Seeded DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 9705570563695582417 (custom seed) 12 vercuchi0 the Vexing (level 2, 21/21 HPs) Began as a Barachi Hexslinger on May 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (233 turns). vercuchi0 the Vexing (Barachi Hexslinger) Turns: 233, Time: 00:00:53 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 33% Magic: 4/4 EV: 11 Int: 10 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS, hooves 1, dopey 1 a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} d - a scroll of immolation {unknown} Skills: + Level 1.4 Fighting * Level 2.2 Ranged Weapons + Level 2.3 Dodging * Level 0.7 Stealth + Level 1.3 Spellcasting + Level 3.3 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Blink Tloc 0% N/A 45% 2 Cause Fear Hex 3% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You have large cloven feet. You are dopey. (Int -3) Message History The sling bullet closely misses the goblin. The hobgoblin hits you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the goblin. The hobgoblin hits you but does no damage. The goblin closely misses you. You shoot a sling bullet. The sling bullet misses the goblin. The hobgoblin hits you. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The sling bullet misses the goblin. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Things that are here: a +0 club; a hobgoblin corpse You start resting. Magic restored. You start resting. HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a glowing black potion. There is a stone staircase leading up here. Found a scale mail. Found 16 gold pieces. f - a glowing black potion It was a potion of mutation. You feel extremely strange. You feel stupid. Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#. #.# .. ..# #. #$# #.## #.# # #..#+#.##### #.##.........# #..<.........# #####.........# ..........@##### ......###### ...... .[..... ....... ....... ....... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 hobgoblins (D:1) A ball python (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 44 | D:1 | Found Pubun's Antique Armour Shoppe. 132 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 232 | D:2 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 232 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 233 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_shops, nicolae_shop_well_armoured, minmay_misc_feat_doors, st_stairs_3 D:2: layout_basic, serial_shops, shop Action || total ---------------------------++------- Fire: Sling || 30 Drink: Mutation || 1 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 268 | 0 | 53 | 135 | 2 | 134.0 | Dungeon | 268 | 268 | 0 | 53 | 135 | 2 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+