Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2946188061935539918 (custom seed) 60 vercuchi0 the Vexing (level 4, 34/34 HPs) Began as a Barachi Hexslinger on May 13, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:09 (824 turns). vercuchi0 the Vexing (Barachi Hexslinger) Turns: 824, Time: 00:02:09 Health: 34/34 AC: 2 Str: 9 XL: 4 Next: 6% Magic: 5/5 EV: 12 Int: 14 God: Gold: 88 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - the ring "Juvuad" {+Blink rF+ rC+ Wiz Str+3} (You acquired it on level 2 of the Dungeon) [ring of wizardry] +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Scrolls p - a scroll of poison c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of haste {unknown} k - a potion of moonshine {unknown} l - a potion of might {unknown} n - a potion of cancellation {unknown} Skills: + Level 2.6 Fighting + Level 2.8 Ranged Weapons - Level 3.0 Dodging - Level 1.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Mercury Arrow Conj/Alch 0% 2d5 36% 2 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You feel sick. You are no longer poisoned. You have reached level 4! You feel clever. You start resting. HP restored. Found a stone staircase leading down. Found 13 gold pieces. Found a stone staircase leading up. Found a stone staircase leading up. Found a stone staircase leading down. You now have 88 gold pieces (gained 13). There is a stone staircase leading down here. There is a stone staircase leading down here. Found an escape hatch in the floor. h - a scroll labelled KINKENW QIGEW You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! This is a scroll of acquirement! Something appears at your feet! c - the ring "Juvuad" {+Blink rF+ rC+ Wiz Str+3} Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# ##.###.#.#### #.# ##.......... ##.# ##.>......... #.>###.>..#..<#### #...#.#####...... # #..# #...#### #..##.#####...####.# #..................# ##..#.#####@..###### #..#.............†. #. ###.###:..###### #. .. ##.## # #. #.# .##.. ...# ### There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 8 endoplasms (D:1) 3 hobgoblins (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 3 goblins (D:1) 3 kobolds (D:1) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 93 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 173 | D:1 | Learned a level 2 spell: Jinxbite 206 | D:1 | Reached skill level 1 in Stealth 337 | D:1 | Reached XP level 3. HP: 26/27 MP: 4/4 426 | D:1 | Found Mewoigg's Weapon Shoppe. 722 | D:2 | Reached XP level 4. HP: 17/34 MP: 5/5 822 | D:2 | Identified a scroll of acquirement 822 | D:2 | Acquired the ring "Juvuad" {+Blink rF+ rC+ Wiz Str+3} 824 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, serial_shops, shop D:2: layout_loops_ring, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Dodging | 3 | 3.0 Fighting | 2 | 2.6 Ranged Weapons | | 2.8 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 94 | 1 || 95 Read: Acquirement | | 1 || 1 Armour: Robe | 18 | || 18 Dodge: Dodged | 34 | || 34