Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 15938209220204083966 1 vermil the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on Sept 4, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (121 turns). vermil the Conjurer (Draconian Conjurer) Turns: 121, Time: 00:00:55 Health: -2/14 AC: 4 Str: 9 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You enter the shallow water. Moving in this stuff is going to be slow. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. Why would you want to do that? Why would you want to do that? You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. Why would you want to do that? You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal splashes around in the water. The jackal barely misses you. There is a large open door here. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. You tail-slap the jackal, but do no damage. The endoplasm freezes you. You are frozen. You die... .....~≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ ......~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ......~≈≈#'#+#≈≈≈≈≈≈≈# ...?..~≈≈'>..##'###'## ......≈≈≈'...#.......# #....≈~≈#'#'#.#####.### #..[..≈≈≈≈#...#...#...+ ##...⌠.hg≈Jh.⌠.'.<.###.# .....⌠.J≈~h@.⌠.'...###.# ##.....≈≈≈≈#...#...#...+ #....~≈≈#+###.#####.### ......~≈≈+ +.......+ ##....~≈≈+ ##+###+## .....!≈≈≈# ....$.~≈≈≈ .:..?.~≈≈≈ You could see 2 endoplasms, 3 jackals and a goblin. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vermil the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 121 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Melee: Unarmed || 23 Tailslap || 2 Armour: Skin || 37 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 57 | 67 | 0 | 0 | 1 | 124.0 | Dungeon | 124 | 57 | 67 | 0 | 0 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts