waagh Level 1 of the Dungeon (7, -14, D:1) a +0 leather armour (17, 23, D:1) a +0 club a kobold corpse (skeletalised by now) (25, -10, D:1) a bat corpse (skeletalised by now) (41, 26, D:1) a +0 ring mail (46, -13, D:1) a frilled lizard corpse (skeletalised by now) (46, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -6, D:1) a +3 dagger a kobold corpse (skeletalised by now) (50, 8, D:1) a ball python corpse (skeletalised by now) (55, -6, D:1) a +0 longbow Level 2 of the Dungeon (3, 13, D:2) a +0 dagger (5, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 15, D:2) 7 stones (12, 26, D:2) a +0 dagger (13, 2, D:2) a +0 mace (13, 17, D:2) a +0 sling (21, 43, D:2) a +0 flail (22, 15, D:2) 7 stones (25, 29, D:2) a +0 spear (28, 20, D:2) a quill talisman (33, 32, D:2) a hobgoblin skeleton (35, 26, D:2) a +0 mace (35, 33, D:2) a +0 mace a hobgoblin skeleton a bat skeleton (42, 28, D:2) a +0 dagger (46, 10, D:2) a +0 dagger (49, 5, D:2) 6 poisoned darts (51, 45, D:2) a +0 ring mail Level 3 of the Dungeon (11, 20, D:3) 6 boomerangs (20, -2, D:3) a rat skeleton (30, 13, D:3) a ball python skeleton (34, 28, D:3) 2 boomerangs (44, 12, D:3) a ball python corpse (skeletalised by now) (45, 28, D:3) 4 boomerangs (46, 15, D:3) 5 stones Level 4 of the Dungeon (0, 2, D:4) a +0 giant spiked club (4, 0, D:4) a +0 dagger a +0 dagger (6, 0, D:4) a +0 falchion of electrocution a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger (8, -51, D:4) a +0 chain mail (12, 1, D:4) a +0 chain mail (22, -23, D:4) a +0 leather armour (22, 3, D:4) an amulet of guardian spirit (27, -22, D:4) a +0 dagger a kobold corpse (skeletalised by now) (29, -37, D:4) a +0 dagger (39, -43, D:4) a medusa talisman (55, -39, D:4) a +0 club a +0 spear (55, -38, D:4) a +0 spear Level 5 of the Dungeon [Shop] Ymooxy's Tremendous Tomes Sif Muna's Annotations on Amassed Diablerie (1152 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Fugue of the Fallen Necromancy 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Animate Dead Necromancy 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Summon Cactus Giant Summoning 6 g - Haunt Necromancy/Summoning 7 h - Infestation Necromancy 8 the Compilation of Sophism (912 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Summon Small Mammal Summoning 1 c - Fugue of the Fallen Necromancy 3 d - Call Canine Familiar Summoning 3 e - Animate Dead Necromancy 4 f - Summon Seismosaurus Egg Summoning/Earth 4 g - Summon Mana Viper Hexes/Summoning 5 h - Dragon's Call Summoning 9 the Parchment of Freezing and the Discharge (1250 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Static Discharge Conjuration/Air 2 c - Flame Wave Conjuration/Fire 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Ozocubu's Refrigeration Ice 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Chain Lightning Conjuration/Air 9 h - Polar Vortex Ice 9 the Spellbook of Incandescent Distillation (1032 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Scorch Fire 2 c - Petrify Alchemy/Earth 4 d - Fulminant Prism Conjuration/Alchemy 4 e - Flame Wave Conjuration/Fire 4 f - Alistair's Walking Alembic Alchemy/Forgecraft 5 g - Starburst Conjuration/Fire 6 h - Fulsome Fusillade Conjuration/Alchemy 8 Luomn's Encyclopedia of Summoned Calefaction (1284 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Ignite Poison Fire/Alchemy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Summon Mana Viper Hexes/Summoning 5 e - Haunt Necromancy/Summoning 7 f - Malign Gateway Summoning/Translocation 7 g - Ignition Fire 8 h - Dragon's Call Summoning 9 the Anthology of Cryomancy and the Entourage (840 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Call Imp Summoning 2 d - Ozocubu's Armour Ice 3 e - Call Canine Familiar Summoning 3 f - Eringya's Surprising Crocodile Summoning 4 g - Summon Mana Viper Hexes/Summoning 5 h - Summon Hydra Summoning 7 Vv's Handbook of Snowy Conflagration (1176 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Ignite Poison Fire/Alchemy 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Fireball Conjuration/Fire 5 e - Detonation Catalyst Fire/Alchemy 5 f - Metabolic Englaciation Hexes/Ice 5 g - Ozocubu's Refrigeration Ice 7 h - Ignition Fire 8 Otaosmer's Encyclopedia of Esoterica and the Salamander (1080 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Inner Flame Hexes/Fire 3 d - Ignite Poison Fire/Alchemy 4 e - Irradiate Conjuration/Alchemy 5 f - Starburst Conjuration/Fire 6 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Fire Storm Conjuration/Fire 9 [Shop] Docwosmomuc's Serpentskin Sales 2 poisoned darts (15 gold) the serpent talisman of Ahumepou {Harm rElec rF-} (780 gold) [serpent talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. the serpent talisman "Paovel" {Will+ Int+3 Dex-4} (975 gold) [serpent talisman] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). a +0 whip of venom (65 gold) 5 poisoned darts (39 gold) the serpent talisman of Crawling {*Silence Fly Will++ Stlth+} (1452 gold) [serpent talisman] *Silence: It may silence you when you take damage. Fly: It grants you flight. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. 4 poisoned darts (31 gold) (0, 0, D:5) the +2 great sword "Fasmuz" {freeze, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (5, 7, D:5) an inkwell talisman (8, 23, D:5) a +0 club (17, 16, D:5) a +6 ring of strength (21, 21, D:5) 2 stones (27, 8, D:5) a scroll of noise (31, 20, D:5) 3 stones (31, 26, D:5) a +0 whip a +0 hand axe (31, 30, D:5) a +1 morningstar of venom (32, 31, D:5) a +0 club (41, -2, D:5) a staff of conjuration (49, 8, D:5) 6 poisoned darts (51, 28, D:5) 5 poisoned darts (53, 2, D:5) a +0 robe Level 6 of the Dungeon [Shop] Luwnateus's Book Shop a book of Sloth (480 gold) a book of Movement (480 gold) a book of the Hunter (390 gold) a book of Minor Magic (240 gold) a book of Displacement (330 gold) the Lectures on the Alpine Congregation (390 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 3 c - Metabolic Englaciation Hexes/Ice 5 a book of Storms (390 gold) Great Wizards, Vol. VII (450 gold) a book of Battle (660 gold) a book of Flames (420 gold) (0, 0, D:6) 6 stones (12, -10, D:6) a +0 dagger (12, 20, D:6) a +0 falchion (13, 14, D:6) a +0 scale mail (18, 15, D:6) an inkwell talisman (32, 15, D:6) 3 stones (36, -4, D:6) a +0 dagger (53, 3, D:6) a +0 morningstar (59, -13, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 robe (9, -19, D:7) a +0 leather armour (10, -13, D:7) a +0 trident a +0 ring mail (11, -14, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (12, 13, D:7) a +1 vampiric whip (12, 14, D:7) a +0 short sword (13, 13, D:7) a +0 short sword a +0 whip 5 stones a +0 dagger a +0 dagger 16 poisoned darts a +0 whip (18, -9, D:7) 3 stones (25, 15, D:7) 3 flux baubles (45, -8, D:7) a staff of cold (54, 22, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon [Shop] Lyteyta's Antique Armour Boutique a +1 troll leather armour (528 gold) a +2 hat (384 gold) a +4 scale mail of willpower (744 gold) a +1 robe of cold resistance (309 gold) a +2 leather armour of fire resistance (456 gold) a +0 robe of positive energy (117 gold) a +1 plate armour of cold resistance (720 gold) (0, 0, D:8) 5 stones (8, -40, D:8) a +0 sling a +0 quarterstaff a +1 leather armour of willpower (19, -34, D:8) the +6 leather armour of Lethargy {rElec rN+ Str-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). the +0 ring mail of the Pink Corner {^Drain rF++} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. (28, 5, D:8) a +6 ring of strength (31, -19, D:8) a +0 spear a +0 scale mail (32, -11, D:8) a +0 robe a +0 club a +0 club (33, -12, D:8) a +0 robe a +2 spear of freezing (39, -19, D:8) a +0 shortbow a +2 falchion a +0 robe (41, -25, D:8) a +3 glaive of protection a +0 robe (43, -24, D:8) a +0 dagger a +0 robe (45, -23, D:8) a +0 dagger (50, -42, D:8) a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe (52, -38, D:8) a +0 scale mail a +0 club (53, -37, D:8) a +0 leather armour a +0 hand axe (58, -28, D:8) a +5 ring of evasion (66, -32, D:8) 6 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (17, 25, D:9) a +0 dagger a +0 robe (22, 24, D:9) a +0 hand axe a +0 leather armour (23, 23, D:9) a +0 club a +0 chain mail (27, -8, D:9) a +3 mace of freezing a +0 robe (27, -7, D:9) a +0 mace a +0 robe a +0 flail a +0 robe a +0 scimitar a +0 robe (45, -1, D:9) a +0 robe (46, 0, D:9) a +0 leather armour (50, -8, D:9) a +0 whip 4 stones a +0 short sword a +0 short sword 6 poisoned darts (55, 38, D:9) a +2 flail of holy wrath (56, 29, D:9) a +0 chain mail Level 10 of the Dungeon (6, -7, D:10) a +0 shortbow (7, -7, D:10) a +4 halberd of protection a +0 scale mail (7, 10, D:10) a +0 club a +2 spear of flaming (7, 11, D:10) a +0 trident a +0 ring mail a +0 halberd (8, -41, D:10) a +0 club 5 stones (10, -22, D:10) a +0 dagger (10, -20, D:10) a +0 dagger a +0 robe (10, -18, D:10) a +0 hand axe (10, -17, D:10) a +4 mace a +0 chain mail (11, -23, D:10) a +0 dagger (14, -27, D:10) a +0 falchion (19, -38, D:10) a +0 flail (26, -36, D:10) a +0 scale mail (32, -34, D:10) a maw talisman (38, -42, D:10) 7 stones (39, -15, D:10) a +0 shortbow (43, -26, D:10) a +0 short sword (43, -25, D:10) a +0 short sword a +0 dagger 3 stones (44, -26, D:10) a +0 club 5 poisoned darts (44, -17, D:10) a +0 hand axe (48, 3, D:10) 4 stones Level 11 of the Dungeon [Shop] Anwu's Antique Weapon Shop the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1538 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +10 mace of Big Damage {protect, Int+6 Stlth+} (1292 gold) Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a +2 falchion of protection (265 gold) a +0 great sword of electrocution (459 gold) a +1 rapier of protection (231 gold) a +3 morningstar of flaming (472 gold) a +2 trident of venom (275 gold) (5, 4, D:11) 23 gold pieces (8, 2, D:11) a +0 dagger 2 stones a +0 ring mail a +0 dagger (9, 2, D:11) a +0 whip a +0 orcbow a +0 whip (9, 4, D:11) 6 gold pieces a +0 short sword a curare-tipped dart (9, 6, D:11) 15 gold pieces (10, 3, D:11) a +0 short sword 2 stones (12, 3, D:11) 19 gold pieces 4 large rocks (13, 2, D:11) 17 gold pieces (20, 14, D:11) a +1 trident of venom (21, 28, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (6, 2, Lair:1) a +0 great sword (9, -19, Lair:1) a scroll of identify (9, 3, Lair:1) a +0 leather armour (10, -18, Lair:1) 11 gold pieces the Necropolis (0, 0, Necropolis) a +0 dagger a +0 sling (4, -11, Necropolis) a +0 plate armour (4, -6, Necropolis) a +0 long sword (7, 21, Necropolis) 6 gold pieces (8, 3, Necropolis) a +0 sling a +0 dagger (8, 21, Necropolis) 4 gold pieces (9, -11, Necropolis) a scarf of harm (9, 21, Necropolis) 57 gold pieces (14, -1, Necropolis) a +0 dagger a +0 sling (14, 20, Necropolis) a potion of mutation (14, 21, Necropolis) a +0 hand axe (14, 22, Necropolis) a potion of might (14, 23, Necropolis) 12 gold pieces (15, 21, Necropolis) the ring of Kapil {rC+ Wiz Str+2 Int+4} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (unseen) (15, 23, Necropolis) 29 gold pieces