waagh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -4, D:1) a rat corpse (skeletalised by now) (9, 13, D:1) a rat skeleton (13, -1, D:1) a hobgoblin corpse (skeletalised by now) (19, 5, D:1) a +0 club (20, -7, D:1) a +0 whip a kobold skeleton (20, 5, D:1) a +0 dagger (21, -8, D:1) a ball python skeleton (26, 17, D:1) a bat corpse (skeletalised by now) (28, 4, D:1) a +0 spear (29, 19, D:1) a +0 scale mail (31, 24, D:1) a frilled lizard corpse (skeletalised by now) (34, -16, D:1) a +0 robe (35, 18, D:1) a hobgoblin corpse (skeletalised by now) (35, 20, D:1) a +0 club (35, 21, D:1) a +0 club a stone (36, -15, D:1) a ball python skeleton (36, -14, D:1) a +0 club a goblin skeleton a rat skeleton (36, 20, D:1) a hobgoblin corpse (skeletalised by now) (38, 18, D:1) a bat corpse (skeletalised by now) (46, 16, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 28, D:2) an adder skeleton (5, 25, D:2) a +0 dagger a +0 robe a frilled lizard skeleton an orc skeleton (5, 26, D:2) a +0 war axe a +0 ring mail an orc skeleton (6, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 29, D:2) a +0 short sword (11, 45, D:2) a +0 whip (12, 15, D:2) a +0 dagger (12, 22, D:2) a +0 club an orc corpse (skeletalised by now) (12, 24, D:2) a +0 halberd (19, 10, D:2) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (19, 11, D:2) a ball python corpse (skeletalised by now) (19, 40, D:2) a +0 dagger (20, 9, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 40, D:2) a +0 dagger (21, 17, D:2) a +0 trident (24, 25, D:2) a +0 leather armour (25, 26, D:2) a rat skeleton (26, 40, D:2) a +0 short sword (31, 22, D:2) a +0 club (32, 19, D:2) a rat corpse (skeletalised by now) (37, 33, D:2) a +0 plate armour (41, 39, D:2) a +0 chain mail an adder corpse (skeletalised by now) (44, 20, D:2) a +0 falchion Level 3 of the Dungeon (20, 10, D:3) a +0 robe (29, 4, D:3) a +0 plate armour (31, -7, D:3) a +0 chain mail (32, 15, D:3) a ball python skeleton (34, 24, D:3) a frilled lizard skeleton (37, 11, D:3) a +0 flail a gnoll skeleton (37, 12, D:3) a +2 heavy spear a gnoll skeleton (38, 10, D:3) a +0 whip a gnoll skeleton (44, 25, D:3) a bat skeleton (44, 38, D:3) a hobgoblin skeleton (46, 7, D:3) 4 poisoned darts (51, 7, D:3) a +0 short sword 5 stones a kobold skeleton (52, 8, D:3) a quokka skeleton (60, 2, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (9, 9, D:4) a +0 ring mail a +0 short sword an orc skeleton (9, 21, D:4) a +0 flail (13, -5, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (15, -4, D:4) a hobgoblin corpse (skeletalised by now) (17, -12, D:4) 6 javelins (23, 11, D:4) a +0 dagger (32, -15, D:4) the +8 flail "Zykhasio" {pain, rElec rN+ Str+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (37, 2, D:4) a hobgoblin skeleton (38, 26, D:4) a +0 whip a +0 club a gnoll skeleton (39, 27, D:4) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (52, -7, D:4) a +0 spear (52, -5, D:4) a +0 short sword a +0 leather armour (52, 8, D:4) an iguana skeleton (54, -5, D:4) a +1 leather armour a +0 dagger (55, -21, D:4) a +0 dagger (57, 12, D:4) 2 poisoned darts (62, -15, D:4) a scarab talisman (65, -15, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Feek Ysi's Antique Armour Boutique a +0 cloak (135 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +2 cloak of air (945 gold) a +0 leather armour (60 gold) a +0 plate armour (540 gold) a +0 scale mail (120 gold) a +3 leather armour of poison resistance (630 gold) the +0 plate armour of the Ikuchi {Fly rElec} (1023 gold) Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (0, 0, D:5) an inkwell talisman (3, 5, D:5) a +0 club (6, 11, D:5) a +0 robe (10, 18, D:5) a +0 dagger a +0 robe (10, 19, D:5) a +0 dagger a +0 robe (11, 17, D:5) a +0 dagger a +0 robe (12, 17, D:5) a +0 club (12, 35, D:5) a kobold skeleton (14, 31, D:5) a merfolk skeleton (16, 12, D:5) the rimehorn talisman "Nuuwnabe" {Dex+2} [rimehorn talisman] Dex+2: It affects your dexterity (+2). (16, 37, D:5) a draconian skeleton (18, 33, D:5) a kobold skeleton (22, -6, D:5) 3 flux baubles (23, 14, D:5) a +0 giant club (27, -2, D:5) a +0 flail (39, 7, D:5) a +0 robe (41, 9, D:5) a +0 leather armour (49, 32, D:5) a +0 flail (52, 31, D:5) a +0 flail (53, 25, D:5) a +0 flail (53, 28, D:5) a +0 sling a +0 flail (54, 26, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (2, 6, D:6) a +0 ring mail (15, -22, D:6) a +0 whip a boomerang (17, 32, D:6) a +0 robe (21, 4, D:6) a +0 club (24, 14, D:6) a +0 chain mail (24, 17, D:6) a +0 robe (35, 14, D:6) the +6 quarterstaff of the Ancient Realms {protect, rPois Int+3 Dex-2} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (36, 7, D:6) a +0 club (41, 14, D:6) a +0 leather armour (53, 12, D:6) a +0 long sword Level 7 of the Dungeon (16, -15, D:7) a +0 sling (18, 13, D:7) a +0 hammer (20, 20, D:7) a +4 quarterstaff of chaos a +0 cloak (21, 13, D:7) a +0 hammer (21, 23, D:7) a +0 hammer (28, -3, D:7) a +0 falchion (31, -2, D:7) a +0 sling (31, 11, D:7) a +0 leather armour (40, 12, D:7) a +0 chain mail (54, 9, D:7) a +0 halberd a +0 club (55, 9, D:7) a +0 trident a +0 ring mail a +0 buckler (56, 9, D:7) a +0 halberd (58, 9, D:7) a +0 dagger (69, -20, D:7) a +0 club (70, -20, D:7) a +0 dagger a +0 robe a +0 trident a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 1, D:8) a +0 mace a +0 ring mail a +0 mace (7, -10, D:8) a +0 short sword (19, -33, D:8) a +0 club 2 stones (21, -31, D:8) a +0 whip 3 poisoned darts (22, -30, D:8) a +0 dagger (22, -29, D:8) a +0 short sword a +0 dagger (23, -28, D:8) a +0 dagger a +0 dagger a +0 club 2 stones (24, -28, D:8) a +0 short sword (24, -27, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 short sword (25, -27, D:8) a +0 halberd a +0 shortbow a +0 short sword (27, -47, D:8) a +0 leather armour (27, -12, D:8) a +0 scale mail (34, -2, D:8) a +0 plate armour (36, -32, D:8) a +0 sling (45, -16, D:8) a +6 trident of protection a +0 scale mail (47, -17, D:8) a +0 spear (47, -13, D:8) a +0 halberd (49, -17, D:8) a +0 whip Level 9 of the Dungeon [Shop] Sueviq Meom's Antique Weapon Shop the +2 morningstar "Enenoak" {vamp, SInv} (823 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1671 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +1 heavy spear (260 gold) a +2 glaive of flaming (630 gold) a +2 dagger of protection (302 gold) the +7 hand axe of Propriety {flame, rElec rC+ Int+3} (1421 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 long sword of Dawn {heavy, rC+ SInv} (934 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the +0 mace "Qaixe" {vamp, *Slow +Blink rPois Dex+6} (718 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 war axe of flaming (174 gold) (2, -6, D:9) a +0 short sword a +2 whip of electrocution (3, -6, D:9) a +0 short sword 3 stones (3, -5, D:9) a +0 whip 5 stones a +0 club (3, -4, D:9) a +0 dagger a stone (4, -4, D:9) a +0 short sword 8 poisoned darts (4, -3, D:9) a +1 short sword of draining a +0 plate armour (19, 19, D:9) a +0 spear (19, 20, D:9) a +0 whip a +0 club (20, 19, D:9) a +0 club (22, 20, D:9) a +0 club a +0 club a +0 robe (33, 0, D:9) a +0 leather armour (35, -22, D:9) 2 poisoned darts (41, 14, D:9) a +0 trident 3 boomerangs a +0 scale mail (41, 15, D:9) a +0 dagger a +0 club (42, 12, D:9) a +0 plate armour a +2 heavy battleaxe (42, 13, D:9) a +0 club (45, 6, D:9) a +0 ring mail (47, 9, D:9) a +0 short sword of electrocution a +1 shortbow Level 10 of the Dungeon (2, -5, D:10) a parchment of Olgreb's Toxic Radiance (5, -3, D:10) a +0 giant club a +0 giant club (5, -2, D:10) a +0 orcbow (10, 1, D:10) a potion of moonshine (11, 1, D:10) a +0 spear (12, 1, D:10) a +0 spear a +0 spear a +0 spear (15, -35, D:10) a potion of moonshine (15, -29, D:10) a +0 giant club a +0 giant club (15, -28, D:10) a +0 dagger a +0 robe (15, -21, D:10) a +0 orcbow (16, -29, D:10) a +0 dagger a +0 robe (22, 11, D:10) 20 gold pieces (23, 12, D:10) a scroll of identify (25, -20, D:10) a +0 shortbow (28, -14, D:10) a +0 mace (28, 1, D:10) a +0 plate armour (41, -15, D:10) a +0 long sword (41, 3, D:10) a +0 club Level 11 of the Dungeon [Shop] Syfidiuc's Magic Scroll Boutique a scroll of noise (18 gold) a scroll of revelation (135 gold) a scroll of blinking (171 gold) a scroll of vulnerability (72 gold) a scroll of identify (36 gold) [Shop] Baeserro's Antique Weapon Shoppe a +3 spear of freezing (537 gold) a +1 heavy spear (297 gold) a +0 falchion of holy wrath (177 gold) the +3 dagger "Gelaq" {pain, rPois rCorr Int-4} (681 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 falchion of freezing (177 gold) a +4 morningstar of draining (787 gold) the +7 battleaxe of Wif Puor {freeze, rPois Int+2} (1641 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, D:11) a +0 robe a +0 dagger (0, 3, D:11) a +0 shortbow a +0 orcbow a +0 orcbow a +0 shortbow a +0 shortbow (2, -2, D:11) a +0 flail (3, -2, D:11) a +0 robe a +0 dagger (14, 30, D:11) an amulet of guardian spirit (15, 15, D:11) a +0 short sword (16, 16, D:11) a +0 short sword 2 stones (17, 17, D:11) a +0 robe a +0 dagger (19, 17, D:11) a +0 short sword (22, 20, D:11) a +0 giant spiked club a +0 giant club a +0 orcbow (22, 22, D:11) a parchment of Jinxbite (23, 20, D:11) a +0 dagger (23, 21, D:11) a +0 buckler a +0 ring mail a +2 spear of venom (25, 20, D:11) a +0 short sword 3 poisoned darts (28, 17, D:11) a +0 dagger (29, 18, D:11) a +0 short sword (30, 19, D:11) a +0 club (31, 17, D:11) a +0 short sword (31, 18, D:11) a +0 trident a +0 plate armour (32, 17, D:11) a +0 short sword a +0 leather armour (32, 18, D:11) a +2 heavy trident a +0 scale mail (33, 17, D:11) 3 large rocks (34, 16, D:11) a +0 orcbow a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (11, -11, D:12) a +0 dagger a +0 robe an amulet of magic regeneration (12, -8, D:12) a +0 giant spiked club a +0 giant club (13, -10, D:12) a +0 orcbow (15, -11, D:12) a +0 whip (24, -30, D:12) a +0 plate armour (25, -28, D:12) a +0 giant club (26, -30, D:12) a +0 giant club a +0 giant spiked club (26, -29, D:12) a +0 giant spiked club a +0 giant spiked club a +0 giant club (26, -28, D:12) a +0 giant club a +0 dagger a +2 robe (27, -30, D:12) a +0 giant club (27, -28, D:12) a +0 dire flail a +0 giant spiked club (28, -6, D:12) a +0 whip a +0 ring mail (38, -12, D:12) a +0 long sword a +0 robe (46, -5, D:12) a +0 flail (46, 2, D:12) a +0 short sword (47, 2, D:12) a +0 whip a +3 longbow of flaming a +2 barding of cold resistance (48, -2, D:12) a +0 dagger a +0 ring mail (58, -33, D:12) a +0 heavy quarterstaff a +2 robe of cold resistance (61, -3, D:12) a +0 pair of gloves Level 13 of the Dungeon [Shop] Ebueg's General Store a scroll of vulnerability (86 gold) a wand of warping (4) (206 gold) a +1 orcbow of flaming (269 gold) the +0 robe of Dim Light {rElec Str+5} (482 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a parchment of Maxwell's Capacitive Coupling (461 gold) a tin of tremorstones (2/2) (760 gold) a parchment of Passage of Golubria (256 gold) a potion of magic (unknown) (172 gold) a +3 scale mail of positive energy (437 gold) a tin of tremorstones (2/2) (760 gold) (0, 0, D:13) a +0 giant club a +0 flail a +0 mace a +0 club a +0 leather armour a +0 club a +0 short sword a +0 flail a +0 plate armour a +0 dagger of venom a +0 scimitar a +0 chain mail of fire resistance a +0 whip a +0 whip a +0 war axe a +0 chain mail a +0 flail a +0 chain mail a +0 club a +0 flail (0, 1, D:13) a +2 dagger of draining a +0 club a +0 mace (1, -2, D:13) a +0 short sword a +0 ring mail a +0 flail a +0 chain mail (1, -1, D:13) a +0 flail a +0 whip a +0 ring mail a +0 club a +0 ring mail a +0 giant spiked club (1, 1, D:13) a +0 war axe a +0 ring mail (5, -26, D:13) a +0 war axe (8, -23, D:13) 4 poisoned darts (10, -23, D:13) the +0 ring mail "Wurhurche" {rPois rC+ Will- Dex+3} rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (10, 9, D:13) a +0 quarterstaff (12, -8, D:13) a +0 leather armour (13, -25, D:13) an amulet of faith (15, 6, D:13) 2 large rocks (19, 13, D:13) 4 javelins (26, -25, D:13) 4 large rocks (26, -23, D:13) a +0 orcbow (38, -1, D:13) 5 javelins (44, -24, D:13) 5 poisoned darts (48, 7, D:13) a +0 kite shield a +0 ring mail a +0 broad axe (56, -36, D:13) a parchment of Momentum Strike (61, 9, D:13) a parchment of Soul Splinter Level 14 of the Dungeon [Shop] Gawuot's Antique Armour Shop a +1 plate armour of fire resistance (660 gold) +2 fire dragon scales (1364 gold) a +2 pair of gloves of stealth (473 gold) a +1 plate armour of cold resistance (660 gold) a +3 plate armour of command (880 gold) the +2 robe of Good Intentions {rElec rN+ Str-4 SInv} (547 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:14) a +0 kite shield (4, -5, D:14) a +0 scale mail (13, -3, D:14) a +0 shortbow a +0 shortbow (17, -4, D:14) a +0 orcbow (20, 26, D:14) 3 large rocks (22, 24, D:14) a +0 orcbow (24, 27, D:14) a +0 orcbow (25, 26, D:14) a +0 rapier a +0 robe (27, 16, D:14) a +0 heavy orcbow a +0 leather armour (33, -1, D:14) a +2 spectral quarterstaff (33, 14, D:14) a +0 long sword (35, 2, D:14) a +0 battleaxe a +0 ring mail (36, -12, D:14) a +0 dire flail a +0 giant club (38, 5, D:14) 4 large rocks (39, -10, D:14) a +0 war axe (39, 3, D:14) +0 golden dragon scales (43, 13, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 long sword a +0 robe (1, -16, D:15) a +0 trident (7, -32, D:15) a +1 long sword of protection a +0 leather armour (11, -24, D:15) 2 large rocks (18, -41, D:15) a +0 long sword (19, -23, D:15) 4 large rocks (25, -50, D:15) a +0 scale mail (27, -23, D:15) the fire staff of Crusades {rF+ rC+ Str+4 Stlth-- Fire Ice} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth--: It makes you much less stealthy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (28, -22, D:15) the earth staff "Orb Guardian's Curse" {Str+4 Stlth-- Air Earth} [staff of earth] Str+4: It affects your strength (+4). Stlth--: It makes you much less stealthy. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (29, -25, D:15) a +0 chain mail (30, -4, D:15) 2 poisoned darts (33, -33, D:15) a +0 dagger a +0 robe (34, -34, D:15) a +0 dagger a +0 robe (39, -7, D:15) a +0 dagger (39, -1, D:15) a +0 falchion (56, -43, D:15) a +0 giant spiked club a +0 giant club (56, -42, D:15) a +0 giant spiked club a +0 giant club a +0 spear a +0 robe (56, -41, D:15) a +0 giant club a +0 giant spiked club a +1 scimitar of flaming the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Umoc's Weapon Boutique a +3 spear of venom (350 gold) the +1 halberd of Verdant Cruel Justice {protect, Str+4} (428 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 battleaxe of holy wrath (340 gold) a +1 great sword of holy wrath (425 gold) 5 atropa-tipped darts (76 gold) a +2 scimitar of holy wrath (387 gold) a +0 heavy quarterstaff (187 gold) the +6 mace "Etaeginkim" {freeze, +Blink rCorr} (935 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 heavy dire flail (357 gold) 2 atropa-tipped darts (30 gold) a +2 spectral giant club (292 gold) a +2 hand axe of draining (295 gold) (0, 0, Lair:1) a +0 falchion (2, -38, Lair:1) +0 steam dragon scales (15, -3, Lair:1) a +0 ring mail (16, -25, Lair:1) a scarf of resistance (56, -38, Lair:1) a +0 dagger (61, -17, Lair:1) a parchment of Volatile Blastmotes Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, -7, Lair:2) a +2 robe of willpower a +1 long sword of draining (9, -35, Lair:2) a +0 sling (13, -10, Lair:2) the granite talisman "Upnopn" {Harm rF+ MP+12} [granite talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. MP+12: It affects your magic capacity (+12). (14, -10, Lair:2) a +0 halberd of flaming (14, -9, Lair:2) a staff of fire (28, -8, Lair:2) a +0 ring mail (29, -10, Lair:2) a +0 short sword (31, 6, Lair:2) a +0 great sword (32, 13, Lair:2) a +0 scimitar of flaming (34, -2, Lair:2) a +0 scale mail (37, 15, Lair:2) a +0 scale mail of willpower (40, -26, Lair:2) a potion of moonshine (41, -23, Lair:2) a +0 chain mail a +0 battleaxe (44, -33, Lair:2) a parchment of Cigotuvi's Putrefaction Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (2, 12, Lair:3) a +2 short sword of draining (17, 40, Lair:3) a +0 club (22, 39, Lair:3) a +0 trident (25, 32, Lair:3) a +0 spear (25, 34, Lair:3) a +0 trident (33, 15, Lair:3) a +0 quarterstaff (38, 4, Lair:3) 6 poisoned darts (39, 18, Lair:3) a +2 spectral quarterstaff (42, 30, Lair:3) a +0 ring mail (45, 38, Lair:3) a +0 trident (47, 24, Lair:3) a +0 flail (48, 28, Lair:3) a ring of magical power a +6 ring of intelligence (52, 28, Lair:3) a +0 ring mail (53, 32, Lair:3) a +0 spear (54, 6, Lair:3) a parchment of Freezing Cloud Level 4 of the Lair of Beasts [Shop] Ytsox's Antique Armour Shop a +2 scale mail of poison resistance (288 gold) a +1 scale mail of willpower (256 gold) the +1 robe of the Countless Spines {rC+ Will+} (408 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +1 robe of willpower (206 gold) a +0 ring mail of willpower (176 gold) a +1 chain mail of willpower (288 gold) a +4 plate armour of ponderousness (240 gold) (0, 0, Lair:4) a +0 scimitar (2, 3, Lair:4) a +0 club (9, -18, Lair:4) a +0 scimitar (11, -18, Lair:4) a +2 cloak of stealth (12, -18, Lair:4) a +0 pair of boots of flying (19, 6, Lair:4) a +0 sling (19, 7, Lair:4) a +0 leather armour (20, -16, Lair:4) a +0 chain mail (28, 26, Lair:4) a +0 whip (36, -18, Lair:4) a +0 great sword (39, 17, Lair:4) a +0 spear (44, 9, Lair:4) a +0 spear (46, 6, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (8, -27, Lair:5) a +0 shortbow (13, 0, Lair:5) a +0 helmet (15, 16, Lair:5) a +1 heavy orcbow a +0 orcbow of freezing (21, 8, Lair:5) a +0 scale mail (25, -11, Lair:5) a +0 robe (26, -11, Lair:5) a +0 pair of boots (27, -9, Lair:5) a +0 quarterstaff (28, -10, Lair:5) a +0 leather armour (28, -9, Lair:5) the +8 double sword of Twilight {protect, rElec rPois Str+3 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (58, 0, Lair:5) a +0 falchion