Dungeon Crawl Stone Soup version 0.35-a0-1006-g9656d26235 (webtiles) character file. Game seed: 12256022188121959689 2729 vercuchi0 the Magician (level 9, -7/50 HPs) Began as a Gargoyle Earth Elementalist on Sept 9, 2026. Was an Initiate of Vehumet. Shot with an arrow by a centaur warrior (23 damage) ... on level 8 of the Dungeon. The game lasted 00:21:23 (7873 turns). vercuchi0 the Magician (GrEE) Turns: 7873, Time: 00:21:24 Health: -7/50 AC: 13 Str: 11 XL: 9 Next: 67% Magic: 2/20 EV: 11 Int: 21 God: Vehumet [......] Gold: 354 SH: 0 Dex: 10 Spells: 19/23 levels left rFire . . . (100%) k - +4 short sword (freeze) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) j - +1 cloak {Stlth+} rCorr + (50%) h - +2 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ d - ring of see invisible HPRegen 0.28/turn e - ring of resist corrosion MPRegen 0.17/turn %: no passive effects @: no status effects A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 354 gold pieces. Inventory: Hand Weapons k - a +4 short sword of freezing (weapon) Missiles c - a curare-tipped dart f - 7 poisoned darts i - 2 datura-tipped darts Armour a - a +0 robe (worn) h - a +2 pair of gloves (worn) j - a +1 cloak of stealth (worn) Magical Staves g - a staff of fire Jewellery b - an amulet of guardian spirit d - a ring of see invisible (worn) e - a ring of resist corrosion (worn) l - a ring of protection from fire Wands a - a wand of flame (20) (quivered) Scrolls N - a scroll of noise a - a scroll of enchant armour m - a scroll of teleportation {unknown} o - a scroll of silence {unknown} f - a scroll of fear i - a scroll of identify Potions g - a potion of magic e - a potion of enlightenment c - a potion of curing b - 2 potions of brilliance h - a potion of haste A - a potion of attraction n - 2 potions of might {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Throwing - Level 1.5 Dodging - Level 4.0 Stealth + Level 7.7 Spellcasting - Level 6.0 Conjurations - Level 6.0 Earth Magic - Level 5.0 Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 66% 2d15 1% 1 b - Stone Arrow Conj/Erth 66% 3d11 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Passwall Erth 33% N/A 1% 3 Static Discharge Conj/Air 40% 3-5/arc 3% 2 Hailstorm Conj/Ice 20% 3d7 7% 3 Brom's Barrelling Bould Conj/Erth 33% 2d7 7% 4 Freeze Ice 32% 1d5 9% 1 Kinetic Grapnel Frge 32% 1d5 9% 1 Call Imp Summ 16% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Scorch Fire 16% 2d5 12% 2 Call Canine Familiar Summ 8% N/A 24% 3 Frozen Ramparts Ice 16% 1d3 24% 3 Petrify Alch/Erth 10% N/A 24% 4 Airstrike Air 4% 2d(1-17) 63% 4 Eringya's Surprising Cr Summ 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Fire Storm Conj/Fire 10% 8d3 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [ D:5 : Annotations: D:5 2 runed translucent doors D:8 exclusion: 4 doors, Blorkula the orcula Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +6) Message History The cyan ugly thing struggles to breathe. The cyan ugly thing seems to slow down. As you read the scroll labelled HIEKISCHYRGH KIMI, it crumbles to dust. You assume a fearsome visage. The cyan ugly thing looks frightened! The kobold brigand looks frightened! The centaur warrior looks frightened! The tengu conjurer looks frightened! The deep elf zephyrmancer looks frightened! Blorkula the orcula is unaffected. The battlesphere is unaffected. It was a scroll of fear. j -> f - a scroll of fear The centaur warrior gibbers meaninglessly. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! Your kobold brigand hits the battlesphere with a +0 whip! You encounter an orc sorcerer. It is wielding a +0 dagger and wearing a +2 robe of fire resistance. Your kobold barely misses the battlesphere. The kobold brigand barely misses your kobold. The centaur shoots an arrow. The arrow hits you but does no damage. You encounter a howler monkey. Blorkula the orcula hits your kobold brigand with a +0 partisan! Blorkula the orcula bites your kobold brigand. Blorkula the orcula draws vitality from your kobold brigand's injuries! The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! Your kobold brigand hits Blorkula the orcula with a +0 whip. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you! The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! You hear a shout! As you read the scroll labelled IDIK ITWAOST, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. The howler monkey hoots and howls with incredible vigour! You hear a shout! The centaur warrior seems to regain its courage. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you!! You die... ############ ...........############## #...............@.......# ).#####.#########.#####. ..# #.# ##§...a...# #.# #.# #.##.)c...# #.# '#.#' #.#.##....# #.####..ž####.K# ###.# #..........uc.)# #.. ..####...####¤..# #.. #.# +#.#o.D#†.K# .. You could see a centaur warrior and a howler monkey (catching breath). Vanquished Creatures A two-headed ogre (D:7) Sigmund (D:2) A water moccasin (D:7) A black bear (D:7) 2 ice beasts 2 ogres A centaur (D:8) 2 phantoms A kobold brigand (D:7) A bullfrog (D:7) A gnoll sergeant (D:8) 2 scorpions (D:7) 3 wights (D:6) A bes kemwar (D:5) 3 howler monkeys A jelly (D:5) An orc priest (D:8) Crazy Yiuf (D:2) 3 hounds A gnoll bouda (D:5) A drude (D:6) 2 sleepcaps 2 iguanas (D:5) An orc wizard (D:8) 4 gnolls 6 adders 2 shadow imps 5 white imps 4 ribbon worms 4 dart slugs 9 orcs 9 endoplasms 5 hobgoblins 8 jackals (D:2) 2 quokkas 7 ball pythons 10 bats 4 frilled lizards 6 goblins 13 kobolds 4 rats 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 176 | D:1 | Found Cuut's Armour Emporium. 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 667 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 814 | D:2 | Found a faded altar of an unknown god. 1491 | D:2 | Encountered Crazy Yiuf 1561 | D:2 | Learned a level 3 spell: Stone Arrow 1563 | D:2 | Reached XP level 4. HP: 22/24 MP: 4/7 1787 | D:2 | Encountered Sigmund 2362 | D:3 | Encountered an ice beast 3378 | D:4 | Encountered an ogre 3414 | D:4 | Reached skill level 3 in Spellcasting 3498 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/9 3559 | D:4 | You fall into a shaft and drop 2 floors! 3737 | D:5 | Entered Level 5 of the Dungeon 3761 | D:5 | Reached skill level 5 in Earth Magic 4320 | D:5 | Found Watyho's Book Emporium. 4515 | D:5 | Reached XP level 6. HP: 32/32 MP: 7/10 4611 | D:5 | Reached skill level 1 in Evocations 5144 | D:2 | Killed Sigmund 5145 | D:2 | Reached XP level 7. HP: 28/36 MP: 8/12 5228 | D:2 | Killed Crazy Yiuf 5474 | D:4 | Reached skill level 4 in Spellcasting 5594 | D:5 | Reached XP level 8. HP: 41/41 MP: 10/14 5596 | D:5 | Reached skill level 5 in Conjurations 6112 | D:6 | Reached skill level 5 in Spellcasting 6831 | D:7 | Reached skill level 6 in Spellcasting 6831 | D:7 | Reached skill level 1 in Fighting 6867 | D:7 | Found a basalt altar of Yredelemnul. 6890 | D:7 | Found a statue of an orb of fire. 6891 | D:7 | Found a staircase to the Ecumenical Temple. 6892 | D:7 | Found a statue of an orb of fire. 6903 | D:7 | Reached skill level 1 in Throwing 6905 | Temple | Entered the Ecumenical Temple 6919 | Temple | Became a worshipper of Vehumet 6919 | Temple | Offered knowledge of Foxfire by Vehumet. 6991 | D:7 | Reached XP level 9. HP: 34/49 MP: 13/18 7412 | D:7 | Encountered a two-headed ogre 7420 | D:7 | Killed a two-headed ogre 7421 | D:7 | Reached skill level 7 in Spellcasting 7843 | D:8 | Encountered a centaur warrior 7857 | D:8 | Reached skill level 5 in Evocations 7857 | D:8 | Encountered a tengu conjurer 7861 | D:8 | Encountered a cyan ugly thing 7862 | D:8 | Encountered a deep elf zephyrmancer 7866 | D:8 | Encountered Blorkula the orcula 7869 | D:8 | Encountered an orc sorcerer 7873 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, serial_shops, nicolae_shop_glassy D:2: minmay_chambers_of_ones, layout_basic, shapermc_ecumenical_altar_mp_vishouse, kennysheep_nondescript, serial_bayou_lake_a, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic, nicolae_hexahallways D:4: layout_rooms, serial_library_hellmonk_metal_room D:5: lemuel_insect_pit, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors D:6: layout_cave_pods D:7: layout_gridville, yredelemnul_altar_generic, minmay_temple_entry_glass D:8: layout_loops_cross, lemuel_doored_altar, nicolae_uskayaw_OPEN_UP_THE_PIT, minmay_the_grid_2x2 [minmay_the_grid_tiny_cups, minmay_the_grid_tri_star, minmay_the_grid_expand, minmay_the_grid_prize_four_corners], uniq_blorkula_the_orcula Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Earth Magic | 4 5 6 | 6.0 Conjurations | 2 3 4 6 | 6.0 Stealth | 3 4 | 4.0 Spellcasting | 3 4 6 7 | 7.7 Evocations | 3 5 | 5.0 Fighting | 2 3 | 3.0 Throwing | 1 2 | 2.0 Dodging | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 5 | 14 || 21 Melee: Unarmed | 2 | | || 2 Dagger | | 5 | || 5 Short sword | | | 14 || 14 Throw: Dart | | 3 | 9 || 12 Cast: Sandblast | 58 | 87 | 100 || 245 Stone Arrow | | | 17 || 17 Evoke: Wand of flame | | 7 | 1 || 8 Drink: Heal wounds | | | 1 || 1 Read: Identify | | 5 | 2 || 7 Fear | | | 1 || 1 Noise | | | 1 || 1 Summoning | | | 1 || 1 Enchant armour | | | 1 || 1 Blinking | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 19 | 24 | 72 || 115 Dodge: Dodged | 16 | 18 | 35 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8044 | 7450 | 594 | 487 | 5806 | 9 | 893.8 | Dungeon | 8015 | 7447 | 568 | 487 | 5806 | 8 | 1001.9 | Temple | 29 | 3 | 26 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1714 daAuts D:3: 1357 daAuts D:6: 1125 daAuts D:5: 1110 daAuts D:7: 1015 daAuts D:4: 802 daAuts D:1: 709 daAuts D:8: 181 daAuts Temple: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 70737 | 15 | 13 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 11 || 11 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 20 || 20 ----------------------+-------+-------+-------++-------