vercuchi0 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 1, D:1) a scarf of shadows (2, 0, D:1) a +0 leather armour (2, 2, D:1) a +0 leather armour (3, -8, D:1) a rat skeleton (4, -4, D:1) a rat skeleton (9, -12, D:1) a rat skeleton (12, -39, D:1) a quokka skeleton (16, -33, D:1) 2 stones a +0 club (23, 3, D:1) a medusa talisman (47, -35, D:1) a frilled lizard corpse (skeletalised by now) (53, -9, D:1) 3 flux baubles (53, 1, D:1) a +0 ring mail (54, -33, D:1) a rat corpse (skeletalised by now) (54, 12, D:1) a ball python corpse (skeletalised by now) (60, -10, D:1) a +0 robe (63, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (66, 4, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zaxzisk's Antique Weapon Boutique a +0 dagger (44 gold) the +3 spear "Jude" {holy, *Slow +Blink Int+5} (864 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 whip (55 gold) the +8 rapier "Xitiabb" {flame, ^Contam rN+ SInv} (1313 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (77 gold) a +0 glaive (220 gold) the +1 dagger "Mostaice" {vamp, rElec rC+ rN+ rCorr} (919 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 heavy arbalest (671 gold) a +1 scimitar of holy wrath (391 gold) a +0 battleaxe (220 gold) (6, 3, D:2) a +0 dagger a +0 ring mail a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (14, -1, D:2) a +0 mace (14, 23, D:2) a ball python skeleton (17, 7, D:2) a +0 pair of gloves (24, 29, D:2) a ball python corpse (skeletalised by now) (32, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, 26, D:2) a +0 robe (35, 32, D:2) a +0 robe (40, 12, D:2) a quokka corpse (skeletalised by now) (45, 19, D:2) a ball python skeleton (46, 19, D:2) an adder skeleton (53, 8, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (4, 11, D:3) a +0 kite shield (17, 33, D:3) a +0 falchion a +0 ring mail (17, 34, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (18, 4, D:3) a scroll of noise (20, 19, D:3) a rat skeleton (21, 19, D:3) a +0 short sword (28, 33, D:3) a +0 dagger (28, 35, D:3) a +0 club (31, 29, D:3) a +0 hand axe (33, 10, D:3) a +0 dagger (33, 13, D:3) a +0 dagger a +0 scale mail (34, 12, D:3) a +0 hand axe (35, -1, D:3) a +0 whip a +0 leather armour a +0 whip a +0 leather armour (36, -1, D:3) a +0 short sword a +0 ring mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 21, D:3) an amulet of guardian spirit a +0 pair of gloves (41, 17, D:3) a +0 club an orc corpse (skeletalised by now) (49, 32, D:3) a +0 pair of gloves (58, 36, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, 4, D:4) a +0 dagger (31, 2, D:4) a +0 club (34, -18, D:4) a +0 falchion (39, -15, D:4) a +0 ring mail (39, -10, D:4) a +0 long sword (39, -5, D:4) a +0 flail a +0 whip a +0 robe a +0 club a gnoll skeleton (41, -5, D:4) a +0 whip (41, -4, D:4) a +0 flail a gnoll skeleton (46, -39, D:4) a +0 short sword (47, -22, D:4) a ball python corpse (skeletalised by now) (49, -35, D:4) a +0 trident (62, -18, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (5, -32, D:5) a +0 scale mail (5, -22, D:5) a +0 flail an orc corpse (skeletalised by now) (5, 8, D:5) a +0 hand axe (15, -40, D:5) a +3 flail of protection a +0 scale mail the human skeleton of Edmund (17, 0, D:5) a +0 chain mail (29, -21, D:5) a ball python skeleton (29, -1, D:5) a +0 rapier (30, -21, D:5) a ball python skeleton (31, -23, D:5) a ball python skeleton (35, -40, D:5) a +0 whip an orc skeleton (35, -20, D:5) a +0 plate armour (38, -34, D:5) an iguana skeleton (47, -31, D:5) a +0 quarterstaff (58, -47, D:5) a +2 falchion of draining a +0 leather armour (58, -37, D:5) a +0 great sword (60, -3, D:5) a +0 falchion an orc corpse (skeletalised by now) (64, -48, D:5) a +0 dagger Level 6 of the Dungeon (4, -23, D:6) a +0 pair of boots a +0 robe (4, -21, D:6) a +0 leather armour (5, -28, D:6) a +0 partisan (11, -2, D:6) a +0 whip a +0 robe a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -19, D:6) a +0 shortbow (12, -3, D:6) a +0 whip (12, -2, D:6) a +0 club a gnoll corpse (skeletalised by now) (17, -34, D:6) a +0 dagger (18, 18, D:6) a +0 flail (27, -19, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (27, -18, D:6) a +0 halberd a +0 trident a +0 ring mail a +2 kite shield a gnoll corpse (skeletalised by now) (27, -17, D:6) a +0 flail a gnoll corpse (skeletalised by now) (27, -16, D:6) a +0 whip (29, 1, D:6) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (32, -18, D:6) an adder corpse (skeletalised by now) (51, -11, D:6) a +0 club (53, 14, D:6) a +0 dagger (55, -4, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (2, 10, D:7) a +0 short sword (11, 13, D:7) a +0 chain mail (13, 3, D:7) an orc skeleton (13, 8, D:7) a +0 ring mail (13, 12, D:7) a +0 trident (13, 15, D:7) a +0 whip a gnoll skeleton (13, 16, D:7) a +3 spear a +0 scale mail a gnoll skeleton (14, 5, D:7) a +0 leather armour a +0 club an orc skeleton (14, 10, D:7) a +0 club an orc skeleton (14, 17, D:7) a +0 club a gnoll skeleton (14, 23, D:7) a +0 dagger (15, 16, D:7) a +0 halberd a +0 spear a gnoll skeleton (15, 23, D:7) 5 stones a +0 dagger (16, 22, D:7) 2 stones a +0 whip (17, 7, D:7) a +0 whip a +0 scale mail (17, 8, D:7) a +0 short sword an orc skeleton (18, -13, D:7) a +2 heavy flail an orc corpse (skeletalised by now) (18, -6, D:7) a +0 mace of protection a +0 leather armour (18, 6, D:7) a +0 spear a +0 leather armour an orc skeleton (19, -7, D:7) a +0 flail (19, -6, D:7) a +0 short sword a +0 robe an orc skeleton (20, 1, D:7) a +0 dagger (28, 10, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (28, 12, D:7) a +0 rapier a +0 leather armour (31, 21, D:7) a +0 dagger an orc corpse (skeletalised by now) (32, -9, D:7) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (32, 5, D:7) a +0 dagger a +0 leather armour (32, 23, D:7) a +0 club (33, 22, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (33, 23, D:7) a +0 dagger (34, -13, D:7) a +0 dagger (34, 22, D:7) a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, -9, D:8) a +0 hand axe an orc corpse (skeletalised by now) (3, -11, D:8) a +0 dagger a +0 leather armour (4, -11, D:8) a +0 hand axe (4, -10, D:8) a +0 club an orc corpse (skeletalised by now) (14, 36, D:8) a +0 dagger an orc corpse (skeletalised by now) (14, 38, D:8) a +0 hand axe an orc corpse (skeletalised by now) (15, 37, D:8) a +0 club (16, 36, D:8) a +0 mace a +0 chain mail (25, 7, D:8) +0 steam dragon scales a steam dragon skeleton (29, 6, D:8) a +0 robe (31, 4, D:8) a +6 ring of strength (32, 38, D:8) a +0 sling (34, 33, D:8) a +0 sling (34, 36, D:8) a howler monkey corpse (skeletalised by now) (44, 21, D:8) a +0 dagger (45, -6, D:8) a +0 ring mail Level 9 of the Dungeon (1, 1, D:9) a parchment of Volatile Blastmotes (3, -3, D:9) 4 large rocks (4, 28, D:9) an acid dragon corpse (skeletalised by now) (7, -6, D:9) a +0 hand axe a +0 leather armour a +0 mace an orc skeleton (8, -8, D:9) a +0 halberd a boomerang a +0 chain mail (9, -9, D:9) a +0 club an orc skeleton (19, -1, D:9) a +1 dagger of speed (20, 31, D:9) a +0 chain mail (25, 21, D:9) a +0 arbalest (38, -6, D:9) a +0 ring mail (40, 35, D:9) a +2 rapier of venom Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (5, 29, D:10) a +0 rapier (6, 21, D:10) a bullfrog skeleton (6, 39, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (9, 11, D:10) a +0 spear (17, 35, D:10) a +0 whip a gnoll skeleton (17, 37, D:10) a +0 leather armour a +0 club a gnoll skeleton (18, 37, D:10) a +0 club a gnoll skeleton (21, 33, D:10) a +0 flail a +0 whip a gnoll skeleton (22, 34, D:10) a komodo dragon skeleton (24, 21, D:10) a komodo dragon skeleton (25, 27, D:10) a spore talisman (26, 29, D:10) a +0 club (30, 22, D:10) a bullfrog skeleton (31, 15, D:10) a water moccasin skeleton (31, 16, D:10) a komodo dragon skeleton (56, 27, D:10) a +0 club a +0 robe a +0 dagger a +0 robe an ogre skeleton a human skeleton (62, 41, D:10) a +0 dire flail a +0 chain mail (62, 43, D:10) a +0 club (62, 44, D:10) a +0 trident 2 boomerangs an orc skeleton (63, 41, D:10) a +0 short sword a +0 leather armour an orc skeleton Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (8, 27, D:11) +0 steam dragon scales 3 potions of moonshine (19, 6, D:11) a +0 halberd (36, 22, D:11) a +0 shortbow (36, 23, D:11) a +0 shortbow (37, 21, D:11) a +0 shortbow a +0 hand axe (37, 22, D:11) a +0 shortbow (37, 23, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (38, 23, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (46, 6, D:11) a +0 leather armour a +0 long sword (52, -4, D:11) a +0 dagger a kobold corpse (skeletalised by now) (54, -4, D:11) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (55, -4, D:11) a +2 whip of venom a kobold corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) the amulet of Ahips {Faith rF+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. a ring of resist corrosion (1, 0, D:12) the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (2, 0, D:12) the +0 golden dragon scales "Wiqungag" {+Blink rPois rF+ rC+ Dex+3} +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (3, 0, D:12) the +0 swamp dragon scales of Purpose {rPois rF+ rC+ Will++ Str-4} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (6, -6, D:12) a potion of moonshine (10, -32, D:12) a +2 glaive of entangling (11, -32, D:12) a +0 war axe a yak corpse (skeletalised by now) (12, -23, D:12) a +0 whip a +0 longbow an orc skeleton (12, -22, D:12) a +3 scimitar a +0 robe a +0 dagger a yak skeleton an orc skeleton (13, -21, D:12) a +0 scimitar a +0 robe a +1 dagger of flaming an orc skeleton (13, 3, D:12) a +0 robe a +0 long sword a +6 ring of dexterity (14, -20, D:12) a yak skeleton (14, -10, D:12) a human skeleton (14, 4, D:12) a +0 ring mail (15, -17, D:12) a +0 war axe (16, 1, D:12) a +0 giant club a +0 giant club (17, -18, D:12) a +0 robe (17, -5, D:12) a +0 robe a +0 orcbow (18, -20, D:12) a hog skeleton (18, -19, D:12) a hog skeleton (18, -17, D:12) a +0 robe a +0 long sword (20, 21, D:12) a parchment of Hailstorm (21, -20, D:12) a manticore skeleton (25, -6, D:12) a +0 long sword of venom (26, -3, D:12) an amulet of dissipation (27, 4, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (1, -10, D:13) a +0 shortbow (8, -4, D:13) a +0 dagger (12, -2, D:13) a shapeshifter corpse (skeletalised by now) (17, 29, D:13) a howler monkey skeleton (18, 31, D:13) a +2 bardiche a +0 leather armour a tengu skeleton (27, 24, D:13) a +0 war axe a +0 ring mail (28, 24, D:13) a +2 dagger of venom (37, 11, D:13) a +0 club (40, 24, D:13) a +0 shortbow a centaur skeleton (41, 23, D:13) a +0 orcbow a +0 shortbow a +0 shortbow a +0 shortbow a centaur skeleton (41, 24, D:13) a centaur skeleton (41, 37, D:13) a +0 orcbow (49, 16, D:13) a +0 leather armour (51, 16, D:13) an ugly thing skeleton Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (6, 2, D:14) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (7, -21, D:14) a shapeshifter skeleton (11, -6, D:14) a +0 ring mail (17, -21, D:14) a +0 buckler (18, -16, D:14) a shapeshifter corpse (skeletalised by now) (19, -2, D:14) a +0 scale mail (20, -21, D:14) 5 large rocks (22, -18, D:14) a catoblepas skeleton (23, -18, D:14) a +1 halberd of venom a +0 ring mail (32, -17, D:14) a +0 chain mail (32, -2, D:14) a +0 giant spiked club a +0 giant club (32, -1, D:14) a +0 whip a +0 robe an ogre skeleton (33, -3, D:14) a +0 giant club an ogre skeleton (33, -2, D:14) a +0 giant spiked club a +0 dire flail (33, -1, D:14) a +0 giant club a +0 giant club a +0 giant club an ogre skeleton (34, -7, D:14) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (34, -6, D:14) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (34, 6, D:14) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (38, -14, D:14) a +0 hand axe a +0 robe (40, -12, D:14) a +0 giant spiked club a +0 giant spiked club (42, -17, D:14) 5 large rocks a cyclops corpse (skeletalised by now) (43, -18, D:14) a +1 scimitar of flaming a +0 hand axe a +0 leather armour (43, -14, D:14) a +0 hand axe a +0 robe Level 15 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 sling of the Moon {chaos, rN+ Dex+7 Stlth+} (3140 gold) rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. the cold staff "Xadirum" {rF+ rC+ Will+ rCorr Conj Ice} (5580 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the +0 leather armour of the Armoured One {rPois rC+ rN+} (2440 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 cloak of Peek-a-Boo {Regen+ Slay+6 Stlth-} (4030 gold) Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +4 dagger of Beogh's Pride {devious, rF+ rN+ Dex+3 SInv} (5070 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the necromancy staff "Sabiwaaj" {*Corrode ^Drain rPois rN+ Dex+9 Necro} (4390 gold) [staff of necromancy] *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+9: It affects your dexterity (+9). Necro: It increases the power of your Necromancy spells. the ring of Spite {^Contam rElec Str+6 Int-2 Dex+6} (5280 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). the +9 hand axe of Exchange {vamp, rPois SInv} (6940 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +8 sling of Cabb {heavy, Dex+4} (5810 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 dagger "Jocza" {flame, Int+3} (4190 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Zyczamuo {rF+ Dex+2} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the +10 whip "Leviticus" {concuss, rF+++ rCorr Str-4} (9170 gold) rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. the maw talisman of the Quiescent Stallion {rC+} (4500 gold) [maw talisman] rC+: It protects you from cold. the +0 ring mail of the Harvest Moon {rElec rC+ Str+2} (2920 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the earth staff "Voakk" {Int+2 Earth} (3620 gold) [staff of earth] Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. the fire staff of vercuchi0's Misery {rF+ Will- Dex+2 SInv Fire} (3620 gold) [staff of fire] rF+: It protects you from fire. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. the alchemy staff "Veqov" {rPois rN++ Dex+5 Stlth- Alch} (5160 gold) [staff of alchemy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Alch: It increases the power of your Alchemy spells. the ring of Wolaonuu {*Slow rF+++ Will+ rCorr Str-3} (5570 gold) [ring of resist corrosion] *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). the orb "Odiantiu" {Energy, rElec rF+ Stlth+} (3280 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. the +5 dagger of the Sky {freeze, Fly} (3770 gold) Fly: It grants you flight. It cannot be enchanted further. (0, 0, D:15) a +0 arbalest a +2 long sword a +0 leather armour a tengu skeleton (7, -9, D:15) a sanguine talisman (11, -6, D:15) a +0 longbow (12, 3, D:15) a hydra corpse (skeletalised by now) (13, 5, D:15) 4 large rocks (16, -26, D:15) a +0 ring mail (22, -20, D:15) a +0 arbalest a yaktaur skeleton (25, 10, D:15) a +0 orcbow (34, 5, D:15) a +0 arbalest (36, 4, D:15) a +0 shortbow a centaur corpse (skeletalised by now) (37, -25, D:15) a +0 pair of boots (41, 4, D:15) a hydra corpse (skeletalised by now) (42, 4, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (7, -46, Lair:1) a cane toad corpse (skeletalised by now) (8, -44, Lair:1) a +0 robe (10, -7, Lair:1) 5 atropa-tipped darts (13, -20, Lair:1) a komodo dragon skeleton (14, -12, Lair:1) a wyvern skeleton (19, -25, Lair:1) a komodo dragon skeleton (37, -41, Lair:1) a +0 giant spiked club (39, -48, Lair:1) the +0 buckler of the End {rC- Regen+ Int+7} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (41, -20, Lair:1) a parchment of Jinxbite (42, -17, Lair:1) a black mamba skeleton (42, -13, Lair:1) a rimehorn talisman (47, -38, Lair:1) a wolf skeleton (49, -30, Lair:1) a scroll of noise (49, -19, Lair:1) a water moccasin skeleton (49, -18, Lair:1) a yak skeleton (49, -17, Lair:1) a yak skeleton (50, -12, Lair:1) a +0 falchion (51, -18, Lair:1) a bullfrog skeleton (56, 1, Lair:1) a cane toad corpse (skeletalised by now) (59, -54, Lair:1) a water moccasin skeleton (66, -26, Lair:1) a parchment of Jinxbite (70, -46, Lair:1) a parchment of Foxfire Level 2 of the Lair of Beasts (1, 12, Lair:2) a komodo dragon skeleton (12, -1, Lair:2) a +0 spear a merfolk skeleton (14, -21, Lair:2) a +6 ring of dexterity a +6 ring of dexterity (17, -40, Lair:2) a yak corpse (skeletalised by now) (22, -31, Lair:2) a yak skeleton (22, -30, Lair:2) a yak skeleton a yak skeleton (22, -18, Lair:2) a komodo dragon skeleton (25, -21, Lair:2) a parchment of Volatile Blastmotes (25, 5, Lair:2) a yak corpse (skeletalised by now) (25, 6, Lair:2) a yak corpse (skeletalised by now) (26, 4, Lair:2) a yak corpse (skeletalised by now) (27, 6, Lair:2) a +6 ring of dexterity (31, 9, Lair:2) a +0 battleaxe (32, 4, Lair:2) a wolf skeleton (32, 5, Lair:2) a komodo dragon skeleton (33, 4, Lair:2) a wolf skeleton (34, 0, Lair:2) a wolf skeleton (34, 1, Lair:2) a wolf skeleton (54, -40, Lair:2) a yak corpse (skeletalised by now) (54, -36, Lair:2) a +0 kite shield Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (5, 11, Lair:3) a yak corpse (skeletalised by now) (5, 12, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (7, -8, Lair:3) a +0 pair of boots (15, 5, Lair:3) a +0 scale mail (20, 8, Lair:3) a blink frog skeleton (24, 1, Lair:3) an elephant corpse (skeletalised by now) (30, -23, Lair:3) a storm talisman (33, 7, Lair:3) a cane toad skeleton (34, -26, Lair:3) a +0 shortbow (35, -11, Lair:3) a cane toad skeleton (47, 5, Lair:3) a scarab talisman (57, -2, Lair:3) a staff of air (60, -6, Lair:3) a bullfrog skeleton (63, -7, Lair:3) a hell rat skeleton (64, -6, Lair:3) a hell rat skeleton (65, -7, Lair:3) a hell rat skeleton (65, -6, Lair:3) a water moccasin skeleton a yak skeleton (66, -8, Lair:3) a hell rat skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a parchment of Frozen Ramparts (4, 7, Lair:4) a +2 short sword of draining (11, -15, Lair:4) a blink frog skeleton (12, -10, Lair:4) a black mamba skeleton (14, -15, Lair:4) a blink frog skeleton (16, -14, Lair:4) a komodo dragon skeleton (17, -19, Lair:4) a +1 troll leather armour {Snorg} the troll skeleton of Snorg (28, 20, Lair:4) a basilisk skeleton (30, 21, Lair:4) a wolf skeleton (31, 19, Lair:4) a wolf skeleton (31, 20, Lair:4) a wolf skeleton (35, 3, Lair:4) a bullfrog corpse (skeletalised by now) (42, 4, Lair:4) a cane toad corpse (skeletalised by now) a wolf corpse (skeletalised by now) an elephant corpse (skeletalised by now) (43, 6, Lair:4) a blink frog corpse (skeletalised by now) (53, 12, Lair:4) a human skeleton (53, 13, Lair:4) a human skeleton (57, 6, Lair:4) a +0 flail (61, -40, Lair:4) a water moccasin corpse (skeletalised by now) (61, -39, Lair:4) a +0 plate armour (64, -10, Lair:4) a basilisk skeleton (66, 2, Lair:4) a dream sheep skeleton (68, 4, Lair:4) a dream sheep skeleton (68, 5, Lair:4) a dream sheep skeleton (70, -16, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (2, 1, Lair:5) a +0 trident (9, 31, Lair:5) a wolf corpse (skeletalised by now) (10, 28, Lair:5) a cane toad corpse (skeletalised by now) (12, 9, Lair:5) the +7 whip of the Final Gods {flame, Will++ Int+3} Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 10, Lair:5) the +0 war axe "Duiqeil" {drain, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (13, -14, Lair:5) a yak corpse (skeletalised by now) (13, -2, Lair:5) a +0 dagger (13, 10, Lair:5) a +0 pair of gloves (16, -11, Lair:5) a catoblepas skeleton (16, -8, Lair:5) a +0 ring mail (17, -7, Lair:5) a wyvern skeleton (18, -4, Lair:5) a +1 longbow of flaming a +0 barding of fire resistance the centaur skeleton of Nessos (20, -2, Lair:5) a dream sheep skeleton a dream sheep skeleton (20, -1, Lair:5) a blink frog skeleton a dream sheep skeleton (20, 12, Lair:5) a dream sheep skeleton (23, 11, Lair:5) a catoblepas skeleton a mountainshell skeleton (28, 17, Lair:5) a death yak skeleton (33, 16, Lair:5) a cane toad skeleton (33, 35, Lair:5) a water moccasin skeleton (34, 17, Lair:5) an elephant skeleton (40, 7, Lair:5) a yak skeleton (42, 0, Lair:5) a basilisk skeleton (42, 9, Lair:5) a cane toad skeleton (45, -3, Lair:5) a rime drake skeleton (47, 15, Lair:5) a ring of flight (51, 37, Lair:5) a hydra skeleton (52, -2, Lair:5) an iguana skeleton (53, -11, Lair:5) a ring of resist corrosion (54, -14, Lair:5) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (54, -2, Lair:5) a swamp drake skeleton (54, 24, Lair:5) a water moccasin skeleton (60, -11, Lair:5) a +0 plate armour (60, -10, Lair:5) a hive talisman (60, -9, Lair:5) a +0 rapier