waagh Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, -10, D:1) a +0 whip 2 stones a kobold skeleton (14, -17, D:1) a frilled lizard skeleton (15, 12, D:1) a +0 hand axe (17, -11, D:1) a ball python skeleton (19, -9, D:1) a +0 dagger 3 stones (20, -2, D:1) a +1 dagger of venom (22, -9, D:1) a +0 leather armour (22, 9, D:1) a +0 club (34, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 7, D:1) a +0 whip a stone (42, 8, D:1) a +0 dagger 5 stones (42, 12, D:1) a +0 sling (48, -34, D:1) a +0 great mace (48, -4, D:1) a +0 leather armour (50, -11, D:1) a +0 short sword (51, -9, D:1) a quokka skeleton (52, -30, D:1) a jackal corpse (skeletalised by now) (57, -30, D:1) a ball python corpse (skeletalised by now) (57, -25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (2, -38, D:2) a +0 leather armour (3, 17, D:2) a +0 leather armour (4, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 14, D:2) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (11, -33, D:2) a +0 quarterstaff (11, 14, D:2) a +0 spear (16, 8, D:2) a hobgoblin corpse (skeletalised by now) (17, -17, D:2) a staff of conjuration (19, -7, D:2) an adder corpse (skeletalised by now) (27, -11, D:2) a bat corpse (skeletalised by now) (31, 0, D:2) a +0 spear (34, 10, D:2) a +0 hammer (37, 11, D:2) a +0 hammer (39, -17, D:2) a +0 club (40, 12, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (41, 21, D:2) a rat corpse (skeletalised by now) (42, -19, D:2) a +0 club a goblin skeleton (42, 11, D:2) a +0 hammer (42, 12, D:2) the +3 hammer "Ofilil" {flame, rElec rN+ Str+2 Dex-3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). (42, 13, D:2) a +0 hammer (43, 13, D:2) a +0 hammer (45, -28, D:2) a +0 dagger a goblin skeleton (45, -4, D:2) a +0 leather armour (49, -25, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (15, 0, D:3) a +0 falchion (18, 7, D:3) a +0 ring mail (19, 9, D:3) a ball python corpse (skeletalised by now) (19, 39, D:3) a bat corpse (skeletalised by now) (20, -6, D:3) a rat corpse (skeletalised by now) (20, -4, D:3) a bat corpse (skeletalised by now) (21, -7, D:3) a +0 short sword an orc corpse (skeletalised by now) (21, -6, D:3) a +0 trident a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -5, D:3) a +0 club an orc corpse (skeletalised by now) (26, -11, D:3) a +0 war axe (26, -1, D:3) a +0 leather armour (30, -6, D:3) a +0 club (32, 29, D:3) a rat corpse (skeletalised by now) (34, -7, D:3) a +0 chain mail (34, -6, D:3) a +0 falchion (36, 4, D:3) a +3 sling (42, 16, D:3) a +0 dagger a +0 chain mail a rat corpse (skeletalised by now) (45, 28, D:3) a +0 great mace (56, -4, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Wamorul's Tremendous Tomes the Annotations on the Sanguinary Pestle (1032 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Fulminant Prism Conjuration/Alchemy 4 e - Ignite Poison Fire/Alchemy 4 f - Dispel Undead Necromancy 4 g - Haunt Necromancy/Summoning 7 h - Fulsome Fusillade Conjuration/Alchemy 8 Gorip's Lessons on Fulgurant Wildfire (1300 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Plasma Beam Fire/Air 6 f - Magnavolt Earth/Air 7 g - Maxwell's Capacitive Coupling Air 8 h - Chain Lightning Conjuration/Air 9 the Anthology of Chemical Forces (912 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Magic Dart Conjuration 1 c - Momentum Strike Conjuration/Translocation 2 d - Searing Ray Conjuration 2 e - Iskenderun's Battlesphere Conjuration/Forgecraft 4 f - Irradiate Conjuration/Alchemy 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Chain Lightning Conjuration/Air 9 Megiha's Encyclopedia of Vapour and Imprecation (1008 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Gloom Hexes/Necromancy 3 c - Tukima's Dance Hexes 3 d - Forge Lightning Spire Air/Forgecraft 4 e - Anguish Hexes/Necromancy 4 f - Cigotuvi's Putrefaction Necromancy/Air 4 g - Summon Mana Viper Hexes/Summoning 5 h - Maxwell's Capacitive Coupling Air 8 the Quarto of the Bouncing Xalams (1216 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Anguish Hexes/Necromancy 4 c - Vhi's Electric Charge Translocation/Air 4 d - Silence Hexes/Air 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Plasma Beam Fire/Air 6 g - Infestation Necromancy 8 h - Death's Door Necromancy 9 the Incunable of Green Execration (1032 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Leda's Liquefaction Alchemy/Earth 4 d - Cause Fear Hexes 4 e - Alistair's Walking Alembic Alchemy/Forgecraft 5 f - Irradiate Conjuration/Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Metabolic Englaciation Hexes/Ice 5 the Codex of Gears and the Map (1152 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Teleport Other Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Forge Phalanx Beetle Forgecraft 6 f - Spellspark Servitor Conjuration/Forgecraft 7 g - Diamond Sawblades Forgecraft 7 h - Malign Gateway Summoning/Translocation 7 Jotziunk's Essays on the Variable Lithosphere (1128 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Stone Arrow Conjuration/Earth 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Alistair's Intoxication Alchemy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 (10, 10, D:4) a ball python corpse (skeletalised by now) (17, 0, D:4) a quokka skeleton (25, -1, D:4) a dragon-coil talisman (26, -2, D:4) a +0 hand axe of holy wrath a +0 leather armour an orc skeleton (26, 3, D:4) a +0 chain mail (28, -7, D:4) a +0 short sword 6 poisoned darts a kobold skeleton (31, 23, D:4) an iguana corpse (skeletalised by now) (32, -24, D:4) a hobgoblin corpse (skeletalised by now) (32, 24, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club (7, -26, D:5) a +0 plate armour (9, -16, D:5) a +0 mace (13, -18, D:5) a +2 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (13, -16, D:5) a hound corpse (skeletalised by now) (17, 7, D:5) a +0 scimitar a +0 robe a +0 long sword a +0 robe (17, 9, D:5) a +1 halberd of freezing a +0 robe (17, 10, D:5) a +3 mace a +0 robe (28, 13, D:5) an adder corpse (skeletalised by now) (32, -12, D:5) a hound skeleton (36, -18, D:5) an adder skeleton (37, -10, D:5) an inkwell talisman (38, -20, D:5) a +0 chain mail (42, -16, D:5) an adder skeleton (45, -6, D:5) a +0 dagger (52, -12, D:5) a +0 scale mail (56, 2, D:5) a +0 leather armour Level 6 of the Dungeon (8, -30, D:6) a +0 mace (12, -14, D:6) a +1 shortbow (14, 14, D:6) a +0 club 2 boomerangs (21, 16, D:6) 3 silver javelins (22, 2, D:6) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (37, 14, D:6) a +0 club (37, 15, D:6) a +0 halberd (38, 14, D:6) a +0 whip a +0 whip a +0 leather armour a +0 club a +0 club (44, 1, D:6) a +0 leather armour a +2 partisan of flaming Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -1, D:7) a +0 plate armour (1, 0, D:7) a +1 robe of positive energy (16, -18, D:7) a +0 club (17, 2, D:7) a +0 flail (25, 8, D:7) a +0 ring mail (34, -25, D:7) a staff of cold (36, -16, D:7) a parchment of Mercury Arrow (41, -23, D:7) a +0 club a +0 shortbow a +0 chain mail (41, -9, D:7) the +1 cloak of Weightlessness {Fly} Fly: It grants you flight. (50, -15, D:7) a +0 short sword a +0 cloak (52, -12, D:7) a +0 club (54, 13, D:7) a +3 vampiric trident a +0 robe an orb of guile (60, -17, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Orhikog's Antique Weapon Shop a +0 dagger of venom (114 gold) a +6 sling of freezing (902 gold) the +1 flail "Wumajaul" {vamp, Str+3 Dex+2} (858 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +3 flail of holy wrath (605 gold) a +4 giant spiked club (639 gold) a +1 heavy battleaxe (650 gold) the +5 spear "Haiss" {protect, rElec rPois rCorr Str-2} (1253 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). the +5 short sword "waagh's Bane" {drain, Dex+2} (1081 gold) Dex+2: It affects your dexterity (+2). (0, 0, D:8) a +0 club (8, 0, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe the Ecumenical Temple