Seeded DCSS version 0.35-a0-995-g32aa59703e (webtiles) character file. Game seed: 2433147192767330349 (custom seed) 35 vercuchi0 the Shooter (level 3, -2/21 HPs) Began as a Deep Elf Hunter on Sept 6, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (748 turns). vercuchi0 the Shooter (Deep Elf Hunter) Turns: 748, Time: 00:01:54 Health: -2/21 AC: 3 Str: 8 XL: 3 Next: 16% Magic: 5/5 EV: 11 Int: 13 God: Gold: 976 SH: 0 Dex: 20 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 976 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 6 curare-tipped darts (quivered) Armour b - a +0 leather armour (worn) d - a +0 helmet Jewellery e - a ring of positive energy Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of lignification {unknown} j - a potion of curing {unknown} k - a potion of might {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 5.6 Ranged Weapons * Level 1.3 Throwing - Level 2.4 Dodging + Level 2.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ball python barely misses you. You shoot an arrow. The arrow closely misses the frilled lizard. The frilled lizard closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The frilled lizard bites you. You are caught in a web! You are caught in a web! You are caught in a web! You disentangle yourself. The ball python bites you. The ball python constricts you. The frilled lizard bites you. You escape the ball python's grasp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the ball python! You kill the ball python! The ribbon worm bites you. You shoot an arrow. The arrow misses the frilled lizard. The frilled lizard misses you. The ribbon worm closely misses you. You shoot an arrow. The arrow hits the frilled lizard. You kill the frilled lizard! The ribbon worm barely misses you. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the ribbon worm! The ribbon worm is heavily wounded. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm bites you. You die... .. ##..~~≈~. ###.. #........ ... ##........ # #.. #......<.. ♣.###.#### ##......... ♣........##.....>....... ♣............###....... ♣..†.†w###..........<.. ♣♣♣♣.#@.###........###. ♣◊.##...#.......).... ~~..####..........#### ◊♣.◊## #.........##... ♣ ♣♣♣ #%............. #.#.......##... #.#.......##... ..###.######.◊. #### #.# ...~◊ You could see a ribbon worm. Vanquished Creatures 3 endoplasms (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 5 quokkas 3 ball pythons 5 bats 2 frilled lizards A goblin (D:1) 3 kobolds 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 79 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 80 | D:1 | Found a faded altar of an unknown god. 148 | D:1 | Reached skill level 1 in Throwing 403 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/5 677 | D:2 | Found a shimmering blue altar of Sif Muna. 693 | D:2 | Identified a scroll of acquirement 693 | D:2 | Acquired 905 gold pieces 748 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms, serial_bayou, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_lagoon_a, basic_altar, nicolae_concentric_dashed_squares_mild, minivault_14, minmay_randomly_rotated_circles Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 | 1.3 Stealth | 2 | 2.3 Fighting | 2 | 2.0 Ranged Weapons | | 5.6 Dodging | | 2.4 Action || total ---------------------------++------- Fire: Shortbow || 96 Drink: Moonshine || 1 Read: Acquirement || 1 Armour: Leather armour || 30 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 752 | 13 | 0 | 552 | 2 | 382.5 | Dungeon | 765 | 752 | 13 | 0 | 552 | 2 | 382.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 689 daAuts D:2: 75 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+