waagh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -30, D:1) a +0 dagger (5, -23, D:1) a +0 mace (13, -10, D:1) a +0 mace (15, -9, D:1) a +0 ring mail (25, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Uhez's Weapon Shoppe a +0 hand axe (39 gold) a +2 broad axe of draining (366 gold) a +0 dagger (26 gold) a +0 rapier (71 gold) 3 poisoned darts (23 gold) a +0 long sword (45 gold) 4 darts of disjunction (46 gold) 2 poisoned darts (15 gold) the +8 flail of the Mish-Mash {freeze, rPois rC+ rCorr} (911 gold) rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (1, -4, D:2) a quill talisman (7, -6, D:2) a +0 robe a +0 dagger (8, 22, D:2) a +2 dagger of draining (11, 17, D:2) a +0 whip 4 stones (12, 10, D:2) a bat corpse (skeletalised by now) (22, 19, D:2) a jackal skeleton (23, 19, D:2) a +0 dagger (23, 21, D:2) a ball python skeleton (23, 22, D:2) a jackal skeleton (24, 3, D:2) a +0 mace (26, -19, D:2) a jackal skeleton (26, -11, D:2) a jackal corpse (skeletalised by now) (27, -19, D:2) a +0 club a goblin skeleton (28, -19, D:2) a jackal skeleton (29, -10, D:2) a quokka corpse (skeletalised by now) (29, -9, D:2) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, -5, D:2) a +0 club (36, 17, D:2) a +0 scythe a +0 robe (37, 13, D:2) a ball python corpse (skeletalised by now) (38, -16, D:2) a +0 shortbow of electrocution (38, 18, D:2) a quokka corpse (skeletalised by now) (43, -7, D:2) a quokka skeleton (48, 28, D:2) a +0 club (49, 20, D:2) a frilled lizard corpse (skeletalised by now) (51, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (56, -15, D:2) a +0 leather armour Level 3 of the Dungeon (6, 6, D:3) a +0 short sword (9, -16, D:3) a +0 club (16, -22, D:3) a +0 leather armour (18, -4, D:3) an adder corpse (skeletalised by now) (19, 9, D:3) a +0 flail a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (19, 10, D:3) a +0 whip a gnoll corpse (skeletalised by now) (22, 16, D:3) a parchment of Construct Spike Launcher (23, -8, D:3) a +0 ring mail (32, -10, D:3) a hobgoblin skeleton (32, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (33, -13, D:3) a +0 dagger a goblin skeleton (34, -13, D:3) a +0 short sword a +0 animal skin a +0 dagger a +0 dagger a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (34, 4, D:3) 3 poisoned darts (35, -17, D:3) a frilled lizard corpse (skeletalised by now) (36, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (36, -6, D:3) a +0 dagger a goblin skeleton (42, -18, D:3) a +0 hand axe Level 4 of the Dungeon (18, -16, D:4) a +0 whip a kobold skeleton (22, -12, D:4) a +0 robe (24, 38, D:4) 3 poisoned darts (27, 1, D:4) an adder corpse (skeletalised by now) (28, -7, D:4) a +0 dagger 3 stones (37, 1, D:4) a +1 falchion of holy wrath (37, 3, D:4) a +0 club a +0 leather armour a +0 short sword a +0 dagger an orc skeleton an orc skeleton (37, 4, D:4) a +0 dagger a +0 robe (37, 12, D:4) a +0 short sword an orc skeleton (41, -3, D:4) a +0 club a goblin corpse (skeletalised by now) (48, 14, D:4) a +0 leather armour a +0 dagger (50, 31, D:4) a +0 short sword a +0 mace a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, 33, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 3, D:4) 2 boomerangs a +0 flail an orc skeleton (62, 18, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (5, -17, D:5) a +0 flail a +0 flail a +0 leather armour (6, -19, D:5) a +0 dagger (12, 7, D:5) a +0 club (16, -9, D:5) a parchment of Kiss of Death (27, 3, D:5) an iguana skeleton (28, -20, D:5) a quokka corpse (skeletalised by now) (28, -14, D:5) a +0 ring mail (28, 11, D:5) a medusa talisman (32, 4, D:5) the inkwell talisman of Midnight {rElec rN+ Will+ Dex-3} [inkwell talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). (36, 12, D:5) a +0 hand axe (41, -31, D:5) a +0 rapier a +0 leather armour (41, 10, D:5) a +0 spear (58, -7, D:5) a scroll of noise (59, -13, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +1 mace of protection (1, 0, D:6) a +0 hand axe a +0 leather armour (3, -3, D:6) a +0 club (4, -3, D:6) a +0 leather armour a +0 club (6, 6, D:6) a +0 spear (17, -33, D:6) a +0 leather armour (24, -13, D:6) a +0 dagger (29, 5, D:6) a +0 shortbow (32, -20, D:6) a +0 hammer (32, -18, D:6) a +0 hammer (33, -18, D:6) a +0 hammer (34, -20, D:6) a +0 hammer (34, -19, D:6) a +0 cloak a +4 quarterstaff of chaos a +0 hammer (37, 8, D:6) a maw talisman Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (4, -1, D:7) a +0 leather armour (6, -5, D:7) a +0 short sword (6, 39, D:7) a +0 short sword a +0 leather armour (7, 39, D:7) a +0 dagger a +2 robe of cold resistance (12, -14, D:7) a +0 club (17, -19, D:7) a +0 whip (18, -20, D:7) a +0 spear (18, -19, D:7) a +2 trident of venom a +0 ring mail a +0 robe a +0 dagger 2 stones (19, -20, D:7) a +0 falchion (19, -19, D:7) a +0 club (23, -18, D:7) a +0 dagger (24, -19, D:7) a +0 spear a +0 dagger a +0 halberd a +0 orcbow (24, 23, D:7) a +2 plate armour of willpower (28, -19, D:7) a +0 ring mail (28, 34, D:7) a +0 ring mail (30, -19, D:7) a +0 club a +0 leather armour (31, -19, D:7) a +0 club a +0 whip (32, -19, D:7) a +0 short sword a +0 short sword a +0 spear a +0 ring mail (32, -18, D:7) a +0 falchion a +0 chain mail a +0 dagger a +0 robe (32, -14, D:7) a +1 short sword of venom 2 stones (34, -19, D:7) a +0 orcbow (36, -5, D:7) a +0 leather armour (37, -8, D:7) a +0 chain mail (50, 43, D:7) 5 boomerangs Level 8 of the Dungeon (4, -19, D:8) a +0 hand axe a +0 ring mail (4, -18, D:8) a +0 club a +0 chain mail (5, -17, D:8) a +0 dagger a +0 scale mail (5, -16, D:8) a +0 falchion a +0 scale mail (8, 10, D:8) a +0 hand axe (15, -21, D:8) a +0 orcbow (17, -19, D:8) a +0 long sword (24, -12, D:8) a +0 leather armour (24, -9, D:8) a +0 whip (25, -12, D:8) a +0 whip a +0 club (26, -12, D:8) a +0 whip a +0 spear (27, -12, D:8) a +0 club 6 poisoned darts (28, -12, D:8) a +0 dagger (28, -11, D:8) a +0 short sword 5 poisoned darts (29, -16, D:8) a +0 scale mail (29, -12, D:8) a +0 short sword 2 stones (29, -11, D:8) a +0 short sword 5 stones (30, -12, D:8) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Deanidghu's Antique Armour Boutique a +0 chain mail of death (338 gold) a +3 plate armour of command (1040 gold) a +2 plate armour of resonance (910 gold) a +1 ring mail of poison resistance (338 gold) (9, 28, Lair:1) a +0 club (14, 44, Lair:1) the +0 leather armour "Ycroudix" {+Inv rN+} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 ring mail of Limitation {rPois rC- MP+9 Int+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (14, 49, Lair:1) a medusa talisman (16, 44, Lair:1) the +10 scale mail "Vinoel" {+Blink rElec rF- rCorr} +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (19, 40, Lair:1) a +0 pair of gloves of stealth (21, 47, Lair:1) the +0 ring mail of the Old and Reckless {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (38, 45, Lair:1) a +0 whip (46, 26, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (21, 13, Lair:2) a +0 chain mail (26, -37, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (24, 33, Lair:3) a +0 spear (25, 23, Lair:3) a +0 scale mail (26, -3, Lair:3) a +0 trident (28, -2, Lair:3) a +0 scale mail (34, 37, Lair:3) a +0 broad axe Level 4 of the Lair of Beasts (0, 0, Lair:4) the +2 great sword "Foaf" {flame, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (4, -19, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (4, 13, Lair:5) 12 gold pieces (36, -20, Lair:5) a +0 short sword (47, -11, Lair:5) a +0 robe (48, -14, Lair:5) a scroll of noise