waagh Level 1 of the Dungeon (9, 43, D:1) a rat corpse (skeletalised by now) (10, 37, D:1) 4 large rocks (13, 21, D:1) 5 javelins (14, 17, D:1) a +0 robe (18, 28, D:1) a staff of conjuration (18, 39, D:1) a +0 long sword (21, 28, D:1) a quokka skeleton (36, 37, D:1) a +0 hand axe (43, 33, D:1) a hobgoblin skeleton (45, 11, D:1) a hobgoblin corpse (skeletalised by now) (54, 10, D:1) a +0 whip (63, 5, D:1) a hobgoblin skeleton (64, 50, D:1) a +0 short sword of venom (65, 5, D:1) 4 atropa-tipped darts (68, 61, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (1, 0, D:2) a ball python corpse (skeletalised by now) (4, -3, D:2) a +0 falchion (6, -5, D:2) a +0 hand axe (6, 0, D:2) a wellspring talisman (6, 14, D:2) a quokka corpse (skeletalised by now) (11, -3, D:2) an adder corpse (skeletalised by now) (21, -1, D:2) a +0 dagger (23, 27, D:2) a +0 whip 5 stones (27, 33, D:2) an adder corpse (skeletalised by now) (30, 0, D:2) a +0 helmet (30, 19, D:2) a +0 short sword (33, 19, D:2) a bat skeleton (37, 21, D:2) a +0 hand axe (42, 1, D:2) a ball python skeleton (46, 19, D:2) a +0 hand axe (50, 20, D:2) 3 poisoned darts (53, -7, D:2) a +0 sling (55, 13, D:2) a quokka corpse (skeletalised by now) (55, 15, D:2) a +0 dagger (58, 14, D:2) a +0 whip a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -18, D:3) a +0 robe (11, -12, D:3) a +0 spear (22, 21, D:3) a +0 ring mail (23, -1, D:3) a +0 spear (28, -19, D:3) a +0 trident (29, -10, D:3) a rat skeleton (30, -8, D:3) a +0 mace (30, -4, D:3) an adder skeleton (36, -20, D:3) a +0 dagger a +0 robe (37, -22, D:3) a +0 trident (37, -20, D:3) a +0 war axe 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (39, -34, D:3) a +0 sling (62, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (0, 1, D:4) an adder corpse (skeletalised by now) (3, 10, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (4, 10, D:4) a +0 leather armour (4, 41, D:4) a +2 short sword of draining a kobold corpse (skeletalised by now) (14, -1, D:4) a +0 club a kobold corpse (skeletalised by now) (15, 2, D:4) a +0 sling (20, 36, D:4) a +0 whip (31, 3, D:4) a +0 leather armour (37, -11, D:4) a hobgoblin corpse (skeletalised by now) (40, 13, D:4) a +0 hand axe (43, 34, D:4) a +0 robe (47, 11, D:4) a ball python corpse (skeletalised by now) (48, 1, D:4) a +0 ring mail (57, 13, D:4) a +0 flail an orc corpse (skeletalised by now) (57, 14, D:4) a +0 short sword a +0 leather armour (58, 13, D:4) a +0 dagger an orc corpse (skeletalised by now) (58, 17, D:4) a +0 club (59, -16, D:4) a +0 short sword (59, 26, D:4) a +0 trident (63, 42, D:4) a +0 club a +0 falchion a +0 leather armour a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 tower shield (6, -2, D:5) a quill talisman (10, 1, D:5) a +0 robe (11, -21, D:5) a quokka skeleton (18, 23, D:5) the +1 pair of boots of the Apprentice {rC- Will+ Dex+2} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (22, -21, D:5) a +0 halberd (23, -22, D:5) a +0 leather armour a +0 whip (24, -22, D:5) a +0 flail (24, -21, D:5) a +0 halberd (25, -25, D:5) a +0 spear (25, -22, D:5) a +0 whip (25, 12, D:5) an adder skeleton (34, 6, D:5) a +0 halberd (35, -19, D:5) a +0 giant club (38, 10, D:5) a +0 spear (51, 23, D:5) a +0 helmet (52, 22, D:5) a +0 dagger a +0 robe (52, 23, D:5) a +2 flail of draining a +0 chain mail (58, -15, D:5) a staff of alchemy (64, -12, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 war axe a +0 whip (1, 2, D:6) a +0 club (5, 13, D:6) a +0 shortbow (6, -18, D:6) a +4 rapier of venom a +0 leather armour (6, -15, D:6) a +0 whip (7, -19, D:6) a +0 trident a +0 scale mail (7, -18, D:6) a +0 club (9, 0, D:6) a +0 pair of boots (23, 18, D:6) a +1 robe of fire resistance a +0 battleaxe (26, 6, D:6) a +0 glaive (29, -6, D:6) a +1 whip of holy wrath (29, 5, D:6) the +1 ring mail of Tenacity {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (30, -7, D:6) 6 poisoned darts a +2 dagger of venom a +0 whip a +0 short sword a +0 dagger a +0 dagger (30, -6, D:6) a +0 dagger a stone a +0 short sword (35, -13, D:6) a quill talisman (39, 20, D:6) a +0 flail (40, 0, D:6) a +0 ring mail (40, 19, D:6) a +0 spear (40, 20, D:6) a +0 spear (40, 21, D:6) a +1 whip of draining a +0 robe a +0 club (41, 19, D:6) a +0 spear Level 7 of the Dungeon [Shop] Ebeokem's Antique Weapon Shop a +2 dagger of holy wrath (358 gold) the +6 dagger of Indomitability {venom, rElec rPois rF+ Dex-3} (1179 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). a +2 long sword of holy wrath (420 gold) a +5 hand axe of distortion (793 gold) a +1 halberd of venom (271 gold) a +4 flail of protection (602 gold) the +5 long sword of Extinguishment {freeze, rElec Will+} (1170 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. (0, 0, D:7) a +0 dagger a +0 robe (4, 27, D:7) a +0 dagger (5, 21, D:7) a +0 war axe (10, 6, D:7) a +0 spear a +0 club a +0 leather armour a +0 club (10, 7, D:7) a +0 spear (12, 5, D:7) a +0 chain mail a +0 halberd (12, 6, D:7) a +0 halberd (15, 39, D:7) 5 datura-tipped darts (16, 34, D:7) a +0 quarterstaff (19, 29, D:7) a +0 spear (29, 29, D:7) a +0 hand axe a +0 ring mail a +0 short sword (29, 30, D:7) a +0 short sword a +0 leather armour (35, -2, D:7) a +0 robe a +0 scimitar (36, -2, D:7) a +3 short sword a +0 robe a +0 whip (37, -2, D:7) a +0 long sword a +0 robe (37, -1, D:7) a +0 spear (41, 7, D:7) a +0 flail (42, 6, D:7) a +0 spear (42, 7, D:7) a +0 whip a +0 flail (42, 32, D:7) a +0 hand axe a +0 leather armour (42, 42, D:7) a +0 rapier (42, 46, D:7) 2 poisoned darts (45, 15, D:7) a +1 short sword of electrocution a +0 shortbow (46, 15, D:7) a +0 giant club (48, 23, D:7) a +0 dagger (50, 37, D:7) a +0 cloak (57, -9, D:7) a +0 robe (60, 4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (1, 2, D:8) a +0 club a +0 leather armour (1, 4, D:8) a +0 flail (3, 2, D:8) a +0 flail a +0 war axe a +0 chain mail (5, -2, D:8) a +0 club (5, 2, D:8) a +0 trident a +0 robe (5, 3, D:8) a +0 spear (6, 3, D:8) a +0 falchion a +0 robe a +3 falchion of freezing a +0 robe (6, 6, D:8) a +0 spear (7, 3, D:8) a +0 falchion (11, 19, D:8) a +0 flail a +0 chain mail (12, 17, D:8) a +0 dire flail a +0 robe a +0 falchion a +0 robe (13, -8, D:8) 6 gold pieces (13, 16, D:8) a +4 spear a +0 robe (15, -8, D:8) 5 gold pieces a +0 morningstar a +0 robe (16, 17, D:8) a +7 hand axe of freezing a +0 robe (17, -8, D:8) 8 gold pieces (18, 14, D:8) a +0 heavy battleaxe (23, -17, D:8) a +0 ring mail the Ecumenical Temple (17, -4, Temple) a +0 halberd (17, -3, Temple) a +0 halberd (18, -3, Temple) a +0 halberd (19, -5, Temple) a +0 robe a +0 whip