Dungeon Crawl Stone Soup version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 14409894028985241464 56 voidlife the Vexing (level 4, -1/34 HPs) Began as a Formicid Hexslinger on Mar 13, 2026. Shot with a sling bullet by a gnoll (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1197 turns). voidlife the Vexing (Formicid Hexslinger) Turns: 1197, Time: 00:03:10 Health: -1/34 AC: 2 Str: 12 XL: 4 Next: 15% Magic: 4/7 EV: 11 Int: 13 God: Gold: 70 SH: 5 Dex: 18 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: reflection @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 ring mail Jewellery d - an amulet of reflection (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of noise {unknown} l - a scroll of revelation {unknown} m - a scroll of torment {unknown} n - a scroll of fear {unknown} Potions d - a potion of curing {unknown} f - 2 potions of resistance {unknown} Skills: + Level 2.4 Fighting - Level 2.0 Ranged Weapons - Level 1.7 Dodging + Level 2.2 Spellcasting + Level 4.4 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Summon Small Mammal Summ 4% N/A 26% 1 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sprites lose interest in your situation. You encounter a gnoll. It is wielding a +1 spear of pain. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +1 spear of pain! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling and carrying a +0 halberd (chance to call a sprite on attack: 54%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The gnoll completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling and carrying a +0 halberd (chance to call a sprite on attack: 54%, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shoots a sling bullet. The sling bullet hits you. The gnoll barely misses you. The gnoll shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling and carrying a +0 halberd (chance to call a sprite on attack: 54%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll shoots a sling bullet. The sling bullet hits you! You die... #######.### #.......# ......<...# #.#####.# ........#.###.# #.######## ######..#.....# #.<......# # #..#####†# #....###.# ### #.... ...#####.##.# #.# ..# #..#####.......##.# #.# ..# #...........#####.# #.# ..# #.... #.##@#####.###.# ..# ##### #.##.#.........# ..# #.##)#.###.##### ..# #.##j...##.# ..# #..........# ### ...####....#### #......#.## ...####.#.# # #)#.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) 3 hobgoblins 2 jackals (D:1) A quokka (D:1) 7 ball pythons 4 bats 4 endoplasms 2 frilled lizards (D:1) 3 goblins (D:1) 7 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voidlife the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 110 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 118 | D:1 | Learned a level 2 spell: Jinxbite 365 | D:1 | Reached skill level 4 in Hexes 455 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/5 926 | D:1 | You fall into a shaft and drop 1 floor! 1185 | D:2 | Reached XP level 4. HP: 23/34 MP: 5/7 1197 | D:2 | Shot with a sling bullet by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_end_double, infiniplex_forest_clump_curved, infiniplex_forest_end_3, infiniplex_forest_side_room, infiniplex_forest_lined_3_way D:2: layout_loops_ring, st_stairs_13, minmay_misc_feat_encased Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.4 Fighting | 2 | 2.4 Spellcasting | 2 | 2.2 Ranged Weapons | | 2.0 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 5 || 111 Cast: Jinxbite | 6 | 1 || 7 Ability: Dig | 1 | || 1 Shaft Self | 1 | || 1 Armour: Robe | 26 | 4 || 30 Dodge: Dodged | 18 | 3 || 21 Block: Other | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1229 | 1229 | 0 | 0 | 968 | 2 | 614.5 | Dungeon | 1229 | 1229 | 0 | 0 | 968 | 2 | 614.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 282 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+