Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 12870183105874876598 206 vercuchi0 the Conjurer (level 5, 3/28 HPs) Began as a Deep Elf Conjurer on Dec 29, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:06:40 (1897 turns). vercuchi0 the Conjurer (Deep Elf Conjurer) Turns: 1897, Time: 00:06:41 Health: 3/28 AC: 9 Str: 4 XL: 5 Next: 53% Magic: 5/14 EV: 11 Int: 25 God: Gold: 178 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) b - +1 flail (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: repel missiles @: under a protective aura A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons b - a +1 flail of protection (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) c - a scarf of repulsion (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} j - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.7 Spellcasting * Level 6.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Gloom Hex/Necr 10% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You barely miss the orc. The orc hits you with a +0 club. The orc shouts! You hit the orc. Your weapon exudes an aura of protection. The orc is severely wounded. The orc hits you but does no damage. The orc barely misses you. You closely miss the orc. The orc is severely wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc closely misses you. The orc barely misses you. You sock the orc! You kill the orc! The orc misses you. The orc priest misses you. The orc closely misses you. The orc leaves your sight. You hit the orc priest but do no damage. The orc priest hits you but does no damage. The orc hits you but does no damage. You hit the orc priest but do no damage. The orc priest hits you with a +2 flail of protection. The orc closely misses you. You closely miss the orc priest. The orc priest barely misses you. The orc completely misses you. The orc priest hits you with a +2 flail of protection. The orc hits you but does no damage. The orc leaves your sight. You hit the orc priest but do no damage. The orc priest hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You hit the orc priest but do no damage. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest barely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. The orc barely misses you. You barely miss the orc priest. The orc priest hits you but does no damage. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..................... ##..####.....#......# ......#......#......# #...#......#......# #.........#......# ##..b....######### #o....#### #o#o∩...# #@#..oo.# #o#.....# #.#####.## #.# #..# ..######o######### ##.....o$†........ #......)####..... #....o..# .$.. #......o# ..> You could see an orc priest and 2 orcs. Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) 5 gnolls 2 adders (D:2) A dart slug (D:3) A ribbon worm (D:2) 5 orcs (D:3) 5 hobgoblins 2 jackals (D:3) 5 quokkas 4 ball pythons 6 bats 4 endoplasms (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds 14 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Found a faded altar of an unknown god. 490 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 493 | D:1 | Learned a level 2 spell: Searing Ray 1053 | D:1 | Reached skill level 5 in Conjurations 1053 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1175 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/11 1735 | D:3 | Reached XP level 5. HP: 15/28 MP: 6/13 1763 | D:3 | Reached skill level 6 in Conjurations 1806 | D:3 | Identified the +0 leather armour of Makhleb's Regard {rElec | Int+3} 1822 | D:3 | Found Gakemah's Armour Emporium. 1897 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, minmay_rat_gold_closets D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_brackets, serial_shops, shop, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 16 || 17 Melee: Flail | 1 | 16 || 17 Cast: Magic Dart | 31 | 3 || 34 Searing Ray | 8 | 22 || 30 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | | 27 || 27 Dodge: Dodged | 1 | 27 || 28 Repelled | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1902 | 1849 | 53 | 50 | 1485 | 3 | 634.0 | Dungeon | 1902 | 1849 | 53 | 50 | 1485 | 3 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1088 daAuts D:2: 602 daAuts D:3: 210 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+