waagh Level 1 of the Dungeon [Shop] Fajun's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of vulnerability (40 gold) a scroll of revelation (75 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 18, D:1) 5 javelins (7, -6, D:1) a +0 sling (11, 19, D:1) 4 stones (17, -5, D:1) a stone a +0 dagger a kobold skeleton (18, -6, D:1) a +0 dagger a goblin skeleton (19, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -10, D:1) a +0 dagger (25, 11, D:1) a +0 club (26, 11, D:1) a +0 spear (29, 4, D:1) a +0 spear (30, 7, D:1) a +0 robe (31, 1, D:1) a +0 robe (36, 1, D:1) a hobgoblin corpse (skeletalised by now) (37, -1, D:1) 5 stones (39, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (56, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 3, D:2) a +0 sling (2, -17, D:2) a riddle talisman (3, 2, D:2) a hobgoblin skeleton (4, 2, D:2) a +0 dagger a +0 club a goblin skeleton (5, -6, D:2) a +0 leather armour (6, 2, D:2) a +0 dagger a +0 sling (7, 2, D:2) a +0 dagger a +0 sling a goblin skeleton (8, 2, D:2) a +0 animal skin a +0 whip the hobgoblin skeleton of Robin (14, -3, D:2) a +0 tower shield (14, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 8, D:2) 2 poisoned darts (20, 5, D:2) a frilled lizard corpse (skeletalised by now) (22, -14, D:2) a +0 trident (28, 0, D:2) a +0 dagger of protection a +0 leather armour (37, -16, D:2) an adder skeleton (37, 9, D:2) a bat corpse (skeletalised by now) (38, -10, D:2) 5 stones (44, -21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (6, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (8, -12, D:3) a +0 club (11, -4, D:3) a +0 helmet (22, 2, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 3, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (23, 3, D:3) a +0 shortbow of flaming a +0 hand axe a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 25, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (35, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 12, D:3) a +0 dagger (36, 19, D:3) a +0 club 4 stones (37, 12, D:3) a +0 dagger an orc skeleton (38, 12, D:3) a +0 flail an orc skeleton (38, 26, D:3) a hobgoblin corpse (skeletalised by now) (38, 27, D:3) a +0 club (39, 11, D:3) a +0 dagger a +0 robe an orc skeleton (39, 27, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (40, -8, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace an orc corpse (skeletalised by now) (0, 2, D:4) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (0, 3, D:4) a +0 short sword a +2 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -1, D:4) a +0 mace (10, -11, D:4) a +0 ring mail (13, 7, D:4) 5 stones (20, 9, D:4) a staff of fire (23, 17, D:4) a +0 leather armour (24, 24, D:4) a +0 giant club (25, 28, D:4) a +3 dagger a +0 robe a quokka corpse (skeletalised by now) (26, 26, D:4) a +0 short sword a +0 leather armour (27, -13, D:4) a +0 short sword an orc corpse (skeletalised by now) (27, 6, D:4) a +0 whip a +0 spear a +0 ring mail a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, 7, D:4) a +0 club a +0 whip (28, 4, D:4) 4 boomerangs (29, 26, D:4) a +0 falchion (30, -8, D:4) 2 stones (30, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (31, 20, D:4) 2 poisoned darts (33, 2, D:4) a hound corpse (skeletalised by now) (36, 14, D:4) an adder skeleton (36, 15, D:4) a hobgoblin skeleton (40, 11, D:4) an adder skeleton (42, -5, D:4) an adder skeleton (59, -6, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 6, D:5) a +0 whip (2, 43, D:5) a +0 dagger (5, 39, D:5) a +0 buckler (6, 45, D:5) a +0 club (7, 45, D:5) a +0 club 2 poisoned darts (9, 45, D:5) a +0 dagger 2 poisoned darts (12, 1, D:5) a scroll of noise (19, 3, D:5) a +0 chain mail (20, 32, D:5) 8 stones (22, 6, D:5) a +0 giant club (22, 10, D:5) a +0 mace a +0 chain mail a +0 short sword a +0 leather armour (22, 42, D:5) a +0 scale mail (26, 5, D:5) a +2 heavy spear a +0 ring mail (26, 6, D:5) a +0 giant club (27, 6, D:5) a +0 spear (27, 10, D:5) a +0 orcbow (27, 48, D:5) a +0 whip (29, 3, D:5) 6 stones (38, 34, D:5) a +0 helmet (40, -9, D:5) 7 stones (40, 37, D:5) an adder skeleton (41, -9, D:5) a +0 ring mail (42, -9, D:5) a +0 giant club (43, 13, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Ecrauhed's Antique Armour Emporium a +1 robe (197 gold) a +1 ring mail of positive energy (325 gold) a +1 chain mail of fire resistance (450 gold) a +2 chain mail of fire resistance (575 gold) the +1 plate armour of Minor Irritation {rElec Dex+2} (1030 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). a +2 robe (322 gold) (13, 2, D:6) a +0 leather armour (14, 5, D:6) a +0 whip (14, 6, D:6) a +0 morningstar a +0 short sword (22, 26, D:6) a +0 buckler (24, 7, D:6) a +0 leather armour of poison resistance a +0 rapier (31, -10, D:6) a +2 heavy spear a +0 flail (32, -13, D:6) 2 stones (34, -14, D:6) a +0 halberd (34, -13, D:6) a +0 halberd (38, 26, D:6) a +0 whip (40, 21, D:6) a +0 leather armour (43, 3, D:6) a +0 shortbow a +0 orcbow (45, 1, D:6) an orb of energy (46, -14, D:6) a +0 leather armour (59, 11, D:6) the +0 scale mail of Analysis {Will- rCorr Str+3 Int+8} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). a +1 dagger of electrocution a +1 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 27, D:7) a +0 robe (4, 4, D:7) a +0 dagger (5, 4, D:7) 7 stones (5, 10, D:7) a +0 hand axe a +0 robe (6, 9, D:7) a +1 dagger a +0 robe (9, 12, D:7) a +2 hand axe a +0 robe (11, 5, D:7) 5 poisoned darts (13, 5, D:7) a +0 hand axe a +0 chain mail (13, 10, D:7) a +0 war axe (17, 32, D:7) a +0 ring mail (19, 18, D:7) a +0 club a +0 robe (20, 19, D:7) a +0 club (20, 20, D:7) a +3 sling of flaming a +0 quarterstaff a +0 ring mail (21, 1, D:7) a +0 helmet (21, 20, D:7) a +0 flail (21, 21, D:7) a +0 club (23, 33, D:7) a +0 dagger (23, 35, D:7) a +0 cloak (33, 28, D:7) an electric eel corpse (skeletalised by now) (33, 33, D:7) a +5 hand axe a +0 leather armour (34, 28, D:7) an electric eel corpse (skeletalised by now) (34, 31, D:7) a +0 dagger (34, 33, D:7) a +0 hand axe a +0 leather armour a +0 long sword a +0 chain mail (35, 28, D:7) an electric eel corpse (skeletalised by now) (36, 28, D:7) an adder corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Tafrawk's Jewellery Shop the ring of Shadows {Umbra +Inv Stlth+} (760 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. an amulet of guardian spirit (570 gold) an amulet of reflection (unknown) (570 gold) the amulet "Gosch" {Reflect rElec SH+5 Stlth+} (889 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. a ring of protection from cold (unknown) (475 gold) a ring of magical power (380 gold) a ring of poison resistance (unknown) (380 gold) (9, -2, D:8) 18 gold pieces (9, -1, D:8) 17 gold pieces (9, 0, D:8) a +4 ring of slaying (9, 1, D:8) 11 gold pieces (9, 2, D:8) 10 gold pieces (10, -2, D:8) 33 gold pieces (10, -1, D:8) a +1 scale mail of willpower (unseen) (10, 0, D:8) Great Wizards, Vol. VII (10, 1, D:8) the Vademecum on the Sixfirhy and Malediction Spells Type Level a - Jinxbite Hexes 2 b - Anguish Hexes/Necromancy 4 c - Vhi's Electric Charge Translocation/Air 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Silence Hexes/Air 5 (unseen) (10, 2, D:8) 5 stones (18, 10, D:8) a +0 leather armour a +0 flail (19, 10, D:8) a +0 robe a +0 dire flail (19, 12, D:8) a +0 robe a +0 dire flail (19, 15, D:8) a +0 scale mail (20, 10, D:8) a +0 robe a +2 halberd of freezing (22, 7, D:8) a +0 orcbow (22, 10, D:8) a +0 scimitar a +0 robe (23, -9, D:8) a ring of magical power an amulet of guardian spirit (29, -28, D:8) 6 stones (31, -11, D:8) a +0 scale mail (33, -24, D:8) a +0 robe a +3 morningstar 3 poisoned darts a +0 whip (34, -23, D:8) a +0 robe a +1 falchion a +0 short sword (35, -23, D:8) a +0 robe a +3 long sword a +0 robe a +5 great sword a +0 dagger (37, -23, D:8) a +0 robe a +4 flail (42, 8, D:8) 8 stones (42, 18, D:8) a +0 robe (44, -17, D:8) a quill talisman (48, -20, D:8) 5 stones Level 9 of the Dungeon (2, -16, D:9) a +0 buckler (12, 2, D:9) a +0 leather armour a +0 club (14, -1, D:9) a +0 robe a +0 dagger a +0 flail a +0 plate armour a +0 mace a +0 robe a +0 dagger a +0 flail (14, 0, D:9) 3 boomerangs a +0 whip a +0 scale mail a +0 mace (14, 1, D:9) 4 stones a +0 flail Level 10 of the Dungeon (3, 5, D:10) 6 stones (18, 25, D:10) a +0 robe a +0 scimitar (19, 23, D:10) a +0 robe a +4 scimitar of freezing (20, 22, D:10) a +0 robe a +0 hand axe (21, 5, D:10) a +0 morningstar (21, 21, D:10) a +0 robe a +0 short sword (21, 22, D:10) a +0 robe a +0 falchion (22, 21, D:10) a +0 club (23, 21, D:10) 2 boomerangs a +0 club (24, 21, D:10) a +0 club a +0 chain mail a +0 long sword (25, 22, D:10) a +0 short sword (28, 14, D:10) a scroll of noise (30, 17, D:10) a +0 sling (38, 6, D:10) a +0 quarterstaff (43, 14, D:10) 2 silver javelins Level 11 of the Dungeon (0, 0, D:11) a +0 whip (4, -7, D:11) a +0 morningstar (4, -1, D:11) a +0 helmet (5, -8, D:11) a +0 mace (6, 20, D:11) 7 gold pieces (7, 21, D:11) 6 gold pieces (17, 26, D:11) a +0 giant spiked club a +0 giant club (32, 22, D:11) a +0 trident a +0 ring mail a +0 flail a +0 ring mail (32, 23, D:11) a +0 hand axe a +0 chain mail a +0 mace a +0 scale mail (33, 24, D:11) a +0 dagger a +0 robe (40, 29, D:11) a +0 short sword a +0 chain mail (41, 4, D:11) a +0 club (41, 29, D:11) a +0 club 3 boomerangs a +0 club (41, 30, D:11) a +0 club 2 poisoned darts a +0 flail (41, 31, D:11) a +0 halberd (42, 29, D:11) a +0 spear a +0 scale mail a +0 heavy trident a +0 ring mail a +0 trident a +0 ring mail a +0 kite shield a +0 short sword a +0 chain mail (43, 29, D:11) a +0 hand axe a +0 morningstar a +0 leather armour a +0 whip a +0 whip a +0 dagger a +0 short sword a +0 short sword 8 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (36, -11, Lair:1) 5 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 gold pieces (5, -36, Lair:2) 5 boomerangs (7, -23, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (12, -18, Lair:2) a scroll of teleportation (27, -23, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 dagger of venom a +0 robe (15, -38, Lair:3) a medusa talisman (29, -30, Lair:3) 3 stones (29, -4, Lair:3) a fortress talisman (34, -12, Lair:3) a +1 mace of holy wrath Level 4 of the Lair of Beasts (0, 2, Lair:4) a stone (1, 45, Lair:4) 13 gold pieces (3, 47, Lair:4) 7 gold pieces (5, -2, Lair:4) 4 poisoned darts (25, -5, Lair:4) a wellspring talisman (29, 19, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (3, -6, Lair:5) a +0 scale mail (6, -4, Lair:5) a +0 falchion (8, 16, Lair:5) a +0 robe the Necropolis (0, 0, Necropolis) the +5 great sword of Lies {flame, ^Contam Fly rElec rC- Stlth+} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (0, 2, Necropolis) a wellspring talisman (3, 3, Necropolis) the ring of Free Will {rElec rF+ rC-- Str+4 Dex+2 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (15, -7, Necropolis) 6 gold pieces (19, -4, Necropolis) 4 stones (19, -3, Necropolis) the Encyclopedia of Support and the Engineer Spells Type Level a - Forge Monarch Bomb Fire/Forgecraft 6 b - Diamond Sawblades Forgecraft 7 c - Summon Hydra Summoning 7 (unseen) (22, -3, Necropolis) the +9 scimitar of the Shore {flame, rC- Will++ Str+3 SInv} rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (41, -2, Necropolis) 14 gold pieces (41, 6, Necropolis) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (41, 7, Necropolis) 12 gold pieces (41, 8, Necropolis) 24 gold pieces (42, -1, Necropolis) 10 gold pieces (47, 1, Necropolis) 27 gold pieces