waagh Level 1 of the Dungeon (0, 0, D:1) a +0 spear (13, 20, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (15, -11, D:1) a +0 dagger (16, -25, D:1) a +0 scale mail (17, -21, D:1) a +0 dagger (17, 21, D:1) a ball python skeleton (25, 24, D:1) a rat skeleton (26, 11, D:1) a +0 trident (26, 24, D:1) a ball python skeleton a ball python skeleton (36, 20, D:1) a hobgoblin skeleton (38, -13, D:1) a +0 club a goblin skeleton (39, -12, D:1) a rat skeleton a hobgoblin skeleton (39, 15, D:1) a +0 hand axe (45, -5, D:1) a quokka corpse (skeletalised by now) (51, -12, D:1) a jackal skeleton (55, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -11, D:2) a ball python skeleton (9, 5, D:2) a bat corpse (skeletalised by now) (13, -21, D:2) a rat skeleton (18, -14, D:2) a parchment of Cause Fear (20, -14, D:2) a +0 club (21, -32, D:2) 2 javelins a +0 dagger (22, 2, D:2) a +0 dagger (27, 4, D:2) an adder corpse (skeletalised by now) (48, 3, D:2) a +0 falchion (49, -20, D:2) a +0 robe Level 3 of the Dungeon (3, -5, D:3) a jackal corpse (skeletalised by now) (7, -5, D:3) a hobgoblin corpse (skeletalised by now) (14, 2, D:3) a +0 dagger a +0 leather armour (21, -7, D:3) a +0 hand axe a boomerang an orc skeleton (26, 35, D:3) a +0 whip (32, -1, D:3) a +0 dagger a kobold skeleton (33, -11, D:3) a bat skeleton (35, 8, D:3) a +0 sling (39, 3, D:3) a +3 arbalest (51, 17, D:3) a +0 hand axe (62, 13, D:3) a bat corpse (skeletalised by now) (63, 11, D:3) a +0 broad axe Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (4, 26, D:4) a +0 giant club (14, 4, D:4) 2 poisoned darts (23, 20, D:4) 2 poisoned darts (26, 26, D:4) 2 stones (27, 26, D:4) a +0 spear (27, 27, D:4) a +0 spear (35, 8, D:4) a +0 ring mail (43, 10, D:4) 2 stones a +0 club (43, 30, D:4) a +0 trident a +0 ring mail (44, 30, D:4) a +0 falchion a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip (51, 43, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 sling (3, -1, D:5) a +0 dagger (10, -21, D:5) a +0 plate armour (12, -12, D:5) a +0 hand axe (13, -12, D:5) a +0 dagger of draining (14, -12, D:5) a +0 dagger of pain a +0 leather armour a +0 dagger a +0 robe (15, -12, D:5) a +0 dagger a +0 robe (16, -27, D:5) a +0 spear (31, 10, D:5) a +0 dagger (32, -31, D:5) a +0 mace (33, -2, D:5) a +0 short sword (36, -3, D:5) a +0 pair of boots (50, -13, D:5) a +0 ring mail (50, -5, D:5) a +0 robe (52, 19, D:5) a +0 leather armour (54, -20, D:5) a +0 shortbow Level 6 of the Dungeon (11, -8, D:6) a +0 dagger (13, -11, D:6) a +0 shortbow (18, 1, D:6) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 whip a +0 flail a +0 spear (19, 0, D:6) a +0 dagger a +0 robe (20, 0, D:6) a +0 halberd a +0 plate armour (20, 14, D:6) a +0 falchion (21, -14, D:6) a +0 spear (21, -1, D:6) a +0 club 3 boomerangs (21, 6, D:6) a +0 dagger a +0 robe (22, 2, D:6) a +0 whip (27, -16, D:6) a +0 hand axe (27, 8, D:6) a +0 ring mail (28, -2, D:6) a +0 giant club a +0 giant club (30, 0, D:6) a +0 shortbow (36, -3, D:6) a +2 mace of freezing a +0 robe a +0 battleaxe a +0 robe a +2 scimitar a +0 robe (37, -3, D:6) a staff of cold (40, -10, D:6) the +6 scale mail of Muasm {Harm rC+++ Str-3 Int-4} Harm: It increases damage dealt and taken. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (40, 14, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Vaosaska's Jewellery Shop the amulet "Wifaidgh" {Spirit rPois Stlth+} (1100 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a ring of magical power (500 gold) a ring of wizardry (unknown) (750 gold) a ring of see invisible (unknown) (375 gold) an amulet of the acrobat (unknown) (750 gold) a +4 ring of protection (unknown) (900 gold) a +6 ring of intelligence (unknown) (900 gold) the scarab talisman of Ontage {Rampage Will+ Stlth+} (972 gold) [scarab talisman] Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (10, -42, D:7) a +0 whip of electrocution a +0 robe a +0 short sword a +0 chain mail a +0 dagger a +0 robe (10, -28, D:7) a +0 war axe a +0 leather armour (10, -22, D:7) a +0 dagger (12, -22, D:7) a +0 short sword (22, -34, D:7) a +0 leather armour (23, -18, D:7) a +0 glaive a +0 chain mail (24, -17, D:7) a +0 shortbow a +0 short sword (26, -27, D:7) a +0 robe a +0 great sword (27, -26, D:7) a +0 robe a +0 battleaxe a +0 robe a +3 great sword a +0 robe a +3 antimagic dire flail a +0 robe a +3 battleaxe of freezing (27, -10, D:7) a +2 sling (33, -10, D:7) a +0 robe (48, -35, D:7) the +0 leather armour of the Unseen Realm {rPois rCorr Str+2 Int-3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 halberd of draining (50, -16, D:7) a +0 war axe Level 8 of the Dungeon (16, -7, D:8) a +0 mace a +0 robe (18, -8, D:8) a +0 dagger a +0 robe (19, -8, D:8) a +3 short sword of freezing a +0 chain mail (20, -6, D:8) a +0 mace a +0 robe (24, -24, D:8) a +0 whip (24, -2, D:8) a +0 robe (25, -20, D:8) a +0 flail (27, -22, D:8) a +0 whip (31, -13, D:8) a +1 hat of stealth (32, -13, D:8) a +0 quarterstaff (35, -24, D:8) a +0 falchion (35, -2, D:8) a +0 arbalest (38, 14, D:8) a staff of earth Level 9 of the Dungeon (5, 2, D:9) a +1 mace of protection (9, 7, D:9) a +0 mace (9, 16, D:9) a +0 dagger a +0 robe (9, 17, D:9) a +0 dagger a +0 ring mail a +0 hand axe (10, 18, D:9) a +0 flail (11, -5, D:9) a +0 dagger a +0 robe (12, 20, D:9) a +0 orcbow (14, -5, D:9) a +0 war axe (25, -6, D:9) a +0 ring mail (33, -14, D:9) a +0 robe (34, -5, D:9) a +0 dagger a +0 robe (35, -9, D:9) a +0 mace a +0 club a +0 leather armour (36, -5, D:9) a +0 whip (37, -6, D:9) a +2 mace of protection a +0 plate armour (39, -17, D:9) a +0 club (41, -11, D:9) a +3 dagger a +1 robe of willpower a +0 short sword 3 stones (41, -10, D:9) a +0 short sword a stone (42, -12, D:9) a +0 dagger 4 stones a +0 club a +0 ring mail (42, -11, D:9) a +0 club a +2 dagger of venom (43, -11, D:9) a +0 dagger 2 poisoned darts Level 10 of the Dungeon [Shop] Jamool's Antique Armour Emporium an orb of mesmerism (168 gold) the +3 robe "Iclipsib" {Bane Regen+ Dex+6} (497 gold) Bane: It inflicts you with a random bane when you equip it. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +2 ring mail of cold resistance (294 gold) a +2 ring mail of fire resistance (294 gold) a +0 ring mail of poison resistance (112 gold) a +2 scale mail of positive energy (252 gold) a scarf of harm (126 gold) (7, 36, D:10) a +2 dagger of speed (9, 37, D:10) a +0 leather armour (25, 28, D:10) a +0 scale mail (51, 48, D:10) +0 steam dragon scales the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Cause Fear a volcano (0, 0, Volcano) a +1 spear of flaming (0, 5, Volcano) a +0 trident of flaming (1, 0, Volcano) a +5 flail of draining 5 large rocks (6, 6, Volcano) 5 gold pieces a +0 flail (6, 8, Volcano) 8 gold pieces (still there?) a +1 trident of flaming (still there?) (12, 0, Volcano) a +2 mace of protection