waagh Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, 0, D:1) 5 large rocks (5, 8, D:1) a bat corpse (skeletalised by now) (7, -15, D:1) a bat corpse (skeletalised by now) (8, -1, D:1) a +0 dagger 3 stones (9, -4, D:1) a +0 whip 2 stones (19, -19, D:1) a rat corpse (skeletalised by now) (22, -5, D:1) a +0 dagger (26, -14, D:1) a +0 dagger 4 stones (26, 2, D:1) a +0 leather armour (27, -13, D:1) a quill talisman a ball python corpse (skeletalised by now) (32, 0, D:1) a +0 sling (38, 7, D:1) a hobgoblin skeleton (39, -33, D:1) a +0 club (42, -3, D:1) a +0 spear (43, -10, D:1) 2 flux baubles (43, -8, D:1) a +0 leather armour (44, -19, D:1) a +0 dagger a goblin skeleton (46, -16, D:1) a frilled lizard corpse (skeletalised by now) (53, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, -23, D:2) a rat skeleton (9, -16, D:2) a +0 dagger (10, -14, D:2) a +0 leather armour a +0 club (10, -13, D:2) a +0 shortbow a +0 club (10, -12, D:2) a hobgoblin skeleton (10, -11, D:2) a +0 club (10, -10, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (10, -8, D:2) a +0 dagger a goblin skeleton (13, -24, D:2) a +0 dagger a goblin skeleton (14, -16, D:2) a +0 dagger (15, -16, D:2) a +0 whip 3 stones a +0 dagger a +0 animal skin a kobold skeleton the hobgoblin skeleton of Robin (17, -17, D:2) a +0 short sword a hobgoblin skeleton (18, -9, D:2) a hobgoblin skeleton (21, 12, D:2) a +0 chain mail (25, -16, D:2) a ball python corpse (skeletalised by now) (25, -7, D:2) a bat skeleton (26, -29, D:2) a frilled lizard corpse (skeletalised by now) (27, -13, D:2) 6 poisoned darts (28, 0, D:2) a +0 club a +0 sling a goblin skeleton (34, 12, D:2) a +0 leather armour (42, -17, D:2) an adder skeleton (44, -25, D:2) a quokka skeleton (46, -25, D:2) a ball python skeleton (47, -16, D:2) a +0 robe (54, -26, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling a goblin skeleton (1, 0, D:3) a +0 dagger (3, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, -10, D:3) a +0 dagger a +0 leather armour a +0 club the goblin corpse of Ijyb (skeletalised by now) a goblin corpse (skeletalised by now) (3, -4, D:3) a +0 short sword of draining (4, -6, D:3) a +0 dagger (7, -3, D:3) a +0 club (10, 0, D:3) a +0 sling a goblin corpse (skeletalised by now) (13, -11, D:3) a +0 pair of boots (13, -10, D:3) a +0 short sword (13, -1, D:3) a +0 sling (15, 24, D:3) a rat skeleton (16, 25, D:3) an amulet of faith (32, 49, D:3) a +0 club a goblin corpse (skeletalised by now) (46, 47, D:3) a +0 dagger (48, 18, D:3) a +0 club (48, 20, D:3) a +0 club a goblin skeleton (50, 8, D:3) a +0 leather armour (55, 46, D:3) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 47, D:3) a +0 falchion a +0 leather armour (60, 22, D:3) a bat skeleton (63, 46, D:3) an amulet of faith Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (1, -1, D:4) the felid skeleton of Natasha (7, -6, D:4) the felid corpse of Natasha (skeletalised by now) (7, 1, D:4) a +0 falchion (13, 12, D:4) a +0 buckler (19, 17, D:4) the +5 scale mail "Ima Jain" {Resonance, Harm rC+ Str-4 Stlth+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (35, 35, D:4) an inkwell talisman (36, 10, D:4) a +0 falchion an orc corpse (skeletalised by now) (40, 21, D:4) a +0 whip Level 5 of the Dungeon (8, 5, D:5) an adder corpse (skeletalised by now) (8, 6, D:5) a +0 giant spiked club a +0 leather armour (10, 8, D:5) a +0 hand axe (10, 11, D:5) a +0 battleaxe (13, 9, D:5) a hound corpse (skeletalised by now) (13, 14, D:5) a +0 short sword (14, 4, D:5) an orb of mayhem (22, 9, D:5) a +0 rapier (26, 8, D:5) a +0 ring mail (33, 14, D:5) a hound skeleton (40, 18, D:5) a hound skeleton (41, 19, D:5) an iguana skeleton (51, 28, D:5) a +0 leather armour (55, 20, D:5) a +0 flail a +0 robe an orc corpse (skeletalised by now) (55, 29, D:5) a +0 dagger a +0 robe (56, 26, D:5) a +0 flail a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (57, 34, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (57, 35, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, 36, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 19, D:5) a +0 dagger (59, 32, D:5) a +0 dagger a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (60, 31, D:5) a +0 flail a +0 chain mail a +0 flail a +0 dagger a +0 robe (62, 34, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, 18, D:6) 2 poisoned darts (15, 23, D:6) a +0 short sword (34, 45, D:6) a +0 plate armour (37, 25, D:6) a +0 scimitar (37, 35, D:6) a +0 leather armour (40, 28, D:6) a parchment of Kiss of Death (42, 23, D:6) a +0 falchion (43, 42, D:6) a +0 robe (45, 46, D:6) a black bear skeleton Level 7 of the Dungeon (0, 1, D:7) a +0 chain mail (2, 34, D:7) a +1 mace of draining (2, 36, D:7) a +0 falchion (12, 16, D:7) a +0 ring mail a +2 long sword of pain (16, 13, D:7) a wyvern corpse (skeletalised by now) (28, 19, D:7) a +0 dagger (29, 17, D:7) a +0 short sword (35, 5, D:7) a +0 short sword (36, 5, D:7) a +0 dagger (37, 6, D:7) a +0 short sword a kobold skeleton (37, 16, D:7) a +2 dagger of venom a +0 robe an orc skeleton (37, 26, D:7) a +0 hand axe a +0 ring mail (38, 7, D:7) 8 stones a +0 dagger a +2 short sword of speed a kobold skeleton (38, 20, D:7) a +0 whip a +0 robe an orc skeleton (38, 27, D:7) a +0 trident a +0 leather armour (39, 26, D:7) a +0 dagger a +0 leather armour an orc skeleton (40, 8, D:7) a howler monkey skeleton (40, 20, D:7) a +0 club (43, 24, D:7) a +0 club a +0 ring mail a +0 spear a +0 leather armour an orc skeleton an orc skeleton (44, 33, D:7) a steam dragon corpse (skeletalised by now) Level 8 of the Dungeon (22, 31, D:8) a +0 dagger (24, 14, D:8) a +0 club (29, 1, D:8) a +2 sling of draining (29, 2, D:8) a +0 dagger a +0 robe (30, 4, D:8) a +0 hand axe a +0 ring mail a +0 battleaxe a +0 plate armour (37, 20, D:8) a +0 hand axe (45, -3, D:8) a +0 club a +0 club 3 stones (45, -2, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (45, 0, D:8) a +0 dagger (46, -3, D:8) a +0 dagger a +0 robe (46, 31, D:8) a +0 club a stone (46, 35, D:8) a +0 dagger 8 poisoned darts (47, 36, D:8) a +0 dagger a +0 dagger (47, 37, D:8) a +0 short sword (47, 38, D:8) a +2 whip of draining a +0 whip (48, -3, D:8) a +0 dagger (48, 19, D:8) a +0 battleaxe a +2 plate armour of willpower a +1 vampiric hand axe 3 boomerangs (48, 20, D:8) a +0 falchion a +0 ring mail a +0 flail (48, 22, D:8) a +0 chain mail (49, -3, D:8) a +0 club 4 poisoned darts a +0 trident (50, -4, D:8) a +0 mace a +0 club a +0 ring mail (52, -5, D:8) a +0 dagger a +0 robe (57, 26, D:8) 7 gold pieces (57, 30, D:8) 14 gold pieces (58, 25, D:8) 13 gold pieces (58, 27, D:8) 19 gold pieces (58, 31, D:8) 8 gold pieces (59, 26, D:8) 11 gold pieces (59, 27, D:8) the +7 falchion of Mandamus {flame, Dex+7} Dex+7: It affects your dexterity (+7). (unseen) (59, 30, D:8) a +0 leather armour (59, 32, D:8) 17 gold pieces (60, -8, D:8) a +0 dagger a +0 chain mail (62, 25, D:8) 11 gold pieces (62, 27, D:8) a potion of haste (62, 30, D:8) 20 gold pieces (62, 31, D:8) 17 gold pieces (63, 26, D:8) 16 gold pieces (63, 30, D:8) 13 gold pieces (63, 32, D:8) 17 gold pieces (64, -10, D:8) a +0 dagger a +0 robe a +0 mace a +0 plate armour (64, 26, D:8) 8 gold pieces (64, 27, D:8) 18 gold pieces (64, 31, D:8) 20 gold pieces (65, 11, D:8) a +0 club a +0 ring mail (66, 10, D:8) a +0 hand axe a +0 ring mail (66, 11, D:8) a +0 hand axe a +0 leather armour a +0 mace a +0 ring mail a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a parchment of Fireball (3, 9, D:9) 2 poisoned darts (4, 8, D:9) a +0 mace (11, -9, D:9) a +0 mace (14, 33, D:9) 4 large rocks (22, 20, D:9) a +0 dagger a +0 robe (24, 20, D:9) a +0 giant spiked club a +0 giant club (33, -3, D:9) a +0 quarterstaff (45, 7, D:9) a +0 dagger a +0 chain mail (46, 7, D:9) a +0 short sword (47, 6, D:9) a +0 short sword a +0 leather armour (47, 7, D:9) a +0 dagger a +0 robe (47, 8, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon [Shop] Oskaket's Assorted Antiques a potion of curing (72 gold) a staff of earth (600 gold) a scroll of poison (96 gold) a +5 great mace of protection (936 gold) a Gell's gravitambourine (2/2) (960 gold) the sanguine talisman of Bad Feelings {rPois Int+3 Dex+3} (2913 gold) [sanguine talisman] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a lightning rod (4/4) (960 gold) (13, -28, D:10) a +0 spear (17, -49, D:10) a +0 dagger 3 stones (18, -50, D:10) a +0 dagger a +0 robe a +0 dagger 5 stones (18, -49, D:10) a +0 dagger a +0 robe a +2 short sword of draining 3 boomerangs a +0 leather armour a +0 flail a +0 whip 3 poisoned darts (18, -48, D:10) a +0 dagger a +0 club 8 poisoned darts a +0 whip a +0 whip 6 stones (19, -40, D:10) a +0 mace (21, -49, D:10) an inkwell talisman (32, -42, D:10) a +0 shortbow (33, -23, D:10) a spider talisman (33, -18, D:10) a +0 great sword (34, -25, D:10) a +0 ring mail a +0 trident (34, -24, D:10) a boomerang a +0 club (36, -25, D:10) a +0 mace a +0 leather armour 3 boomerangs a +0 whip a +0 chain mail a +0 mace (40, -53, D:10) a +0 giant club a +0 giant spiked club (42, -53, D:10) a +0 scale mail (45, -37, D:10) a +0 mace Level 11 of the Dungeon [Shop] Qiuwkel's Antique Armour Shop a +1 scale mail of fire resistance (272 gold) a +3 chain mail of willpower (476 gold) a +2 robe of cold resistance (304 gold) a +2 robe of positive energy (253 gold) the +6 lightning scales {swift, rElec} (1139 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +6 plate armour of Inference {Harm rF+ Stlth+} (1101 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (2, -46, D:11) a parchment of Martyr's Knell (4, -36, D:11) a +0 flail (14, -37, D:11) a +0 ring mail (16, -33, D:11) a +0 trident (19, -36, D:11) a +0 orcbow (20, -41, D:11) a +0 hand axe a +0 leather armour (20, -33, D:11) a +0 morningstar (22, -32, D:11) 5 large rocks (23, -41, D:11) a +2 scimitar of flaming (30, -29, D:11) a +3 scimitar of flaming (31, -2, D:11) a +0 helmet (42, -26, D:11) a +4 scimitar of flaming (46, -24, D:11) a +0 flail (52, -18, D:11) a +0 demon trident (56, -3, D:11) a +0 dagger a +0 leather armour (57, -3, D:11) a +0 short sword 2 boomerangs a +0 leather armour (58, -3, D:11) a +0 trident a +0 plate armour (60, -41, D:11) a +0 giant club a +0 dire flail the Ecumenical Temple