Dungeon Crawl Stone Soup version 0.35-a0-857-g30bcf7eae0 (webtiles) character file. Game seed: 3056896489531644009 0 vigor the Conjurer (level 1, -3/14 HPs) Began as a Gale Centaur Conjurer on Aug 21, 2026. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (40 turns). vigor the Conjurer (Gale Centaur Conjurer) Turns: 40, Time: 00:00:39 Health: -3/14 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 9 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: stampede @: lethally poisoned (-3 -> -8) A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder misses you. You see here a scroll labelled MAETOE ATOT. You stampede towards the quokka! You encounter a kobold. It is wielding a +0 dagger. You hit the quokka. Your kick misses the quokka. The quokka is heavily wounded. You feel sick. The quokka barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the quokka. Your kick misses the quokka. The quokka is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka closely misses you. You stampede towards the adder! You barely miss the adder. Your kick misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You barely miss the quokka. The quokka is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka bites you. You die... . #. .## ..## ..#### ###....##### ##..........# ##?S..@rK# #<)........... #..).......##. #..........# #..........# #?..<......# ##.......#^# ..........# ....... You could see an adder, a quokka and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vigor the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 40 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, serial_shops, nicolae_shop_waterfront D:2: layout_rooms, uniq_terence, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 3 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 16 | 24 | 0 | 0 | 2 | 20.0 | Dungeon | 40 | 16 | 24 | 0 | 0 | 2 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+