waagh Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 4, D:1) a ball python corpse (skeletalised by now) (13, 1, D:1) a +0 mace (14, -3, D:1) a +0 dagger (14, 5, D:1) 2 stones (23, 4, D:1) a +0 whip a kobold skeleton (23, 15, D:1) a +0 dagger (25, 35, D:1) a frilled lizard corpse (skeletalised by now) (26, 19, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, 31, D:1) a +0 leather armour (32, 28, D:1) a +0 leather armour (34, 28, D:1) a ball python corpse (skeletalised by now) (35, 29, D:1) a +0 robe a +0 short sword (36, 29, D:1) a bat corpse (skeletalised by now) (37, 5, D:1) a ball python corpse (skeletalised by now) (52, -6, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (16, -17, D:2) 4 javelins (27, -34, D:2) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (28, -31, D:2) a +0 war axe (28, -29, D:2) a +0 leather armour (30, -48, D:2) a +6 ring of intelligence (30, -25, D:2) a +0 dagger (30, -24, D:2) a +0 ring mail (30, -22, D:2) a +0 leather armour (31, -14, D:2) a quokka corpse (32, -22, D:2) a +0 mace (44, -10, D:2) a scarf of invisibility Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (2, 2, D:3) 12 gold pieces (3, -4, D:3) a scroll of enchant armour