waagh Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 4, D:1) a hobgoblin corpse (skeletalised by now) (13, -15, D:1) 3 stones (13, -14, D:1) a frilled lizard corpse (skeletalised by now) (16, -19, D:1) a +0 morningstar (17, 15, D:1) a +0 whip (19, -1, D:1) a +0 ring mail (20, -17, D:1) 4 boomerangs (22, -17, D:1) 3 stones (23, -8, D:1) a +0 pair of boots (25, 9, D:1) a +5 ring of evasion (29, -16, D:1) a bat corpse (skeletalised by now) (30, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, 2, D:1) a bat corpse (skeletalised by now) (38, 16, D:1) a ball python skeleton (41, -28, D:1) a quokka corpse (skeletalised by now) (44, 12, D:1) a bat skeleton (46, 11, D:1) 5 stones (55, -18, D:1) a ball python corpse (skeletalised by now) (56, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -2, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (13, 10, D:2) a hobgoblin corpse (skeletalised by now) (15, 24, D:2) a +0 dagger (17, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 0, D:2) a +0 dagger a +0 club (19, 1, D:2) a +0 club a +0 animal skin a +2 helmet (26, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 25, D:2) a hobgoblin skeleton (27, 6, D:2) a +0 club (31, 35, D:2) a +0 robe a +3 dagger the human corpse of Jessica (skeletalised by now) (32, 14, D:2) a +0 quarterstaff (34, 38, D:2) a hobgoblin corpse (skeletalised by now) (40, 23, D:2) a +0 whip a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 7, D:2) a +0 club (45, 13, D:2) a +0 rapier Level 3 of the Dungeon (7, -9, D:3) a +0 mace (15, 21, D:3) a +0 leather armour (16, 3, D:3) a +0 robe (21, 13, D:3) a bat corpse (skeletalised by now) (21, 14, D:3) a black bear corpse (skeletalised by now) (22, 13, D:3) a flux talisman (24, 0, D:3) 4 poisoned darts (28, 13, D:3) a +0 club (33, -8, D:3) a +0 dagger a +0 sling (38, -18, D:3) an adder corpse (skeletalised by now) (43, -8, D:3) 5 poisoned darts (44, -8, D:3) a blade talisman (54, -22, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) (55, -4, D:3) 3 poisoned darts (56, -6, D:3) a +0 short sword (58, 10, D:3) an adder corpse (skeletalised by now) (64, -19, D:3) a +0 dagger (64, -18, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (65, -22, D:3) a +0 whip an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones (1, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (1, 24, D:4) 6 stones (9, -1, D:4) a +0 leather armour (11, 27, D:4) a +0 dagger (12, 32, D:4) a beast talisman (15, 25, D:4) 5 poisoned darts a +0 dagger (16, 25, D:4) a +0 club (17, -1, D:4) an iguana skeleton (20, 19, D:4) a +0 halberd (34, 32, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (3, -18, D:5) a +0 short sword (5, -20, D:5) a +0 dagger a +0 robe (6, -19, D:5) a +0 trident (9, 0, D:5) the +0 chain mail of Lesser Demons {rF- Dex+2 Slay+4 SInv} Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (18, -20, D:5) a +0 robe (18, 11, D:5) a +0 ring mail (20, 19, D:5) a beast talisman (21, 21, D:5) a flux talisman (22, 16, D:5) 5 stones (23, 9, D:5) a +0 pair of boots (25, -26, D:5) a +0 dagger a +0 leather armour (25, -23, D:5) a +0 flail a +0 leather armour a +2 short sword of draining a +0 flail a +0 ring mail (25, -22, D:5) a +0 dagger a +2 robe of resistance (26, -30, D:5) a +0 robe (35, -7, D:5) 2 stones (37, -28, D:5) a +0 battleaxe a +0 chain mail a +0 mace a +0 ring mail a +0 rapier a +0 leather armour a +0 giant club (37, -27, D:5) a +0 giant spiked club (39, -26, D:5) a +0 dagger a +0 robe (41, -25, D:5) a +0 giant spiked club (45, -6, D:5) a +0 scale mail a +0 dagger (45, -5, D:5) a +0 dagger (51, -29, D:5) a +0 club (51, 6, D:5) a +2 whip of electrocution a +0 leather armour a +0 club (52, 4, D:5) a +0 spear (53, 25, D:5) a +0 ring mail (59, 13, D:5) 3 boomerangs Level 6 of the Dungeon (0, 0, D:6) 6 javelins (18, 44, D:6) a +2 leather armour of fire resistance (24, 12, D:6) a +0 leather armour (32, -3, D:6) a +0 dagger (32, -1, D:6) a +0 club a +0 ring mail (32, 0, D:6) a +0 short sword a +0 leather armour (33, -1, D:6) a +0 war axe a +0 plate armour a +0 dagger (42, 39, D:6) a +2 shortbow of freezing (42, 46, D:6) a +0 long sword (43, 20, D:6) a +2 flail of holy wrath (unseen) (52, 12, D:6) 5 large rocks (57, -8, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Neihem's Jewellery Shoppe an amulet of faith (520 gold) a ring of positive energy (260 gold) the ring of Rikhaw {rElec Wiz Str+3} (653 gold) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. a +6 ring of dexterity (468 gold) the ring of Descent {rF- rN+++ rCorr Str+9 Dex-4} (669 gold) [ring of resist corrosion] Str+9: It affects your strength (+9). Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. [Shop] Nicea's General Store a scroll of teleportation (36 gold) a potion of mutation (96 gold) 5 stones (6 gold) a scroll of vulnerability (48 gold) a Necronomicon (648 gold) (0, 0, D:7) a +0 scale mail (7, 27, D:7) a +0 hand axe (18, 1, D:7) a +0 spear (20, -3, D:7) a +0 hand axe (22, 9, D:7) a +4 morningstar a +0 robe (22, 10, D:7) a +0 flail a +0 robe a +0 quarterstaff a +0 war axe a +0 robe (40, 9, D:7) a +0 club (40, 11, D:7) a +0 trident a +0 ring mail (41, 11, D:7) a +0 whip (41, 12, D:7) a +0 halberd (41, 13, D:7) a +0 halberd (44, 22, D:7) 5 poisoned darts (45, 25, D:7) a +0 whip a +0 short sword (45, 26, D:7) a +0 short sword (45, 27, D:7) a +0 morningstar a +0 leather armour (45, 28, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 robe (0, 1, D:8) a +2 hand axe of pain a +0 robe (1, 13, D:8) a +0 whip (1, 16, D:8) a +3 short sword a +0 short sword 7 poisoned darts (2, 3, D:8) a +2 dire flail of freezing a +0 robe a +5 falchion a +0 robe (3, 10, D:8) a +2 spear of freezing a +0 ring mail a +0 buckler (3, 12, D:8) a +0 club (3, 13, D:8) a +0 spear (3, 15, D:8) a +0 whip (4, 15, D:8) a +0 short sword 3 poisoned darts (5, 15, D:8) a +0 short sword a +0 short sword a +0 short sword (16, -1, D:8) a +0 club (17, 2, D:8) a +0 flail (20, -3, D:8) the +4 demon blade of Amorality {freeze, *Noise rPois rN+ Str+7} Str+7: It affects your strength (+7). rPois: It protects you from poison. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (22, -2, D:8) a +0 war axe (38, -18, D:8) a +0 halberd a +0 whip a +0 leather armour (39, -19, D:8) a +0 flail (39, -16, D:8) a +0 spear (40, -16, D:8) a +0 spear (40, -15, D:8) a +0 spear (42, 6, D:8) a +0 ring mail a +0 short sword (43, 6, D:8) a +0 leather armour 2 boomerangs a +0 hand axe (43, 7, D:8) a +0 club (43, 8, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (44, 8, D:8) a +0 robe a +0 dagger (46, 5, D:8) a +0 shortbow (51, 18, D:8) a +0 pair of gloves of stealth (54, 17, D:8) 5 stones (57, 3, D:8) a +0 club (59, 12, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Lyimm's Lightly-Used Armoury -2 golden dragon scales (1190 gold) a -2 demon trident (85 gold) a -1 quick blade (170 gold) a -2 executioner's axe (1 gold) a -1 triple crossbow (85 gold) -1 pearl dragon scales (1615 gold) a -2 triple crossbow (1 gold) a -1 quick blade (170 gold) a -3 longbow (1 gold) -1 pearl dragon scales (1615 gold) [Shop] Kepliyddi's Assorted Antiques a +4 orcbow (816 gold) a +0 arbalest (144 gold) a +0 dagger (64 gold) a +0 leather armour (64 gold) a scroll of fog (128 gold) the +7 trident of Uncertain Death {pain, *Rage rElec rF+++ Dex-2} (2764 gold) Dex-2: It affects your dexterity (-2). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 ring mail (128 gold) [Shop] Exiysoen's Antique Armour Shoppe a +0 kite shield (108 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +2 kite shield of resistance (996 gold) a +0 robe (16 gold) an orb of guile (312 gold) a +0 chain mail (108 gold) [Shop] Vaeczol's Assorted Antiques a scroll of poison (128 gold) a +0 leather armour (64 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (2278 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. a scroll of enchant armour (240 gold) a scroll of fog (128 gold) the +8 arbalest of Res Ipsa Loquitur {freeze, rC++ Int+3} (2524 gold) Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. a wand of iceblast (4) (307 gold) a scroll of identify (64 gold) [Shop] Wunurampec's Assorted Antiques a wand of charming (4) (249 gold) a potion of heal wounds (130 gold) a wand of mindburst (10) (364 gold) a sack of spiders (1040 gold) a scroll of teleportation (78 gold) a scroll of noise (26 gold) a +0 chain mail (117 gold) (0, 0, D:9) a +0 falchion a +0 robe (2, -3, D:9) a +4 battleaxe a +0 robe (3, -4, D:9) a +2 flail a +0 robe (18, -10, D:9) a +0 dagger (20, 20, D:9) a +0 battleaxe (24, -1, D:9) 2 boomerangs a +0 hand axe (25, 0, D:9) 2 stones a +0 club (26, -1, D:9) a +0 chain mail a +0 war axe (26, 0, D:9) a +0 robe a +0 dagger (27, -11, D:9) a +0 shortbow of freezing (30, 22, D:9) a +0 whip (32, 19, D:9) a +0 giant club a +0 giant club (40, -9, D:9) a +0 ring mail (41, 16, D:9) a +2 robe of willpower a +0 whip of electrocution (42, 5, D:9) a wand of flame (11) (42, 6, D:9) a wand of iceblast (4) (42, 7, D:9) a potion of heal wounds (42, 8, D:9) a scroll of identify (51, -11, D:9) a ring of poison resistance Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, -10, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (6, 3, D:10) a +0 quarterstaff (10, -13, D:10) 5 stones (29, 9, D:10) a +0 robe (35, 3, D:10) a +0 dagger (36, -16, D:10) 6 boomerangs (42, -7, D:10) 4 poisoned darts Level 11 of the Dungeon [Shop] Dutofut's Jewellery Emporium an amulet of reflection (450 gold) a +4 ring of protection (540 gold) an amulet of reflection (450 gold) a +6 ring of intelligence (540 gold) a +4 ring of protection (540 gold) a +5 ring of evasion (540 gold) an amulet of reflection (450 gold) a +4 ring of slaying (540 gold) an amulet of reflection (450 gold) (4, -8, D:11) 3 stones (4, 1, D:11) a +0 leather armour (11, -31, D:11) a +0 mace (18, -16, D:11) a +0 leather armour (27, -4, D:11) 4 stones (28, -3, D:11) a +0 war axe of holy wrath (unseen) (29, -26, D:11) a +0 robe (29, -23, D:11) 6 poisoned darts (40, -12, D:11) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (5, 28, Lair:1) 4 gold pieces (6, 10, Lair:1) a +0 pair of gloves (13, 5, Lair:1) a scroll of fog Level 2 of the Lair of Beasts [Shop] Junohorch's General Store a potion of berserk rage (80 gold) a +1 scimitar of flaming (227 gold) a scroll of identify (32 gold) a scroll of fog (64 gold) a potion of curing (48 gold) 4 stones (6 gold) a scroll of identify (32 gold) a potion of curing (48 gold) 7 stones (11 gold) a +6 ring of intelligence (576 gold) the +7 war axe of Anguish {antimagic, Will+ Stlth+} (974 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. (0, 0, Lair:2) a +2 heavy hand axe (unseen) (2, -3, Lair:2) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (3, -5, Lair:2) a stone (4, -5, Lair:2) a +0 quarterstaff (4, -4, Lair:2) a staff of death (4, -3, Lair:2) a +3 trident of venom (unseen) an ice cave (0, 0, IceCv) a +1 glaive of freezing (2, -1, IceCv) a +0 flail of freezing (2, 3, IceCv) a +1 battleaxe of freezing (3, 0, IceCv) the +2 pair of gloves of the Realm of Zot {Int+3} Int+3: It affects your intelligence (+3). (3, 4, IceCv) 5 gold pieces