vercuchi0 Level 1 of the Dungeon [Shop] Mewoigg's Weapon Shoppe the +4 sling "Qogoogau" {antimagic, Int-3 Dex+8 SInv} (646 gold) Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (21 gold) a +0 club (7 gold) a +0 whip (35 gold) a +0 dagger (28 gold) the +1 dagger of Propriety {distort, rC- rN+ Int+8} (434 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (0, 0, D:1) a +0 mace of holy wrath (5, -2, D:1) a bat corpse (skeletalised by now) (10, 5, D:1) a frilled lizard corpse (skeletalised by now) (15, 6, D:1) a +0 club (19, 13, D:1) a quokka corpse (skeletalised by now) (20, -4, D:1) a quokka skeleton (22, -2, D:1) a +0 sling (23, 16, D:1) a +0 dagger (24, -2, D:1) a +0 robe (25, -2, D:1) a +0 quarterstaff (30, 21, D:1) a +0 ring mail (31, 27, D:1) a frilled lizard skeleton (31, 31, D:1) a +0 dagger (35, 9, D:1) a +0 club a goblin skeleton (36, 7, D:1) a +0 whip 4 stones (38, 5, D:1) a rat skeleton (38, 6, D:1) a +0 short sword (41, 1, D:1) a parchment of Cause Fear (42, 6, D:1) a +0 leather armour (44, 6, D:1) a quokka corpse (skeletalised by now) (49, 0, D:1) a +0 club (49, 28, D:1) a hobgoblin corpse (skeletalised by now) (52, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -11, D:2) a +0 dagger (3, -18, D:2) a parchment of Sigil of Binding (10, 15, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (11, 4, D:2) a jackal skeleton (12, 15, D:2) a +0 hand axe (17, 3, D:2) a +0 buckler (44, -2, D:2) a rat corpse (skeletalised by now) (48, -8, D:2) a +0 chain mail a +2 flail of protection the human skeleton of Terence (49, -15, D:2) a rat skeleton (50, -22, D:2) a rat skeleton (52, -8, D:2) a +0 leather armour (53, 2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom a +0 club a goblin skeleton a goblin skeleton (1, 1, D:3) a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton (2, -4, D:3) a +0 dagger (2, 1, D:3) a +0 helmet of light a +0 animal skin a +2 short sword of flaming (2, 8, D:3) a +0 mace (3, 3, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (4, 42, D:3) a +0 quarterstaff (5, 5, D:3) a +0 club a goblin skeleton (8, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 8, D:3) a hobgoblin skeleton (9, 13, D:3) a +0 club (12, 6, D:3) a rat skeleton (33, 11, D:3) a +0 whip (33, 38, D:3) a frilled lizard skeleton (38, 6, D:3) a +0 dagger (49, 54, D:3) a rat corpse (skeletalised by now) (53, -7, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, -6, D:4) a staff of air (4, 17, D:4) an adder corpse (skeletalised by now) (6, -1, D:4) a ball python corpse (skeletalised by now) (6, 15, D:4) a ball python corpse (skeletalised by now) (7, 14, D:4) a ball python corpse (skeletalised by now) (8, 11, D:4) an adder skeleton (21, -12, D:4) a +0 buckler (25, -6, D:4) an adder skeleton (26, -13, D:4) a +0 flail of protection (32, -6, D:4) a +0 plate armour (35, -5, D:4) a +0 robe (35, 3, D:4) a +0 dagger a kobold skeleton (42, 8, D:4) a +0 rapier (47, 6, D:4) a hobgoblin skeleton (53, -7, D:4) a +0 whip a +0 leather armour an orc skeleton (58, -9, D:4) a quokka skeleton (67, 1, D:4) the +11 whip of the Saviour {elec, Bane rElec rC++ rCorr} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 5 of the Dungeon (11, 7, D:5) a +7 flail a +0 ring mail (14, 11, D:5) an adder skeleton (17, 20, D:5) a +0 sling (18, -10, D:5) a +0 giant spiked club (18, 4, D:5) a +0 flail (23, -4, D:5) a +0 leather armour a +0 whip (28, -8, D:5) a jackal skeleton (28, 23, D:5) a +0 short sword (41, -18, D:5) a +0 leather armour a +0 rapier (41, -10, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Hoz Big's Book Boutique a parchment of Forge Phalanx Beetle (300 gold) a parchment of Curse of Agony (220 gold) a parchment of Passwall (105 gold) a parchment of Vampiric Draining (105 gold) a parchment of Static Discharge (69 gold) a parchment of Mercury Arrow (69 gold) a parchment of Jinxbite (69 gold) a parchment of Rending Blade (156 gold) a parchment of Alistair's Walking Alembic (220 gold) [Shop] Reluprir's Antique Armour Emporium a +2 plate armour of willpower (945 gold) a +0 helmet of sniping (310 gold) the +0 cloak "Waun" {MP+9 Str+3} (990 gold) MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (24 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) [Shop] Butamaus's Antique Weapon Emporium a +0 falchion (93 gold) a +0 rapier (170 gold) a +0 war axe (108 gold) the +6 quarterstaff "Killer Klown's Death" {freeze, rC+ SInv} (1773 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +1 antimagic trident (542 gold) a +0 long sword (108 gold) a +1 heavy mace (384 gold) a +0 quarterstaff (155 gold) a +0 war axe (108 gold) a +0 long sword (108 gold) [Shop] Jenul's One-of-a-Kind Rings a +2 ring of slaying (unknown) (150 gold) a +2 ring of dexterity (unknown) (45 gold) a +2 ring of protection (unknown) (150 gold) a +8 ring of intelligence (825 gold) the ring "Sunabeic" {+Blink EV+5} (750 gold) [ring of evasion] +Blink: It lets you blink. EV+5: It affects your evasion (+5). a +3 ring of intelligence (150 gold) a +3 ring of evasion (unknown) (150 gold) the ring "Enigin" {rC+ MP+13 Str+2 Dex+2 Stlth+} (1057 gold) [ring of protection from cold] rC+: It protects you from cold. MP+13: It affects your magic capacity (+13). Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (0, 0, D:6) a +0 short sword (17, 5, D:6) a +0 shortbow a centaur skeleton (21, 23, D:6) a black bear skeleton (27, 21, D:6) a +0 leather armour a +0 club a +0 ring mail a +1 war axe of venom an orc skeleton an orc skeleton (27, 22, D:6) a +0 leather armour a +0 mace a +0 dagger an orc skeleton (34, 37, D:6) an adder corpse (skeletalised by now) (35, 2, D:6) a +0 short sword a +0 dagger a +0 robe a +0 dagger an orc skeleton (35, 3, D:6) a +0 whip a +0 dagger a +0 ring mail (39, 16, D:6) a +0 rapier (51, 14, D:6) a +0 rapier (55, 2, D:6) a +0 ring mail Level 7 of the Dungeon (3, 10, D:7) a serpent talisman (12, -6, D:7) a +0 flail (12, -5, D:7) a +0 spear a gnoll corpse (skeletalised by now) (14, -6, D:7) a +0 whip (19, 18, D:7) a bullfrog skeleton (23, 18, D:7) a water moccasin skeleton (26, -16, D:7) a parchment of Eringya's Surprising Crocodile (28, 30, D:7) a staff of alchemy (29, 18, D:7) an iguana skeleton (32, -17, D:7) a +0 dagger a +2 vampiric dagger a +0 chain mail an orc corpse (skeletalised by now) (34, 26, D:7) a +0 long sword (36, -16, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -17, D:7) a +0 plate armour (45, 21, D:7) a bullfrog skeleton (49, 29, D:7) 3 flux baubles (63, 24, D:7) a +0 dagger of draining a +0 robe an orc corpse (skeletalised by now) (64, 23, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon (2, -7, D:8) a +0 trident (5, -15, D:8) 4 large rocks (13, -20, D:8) a +0 orcbow a centaur skeleton (23, -25, D:8) a +0 dagger a +0 robe (23, -22, D:8) a +0 halberd (24, -29, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, -43, D:8) an orb of glass (40, -21, D:8) a +0 chain mail (41, -45, D:8) a scarab talisman (44, -26, D:8) a +0 club a stone a +0 dagger a kobold corpse (skeletalised by now) (44, -25, D:8) a +0 club a kobold corpse (skeletalised by now) (44, -24, D:8) a stone a +0 short sword a kobold corpse (skeletalised by now) (45, -27, D:8) 3 stones a +0 short sword (45, -26, D:8) a +0 whip a +0 short sword a kobold corpse (skeletalised by now) (45, -25, D:8) a +0 short sword (45, -8, D:8) a parchment of Inner Flame Level 9 of the Dungeon (1, 14, D:9) an orb of mesmerism (2, 14, D:9) a +0 quarterstaff (12, 1, D:9) a scroll of identify the Ecumenical Temple the Necropolis (0, 6, Necropolis) 13 gold pieces (1, 6, Necropolis) a potion of resistance (2, 6, Necropolis) 15 gold pieces (3, 6, Necropolis) 9 gold pieces (25, 6, Necropolis) 12 gold pieces (26, -31, Necropolis) a parchment of Dispel Undead (26, -30, Necropolis) a potion of mutation (26, -29, Necropolis) a potion of cancellation (26, -28, Necropolis) a +0 falchion (27, -31, Necropolis) the +4 halberd of Big Damage {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (27, -28, Necropolis) 3 gold pieces (27, -27, Necropolis) 23 gold pieces (30, -32, Necropolis) a steam dragon corpse (30, -30, Necropolis) a potion of lignification (31, -32, Necropolis) a +0 halberd a +0 chain mail an orc corpse (31, -5, Necropolis) a +0 scale mail (32, 4, Necropolis) a scroll of teleportation (35, -5, Necropolis) a potion of heal wounds (35, 6, Necropolis) a scroll of torment (36, -5, Necropolis) a book of Spatial Translocations