waagh Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -17, D:1) a +0 club (14, -37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -31, D:1) a ball python corpse (skeletalised by now) (18, -37, D:1) a +0 dagger (18, -36, D:1) a +0 leather armour (19, -13, D:1) a +0 dagger 2 stones (21, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -39, D:1) a +0 short sword 3 stones (28, -36, D:1) a bat corpse (skeletalised by now) (29, 4, D:1) a hobgoblin skeleton (39, -2, D:1) a hobgoblin corpse (skeletalised by now) (46, -17, D:1) a bat corpse (skeletalised by now) (47, -24, D:1) a hobgoblin corpse (skeletalised by now) (48, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -3, D:2) a +3 quarterstaff of chaos a +0 cloak (10, -14, D:2) a +0 ring mail (11, -20, D:2) an adder skeleton (14, -21, D:2) a bat skeleton (16, -11, D:2) an adder skeleton (16, -10, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (27, -35, D:2) a +0 hand axe (27, -28, D:2) a +0 dagger a stone (28, -24, D:2) a bat skeleton (30, -23, D:2) a +0 short sword (31, -7, D:2) a +0 dagger 2 stones (33, -36, D:2) a hobgoblin corpse (skeletalised by now) (36, -34, D:2) a +0 dagger a +0 robe (37, -17, D:2) a +0 chain mail (39, -18, D:2) a hobgoblin corpse (skeletalised by now) (46, -9, D:2) a rat corpse (skeletalised by now) (47, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 0, D:2) a hobgoblin corpse (skeletalised by now) (48, 8, D:2) 3 flux baubles (51, -3, D:2) a +0 leather armour (51, 6, D:2) a +0 short sword (53, -6, D:2) an adder corpse (skeletalised by now) (54, 1, D:2) a bat corpse (skeletalised by now) (60, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zooxeaxy's Antique Weapon Shop a +0 hand axe (84 gold) a +0 flail (98 gold) a +0 club (14 gold) a +0 short sword (84 gold) a +0 long sword (98 gold) the +1 spear of the Shrieking God {flame, rC+ rCorr Int-3 Dex+3} (840 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 spear (84 gold) a +0 hand axe (84 gold) (0, 0, D:3) a quill talisman (6, -7, D:3) a -1 club (6, -5, D:3) a -3 dagger (8, -7, D:3) a -2 falchion (8, -5, D:3) a -2 falchion (19, -5, D:3) an adder corpse (skeletalised by now) (24, -19, D:3) a +0 spear (26, -26, D:3) a frilled lizard skeleton (26, -17, D:3) a hobgoblin corpse (skeletalised by now) (26, -16, D:3) a +0 dagger an orc corpse (skeletalised by now) (28, -11, D:3) a +0 short sword a kobold skeleton (29, -15, D:3) a +0 short sword a kobold skeleton (29, -11, D:3) a +0 club a +0 short sword a kobold skeleton (30, -15, D:3) a +0 plate armour a rat corpse (skeletalised by now) (31, -15, D:3) a +0 mace (50, 0, D:3) an adder corpse (skeletalised by now) (60, -29, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (2, -13, D:4) a +0 giant spiked club (3, -3, D:4) a +0 ring mail (10, 3, D:4) a +0 trident (10, 5, D:4) an amulet of alchemy a ring of wizardry (12, 9, D:4) a +0 long sword (19, -14, D:4) a black bear corpse (skeletalised by now) (39, -12, D:4) a +0 ring mail (42, 0, D:4) a +0 dagger a stone (43, 2, D:4) the +8 quarterstaff "Bezoth" {freeze, *Noise rC- Int+8} *Noise: It may make a loud noise when swung. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). It cannot be enchanted further. Level 5 of the Dungeon (6, -13, D:5) 3 silver javelins (10, -11, D:5) a boomerang a +0 short sword an orc skeleton (11, -10, D:5) a +0 club (13, -11, D:5) a +0 leather armour a +0 rapier the human skeleton of Eustachio (13, -8, D:5) a +0 flail an orc corpse (skeletalised by now) (14, -8, D:5) a +0 flail an orc corpse (skeletalised by now) (17, -10, D:5) a howler monkey skeleton (24, -1, D:5) a +0 dagger (29, 2, D:5) a +0 chain mail (32, -23, D:5) a +0 robe (32, -15, D:5) a +0 whip (32, -14, D:5) a +0 whip a gnoll skeleton (33, -13, D:5) a +0 club a gnoll skeleton (45, -2, D:5) a +0 mace a +0 scale mail (46, -2, D:5) a +0 morningstar a +0 leather armour (47, -2, D:5) a +0 morningstar (48, 0, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (52, -1, D:5) a +0 sling Level 6 of the Dungeon (2, -6, D:6) the +0 robe of Autumn {rN+ Int+6} rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (12, -7, D:6) a +0 dagger a +0 robe (12, -4, D:6) a +0 war axe (14, -11, D:6) a +2 dagger of venom a +0 robe (14, -10, D:6) a +0 dagger (24, -24, D:6) a +0 ring mail (25, -2, D:6) a +0 plate armour (27, -33, D:6) a +0 dagger (31, -24, D:6) a +0 whip a +0 spear (32, -24, D:6) a +0 falchion a +0 hand axe a +0 spear a +2 scale mail of poison resistance (33, -23, D:6) a +0 falchion a +0 ring mail a +0 club a +0 dagger a +1 dagger of venom a +0 robe a +0 whip (35, 12, D:6) 9 gold pieces (37, 11, D:6) 4 gold pieces (38, -7, D:6) an orb of stardust a +0 robe a +2 trident of draining (38, 11, D:6) a +0 ring mail (42, -1, D:6) a +0 flail (49, -2, D:6) a +0 club (50, -5, D:6) a +0 club a +0 chain mail (51, -5, D:6) a +0 club 2 boomerangs a +0 scale mail Level 7 of the Dungeon (9, -9, D:7) a +0 robe (18, -9, D:7) a +0 dagger (21, -7, D:7) a +0 halberd a +0 plate armour (23, -26, D:7) a +0 hand axe (23, -5, D:7) a +0 mace (24, -24, D:7) a +0 leather armour a +0 whip (26, -23, D:7) a +0 dagger a +0 plate armour a +0 long sword (26, -22, D:7) a +0 flail (26, -17, D:7) a human skeleton (28, -16, D:7) a rat skeleton (28, -9, D:7) a bat skeleton (29, -10, D:7) a rat skeleton (29, 0, D:7) a +0 short sword a +0 robe (30, -22, D:7) a +0 dagger (30, -9, D:7) a rat skeleton (31, -11, D:7) a bat skeleton (31, 4, D:7) a parchment of Poisonous Vapours (32, 1, D:7) a +0 war axe a +0 robe (32, 2, D:7) a +3 trident a +0 robe (33, -11, D:7) a +0 dagger (33, 1, D:7) a +0 flail a +0 robe (40, -16, D:7) a +0 dagger (40, -13, D:7) a +0 dagger (40, -12, D:7) a +0 glaive (42, -13, D:7) a +0 dagger (42, -12, D:7) a +0 short sword (43, -13, D:7) a +0 club a +0 short sword (46, -6, D:7) a +0 trident a +0 leather armour Level 8 of the Dungeon [Shop] Noos Jiv's Armour Boutique the +1 robe of the Maze {rElec rC- rN+++ rCorr} (750 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. an orb of pyromania (228 gold) the +1 plate armour "Liacih" {Regen+ Str+4 Int-5 SInv} (609 gold) Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. the +5 justicar's regalia {Inspire Amulet+ Str+4} (1710 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 pair of gloves "Womezec" {rC+ Int+2} (431 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 robe (150 gold) a +1 ring mail of cold resistance (304 gold) the +2 leather armour of the Verdant God {Dex+3} (480 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +3 leather armour of fire resistance (456 gold) the +0 ring mail "Beoss" {rPois} (288 gold) rPois: It protects you from poison. It cannot be enchanted further. (0, 0, D:8) a +0 robe (1, 9, D:8) a +0 rapier of venom (3, -6, D:8) a +0 robe (6, 23, D:8) a +0 mace (9, 27, D:8) a +0 mace a +0 leather armour (9, 28, D:8) a +0 trident a +0 robe a +0 mace a +0 leather armour a +0 dagger (15, 26, D:8) a medusa talisman (16, -6, D:8) a +0 whip a +0 dagger a +0 robe (17, 36, D:8) a parchment of Poisonous Vapours (19, -6, D:8) a +0 trident a +0 club (21, -4, D:8) a +0 mace (27, 12, D:8) a +0 dagger (28, 12, D:8) a +0 leather armour a +0 club a +0 club a +0 dagger a +0 robe a +0 club a +0 spear (29, 12, D:8) a +0 glaive a +0 chain mail (29, 13, D:8) a +1 spear of venom a +2 trident of flaming a +0 scale mail (29, 20, D:8) a +0 spear (31, 20, D:8) a +0 spear (45, -6, D:8) a medusa talisman (52, 9, D:8) a +0 sling (58, 20, D:8) a +0 dagger a +0 robe a +0 mace (59, 20, D:8) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 mace a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 whip a +0 leather armour (1, 1, D:9) a +0 spear a +0 flail (2, 1, D:9) a +0 club (31, 12, D:9) 51 gold pieces (32, 11, D:9) 4 gold pieces (32, 12, D:9) 23 gold pieces (34, 14, D:9) 6 gold pieces the Ecumenical Temple