Seeded DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 9705570563695582417 (custom seed) 6 vercuchi0 the Vexing (level 1, 15/15 HPs) Began as a Barachi Hexslinger on May 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (55 turns). vercuchi0 the Vexing (Barachi Hexslinger) Turns: 55, Time: 00:00:46 Health: 15/15 AC: 6 Str: 13 XL: 1 Next: 90% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS, iridescent scales 2, strong-willed 1, strong 1 a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.5 Fighting + Level 2.0 Ranged Weapons + Level 2.3 Dodging + Level 1.2 Spellcasting + Level 3.3 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You are mostly covered in iridescent scales. (AC +4) You are strong-willed. (Will+) You are strong. (Str +4, Int/Dex -1) Message History The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You encounter a goblin. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! Found a scroll labelled VOPHUANOST. You encounter a kobold. It is wielding a +0 dagger and quivering stones. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You encounter a goblin. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is severely wounded. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! Hop to where? Press: ? - help, Dir - move target Boing! Found a stone staircase leading down. Found Pubun's Antique Armour Shoppe. There is a stone staircase leading down here. You climb downwards. Found a glowing black potion. There is a stone staircase leading up here. Found a scale mail. Found 16 gold pieces. d - a glowing black potion It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Iridescent scales spread over more of your body. You feel stronger. You feel strong-willed. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#. #.# .. ..# #. #$# #.## #.# # #..#+#.##### #.##.........# #..<.........# ####.........# ........@##### ......###### ...... .[..... ....... ....... ....... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 40 | D:1 | Found Pubun's Antique Armour Shoppe. 54 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 54 | D:2 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 54 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 54 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 55 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_shops, nicolae_shop_well_armoured, minmay_misc_feat_doors, st_stairs_3 D:2: layout_basic, serial_shops, shop Action || total ---------------------------++------- Fire: Sling || 16 Ability: Hop || 1 Drink: Mutation || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 0 | 2 | 33.0 | Dungeon | 66 | 66 | 0 | 0 | 0 | 2 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts D:2: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+