vercuchi0 Level 1 of the Dungeon (6, -1, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (6, 14, D:1) a quill talisman (9, 3, D:1) 5 large rocks (13, 0, D:1) a +0 robe (14, -6, D:1) a bat corpse (skeletalised by now) (14, -5, D:1) a rat corpse (skeletalised by now) (15, -6, D:1) a frilled lizard corpse (skeletalised by now) (15, -4, D:1) a quokka corpse (skeletalised by now) (31, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 16, D:1) a frilled lizard corpse (skeletalised by now) (39, 22, D:1) a +0 short sword (44, 29, D:1) a +0 dagger (45, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the quill talisman of the Loofah {Harm Will+ Dex+3} [quill talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (3, -10, D:2) a +0 war axe (3, -7, D:2) a +0 dagger (3, -5, D:2) a +0 mace (4, -3, D:2) a +0 hand axe a +2 leather armour of cold resistance (6, -10, D:2) 5 boomerangs (12, -12, D:2) a +0 scythe a +0 robe (16, -30, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)