a +0 whip a +0 robe a +0 dagger (55, -13, D:5) a +0 dagger a +0 robe (60, -16, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, 9, D:6) 3 boomerangs (9, 0, D:6) a +0 dagger (14, -22, D:6) a +0 robe a +1 whip of freezing (26, -22, D:6) a +0 leather armour (31, -13, D:6) a +0 scale mail (38, -28, D:6) a +1 dagger of speed (42, -27, D:6) a +0 sling (44, -31, D:6) a +0 ring mail (51, -20, D:6) a +0 great sword a +0 robe (52, -19, D:6) a +0 spear (63, -33, D:6) a +0 dagger a +0 robe (63, -31, D:6) a +0 short sword a +0 leather armour (63, -28, D:6) a +4 vampiric trident a +0 robe an orb of energy Level 7 of the Dungeon [Shop] Vaplutot's Jewellery Boutique the ring of the Mage {Wiz Archmagi} (969 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a storm talisman (760 gold) a ring of flight (unknown) (332 gold) a ring of protection from cold (unknown) (475 gold) a ring of positive energy (unknown) (380 gold) a ring of protection from cold (unknown) (475 gold) a +4 ring of slaying (unknown) (684 gold) a ring of positive energy (unknown) (380 gold) an amulet of reflection (unknown) (570 gold) (0, 0, D:7) a +0 halberd a +0 plate armour (0, 1, D:7) a +0 club (1, 0, D:7) a +0 short sword a +0 chain mail (6, 7, D:7) a +0 hand axe (12, 13, D:7) a +0 plate armour (14, 21, D:7) a maw talisman (36, 17, D:7) a +0 shortbow (37, 21, D:7) a +0 whip (43, 18, D:7) a +0 hammer (44, -9, D:7) a +0 dagger (44, 3, D:7) a +0 short sword (44, 21, D:7) a +2 quarterstaff of chaos a +0 cloak of stealth (45, 27, D:7) a +0 hammer (45, 29, D:7) a +2 hammer of holy wrath (50, -8, D:7) a +0 leather armour a +0 long sword of flaming (50, 12, D:7) a +0 robe a +2 spear (50, 15, D:7) a +0 flail a +0 flail a +0 leather armour a +0 club a +0 robe a +3 short sword (53, 11, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 whip (4, -1, D:8) a +0 club a +0 hand axe a +1 robe of cold resistance (6, -1, D:8) a +0 hand axe 2 boomerangs a +0 chain mail a +0 short sword a +0 robe a +3 dagger a +0 robe (7, -3, D:8) 5 poisoned darts (7, -1, D:8) a +0 spear a +0 robe a +3 spear a +0 robe (9, 9, D:8) a +0 spear (14, -3, D:8) a +1 sling of draining the Ecumenical Temple