Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 14539742985924860057 25 vercuchi0 the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on May 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (852 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 852, Time: 00:01:52 Health: 19/19 AC: 5 Str: 11 XL: 3 Next: 6% Magic: 6/6 EV: 11 Int: 17 God: Gold: 49 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of identify Potions g - a potion of magic a - a potion of ambrosia m - a potion of might Skills: - Level 1.5 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 1.8 Conjurations + Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Stone Arrow Conj/Erth 22% 3d8 17% 3 Blink Tloc 4% N/A 28% 2 Brom's Barrelling Bould Conj/Erth 11% 2d5 50% 4 Petrify Alch/Erth 4% N/A 63% 4 Sticky Flame Fire/Alch 2% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History k - a scroll labelled QICHOQI LUOPA You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. You encounter a goblin. It is wielding a +0 dagger. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The blast of sand hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Done exploring. Done exploring. Autopickup disabled for rings of resist corrosion. You drop a ring of resist corrosion. As you read the scroll labelled ITUCLY COLAC, it crumbles to dust. It is a scroll of identify. d -> a - a potion of ambrosia; c -> i - 2 scrolls of identify As you read the scroll of identify, it crumbles to dust. f -> m - a potion of might As you read the scroll labelled BOFUXZUXAT, it crumbles to dust. You feel momentarily disoriented. It was a scroll of revelation. Unknown command. As you read the scroll labelled FEELIT OMEGRU, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. As you read the scroll labelled ZURRUNG NUGI, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Unknown command. As you read the scroll labelled QICHOQI LUOPA, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. Unknown command. You start waiting. You feel your willpower return. There is a stone staircase leading down here. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....###)# ..#.#...# ################### ###.#.### #....############## ........######.#.......######### .####.......##.#...###.######### .####.#.###.#..#.r.........##### .##...#.........r#S##.####.##### .##.###..##.#...S#r#...#.J...### ................@#r#####=#....### .........#..#..#.#†.rr.J.###..... ####.....÷..#.##.############.### #.....##......######.......## #.....##...##.........####### ## #.....##...##.........###.#### .# ########...##.........###..... .# ######.######.####.#### .## #.# #.#)......# You could see a friendly ball python (summoned) and 2 friendly rats. Vanquished Creatures 4 endoplasms (D:1) 2 jackals (D:1) A quokka (D:1) 6 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 530 | D:1 | Reached skill level 4 in Earth Magic 621 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 852 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.7 Spellcasting | | 2.3 Conjurations | | 1.8 Action || total ---------------------------++------- Cast: Sandblast || 31 Read: Amnesia || 1 Identify || 2 Fear || 1 Summoning || 1 Revelation || 1 Vulnerability || 1 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 856 | 11 | 39 | 694 | 1 | 867.0 | Dungeon | 867 | 856 | 11 | 39 | 694 | 1 | 867.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+