Seeded DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 9705570563695582417 (custom seed) 4 vercuchi0 the Vexing (level 1, 15/15 HPs) Began as a Barachi Hexslinger on May 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (62 turns). vercuchi0 the Vexing (Barachi Hexslinger) Turns: 62, Time: 00:00:28 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS, hooves 1, persistent drain, feed off suffering 1 a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of immolation {unknown} Skills: + Level 1.3 Fighting + Level 2.1 Ranged Weapons + Level 2.2 Dodging + Level 1.2 Spellcasting + Level 3.3 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Blink Tloc 0% N/A 38% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You have large cloven feet. Your health recovers twice as slowly from being drained. You can sometimes gain power from killing poisoned or drained foes. Message History You encounter a kobold. It is wielding a +0 dagger and quivering stones. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is moderately wounded. The kobold throws a stone. The stone closely misses you. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. You shoot a sling bullet. The sling bullet misses the kobold. You encounter a goblin. It is wielding a +0 club. You shoot a sling bullet. The sling bullet closely misses the kobold. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! No target in view! No target in view! The goblin leaves your sight. The goblin shouts! Things that are here: a +0 dagger; 3 stones; a kobold corpse You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. c - a scroll labelled VOPHUANOST Found a stone staircase leading down. Found Pubun's Antique Armour Shoppe. There is a stone staircase leading down here. You climb downwards. Found a glowing black potion. There is a stone staircase leading up here. Found a scale mail. Found 16 gold pieces. d - a glowing black potion It was a potion of mutation. You feel extremely strange. Vile energies swirl pleasantly through your soul. You begin to recover more slowly from draining effects. Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#. #.# .. ..# #. #$# #.## #.# # #..#+#.##### #.##.........# #..<.........# ####.........# ........@##### ......###### ...... .[..... ....... ....... ....... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 47 | D:1 | Found Pubun's Antique Armour Shoppe. 61 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 61 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 61 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 62 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_shops, nicolae_shop_well_armoured, minmay_misc_feat_doors, st_stairs_3 D:2: layout_basic, serial_shops, shop Action || total ---------------------------++------- Fire: Sling || 20 Drink: Mutation || 1 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 0 | 2 | 37.5 | Dungeon | 75 | 75 | 0 | 0 | 0 | 2 | 37.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts D:2: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+