vercuchi0 Level 1 of the Dungeon (4, -12, D:1) a rat corpse (skeletalised by now) (6, -6, D:1) a rat corpse (skeletalised by now) (11, -21, D:1) a +0 sling (12, -38, D:1) a +0 dagger (12, -19, D:1) a quill talisman (13, -24, D:1) a frilled lizard skeleton (18, -26, D:1) a hobgoblin skeleton (18, -21, D:1) a quokka skeleton (24, -19, D:1) a +0 club (33, -23, D:1) a rat skeleton (36, -19, D:1) a frilled lizard skeleton (38, -19, D:1) a bat skeleton (40, -39, D:1) a +0 leather armour (41, -17, D:1) a +0 dagger 3 stones (42, -48, D:1) a +0 leather armour (42, -27, D:1) a +0 whip a stone (42, -17, D:1) a jackal skeleton (50, -50, D:1) a +0 pair of gloves Level 2 of the Dungeon (3, -7, D:2) a bat corpse (skeletalised by now) (9, -46, D:2) a bat corpse (skeletalised by now) (10, -31, D:2) a +0 club (12, -27, D:2) a +0 short sword 4 stones (13, -41, D:2) a +0 plate armour (24, -51, D:2) a +0 club (24, -16, D:2) a jackal skeleton (26, -16, D:2) a jackal skeleton (27, -16, D:2) a bat skeleton (28, -17, D:2) a jackal skeleton (31, -19, D:2) a +0 trident a ball python skeleton (33, -34, D:2) a frilled lizard skeleton (34, -31, D:2) a +0 dagger (38, -28, D:2) a +0 short sword 3 stones a kobold skeleton (40, -20, D:2) a staff of cold (44, -14, D:2) a +0 quarterstaff (46, -28, D:2) a +0 ring mail (49, -42, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (52, -28, D:2) a bat skeleton (56, -50, D:2) a quokka corpse (skeletalised by now) (59, -12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 flail (1, -1, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (2, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (4, -1, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 1, D:3) a +0 hand axe (6, 7, D:3) a frilled lizard corpse (skeletalised by now) (10, -1, D:3) a +0 robe (27, -1, D:3) a +0 dagger 4 stones (27, 10, D:3) a ball python skeleton (30, -14, D:3) a +0 ring mail (31, -4, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (32, -2, D:3) a rat corpse (skeletalised by now) (36, 1, D:3) a ball python skeleton (38, -2, D:3) a bat skeleton (38, 4, D:3) a hobgoblin skeleton (40, -1, D:3) a +0 dagger a stone (44, -5, D:3) a +0 dagger 3 stones (49, -6, D:3) a ball python skeleton (49, 2, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Dasaxur's Jewellery Shoppe an amulet of magic regeneration (unknown) (390 gold) a +4 ring of slaying (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) a +4 ring of slaying (unknown) (468 gold) a +6 ring of intelligence (unknown) (468 gold) an amulet of wildshape (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) an inkwell talisman (97 gold) a ring of willpower (unknown) (325 gold) [Shop] Beapipp's Weapon Shop 4 atropa-tipped darts (46 gold) a +0 hand axe (39 gold) a +0 long sword (45 gold) the +12 quarterstaff "Imeink" {heavy, rC++ Will- Str+6} (1316 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. a +2 flail of holy wrath (237 gold) a +0 trident (45 gold) 3 atropa-tipped darts (35 gold) a +0 dagger (26 gold) [Shop] Wesifij's Armour Shoppe a +3 leather armour of fire resistance (336 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +2 plate armour of cold resistance (490 gold) a +0 cloak (63 gold) a +7 plate armour of ponderousness (420 gold) a +0 plate armour (252 gold) a +0 robe (12 gold) a +0 buckler (63 gold) [Shop] Zite's Distillery a potion of heal wounds (112 gold) a potion of mutation (unknown) (112 gold) a potion of haste (unknown) (140 gold) a potion of invisibility (unknown) (112 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) (6, -9, D:4) the +1 mace of the Mind {freeze, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (8, -7, D:4) a +0 spear (32, -29, D:4) a +0 chain mail (32, 14, D:4) the +0 dagger "Hell-Harrower" {freeze, Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 12, D:4) a +0 sling (34, -25, D:4) an adder corpse (skeletalised by now) (36, 24, D:4) an adder corpse (skeletalised by now) (39, -34, D:4) a staff of necromancy (43, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (44, 14, D:4) a +0 ring mail (50, -33, D:4) a +0 whip (58, 4, D:4) a +0 ring mail Level 5 of the Dungeon (10, 13, D:5) a +0 dagger an orc corpse (13, 13, D:5) 12 gold pieces (14, 12, D:5) a +0 spear a gnoll corpse (16, 11, D:5) a +3 short sword a +0 whip (17, 11, D:5) a +0 spear a +0 club a +0 leather armour a gnoll corpse a gnoll corpse (18, 11, D:5) a +0 spear a gnoll corpse the Ecumenical Temple