Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1813243739324108885 (custom seed) 12 vercuchi0 the Trooper (level 2, 24/24 HPs) Began as a Merfolk Fighter on Apr 23, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:17 (138 turns). vercuchi0 the Trooper (Merfolk Fighter) Turns: 138, Time: 00:02:17 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 33% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 3.4 Fighting + Level 3.2 Polearms + Level 2.2 Armour + Level 0.9 Dodging + Level 0.6 Stealth + Level 3.1 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found an escape hatch in the floor. You see here a +0 short sword. Found 3 gold pieces. Found a spear. You encounter a quokka and 2 rats. The rat squeaks loudly. x2 The rat closely misses you. You hit the rat. You kill the rat! You hit the quokka. The quokka is heavily wounded. The quokka completely misses you. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You puncture the rat! You kill the rat! No target in view! Things that are here: a rat corpse; a rat corpse Found a club. You encounter a rat. The rat squeaks loudly. You encounter a quokka. You reach to attack! You completely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! You reach to attack! You closely miss the quokka. You hit the quokka. You kill the quokka! No target in view! Found a faded altar of an unknown god. Found a club. Found 13 gold pieces. Found 2 poisoned darts. There is a faded altar of an unknown god here. This altar belongs to (a) Ignis, (b) Sif Muna or (c) Jiyva, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #..# #...# ##...( # ##...# #.####...# #.......# #.....@^# #.......## ######...########### ##...##.......# ##...........# ##..........## #.##)#....).... # #...$#........# #.##.#.##..†.....# There were no monsters in sight! Vanquished Creatures 2 endoplasms 2 quokkas (D:3) 2 ball pythons (D:2) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 129 | D:3 | Found a faded altar of an unknown god. 138 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, supply_closet_lemuel D:2: layout_basic, uniq_sigmund D:3: layout_loops_cross, hellmonk_ecumenical_altar_crossroads Action || total ---------------------------++------- Attack: Normal || 36 Melee: Trident || 36 Armour: Scale mail || 14 Dodge: Dodged || 10 Block: Buckler || 11