Seeded DCSS version 0.35-a0-360-geceda78300 (webtiles) character file. Game seed: 10780577151969232144 (custom seed) 9 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on May 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (220 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 220, Time: 00:00:55 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 12% Magic: 1/5 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) b - +2 short sword (holy) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, MP-powered wands, devolution 2, feed off suffering 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +2 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You expend magic power (3 MP) to strengthen your wands. You have terrible hidden genetic defects. You can sometimes gain power from killing poisoned or drained foes. Message History You hit the jackal. You kill the jackal! You have reached level 2! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! Things that are here: a jackal corpse; a jackal corpse Your magical contamination has completely faded away. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand hits the bat. The bat is severely wounded. The bat hits you but does no damage. x2 You closely miss the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! Found a brown potion. d - a brown potion It was a potion of mutation. You feel extremely strange. Vile energies swirl pleasantly through your soul. You feel a hidden malignance growing inside you. The malignance inside you grows. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########.#.######... .....###.#.### .............# .....###.#.#.## ................ ........##.#.### ............... #####...##.#.### #..@#...... ##### .##### There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A ball python (D:1) 3 bats (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 219 | D:1 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 219 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 219 | D:1 | Gained mutation: You have terrible hidden genetic defects. | [potion of mutation] 219 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 220 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic Action || total ---------------------------++------- Attack: Normal || 10 Melee: Short sword || 8 Unarmed || 2 Cast: Sandblast || 6 Drink: Mutation || 1 Stab: Sleeping || 2 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 223 | 206 | 17 | 11 | 93 | 1 | 223.0 | Dungeon | 223 | 206 | 17 | 11 | 93 | 1 | 223.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 223 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+