Seeded DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 9705570563695582417 (custom seed) 1 vercuchi0 the Vexing (level 1, -1/15 HPs) Began as a Barachi Hexslinger on May 12, 2026. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (29 turns). vercuchi0 the Vexing (Barachi Hexslinger) Turns: 29, Time: 00:00:19 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 13 God: Gold: 8 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 3.3 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The sling bullet closely misses the kobold. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet barely misses the hobgoblin. The kobold barely misses you. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is moderately wounded. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 58% to hit) You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You die... #....# ...... #.... #.... ... ..) #.# #g# ##@### ####....# ##....##.########. .........##.......... .............######## ...........#.# .........##.###### .................# ......#####.......# You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 29 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_shops, nicolae_shop_well_armoured, minmay_misc_feat_doors, st_stairs_3 Action || total ---------------------------++------- Fire: Sling || 13 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+